@@Eru_3ru If u read the description of the Nomad summon it says that they were a tribe afflicted with madness/frenzy and that it was contagious so they were sealed under the capital.
@@ananatomik3680 that's not what really happened tho These are the Nomad Merchants (we find and trade with their remnants across the lands between). At some point, a rumor was started that the whole guild were secretly worshipers of the Frenzied Flame, and so they were all rounded up and locked underneath the Leyndell sewers. This rumor wasn't just false, it was PURPOSEFUL, as more item descriptions would reveal that Shabriri started the rumor to drive them into madness in the first place
@@Eru_3ru They were slandered by a man, a whole group of merchants. Sent to be buried underground as punishment, and in their chants of torment, the frenzied flame sprout from their eyes. Another interesting fact, look closely at the merchant's eyes in the overworld.
Never realised the animators actually synchronised the animation accurately to how it would be played. They could have easily just had a generic back-and-forth cycle.
Lmao that’s the magic of Fromsoft. Most of the time they use stock animation but there are cases like this where animators go the extra mile just to show off. That’s why there’s so many cut animation in the Dark Souls series
I actually thought it was a generic cycle my first time encountering a merchant playing, but then I realized the music was just slightly out of sync with the game world sadly. Even so, it was impressive to see that detail for the first time.
Cool? Chilling for sure. It evokes that painful, sorrowful melody that this guy is just playing ad infinitum. It makes you remember for a split second that Midra is STILL suffering at the hands of the Frenzied Flame, even reborn, briefly, as a weak vessel for it. Everything surrounding the Frenzied Flame already made me want to stay extremely far away from it. After Midra? It drew me in closer, yet made me all the more terrified. I actually went and started a new playthrough with the intent of finally doing the Frenzy ending, since I had never done it before. It's my one missing achievement lol.
@@nebulous9280 guess the flame is the kind of thing you can only really side with if you're like, *completely* devoid of hope. In that sense, totally get why the Nomads turned to it.
I like how at 1st it seems that the Merchants are buried because they summoned the 3 Fingers but if you dig deeper you realize that it was Shabriri the Slanderer who accused the Great Caravan of heresy against the Golden Order, who then proceeded to banish/bury the Caravan underground. This caused the Caravan to reply with a vile curse of despair, which in turn, summoned the 3 Fingers just like Shabriri wanted all along.
shabriri: conducts a conspiracy against the merchant people golden order: punishes the merchants for the perceived crime shabriri: "clearly this shows how evil the golden order is!" dude was either stupid, straight up evil, or most likely both.
@@franciscoramadhan9156 It's cut content, originally, Kale would go on a journey to search thr Great Caravan, only to discover... this. He says much more than that. "If that's what they expect from us, then that's what they'll get from us!!!" The raw anger and spite in his words sent shivers down my spine when I first heard it, shame it got cut, added a lot to his character.
This has got be the saddest level in all of the soulsborne games. It's so dark it makes you understand and maybe sympathize with the Frenzied Flame ending as something that a person whose suffered and lost so much could choose. And the music and animation while so simple is just beautiful. I really hope we someday get to see some of the cut content around the Merchants.
I agree. This little music here encapsulates the pain all these people are going through. They're in an endless cycle of rebirth just wishing for someone to cure them of their misery and finally let them die in peace. The frenzied flame was born to destroy all life as we know it. It was designed to melt and burn away everything till all is one again. The concept of life and death is what falters existence and the flame's very purpose was to get rid of all that which was birthed in world because if life never existed, there would be no suffering, there would be nothing. And that's why the frenzied flame ending is probably the best outcome that could happen because the world would no longer have to suffer the continuous events from the consequences of a God or anyone anymore. It seems like a really bad ending but when you think about it more and understand the lore a bit more, you realize its what's best for everyone and the world to just never exist again.
@@seamusfinnerty5897 Yeah lmao. The entire reason they were put in this place and the reason why merchants are so miserable and discriminated against was because of Shabriri’s manipulation and because of Frenzied Flame. Frenzied Flame ending is objectively the worst ending for the everyone, no matter how cool it looks.
@@Sylverserpent59 I think the Frenzied Flame gives a good demonstration of how seductive this philosophy can be. That life isn't worth it. That it should all just end. If we have it bad enough, our minds become open to this line of thinking. But if we want to make the most of our time here, want the chance of a fulfilled life, we must choose to turn away from it.
When I got to this area and heard this song, I began to tear up. I realized all those dead bodies were merchants and there were hundreds,if not thousands of them. The ones that survived helped us so much in the game and most were so scared and frightened. They truly suffered a great ordeal.
