VIDEO GAME Maps Size Comparison | 3D

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  • เผยแพร่เมื่อ 4 ต.ค. 2019
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ความคิดเห็น • 39K

  • @REDSIDEofficial
    @REDSIDEofficial  ปีที่แล้ว +361

    ▶️Watch legendary STAR WARS Starships comparison here : th-cam.com/video/vwphN_9urSQ/w-d-xo.html

    • @RNGclips_
      @RNGclips_ ปีที่แล้ว +1

      Ok

    • @festeraddams7905
      @festeraddams7905 ปีที่แล้ว +7

      Red Dead Redemption 2, Cyberpunk 2077, Elite Dangerous ???????

    • @user-sb7gn2ex9m
      @user-sb7gn2ex9m ปีที่แล้ว

      Why was there no "Eve online"?

    • @ryanmcmahon3555
      @ryanmcmahon3555 ปีที่แล้ว +1

      After all the elder scrolls games that got put in, why no elder scrolls online?

    • @yuryd.
      @yuryd. ปีที่แล้ว

      satisfactory?

  • @brodiekeown4494
    @brodiekeown4494 4 ปีที่แล้ว +89058

    "we want bigger game maps!"
    game devs: "did someone say 80% water?"

    • @obseine1703
      @obseine1703 4 ปีที่แล้ว +512

      When? In what
      game?

    • @bryn6844
      @bryn6844 4 ปีที่แล้ว +1845

      heck_of_a_car assassins creed odyssey and just cause is two for starters

    • @divine308
      @divine308 4 ปีที่แล้ว +2065

      No mans sky " our map is bigger but it is technicaly mostly empty space you can only travel in with a space ship and land on seemingly earth like sized planets it was confirmed the game is infinite only depending on your hard drive space

    • @JoaoEsquivo
      @JoaoEsquivo 4 ปีที่แล้ว +1415

      Subnautica: Pathetic

    • @AMV998
      @AMV998 4 ปีที่แล้ว +608

      How does one even put a universe in a 2 dimensional map?

  • @birdyisblue2417
    @birdyisblue2417 2 ปีที่แล้ว +39813

    It's so interesting how a map 4× smaller than other maps can feel 10× bigger by being filled with actual content

    • @HallyVee
      @HallyVee 2 ปีที่แล้ว +1131

      Nature can easily be content, depending on game. Distance can be a huge game mechanic.

    • @rawhide_kobayashi
      @rawhide_kobayashi 2 ปีที่แล้ว +1131

      it's also interesting how claimed lore size, or size relative to the modeled area of land, is used instead of actual in-game size... burnout paradise is nowhere near that big in the actual game.

    • @HallyVee
      @HallyVee 2 ปีที่แล้ว +858

      @@rawhide_kobayashi not to mention the biggest factor, movement speed.

    • @contrariangrin
      @contrariangrin 2 ปีที่แล้ว +270

      Also true of real life
      New York City has so much more content than say Arkansas, but the experience in one has more

    • @exosproudmamabear558
      @exosproudmamabear558 2 ปีที่แล้ว +198

      You can make it both bigger and interesting for example witcher 3 map is fairly big.

  • @reddeaddude2187
    @reddeaddude2187 3 หลายเดือนก่อน +252

    Best evidence that "Bigger isn't better." Interaction with the world is what's most important in these maps.

    • @chatteyj
      @chatteyj 2 หลายเดือนก่อน +1

      Yeah fuel wasn't that great and some of those big map games i've never heard of.

    • @intuit13
      @intuit13 หลายเดือนก่อน

      3 words: World of Warcraft.

