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Yuuki Game Dev
United States
เข้าร่วมเมื่อ 27 ก.ค. 2017
Hello yall, this is the Yuuki Game Development channel of Yuuki Productions. I will be showcasing game dev stuff here. I will also showcase tutorials for kits from Unity so that yall can check them out too.. See yall soon.
Yuuki's Mini Tower Update 9: Build 2 Preview
The second demo build of Yuuki's Mini Tower is on the way, and there are new things to go over including the Fria card, Fire Rage based on how many fire mana cards played, and the tower. Some ideas are also presented as well.
มุมมอง: 14
วีดีโอ
Yuuki's Mini Tower Update 8: HUD Changes
มุมมอง 2016 ชั่วโมงที่ผ่านมา
For this Yuuki's Mini Tower update, we are focusing on HUD changes. Im going to delay the build to tomorrow so that I can make a nicer HUD for players to enjoy
Yuuki's Mini Tower Update 7: Mana Management
มุมมอง 22วันที่ผ่านมา
#rpgmakermv #RPGMakerMVCardGame In this update, we take a look at mana management. Freya's cards can now gain mana, use attachments, and more. Blue mana has been added to allow you to use attachment based cards for the black magic cards. I will also demonstrate why you should make multiple decks, and consider doing only 1 mana color each deck (with the blue mana being added for attachment cards...
Yuuki's Mini Tower Update 6: Black Magic Class
มุมมอง 43วันที่ผ่านมา
#rpgmakermv #RPGMakerMVCardGame This is a look at the Black Magic class for this game. For this demonstration, our black magic character is Freya, Luna's sister and Francis's friend (Francis is going to be the name of the Ranger in our next official demo build). Freya has fire cards, fire mana, and much more to play with. The Black Magic class will use mechanics from Magic the Gathering like us...
Card Game Dev Update 5: Ranger Class Fix
มุมมอง 3714 วันที่ผ่านมา
For this card game dev update, I am talking about a fix I am making to the Ranger Class. Instead of adding an item to limit the use of bullets, ill be doing the MP system where it cost normal MP to use the card. Note that future cards like Triple Shot and Bullet Barrage will require more MP to use Itch.io Page: retroyuuki.itch.io/yuukis-mini-tower (You can play the demo build for the beginning ...
Card Game Update 4: Ranger Class Trial
มุมมอง 2714 วันที่ผ่านมา
#RPGMakerMVCardGame #rpgmakermv This new update features the start of the idea of a ranger class in the form of a card game. In this one, we have a single shot card which requires one bullet to use . If you do not have a bullet, make sure to purchase in the shops, craft them after buying a crafting book using gunpowder, or use a Care Package item or card to get 30 bullets. Make sure to vote on ...
Card Game Combat Tutorial: Cards Cost Items
มุมมอง 2114 วันที่ผ่านมา
This is how to make your cards using the Card Game Combat plugins by MythAither cost items. Thanks again to Ecllia for helping me out. Under the Card Actions notetag: eval $gameParty.loseItem($dataItems[id], count); where id is the id of the item you are using, and count is the amount Under the Card Passives Notetag: Require $gameParty.hasItem($dataItems[id]); where id is the item number in the...
Card Game Dev Update 3: MTG Styled Game?
มุมมอง 7614 วันที่ผ่านมา
#rpgmakermv #rpgmakermvcardgame For this update, I am expanding my use of the variables I have and trying to attempt to take mechanics from Magic the Gathering and put some of the effects into the game. From adding attack to defense and more. Note that in this video, the attachments are limited to 1 copy of each, however, based on what the video also showed, I may need to do the four limit rule...
Card Game Dev Update 2: Variables and Starting Decks
มุมมอง 5521 วันที่ผ่านมา
#rpgmakermv #RPGMakerMVCardGame In this card game dev update, I go over huge changes to the card game from the first update, which includes the use of variables and making sure that the players (and enemies) are not overpowered. I also go over possible starting deck options, and giving you a preview of the tools you will get when playing this upcoming tech demo NOTES - Planning to release tech ...
Preview of a Card Game Im Making in RPG Maker MV
มุมมอง 23628 วันที่ผ่านมา
#RPGMakerMV #RPGMakerMVCardGame Its been a while since I uploaded about RPG Maker MV, but I am back! I am making a card game inside of it. I will be doing this in 2 waves. The tech demo (this im showing you), and an actual game next year. By then, the plugin will be updated to where enemies have card decks. If you would like early access to my game dev stuff while supporting this journey financ...