You can see other merchants that died holding their instruments... they all played together hoping their song would be heard from the small opening in the ceilling.. only for you to find them in their frail state...
the image of this people is so intense, they are madness stricken, their faces full of desperation and their minds engulfed by chaos itself, and yet they play music as if yearning for order, and the arcs which they use have a whole hand at the top, which indicates that true harmony comes from the union of the whole hand (three + two fingers)
In a way it makes sense, the Merchants (like the Roma, Jews, and other Wandering Peoples they were based off) are innocent victims wrongfully accused of heresy and "disorder" and condemned to a horrific fate. The Merchants were a people of the Golden Order, and only summoned the Frenzied Flame out of despair and desperation rather than some inherent desire for destruction.
It almost feels like at a time, this was played more cheerfully prior to their entombment. Now it's just a sad tune soon to be lost in time to the frenzied flame
When you first approach this area and see the injustice to the nomad race, you really believe the flawed system of the Golden Order and in some sort of way, it provides you with a very valid reason to choose the Frenzied Flame just so you can give redemption to these people
@@seamusfinnerty5897 no, no it was not. They called the frenzied flame to this world AFTER they were imprisoned. "If they expect the frenzied flame from us, then that is what they shall get"
@@thealchemistking4063 I recall some people claiming that it was Shabriri who spread the lies about the great caravan, thereby leading to them being imprisoned. But I can't recall any proof of this. Honestly, your interpretation was the most logical one for me as well.
This is the only area that gave me an uneasy feeling in the game, the slow and somber music, the hundreds of dead merchants, and the three fingers at the bottom really helped create an eerie atmosphere
Could you imagine how it would sound like if all of them were still alive playing it? Because it looks like it's a Bink's Sake situation where they just continuously play it until they die.
According to cut content, this song is actually a lullaby Miquella/St. Trina used to sing to help them sleep despite the frenzied flame. But, of course Miquella "disappeared" leaving them only able to play its melody for whatever comfort it can give.
*>That justified feeling of Burning the world down* *>But realizing in a world of ash there would be no songs like this* People think that Dungeater is evil, but Shabriri is a true bastard
@@Fedorahatter What? There's nothing about Dungeater being a victim. He's not a real Omen, he's the otherkin equivalent of one. He went mad because his disgusting personality wasn't matched with an equally disgusting appearance.
for a game that's brutally difficult, that's not what I take away. what I take away are the stories of the people I met along the way and how the game left me in awe with things like this secret section of the game and with something so weird as hugs from a nice lady. and of course the lore -
I just noticed your character in the fetal position in front of him! Nice touch. When I first encountered this, like much else in the game, I just sat and watched and listened. This game is pure art.
top 5 gaming moments, right up there with the MGS3 ladder scene hearing this haunting yet calming tone while staring down at the intimidating jumping puzzle is a memory i won’t be forgetting anytime soon
I have a feeling this was a director concept put on the animators - that the merchants play the songs... however I think that the animation manager/director either let some animators go ham on this or made it their mission to make this special.
@@chainclaw07 I wouldn't be surprised if it was the latter. The area you find them in isn't all that complex(relatively speaking of course). Itd give them more time to focus on the most important, and also heartbreaking, aspect of the level; This poor guy and his playing animation
@@Laykane Considering how many people are behind helmets and masks, along with how few vocal NPCs exist in the game, yeah. Of course animations like this are more important, especially in such an emotionally charged area. And since it reuses the normal catacombs environment, it'd make sense that they had extra time to work on the animations of these guys, also justified by the fact that they had precedent to do so because of the merchants in the overworld who play music.
The way this plays in midras boss theme gave me chills, it's so haunting and yet captures the pure suffering yet peace that the frenzied madness creates.
I like how the Tarnished lays at the side of the nomad. Feels like if she (the tarnished looks like a girl because of the clothes) were sad for the nomads, so she takes a moment to stay and listen to their song, before going for the Three Fingers
Thanks for uploading this, it's such a sad, soft song and I've found myself going down there sometimes just to vibe next to the poor guy. Absolutely one of the most shocking moments of the game, I will never forget beating Mohg and stepping down in to the hallway only to hear distant music - and then I saw the body and I was totally mesmerized.
Во время своего третьего прохождения я сделал старика, чей левый глаз был закрыт повязкой скрывшей под собой знак Трёх Пальцев... Он был одним из последних потомков народа Великого Каравана, который уцелел по воле случая и умер от старости, во сне, спокойной смертью после пережитых им воин... И по воле всё того же случая ожил по воле Великой воли, что бы спасти Золотой порядок, ради которого его народ был уничтожен...
I kind of love how this section/area of the game reminds me of brooks backstory in one piece. Everyone around him died, but 1 last person is there still alive playing music all alone surrounded by the deaths of all his friends and family, waiting for the end.
I would imagine that the tune is really simple to easily share and just use to enjoy and calm friends and family. They where probably playing it to calm everyone down for a while before the frenzy started taking everyone.
What it actually is is a lullaby given to the mad by saint Trina to let them sleep and temporarily escape their anguish. I suspect it's fragmented however and that this isn't the complete song.