    • @menzieilus5092
      @menzieilus5092 หลายเดือนก่อน

      That's what she said

    • @a_puntato29
      @a_puntato29 6 วันที่ผ่านมา

      i mean, is it? the two biggest games are both great, and i mean, a lot of the big maps are good too. the just cause games have very large maps but are packed with content and are just really fun games- relative to their times anyway, just cause 2 is a bit outdated but just cause 3 100% still holds up as a great game

  • @samuelspace101
    @samuelspace101 7 หลายเดือนก่อน +197

    Man shout out to the developers for building entire fictional country size maps that’s actually insane

    • @byMRTNjournals
      @byMRTNjournals 3 หลายเดือนก่อน +2

      Just cause 2 was only 6gb

  • @candyman8394
    @candyman8394 4 ปีที่แล้ว +67264

    At the end of the day it’s how fast your character moves across the map

    • @oliverbevan2575
      @oliverbevan2575 4 ปีที่แล้ว +2940

      It really is - botw map feels enormous and just cause 3 map is bit but not huge but Zelda’s map is much harder to visualise and link has his legs and maybe a horse but Rico gets jets etc

    • @linebeck1381
      @linebeck1381 4 ปีที่แล้ว +1364

      Flat Girth yea Skyrim looks small here, but you can’t travel across it fast.

    • @mikecustoms
      @mikecustoms 4 ปีที่แล้ว +1192

      yeah a lot of these games feel much smaller than in the video, while others like skyrim feel huge but in reality are significantly smaller than Burnout Paradise? like wtf

    • @oliverbevan2575
      @oliverbevan2575 4 ปีที่แล้ว +211

      Dr Wang ofccc also botw map is much hillier + the view distance must be shorter plus it’s art style makes it look bigger I think

    • @brandonroach2152
      @brandonroach2152 4 ปีที่แล้ว +97

      No truer comment t have I ever seen

  • @24Fanboy
    @24Fanboy 9 หลายเดือนก่อน +2976

    What this actually makes me realize is how small most game worlds are but how good a job the developers do at making them FEEL vast.

    • @cupcake_toucher445
      @cupcake_toucher445 9 หลายเดือนก่อน +29

      These are not accurate cuz they made these maps by each game own size counting. For example fortnite map is only 4x smaller than pubg not 8x that's because 1meter in fortnite is 15 cm irl and idk about pubg but these systems are not real in games

    • @cupcake_toucher445
      @cupcake_toucher445 7 หลายเดือนก่อน +5

      @@Tyborz im just saying that this video is incorrect. Guy took infromation from internet without checking it.

    • @princerawat4297
      @princerawat4297 5 หลายเดือนก่อน

      ​@@cupcake_toucher445yess exactly my thoughts it has so many wrong things

    • @cupcake_toucher445
      @cupcake_toucher445 5 หลายเดือนก่อน

      @@princerawat4297 finally someone who gets it

    • @Henrie-wj2uw
      @Henrie-wj2uw 3 หลายเดือนก่อน

      ​@@cupcake_toucher445 So what is the real size? owner of the truth without any proof.

  • @boy_with_sleeveless_jacket7951
    @boy_with_sleeveless_jacket7951 8 หลายเดือนก่อน +291

    I think what would help us comprehend the sizes of these maps is to have real world cities and countries as a comparison, so that we can appreciate and learn just how large some of these maps really are.

    • @zeighj1310
      @zeighj1310 5 หลายเดือนก่อน +4

      Just look up states sizes in km ^2

    • @Ralampos
      @Ralampos 5 หลายเดือนก่อน +6

      Look at no man's sky
      Then look at a random country

    • @user-sb8qi6db3w
      @user-sb8qi6db3w 5 หลายเดือนก่อน +6

      I live in Paris, which is 105km2 (the city center alone).
      I have a good comparison in mind when I read about size maps. Sometimes it makes me laugh when I see BOTW map for example : it’s smaller than a 100km2 city, yet it’s filled with volcanos and mountains and different climates😂
      I personally like to move around long distances in a game, with different vehicles. Anything under 200km2 is a waste of time for me, I will get bored.

