I tried to do some ninja reaver shuttle stuff last night against comps. Snow makes it look so simple and easy. Didn’t go at all the way I pictured it to say the least.
For me something as “simple” as controlling marines to go back and forth to attack and retreat , not even considering going back home and continue to build/place orders , is a huge ordeal and way above my skill level
Some of these pros hotkey their reavers that go inside the shuttle and because of that they have some really nice control although they are also beasts at the game and that adds even more to it
@@Agagdhshh I can beat the comp, I can’t do fancy snow moves. I could prob get a better mouse and keyboard, I’m just playing on a laptop. That would make things much smoother,but I’ll never match the speed of their tiny little hands. That’s a level even in my youth of all day and night gaming I could never reach. And I’m ok with that, can’t win em all.
I don't know about best ever, but I will say, the most important protoss ever, although Stork is a close consideration because of impact of forge expand on walling x map design rivaling Bisu's corsair-dt incorporated into standard PvZ. That being said what the heck is up with all these gate-forge opens? Even on Troy, I also think 2 gate pressure needed to slow terran because goon and robos are late missing the strongest part of their power curves. Bisu needed those goons earlier, they need to be OUTSIDE his choke to defend vs the tanks. If they could have flanked, they win. Honestly, this map is basically an auto factory expand seeing how short the scout pathing and push distance is, as well as the low ground main, high ground nat with a HUGE choke. Nice to see JyJ showing how you don't need to dive through the wall with your tanks... Also appreciate the note on the stifled tank, big proponent of that since watching that ForGG vs Ruin Game on Monty Hall. General conclusions from game: If you're able to get down the bunker to hard contain the nexus bust, port follow up is oddly underused... If you stop to think about possible toss catch-up methods, only YOLO slow shuttle reaver drop is a response under their control. with damage potential to rebalance game state. modern protoss are just amazing at cracking open those thin, gap-riddled turret rings, doubly so on dominator with how indefensibly wide these main bases are and the huge empty spaces behind main and nat to park and lurk shuttle. Producing a defensive wraith is a superior, safer, cheaper transition. Just seeing the wraith at that point can be enough for them to GG because of the wraith's possibility to deny drop damage completely.
Can you go double robo reavers start after cannon? No retro for protoss(( 2 gate mass probes second gas - greedy af. I think you have to go or mega quick reavers or 3-4 gates and foreward step micro. It was not even 2 base commitment or 1 base all in and protoss lose like a shit.
I'm worried about my boi Artosis. With winter coming there is going to be chills inside and chills outside. I hope someone can keep him warm. Maybe a plumber!
Just a question unrelated to video....I was watching Soulkey vs Sharp and was wondering could you use vultures to clear Lurkers...the mine is 125 damage and considering invested resources into both units...suiciding vultures to kill lurkers =? huh ? anyone try that?
Definitely too soon to say Stork has a better PvT than Bisu or Mini. He's been good for, what, four months again? He was mid the previous 3 years or so.
Look man, Bisu is getting old. Sometimes he just can't get his cannon up as quickly as when he was younger.
*sad psy-blade turning off noises*
they have psionic boosters for that, just be concerned if the psionic energy lasts longer than 4 hours
: average men of the StarCraft 1 generation.
@@FirstPersonLife”POWER OVERWHELMING… I probably need to get checked at phase blacksmith”
Abathur has an elixir for that
I hate when losing a unit that very mattering, especially observer is. :(
“Bisu NEEDS to get this Cannon up!“
Mario and Luigi like this
Bro "Every unit is very mattering" love it lol. The cast too it was acceptable
Artosisjeet made an appearance
one artosiscasts per day keeps all the chills away :D
Bullied Bisu barely breaks by, but began brutally being bonked
🅱️rotoss
🅱️ravo! 🅱️rave!
🅱owerful
juggernaut jyj just juiced a jabroni
watching that reaver get 2-shot by a tank at 9:09 was painful
Or rather pleasant!
RIP
coffee break, some maxi king and artosis casts = chills
I tried to do some ninja reaver shuttle stuff last night against comps. Snow makes it look so simple and easy. Didn’t go at all the way I pictured it to say the least.
For me something as “simple” as controlling marines to go back and forth to attack and retreat , not even considering going back home and continue to build/place orders , is a huge ordeal and way above my skill level
Some of these pros hotkey their reavers that go inside the shuttle and because of that they have some really nice control although they are also beasts at the game and that adds even more to it
@@De_Nome yeah even things like that for me it’s necessary but i am very slow at it
Didn't go well vs the ai? Ahahahahahahahaha *feet clapping*
@@Agagdhshh I can beat the comp, I can’t do fancy snow moves. I could prob get a better mouse and keyboard, I’m just playing on a laptop. That would make things much smoother,but I’ll never match the speed of their tiny little hands. That’s a level even in my youth of all day and night gaming I could never reach. And I’m ok with that, can’t win em all.