Wish this was on spotify. I know of the 2 remixes/covers, but this one hits different. The lone instrument, and its lone player. Tragically beautiful, a true song of despair.
@@lawbro4261kale had a questline, but it was cut, the questline was about him trying to find what happened to the great caravan, in the end he finds the caravan in the sewers and attempts to become a vessel for the frenzied flame in an attempt to take revenge against the golden order, but he turns out to be unworthy for the frenzied flame and dies alongside the great caravan.
I am so glad I found this place on my 1st play-through. As soon as I looted the travelling merchant's set and read the description something hit very hard. I could hear the music coming from below and when I found this guy I just sat there and smoked a cigarette while listening to him. I immediately noticed that they went into great detail when animating this guy. He actually plays the notes. This story means a lot to Miyazaki, I presume. Now I am doing my second play-through preparing for the dlc and I reached this place again. I just had to hang out with my dude for another smoke. Idk man, this fictional story moved me in a way nothing has so far. Every time I finish a FromSoft game, I go back to every zone and kill every npc for their loot before I start my next cycle. I will NEVER lay a finger on this guy. I really hope they expand on this story on the dlc.
I stared at that for awful door for a good hour until I had a realization; the golden order is in dire need of repair. So I abandoned the frenzied flame and started following Goldmasks’ philosophy and ending. Shit needed to be better.
I mean... This is pretty explicitly part of the design of the golden order. Goldmask's conception of the golden order mostly involves removing demigods from the equation, which may make things better but will not correct this. The golden order is predicated on violence, it cannot be reformed in any meaningful way. We know this because it has gone through numerous phases over the aeons, and has always involved enormous levels of violence and persecution
Like, his mending rune very explicitly states he's motivated to purify the order to fix its stability. Goldmask is a golden order fundamentalist. He does not care about the victims of the golden order, except maybe those created by the shattering. His ideology aims to stabilise the golden order, not to make it 'fair' or egalitarian or whatever. The horror we witness in this area is a consequence of the golden order functioning as intended. Goldmask would not change that lmao
“Tarnished, I implore you. Seek not the frenzied flame. This land is harsh, but there are still births, still a renewed sense of life. Of hope for the next generation.” “What about what you did to the Jews?” “‘The Jews’?… Tarnished…?” “Yeah, you know, the little holocaust thing you set up below the capital.” “I uhhh… I don’t understand what yo-“ “MAY CHAOS TAKE THE WORLD!”
It wasn't the mad ravings of Shabriri, the ernest pleas of Hyetta or the potential sacrifice of Melina that made me chose frenzy for my second playthrough. It was simply staying still in this room that made me decide. May chaos take the world.
Нет... они не должны стать потерянными и проклятыми из-за отчаяния.... Лучше дать им покой а Уроду Шабрири принести ярость и возмездие за то, что он обрёк на подобную участь целый народ....
It sting me that this quest got dropped. I'm not even a frenzied flame guy, but it strikes such a bitter chord. This is a quest that meant a lot. It would've easily been the darkest story in the game. Kalé was a super interesting character and it just sucks that he was repurposed to lead the player to Ranni's quest. The merchants remain a footnote in the lore, and the truth of the horrors underneath Leyndell remain buried. It's like that news story about that lake in Canada getting drained and they just found an obscene amount of dead native American children at the bottom
It is sad to think that this person, who should be dead; has been playing this tune for more than two centuries, possibly longer depending on how long the Golden Order existed before the shattering. It really sounds like at one point, this tune was happy and had a great influence on the ancestors of Kale. This man has been playing this tune for so long hoping someone would hear it and remember their existence.. God, this hits hard.
This track reminds me a lot of the violin piece "Ashokan Farewell", the beauty in the song definitely adds to the "wtf" creep factor when you're down there😅
first time i came here for some reason the background music (ambiance?) that plays along the catacombs was not playing for some reason, so what you hear in this video is literally the only thing that you could hear, the white noise and the instrument. it was fucking scary.
when i head this song i was like i have to listen to this a little away i put the most tattered clothes and use the balled up gesture near a camp surrounded of those corpses it was strange to say the least
It's a very sad yet beautiful tale, the very merchants who were buried alive by shabriris' actions called forth the chaos flame in there sorrow on woe, the suffering caused by the golden order creates a question, is life worth living if those in charge will always bring suffering to the innocent. Or is it better to burn it all away in the yellow chaos flame till all is one. The choice is yours My Chaos take the world
I really hope there’s an ending where you accept the frenzied flame because you just wanted to save Melina. But when you realize the error of your actions (BEFORE you even become Lord of Chaos), you use Miquella’s Needle to reverse the effects and Melina comes back.
I think such an ending would be too happy. Use the frenzied flame to save her but she will leave you. If you didnt have the flame she wouldnt have left you but she would have burned.
If you betray someone, just saying "i'm sorry" wouldn't make them forgive you, you broke their trust. Maybe after getting a normal ending she would appear once again, but that's up to your imagination.