    • @itsmeike
      @itsmeike 5 หลายเดือนก่อน +10

      ​@@user-sb8qi6db3wMy interpretation is that these worlds are significantly larger than presented, but for obvious reasons you can't create a game world where you spend 3 real world days just walking across the country lol. In-universe, Breath of the Wild's Hyrule probably is an entire country, if not an entire continent

    • @user-sb8qi6db3w
      @user-sb8qi6db3w 5 หลายเดือนก่อน

      @@itsmeike « continent » and yet it only takes 30min to cross. I wouldn’t mind a greater map size, maybe spend 2-3 hours to cross it

  • @benjidaniel5595
    @benjidaniel5595 8 หลายเดือนก่อน +26

    I wish I could re-like this video every time I re-watch it. So amazing

  • @dawinvera2
    @dawinvera2 4 ปีที่แล้ว +35509

    Pokemon GO is pretty big, isn´t it?

    • @michagrill9432
      @michagrill9432 4 ปีที่แล้ว +2174

      Well one earth but minecraft is about the size of neptune and No Mans Sky appearently even bigger. Idk about Space Engine woch technically has the entire observable universe

    • @TheReptain
      @TheReptain 4 ปีที่แล้ว +916

      Pls dont use mobile games as GAMES

    • @beatauryszek5452
      @beatauryszek5452 4 ปีที่แล้ว +308

      @@TheReptain what do u mean?

    • @TheReptain
      @TheReptain 4 ปีที่แล้ว +428

      @@beatauryszek5452 mobile games arent real games lmao

    • @PincheMugruso
      @PincheMugruso 4 ปีที่แล้ว +1245

      @@TheReptain Mobile "games" That darn word is still there.

  • @just-a-bro
    @just-a-bro 2 ปีที่แล้ว +3495

    Weird how game maps always feel so huge, almost limitless when you first play it but when you get used to it you're like "ah yes, I shall run across the whole map in ten minutes"

    • @theg8240
      @theg8240 2 ปีที่แล้ว +57

      Skyrim be like

    • @grummdoesstuff2983
      @grummdoesstuff2983 2 ปีที่แล้ว +73

      That’s because you usually start underequiped, underleveled, unable to quickly best obstacles, be that enemies or challenges, and you’re usually getting lots of quests and side quests, so you don’t want to leave the area for the first few hours. By the end of most games, all the challenges and activities are done, all the quests are completed, any roadblocks are gone, and most fights take a few minutes maximum, so it’s much easier to traverse and just ignore everything to get to your destination.

    • @cauliflower8059
      @cauliflower8059 2 ปีที่แล้ว +20

      I just put on some tunes and ride it out, it’s not the most thrilling gameplay but traveling is a piece of the game itself and I intend to enjoy every part of it

    • @jimberto2
      @jimberto2 2 ปีที่แล้ว +4

      Ye it's true but it can take weeks or months to run thru the minecraft Map and not logging off:D

    • @treeherder42
      @treeherder42 2 ปีที่แล้ว +9

      Yeah.
      Was surprised at fall out 4 being a quarter of the size of 3.
      But what really got me was tscale difference between burnout and the witcher, burnout is fun but the map feels a lot smaller than the witchers map but that might be because of the speed of movement differences..

  • @monkehgamingofficial
    @monkehgamingofficial 6 หลายเดือนก่อน +22

    For the record, that No Man's Sky map number in words is three sextillion, one hundred and seventy quintillion SQUARED. Which is 1.00489e+45 or in long form: 1,004,890,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 which has 46 zeroes at the end. Aka a quindecillion

    • @who-ny5oe
      @who-ny5oe 5 หลายเดือนก่อน +6

      In short a big ass number.

    • @monkehgamingofficial
      @monkehgamingofficial 5 หลายเดือนก่อน +2

      @@who-ny5oe yes basically. Lol it took me and two of my friends like 4 hours to figure all that out lmao

    • @donierz
      @donierz 3 หลายเดือนก่อน

      Wish the planets had more to offer but i love the game

  • @droganovic6879
    @droganovic6879 7 หลายเดือนก่อน +7

    God, i remember waking around Guild Wars Nightfall back in the day.
    Took forever as you had to actually *walk* everywhere 😅

  • @harbirsingh7266
    @harbirsingh7266 4 ปีที่แล้ว +16115

    Minecraft: My map is ∞.
    No Man's Sky: My ∞ is bigger than yours.