Zombie FPS First Map First Look
มุมมอง 162 หลายเดือนก่อน
#Unity This is my first map I am making for a Zombie FPS game using Unity and the Modular Multiplayer FPS Kit made by @themars2011 . This lets you make a game based on COD styled gameplay and COD zombies. Note that for the Zombies component, you will need to purchase that portion separately. The map I will show off in terms of this demo is the Wasteland map (asset pack found for free) The websi...
Game Development Is Back and More
มุมมอง 133 หลายเดือนก่อน
My game development drive has returned and it has the ally of more engines and the return to tutorials and stuff.
We are Back Folks to Some Game Development
มุมมอง 218 หลายเดือนก่อน
Game development is back on the channel, but with more tutorials, dev blogs and more. Unity will be our new game development engine to play with. Look out for opening videos soon
Kindness War the Beginning Tutorial Zone First Look
มุมมอง 342 ปีที่แล้ว
It's been a while since I made an update video, but here is a look at a tutorial house zone that you folks can access from the beginning of the game. Here, you will learn about the game's mechanics, systems, and more. NOTE: Im thinking about moving content from this channel to the main channel since the main channel deals with tutorials and gaming. Let me know in the comments if you like this i...
Learn RPG Maker MV 5 "Making your First Simple Quest
มุมมอง 834 ปีที่แล้ว
In this tutorial, I will show and break down how to create your first simple quest using RPG Maker MV. The goal is to help you understand the use of conditional branches, switches, and variables from our previous lessons. Get RPG Maker MV here: www.rpgmakerweb.com/products/programs/rpg-maker-mv NEXT LESSON PREVIEW: Introduction to the Database and Beyond One of the important parts of a game in ...
Learn RPG Maker MV 4 "Switches, Self Switches and Conditional Branches
มุมมอง 464 ปีที่แล้ว
Learn RPG Maker MV 4 "Switches, Self Switches and Conditional Branches
Learn RPG Maker MV 3 "Variables and How they Work"
มุมมอง 804 ปีที่แล้ว
Learn RPG Maker MV 3 "Variables and How they Work"
Learn RPG Maker MV 2 "Event System and the First Events"
มุมมอง 274 ปีที่แล้ว
Learn RPG Maker MV 2 "Event System and the First Events"
Learn RPG Maker MV 1: Understanding the User Interface (U.I)
มุมมอง 2254 ปีที่แล้ว
Learn RPG Maker MV 1: Understanding the User Interface (U.I)
Update Video 9: Mechanics Overview + Friendship System (Uploaded Version)
มุมมอง 444 ปีที่แล้ว
Update Video 9: Mechanics Overview Friendship System (Uploaded Version)
Kindness War: The Beginning Early Play 1st Early Play Event
มุมมอง 64 ปีที่แล้ว
Kindness War: The Beginning Early Play 1st Early Play Event
Update Video #7: Party Limit Gauge + Tentative Dates
มุมมอง 244 ปีที่แล้ว
Update Video #7: Party Limit Gauge Tentative Dates
My Reaction and Thoughts to RPG Maker MZ Trailers
มุมมอง 1434 ปีที่แล้ว
My Reaction and Thoughts to RPG Maker MZ Trailers
Game Dev 1 Talk: Why it Took 8 Months for a new Update Video?
มุมมอง 94 ปีที่แล้ว
Game Dev 1 Talk: Why it Took 8 Months for a new Update Video?
Kindness War: The Beginning Update Video 6: A lot of Changes Made....
มุมมอง 334 ปีที่แล้ว
Kindness War: The Beginning Update Video 6: A lot of Changes Made....
Learn Yanfly Plugins Episode 3 "Message Core"
มุมมอง 1.3K4 ปีที่แล้ว
Learn Yanfly Plugins Episode 3 "Message Core"
This looks great! The algorithm has blessed me 🙏
Thank you. I hope you will enjoy the game and enjoy the journey of me making this. There is a new update tomorrow morning / early afternoon
Excellent tutorial! Thank you for the video.
Of course. More to come soon. (This is my main channel I am commenting from)
Ah, nostalgia. Used it before MV version came out, there was usual RPG maker. Do not really use it now, because not only it's kinda more boring, then other game development engines, but also i got bullied for my game i made in this app.
I do agree, but this is also how I started learning game development. I am also learning how to use Unity 6 and making VRChat world stuff. The only way to stand out in this engine is to really purchase a lot of stuff away from the standard RTP. That can get really expensive right away. Game development is still expensive in other engines.