I respond pretty late But You never reserved the effect Just stopped it For as long as you have golden needle in you, frenzied flame won't take over you... but the moment needle is taken out or broken current age will turn into frenzied flame no matter what
@@Usyless_channel not quite. Using the perfected form of unalloyed gold in the heart of the storm beyond time essentially traps the frenzied flame in the Altar of the Dragonlord
As much as I sympathize with the people wronged by the Golden Order and understand their anger and desire for revenge, I can't accept the Frenzied Flame ending, because it's really just fulfilling a revenge fantasy. I mean, sure, they try to argue that it's saving everybody by removing the ability to suffer, but they're doing so by killing everybody and everything in one of the most painful ways imaginable. Better to save the world than to destroy it out of spite.
The Four Toed Fowl Foot tells us that it is considered lucky because Three is considered an "ill omen". The time signature for this song sounds like 3/4.
I went in and instinctively target locked expecting there to be some enemy hidden among the corpses. Then I saw one guy just sitting there. I killed him because I expected him to throw something at me when I walked across the big hole, but I noticed the fiddle players weren't hostile. I felt really bad. Then I realized I was only a hundred runes away from a level up, so I killed another one.
I think it was genuinely a mistake to cut Kale's questline. I know Miyazaki and co usually go for subtlety and nuance in their storytelling, but this is the one instance I wish they hadn't.
Thank you for 50k views!!
Thank you for this video. I really appreciate it.
ty for the video mate.
Who knew at the bottom of a feces-ridden sewer past an optional boss fight would be the saddest area in the game
what happened to them, i didnt even thought about them at all when i went down there?
@@Eru_3ru If u read the description of the Nomad summon it says that they were a tribe afflicted with madness/frenzy and that it was contagious so they were sealed under the capital.
@@ananatomik3680 that's not what really happened tho
These are the Nomad Merchants (we find and trade with their remnants across the lands between). At some point, a rumor was started that the whole guild were secretly worshipers of the Frenzied Flame, and so they were all rounded up and locked underneath the Leyndell sewers.
This rumor wasn't just false, it was PURPOSEFUL, as more item descriptions would reveal that Shabriri started the rumor to drive them into madness in the first place
@@KaptainKommissar Yeah u're right, I went to read again the description of various items after commenting ans that's what I understood then.
@@Eru_3ru They were slandered by a man, a whole group of merchants. Sent to be buried underground as punishment, and in their chants of torment, the frenzied flame sprout from their eyes.
Another interesting fact, look closely at the merchant's eyes in the overworld.
Never realised the animators actually synchronised the animation accurately to how it would be played. They could have easily just had a generic back-and-forth cycle.
It really is a beautiful touch..
Even to the point of finger movement if you pay close enough tttention
Lmao that’s the magic of Fromsoft. Most of the time they use stock animation but there are cases like this where animators go the extra mile just to show off. That’s why there’s so many cut animation in the Dark Souls series
This is fromsoftware we're talking about. They're goated.
I actually thought it was a generic cycle my first time encountering a merchant playing, but then I realized the music was just slightly out of sync with the game world sadly. Even so, it was impressive to see that detail for the first time.
"i'm coming over, you better not be romanticizing your melancholic solitude"
me:
I'm sorry you feel like you're alone, you surely have a beautiful net of people trying to help you even if it's hard to see them they're there
In the DLC, this is actually a part of Midra's boss theme. It was really cool to hear it quickly fade in during the fight.
What part of the song was it?
@@x_max_ex1171 middle around 3:40
but it's so sporadic, chaotic, and synonyms, that it's recognisable yet it's not the same... which is on brand
Cool? Chilling for sure. It evokes that painful, sorrowful melody that this guy is just playing ad infinitum. It makes you remember for a split second that Midra is STILL suffering at the hands of the Frenzied Flame, even reborn, briefly, as a weak vessel for it.
Everything surrounding the Frenzied Flame already made me want to stay extremely far away from it. After Midra? It drew me in closer, yet made me all the more terrified.
I actually went and started a new playthrough with the intent of finally doing the Frenzy ending, since I had never done it before. It's my one missing achievement lol.
@@nebulous9280 guess the flame is the kind of thing you can only really side with if you're like, *completely* devoid of hope. In that sense, totally get why the Nomads turned to it.
I like how at 1st it seems that the Merchants are buried because they summoned the 3 Fingers but if you dig deeper you realize that it was Shabriri the Slanderer who accused the Great Caravan of heresy against the Golden Order, who then proceeded to banish/bury the Caravan underground. This caused the Caravan to reply with a vile curse of despair, which in turn, summoned the 3 Fingers just like Shabriri wanted all along.
shabriri: conducts a conspiracy against the merchant people
golden order: punishes the merchants for the perceived crime
shabriri: "clearly this shows how evil the golden order is!"
dude was either stupid, straight up evil, or most likely both.