    • @Shodown1
      @Shodown1 4 ปีที่แล้ว +322

      @@WabsenS It is if you have space on your hdd or ssd

    • @jonathansauceda589
      @jonathansauceda589 4 ปีที่แล้ว +20

      Nuh uh

    • @jonathansauceda589
      @jonathansauceda589 4 ปีที่แล้ว +31

      @@WabsenS well yes and no

    • @waffemitaffe8031
      @waffemitaffe8031 4 ปีที่แล้ว +165

      @@Shodown1 Not anymore, it used to be. They changed it like ~4? Years ago? Before you got really fucked up Wildlands. Btw there are twitch streams going to the end of the map, it still takes ages.

    • @nexfur
      @nexfur 4 ปีที่แล้ว +8

      @@WabsenS What?!

  • @sashanilssen
    @sashanilssen 4 ปีที่แล้ว +3912

    Company: We have a 400 square kilometre map in our game
    Map: **is 80% ocean**

    • @tanajmanos8312
      @tanajmanos8312 4 ปีที่แล้ว +36

      I know what game you mean

    • @Train115
      @Train115 4 ปีที่แล้ว +141

      World of Warships be like: ah yes the largest map in game *100% water*

    • @JotaC
      @JotaC 4 ปีที่แล้ว +11

      Also Daggerfall

    • @xaverigaming2230
      @xaverigaming2230 4 ปีที่แล้ว +65

      Subnautica is 98,5% Water

    • @ng-fg2cr
      @ng-fg2cr 4 ปีที่แล้ว +17

      La tierra consta de un 70% agua

  • @stevecleaver8933
    @stevecleaver8933 6 หลายเดือนก่อน +1

    WOW !!! Amazing to see the comparison. Makes me wonder how big EVE Online, Elite Dangerous & Star Citizen would be LOL.

  • @AnthonioNesbitt-go2bg
    @AnthonioNesbitt-go2bg 7 หลายเดือนก่อน

    I love your videos, not only are they very interesting but I have learn so much because of you, thank you so much my friend❤

  • @toby4235
    @toby4235 2 ปีที่แล้ว +8469

    I find it’s not about the size of the map, it’s about how well-populated it is. I would take a small and intricate map over a big and empty one.

    • @ShFred
      @ShFred 2 ปีที่แล้ว +205

      See, people always think I'm joking, but this is why I always felt of all the games I've played, Undertale felt the most alive.
      And I've played most of the games on this list.
      Not to mention Undertale isn't even a sandbox.

    • @toby4235
      @toby4235 2 ปีที่แล้ว +73

      @@somename6955 I completely agree. Nothing makes more sick of a game quicker than an expansive open world map and massive travels between missions. Those games are the ones that people religiously use fast travel on which is a shame because the “effort” going into making the map was wasted - may as well make several different areas with load screens in between.

    • @S1lverFr0sty
      @S1lverFr0sty 2 ปีที่แล้ว +6

      The world is big and empty

    • @toby4235
      @toby4235 2 ปีที่แล้ว +33

      @@S1lverFr0sty absolutely, but a big and empty video game isn’t all that fun. Of course this depends on whether it’s a sim where sometimes that big, open and empty world adds to the fun

    • @_.lkmn.fenrir
      @_.lkmn.fenrir 2 ปีที่แล้ว +17

      It's ABOUT drive it's ABOUT power

  • @colbyboucher6391
    @colbyboucher6391 2 ปีที่แล้ว +3164

    If anyone's curious, Elden Ring is roughly 79 square kilometers, slightly larger than BotW.

    • @tateparker8112
      @tateparker8112 2 ปีที่แล้ว +98

      Literally looked at when this post was made while watching it to see if Elden Ring specifically would make it on here. Surprised to not see Rdr 2 on here since they had the first one, would’ve been interesting considering it’s like double the size.

