Learn RPG Maker MV 3 "Variables and How they Work"

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 4

  • @split2nd898
    @split2nd898 3 ปีที่แล้ว

    Hello. I have a map that I use for a skill tree type thing that uses an event to transfer the player to the skill tree map. I want to have the event that takes you to the skill tree map In multiple places in my game. How do I make it so when the player leaves the skill tree area they warp back to the same place they went in? Is this even possible without plugins? Thanx.

  • @optimoblunt2894
    @optimoblunt2894 4 ปีที่แล้ว

    I just want the boss monster to no spawn again after I defeat him

    • @YuukiGameDev
      @YuukiGameDev  4 ปีที่แล้ว

      Try using a control switch. When the monster is defeated, turn on the switch in eventing, then make a new page for that event, then in the conditions area, put the check mark on switch, then select the switch you just turned on

  • @split2nd898
    @split2nd898 3 ปีที่แล้ว

    Hello. I have a map that I use for a skill tree type thing that uses an event to transfer the player to the skill tree map. I want to have the event that takes you to the skill tree map In multiple places in my game. How do I make it so when the player leaves the skill tree area they warp back to the same place they went in? Is this even possible without plugins? Thanx.