@@seamusfinnerty5897 he is a literal demon in Judaism so...
he's just genuinely evil.
Well, he got what a deserved. His eyes removed, that is
@@seamusfinnerty5897 he isn’t the “most reviled man in history” for no reason
@@seamusfinnerty5897 Hates in-game merchants, his name is of a demon in Judaism. Really makes you think.
Did the merchants have it coming?
"Did you see it? What they did to my people?"
If this was in Kale's dialogue after the tarnished get scorched by three fingers, I will do every run a chaos ending
@@franciscoramadhan9156 it's actually cut dialogue, kale really says this
@@franciscoramadhan9156 It's cut content, originally, Kale would go on a journey to search thr Great Caravan, only to discover... this.
He says much more than that. "If that's what they expect from us, then that's what they'll get from us!!!" The raw anger and spite in his words sent shivers down my spine when I first heard it, shame it got cut, added a lot to his character.
@@axios4702 and a lot more of an emotional tie to the chaos ending.
I feel like without this quest the chaos ending holds a lot less weight.
This has got be the saddest level in all of the soulsborne games. It's so dark it makes you understand and maybe sympathize with the Frenzied Flame ending as something that a person whose suffered and lost so much could choose. And the music and animation while so simple is just beautiful. I really hope we someday get to see some of the cut content around the Merchants.
I agree. This little music here encapsulates the pain all these people are going through. They're in an endless cycle of rebirth just wishing for someone to cure them of their misery and finally let them die in peace. The frenzied flame was born to destroy all life as we know it. It was designed to melt and burn away everything till all is one again. The concept of life and death is what falters existence and the flame's very purpose was to get rid of all that which was birthed in world because if life never existed, there would be no suffering, there would be nothing. And that's why the frenzied flame ending is probably the best outcome that could happen because the world would no longer have to suffer the continuous events from the consequences of a God or anyone anymore. It seems like a really bad ending but when you think about it more and understand the lore a bit more, you realize its what's best for everyone and the world to just never exist again.
@@Sylverserpent59 if you support frenzied flame you don't understand frenzied flame, simple as
@@seamusfinnerty5897 Yeah lmao. The entire reason they were put in this place and the reason why merchants are so miserable and discriminated against was because of Shabriri’s manipulation and because of Frenzied Flame. Frenzied Flame ending is objectively the worst ending for the everyone, no matter how cool it looks.
@@CrimeaRiver58 Is it really the worst ending for everyone when there is no one to suffer?
@@Sylverserpent59 I think the Frenzied Flame gives a good demonstration of how seductive this philosophy can be. That life isn't worth it. That it should all just end. If we have it bad enough, our minds become open to this line of thinking. But if we want to make the most of our time here, want the chance of a fulfilled life, we must choose to turn away from it.
When I got to this area and heard this song, I began to tear up. I realized all those dead bodies were merchants and there were hundreds,if not thousands of them. The ones that survived helped us so much in the game and most were so scared and frightened. They truly suffered a great ordeal.
MAY CHAOS
TAKE
THE WORLD
May Chaos...Take..The World!
In chaos we found order...
We found freedom......
May Chaos take the World!!
MY
EXTRACTION
POINT
@@prosaic.7944 I NEED INFO ON MY EXTRACTION POINT!
You can see other merchants that died holding their instruments... they all played together hoping their song would be heard from the small opening in the ceilling.. only for you to find them in their frail state...
I don’t think any of them are dead, just frozen in place
I wonder if they enlisted the oracles in Leyndell to drown the merchants’ song out
@@hypedmaniac8444The oracles of leyndell sing only when a new god is to be born, thats why they are at the haligtree and leyndell specifically
the image of this people is so intense, they are madness stricken, their faces full of desperation and their minds engulfed by chaos itself, and yet they play music as if yearning for order, and the arcs which they use have a whole hand at the top, which indicates that true harmony comes from the union of the whole hand (three + two fingers)
In a way it makes sense, the Merchants (like the Roma, Jews, and other Wandering Peoples they were based off) are innocent victims wrongfully accused of heresy and "disorder" and condemned to a horrific fate. The Merchants were a people of the Golden Order, and only summoned the Frenzied Flame out of despair and desperation rather than some inherent desire for destruction.
Is it just me or the tone is slightly happy but instead it's describe desperation
It almost feels like at a time, this was played more cheerfully prior to their entombment. Now it's just a sad tune soon to be lost in time to the frenzied flame
The animators did an unnecessarily good job with this, and I didn’t even notice
"Here we wait, cast out from grace,
down here in the dark,
we will pray and find our own light,
may chaos take the world!"
When you first approach this area and see the injustice to the nomad race, you really believe the flawed system of the Golden Order and in some sort of way, it provides you with a very valid reason to choose the Frenzied Flame just so you can give redemption to these people
until you realize that the horror that happened to them was because of frenzied flame in the first place
@@seamusfinnerty5897 no, no it was not.