Awesome, let me know when the game's done.
I will. Im doing these dev videos when I make new stuff and such. Check out my main channel, YuukiProductions and become a member and get early access to other early access stuff as well if you wish
may i request to be given the yanfly plugin for free?
it is free lol
Thanks mate 🥰 very useful tutorial.
It's a backwards slash, forward slash is what you see in your weblink
Music is too loud. Makes it hard to hear you and is distracting.
back ground music is way too distracting
Hello. I have a map that I use for a skill tree type thing that uses an event to transfer the player to the skill tree map. I want to have the event that takes you to the skill tree map In multiple places in my game. How do I make it so when the player leaves the skill tree area they warp back to the same place they went in? Is this even possible without plugins? Thanx.
Hello. I have a map that I use for a skill tree type thing that uses an event to transfer the player to the skill tree map. I want to have the event that takes you to the skill tree map In multiple places in my game. How do I make it so when the player leaves the skill tree area they warp back to the same place they went in? Is this even possible without plugins? Thanx.
Very useful tutorial, thanks!
Thanks. You explained well.
Glad it was helpful!
I just want the boss monster to no spawn again after I defeat him
Try using a control switch. When the monster is defeated, turn on the switch in eventing, then make a new page for that event, then in the conditions area, put the check mark on switch, then select the switch you just turned on
Thank you for teaching us how we can use this plugin. I would like to ask you if you know how I can use this plugin for e-mails, like I had a phone in the menu and would like to check private messages for each character in the party. If that's possible, do you know how can I make this happen? I would like to know too how I can enable and disable it using some command that will work during the game. Thank you.
It is possible, but the way you have to do it is you need to program the phone, email and other phone functions in using a plugin or build it yourself. The Main Menu Manager is responsible for the main menu and adding options to the player.
That's okay, I'll try to make something like it. Thank you.
how can i change my initial level and max level
Change your initial level in the notetag of the actor section by using <Initial Level: x> where x is the level number you would like
I like your battle system. How did you do it?
This is using some plugins by Yanfly as well as some plugins by SumRdmDude. Keep in mind that I have changed the system since this video. I wanted to do a summon system, but since this is my first game, I decided not to do it because it would be too much for players at the start, but I will bring it back
I would like tall sprite in the character generator.
Me too
How many hours is your game so far and how many hours would your full game be? Critcal shot is spelled wrong. You forgot the i. Rasies is also spelled wrong. For Critical Shot, I suggest you put the percentage rate somewhere in the description for clarity.
Thanks for the reply. I will correct the spellings. I will also be adding the percentages in the description. As far as how long this game will be, I am trying to start small. Between 2 to 5 hours. For this mechanic build, I will make it between 30 minutes to 1.5 hours.
This was insanely helpful! You are the best! Subscribed because of this! Thank you :)
Thank you for the support. More tutorials coming soon
Nice video, but you gotta lower the music. It's hard to hear you sometimes. The music volume should be around 25%.
Thank you for the comments. I will make sure to lower the music volume for future videos
Thank you, this was helpful though it's a bit hard to hear you sometimes over the music.
Thank you for the comment. I will lower down the music for the next tutorial. I appreciate it.
Nice tutorial! Thanks.
Of course. Anytime
I already have Rpg maker mv on Steam ( I got it when it was on sale) I'm unable to use it on my mom's mac ( I keep getting an error whenever I try to download a game) Luckily my new PC will arrive very soon (Hopefully before I start online university in Feb 3 )
If you keep getting an error on the MAC, try a deleting it and re-downloading the software again. Sometimes, files will be downloaded but some might go missing. I am happy your are getting a new PC. I hope you enjoy the series as well.
Cool thanks. Can't wait
I will be editing each episode before upload. I already recorded episode one, so it will be up soon
👑
Thanks for the cute emoji
When will the other videos arive? Im still waiting^^
You will need to wait just a bit longer because I have to make sure that the channel will comply with the new COPPA rules and I may need to remove videos to do so.
Interesting video. One thing I noticed is most of your videos have very low audio. I suggest you put the mic closer or boost your levels in your editing program, maybe by 6-10 dB. I was watching this earlier with the volume raised and then I watched another video and almost blew my ears off. If you need help with this, let me know.
Alright. I will change the audio in the next video. Thank you for the comment.
hi there pal. This is Pedro, from another account I manage. Lol, don't forget to add music bro. It really feels emptyyy. :(