It's winter time. Probably means more chills. GG!
Mattering of the chills. Cool.
13:13 What a beautiful frame, it's worth to be put on a wall in a museum
"I like to call it, units to play with"
I bet you do Arty
Man someone close that window. I'm getting chills
Artosis still has nightmares about Snow.
Sometimes spider mines are a protoss unit.
Well englished Artosis!
Best youtube channel EVER
Dinner and chills!
Zerg is so HYPE!
I don't know about best ever, but I will say, the most important protoss ever, although Stork is a close consideration because of impact of forge expand on walling x map design rivaling Bisu's corsair-dt incorporated into standard PvZ. That being said what the heck is up with all these gate-forge opens? Even on Troy, I also think 2 gate pressure needed to slow terran because goon and robos are late missing the strongest part of their power curves. Bisu needed those goons earlier, they need to be OUTSIDE his choke to defend vs the tanks. If they could have flanked, they win. Honestly, this map is basically an auto factory expand seeing how short the scout pathing and push distance is, as well as the low ground main, high ground nat with a HUGE choke.
Nice to see JyJ showing how you don't need to dive through the wall with your tanks... Also appreciate the note on the stifled tank, big proponent of that since watching that ForGG vs Ruin Game on Monty Hall.
General conclusions from game:
If you're able to get down the bunker to hard contain the nexus bust, port follow up is oddly underused... If you stop to think about possible toss catch-up methods, only YOLO slow shuttle reaver drop is a response under their control. with damage potential to rebalance game state. modern protoss are just amazing at cracking open those thin, gap-riddled turret rings, doubly so on dominator with how indefensibly wide these main bases are and the huge empty spaces behind main and nat to park and lurk shuttle. Producing a defensive wraith is a superior, safer, cheaper transition. Just seeing the wraith at that point can be enough for them to GG because of the wraith's possibility to deny drop damage completely.
what a game. great commentary as always arty
Have a good bowel movement
Your casts very matter to me, gg
9:09 his reaver killed by siege tanks from cliffs which you don't want to.
Artosis has a professional level understanding of this game. It makes me think arty should be pro. And in a way he is. But I mean like asl pro
Can you go double robo reavers start after cannon?
No retro for protoss((
2 gate mass probes second gas - greedy af.
I think you have to go or mega quick reavers or 3-4 gates and foreward step micro.
It was not even 2 base commitment or 1 base all in and protoss lose like a shit.
Pure outclass...
RT gets chills every game he watches
For me all those Chinese letters look like vertical bars
I'm worried about my boi Artosis. With winter coming there is going to be chills inside and chills outside. I hope someone can keep him warm. Maybe a plumber!
A new Artosis Cast? Chills.
Just a question unrelated to video....I was watching Soulkey vs Sharp and was wondering could you use vultures to clear Lurkers...the mine is 125 damage and considering invested resources into both units...suiciding vultures to kill lurkers =? huh ? anyone try that?
Spider Mines have 20 HP and Lurkers deal 20 damage _splash._
I think most mines would be destroyed before hitting any Lurker.
This game gave me chills.
Artosis NEEDS to get this Chill up!
Arto, I'm curious, how do you figure out that these bar codes are actually pro players?
cwal.gg
I feel like bisu was sleeping
Artosis talks like Terran players are an elite club of Ph. D Nobel prize winning Superchads and Protoss players are all crack dealers
I love AYAYAcasts.
"hull damage" my man plays eve online lol
LETS GOOOOOOOOO
I can see protoss not doing nexus exp in the future. Terren players are learning how to punish this
Unfortunately on some maps it's almost unpunishable. Dominator is a good fair map tho.
When do we get more Flash games?
10:00 wow
Clean game ✨
He clearly said WW, not GG
Bisuuuuu!
love it
That was well English
tanks are so fucking op
hi arty
frisson
ggs
Definitely too soon to say Stork has a better PvT than Bisu or Mini. He's been good for, what, four months again? He was mid the previous 3 years or so.
Make Aiur Great Again
EZ Protoss
.
Make tank
second
First!
These clickbait titles are getting out of control
The thing I'm getting from this game is this is a terrible map.
watching this remindedf me to take my 11 supplements