They called the frenzied flame to this world AFTER they were imprisoned.
"If they expect the frenzied flame from us, then that is what they shall get"
@@thealchemistking4063 I recall some people claiming that it was Shabriri who spread the lies about the great caravan, thereby leading to them being imprisoned. But I can't recall any proof of this. Honestly, your interpretation was the most logical one for me as well.
It was Shabriri acting in the interest of the three fingers who conspired to create this atrocity to fuel the frenzied flame
@@eurongreyjoy2 there is no direct proof of this.
This is the only area that gave me an uneasy feeling in the game, the slow and somber music, the hundreds of dead merchants, and the three fingers at the bottom really helped create an eerie atmosphere
fun fact, they’re all still alive
and hearing melina begging you to not inherit the frenzied flame 3 times
Could you imagine how it would sound like if all of them were still alive playing it? Because it looks like it's a Bink's Sake situation where they just continuously play it until they die.
Based One Piece reference
According to cut content, this song is actually a lullaby Miquella/St. Trina used to sing to help them sleep despite the frenzied flame. But, of course Miquella "disappeared" leaving them only able to play its melody for whatever comfort it can give.
This place always felt like that ending scene in the Titanic with the band playing until their frozen deaths.
*>That justified feeling of Burning the world down*
*>But realizing in a world of ash there would be no songs like this*
People think that Dungeater is evil, but Shabriri is a true bastard
@@Fedorahatter What? There's nothing about Dungeater being a victim. He's not a real Omen, he's the otherkin equivalent of one. He went mad because his disgusting personality wasn't matched with an equally disgusting appearance.
The greatest silence that was never heard
for a game that's brutally difficult, that's not what I take away. what I take away are the stories of the people I met along the way and how the game left me in awe with things like this secret section of the game and with something so weird as hugs from a nice lady.
and of course the lore -
I just noticed your character in the fetal position in front of him! Nice touch. When I first encountered this, like much else in the game, I just sat and watched and listened. This game is pure art.
top 5 gaming moments, right up there with the MGS3 ladder scene
hearing this haunting yet calming tone while staring down at the intimidating jumping puzzle is a memory i won’t be forgetting anytime soon
holy shit he does the vibrato and lifts his bow and everything! what are they like, those lazy animators at fromsoft lmao.
This is more important than lipsynch to them apparently
I have a feeling this was a director concept put on the animators - that the merchants play the songs... however I think that the animation manager/director either let some animators go ham on this or made it their mission to make this special.
@@chainclaw07 I wouldn't be surprised if it was the latter. The area you find them in isn't all that complex(relatively speaking of course). Itd give them more time to focus on the most important, and also heartbreaking, aspect of the level; This poor guy and his playing animation
@@Laykane Considering how many people are behind helmets and masks, along with how few vocal NPCs exist in the game, yeah. Of course animations like this are more important, especially in such an emotionally charged area. And since it reuses the normal catacombs environment, it'd make sense that they had extra time to work on the animations of these guys, also justified by the fact that they had precedent to do so because of the merchants in the overworld who play music.
Thank you for this. This video helped me transcribe the song.
Would you be willing to share your transcription? I'd love to learn the song but I'm terrible at transcribing stuff ^^'
I will second the interest in the transcription!
Could you also post the lyrics?
@@Stormmblade
Lyrics??? To an instrumental???
@@NotThatUser I'm making a joke
Don't cry.... Don't cry.... Don't cry...
I'm not crying!
The way this plays in midras boss theme gave me chills, it's so haunting and yet captures the pure suffering yet peace that the frenzied madness creates.
I like how the Tarnished lays at the side of the nomad.
Feels like if she (the tarnished looks like a girl because of the clothes) were sad for the nomads, so she takes a moment to stay and listen to their song, before going for the Three Fingers
Thanks for uploading this, it's such a sad, soft song and I've found myself going down there sometimes just to vibe next to the poor guy. Absolutely one of the most shocking moments of the game, I will never forget beating Mohg and stepping down in to the hallway only to hear distant music - and then I saw the body and I was totally mesmerized.
Во время своего третьего прохождения я сделал старика, чей левый глаз был закрыт повязкой скрывшей под собой знак Трёх Пальцев... Он был одним из последних потомков народа Великого Каравана, который уцелел по воле случая и умер от старости, во сне, спокойной смертью после пережитых им воин... И по воле всё того же случая ожил по воле Великой воли, что бы спасти Золотой порядок, ради которого его народ был уничтожен...
I kind of love how this section/area of the game reminds me of brooks backstory in one piece. Everyone around him died, but 1 last person is there still alive playing music all alone surrounded by the deaths of all his friends and family, waiting for the end.
Still can't believe this isn't on the OST
imagine failing to land at the bottom of this platforming pit for the 100th and this music aptly sums it up somehow.
Just noticed there is a small cut in the audio at 1:32 sorry about that!
pls fix AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Nope thanks for this video
The vibe I bring to the function
Uh oh Scoob, new leitmotif just dropped.
For some this song symbolizes despair for what was lost, for others it gives hope for what is not yet lost.
The song when someone descends into true madness after too much grief
I would imagine that the tune is really simple to easily share and just use to enjoy and calm friends and family. They where probably playing it to calm everyone down for a while before the frenzy started taking everyone.
What it actually is is a lullaby given to the mad by saint Trina to let them sleep and temporarily escape their anguish. I suspect it's fragmented however and that this isn't the complete song.
Wish this was on spotify. I know of the 2 remixes/covers, but this one hits different. The lone instrument, and its lone player. Tragically beautiful, a true song of despair.
Still sends chills down my spine when I hear it
I could listen to this somber song for hours.
Sounds a lot like “Nearer my god to thee,” aka the last song the band on the Titanic preformed before they went down with the ship.
How fitting…
Man this hurts knowing Kale's quest line
Wait what happens at the end of kales questline?(I didn't know he had one)
@@lawbro4261 it got cut from the game but it got restored in this video th-cam.com/video/0Cljs4UTdT8/w-d-xo.html
@@lawbro4261 its cut content of kale's questline
@@lawbro4261kale had a questline, but it was cut, the questline was about him trying to find what happened to the great caravan, in the end he finds the caravan in the sewers and attempts to become a vessel for the frenzied flame in an attempt to take revenge against the golden order, but he turns out to be unworthy for the frenzied flame and dies alongside the great caravan.
It was a very sad and horribly upsetting area in the game not gonna lie. Gave my heart that sinking feeling
I am so glad I found this place on my 1st play-through. As soon as I looted the travelling merchant's set and read the description something hit very hard. I could hear the music coming from below and when I found this guy I just sat there and smoked a cigarette while listening to him. I immediately noticed that they went into great detail when animating this guy. He actually plays the notes. This story means a lot to Miyazaki, I presume. Now I am doing my second play-through preparing for the dlc and I reached this place again. I just had to hang out with my dude for another smoke. Idk man, this fictional story moved me in a way nothing has so far. Every time I finish a FromSoft game, I go back to every zone and kill every npc for their loot before I start my next cycle. I will NEVER lay a finger on this guy. I really hope they expand on this story on the dlc.
I have endured...
More than enough.
@@tatsu_don The depths of our foolishness…
When I found this area, that's when I knew this game was a masterpiece.
Bro, Im gonna cry
this is what melancholy sounds like
I stared at that for awful door for a good hour until I had a realization; the golden order is in dire need of repair. So I abandoned the frenzied flame and started following Goldmasks’ philosophy and ending. Shit needed to be better.
I mean... This is pretty explicitly part of the design of the golden order. Goldmask's conception of the golden order mostly involves removing demigods from the equation, which may make things better but will not correct this. The golden order is predicated on violence, it cannot be reformed in any meaningful way. We know this because it has gone through numerous phases over the aeons, and has always involved enormous levels of violence and persecution
Like, his mending rune very explicitly states he's motivated to purify the order to fix its stability. Goldmask is a golden order fundamentalist. He does not care about the victims of the golden order, except maybe those created by the shattering. His ideology aims to stabilise the golden order, not to make it 'fair' or egalitarian or whatever. The horror we witness in this area is a consequence of the golden order functioning as intended. Goldmask would not change that lmao
“Tarnished, I implore you. Seek not the frenzied flame. This land is harsh, but there are still births, still a renewed sense of life. Of hope for the next generation.”
“What about what you did to the Jews?”
“‘The Jews’?… Tarnished…?”
“Yeah, you know, the little holocaust thing you set up below the capital.”
“I uhhh… I don’t understand what yo-“
“MAY CHAOS TAKE THE WORLD!”
Ironic as Shabriri is a demon in Jewish mythology
Had it on loop for an hour now...
You're the man!
It wasn't the mad ravings of Shabriri, the ernest pleas of Hyetta or the potential sacrifice of Melina that made me chose frenzy for my second playthrough. It was simply staying still in this room that made me decide.
May chaos take the world.
Нет... они не должны стать потерянными и проклятыми из-за отчаяния.... Лучше дать им покой а Уроду Шабрири принести ярость и возмездие за то, что он обрёк на подобную участь целый народ....
May chaos take the world.
It sting me that this quest got dropped. I'm not even a frenzied flame guy, but it strikes such a bitter chord. This is a quest that meant a lot. It would've easily been the darkest story in the game. Kalé was a super interesting character and it just sucks that he was repurposed to lead the player to Ranni's quest. The merchants remain a footnote in the lore, and the truth of the horrors underneath Leyndell remain buried. It's like that news story about that lake in Canada getting drained and they just found an obscene amount of dead native American children at the bottom
This needs to be the beginning of a Godspeed You! Black Emperor song.
It is sad to think that this person, who should be dead; has been playing this tune for more than two centuries, possibly longer depending on how long the Golden Order existed before the shattering. It really sounds like at one point, this tune was happy and had a great influence on the ancestors of Kale. This man has been playing this tune for so long hoping someone would hear it and remember their existence.. God, this hits hard.
I appreciate how it loops perfectly.
I love that Balled Up gesture
My favorite location in the game
This track reminds me a lot of the violin piece "Ashokan Farewell", the beauty in the song definitely adds to the "wtf" creep factor when you're down there😅
Chaos might take the world with this one 🗣️
Shabriri shall pay for this
first time i came here for some reason the background music (ambiance?) that plays along the catacombs was not playing for some reason, so what you hear in this video is literally the only thing that you could hear, the white noise and the instrument. it was fucking scary.
Finally we meet...
thanks, i really liked this song
This is a perfect loop
when i head this song i was like i have to listen to this a little away i put the most tattered clothes and use the balled up gesture near a camp surrounded of those corpses it was strange to say the least
Thank you, I really, really, really, needed this so I could hurt more.
Been having rough few days but this helps
It's a very sad yet beautiful tale, the very merchants who were buried alive by shabriris' actions called forth the chaos flame in there sorrow on woe, the suffering caused by the golden order creates a question, is life worth living if those in charge will always bring suffering to the innocent. Or is it better to burn it all away in the yellow chaos flame till all is one.
The choice is yours
My Chaos take the world
I really hope there’s an ending where you accept the frenzied flame because you just wanted to save Melina. But when you realize the error of your actions (BEFORE you even become Lord of Chaos), you use Miquella’s Needle to reverse the effects and Melina comes back.
I just finished a playthrough where I did exactly this, sadly nothing happened though :(
I think such an ending would be too happy. Use the frenzied flame to save her but she will leave you. If you didnt have the flame she wouldnt have left you but she would have burned.
If you betray someone, just saying "i'm sorry" wouldn't make them forgive you, you broke their trust.
Maybe after getting a normal ending she would appear once again, but that's up to your imagination.
I respond pretty late
But
You never reserved the effect
Just stopped it
For as long as you have golden needle in you, frenzied flame won't take over you... but the moment needle is taken out or broken current age will turn into frenzied flame no matter what
@@Usyless_channel not quite. Using the perfected form of unalloyed gold in the heart of the storm beyond time essentially traps the frenzied flame in the Altar of the Dragonlord
It's all he has left.
the song of eternal despair
The true requiem
I want to play along with it.. but it would take away so much of what makes it what it is
As much as I sympathize with the people wronged by the Golden Order and understand their anger and desire for revenge, I can't accept the Frenzied Flame ending, because it's really just fulfilling a revenge fantasy. I mean, sure, they try to argue that it's saving everybody by removing the ability to suffer, but they're doing so by killing everybody and everything in one of the most painful ways imaginable. Better to save the world than to destroy it out of spite.
By burning the world, you literally give the asshole who started this atrocity what he wanted. So no, Frenzied Flame is not the way.
But spite is the best flavor of revenge!
But then you question why everyone else should get to live while the Merchants were denied that and have to live hidden from the world?
The hardest boss in the game
Platforming sections, with a controller with drifting analog sticks
The only thing mad about this is this man's skills 🔥
The song defines the tragedy
Being feeling more like this
The suffering is gone thus finally free, for eternity beyond the time
----- MadGuy in the Sewer -----
It almost sounds like a lullaby
It kind of sounds like Part of your world
Would be awesome if some heroes make a 1 hour perfect loop version of this!
Such a depressing aspect of the games. So many people forced underground...
The Four Toed Fowl Foot tells us that it is considered lucky because Three is considered an "ill omen".
The time signature for this song sounds like 3/4.
You came here because you feel empty
This song had no right going so hard
I went in and instinctively target locked expecting there to be some enemy hidden among the corpses. Then I saw one guy just sitting there. I killed him because I expected him to throw something at me when I walked across the big hole, but I noticed the fiddle players weren't hostile. I felt really bad. Then I realized I was only a hundred runes away from a level up, so I killed another one.
Flashbacks of falling an dying endlessly
I think it was genuinely a mistake to cut Kale's questline. I know Miyazaki and co usually go for subtlety and nuance in their storytelling, but this is the one instance I wish they hadn't.
It's beautiful QmQ
There is some fucked up shit that happened to all the residents of the Subterranean Shunning Grounds
I wonder why Fromsoft didn't release this beautiful song as part of the most 🤔 a shame I say.
If this would be too much to ask, then I’m sorry and you can ignore me, but could do you the same for the regular nomadic merchant song?
The Great Caravan must be beautiful right guys
Imma be honest I didn’t pay too much thought when came down here the first time
it looks like millicent is gagged and bound by the merchant who's just about to melt away her womanhood for all the pain in the world.