    • @colbyboucher6391
      @colbyboucher6391 2 ปีที่แล้ว +56

      @@tateparker8112 Well, it's a two year-old video.

    • @peabrain6872
      @peabrain6872 2 ปีที่แล้ว +3

      ark crystal isles is i believe 150

    • @michaelross1452
      @michaelross1452 2 ปีที่แล้ว +24

      @@tateparker8112 Unless the creator is a time traveler how would they have added elden ring?

    • @rockydennisthe3rd
      @rockydennisthe3rd 2 ปีที่แล้ว +6

      @@michaelross1452 they could be a time traveler I believe

  • @Bruceybwoyahhh
    @Bruceybwoyahhh 5 หลายเดือนก่อน +14

    The crew was amazing. Loved every bit of it. Hope it can get a remaster some day.

    • @FederalPursuitVehicle
      @FederalPursuitVehicle หลายเดือนก่อน

      It is thin air sadly but yes, We want an upgraded version of The Crew.

  • @isaacdamm8945
    @isaacdamm8945 9 หลายเดือนก่อน +1

    I like that those last two are the only ones I was thinking of besides daggerfall :)

  • @SoftyWalterGames
    @SoftyWalterGames 3 ปีที่แล้ว +6935

    I think its crazy that Unity's map is the smallest on this list but feels so big and detailed when you're actually exploring it.

    • @VertietRyper
      @VertietRyper 3 ปีที่แล้ว +901

      Player speed is very relevant in this, if your character has a slower speed or the map is packed more densely it may feel larger.
      Also, for cases like NMS, only a very small amount of space is actually worth visiting.
      In these ways, Unity may technically be small, it competes with a lot of other maps because they utilize space better

    • @mr.cobrastan7685
      @mr.cobrastan7685 3 ปีที่แล้ว +341

      @@VertietRyper and you can enter almost every building

    • @danielgiovanniello7217
      @danielgiovanniello7217 3 ปีที่แล้ว +137

      @@VertietRyper That's why Morrowind feels so much bigger than Skyrim lmao

    • @matias-jc3ip
      @matias-jc3ip 3 ปีที่แล้ว +81

      @@danielgiovanniello7217 mhm but daggerfall is the biggest but daggerfall is also random generated just like minecraft also the minecraft map looks realy weird

    • @rivenrime
      @rivenrime 3 ปีที่แล้ว +53

      The size between ESO and then Daggerfall made me laugh out loud.
      The last three don't feel fair, tbh.

  • @shindayo2460
    @shindayo2460 4 ปีที่แล้ว +6843

    Zooms out so fast*
    :Wtf is this game?
    : Oh it’s minecraft.. ofcourse.

    • @wilfredoandresquinonesruiz5263
      @wilfredoandresquinonesruiz5263 4 ปีที่แล้ว +123

      There is another

    • @LordBaldur
      @LordBaldur 4 ปีที่แล้ว +13

      I swear it was going to be FSX

    • @shnyxz8360
      @shnyxz8360 4 ปีที่แล้ว +45

      I just waited for minecraft 😂

    • @kevinselanafiananta1879
      @kevinselanafiananta1879 4 ปีที่แล้ว +22

      No Man Sky Come

    • @gyranos716
      @gyranos716 4 ปีที่แล้ว +28

      I think I read something somewhere that minecrafts surface is bigger than that of earth

  • @lolboy-642
    @lolboy-642 9 หลายเดือนก่อน +1

    love the way this was presented

  • @Matthew_080
    @Matthew_080 9 หลายเดือนก่อน +39

    I can't say how grateful I am for the developers that they did a lot of work for us.❤

    • @WalrusWinking
      @WalrusWinking 6 หลายเดือนก่อน +1

      Ayy bro it's FOR money which we pay.

    • @DavidGome-sr2dc
      @DavidGome-sr2dc 5 หลายเดือนก่อน

      @@WalrusWinking they give you entertainment

    • @WalrusWinking
      @WalrusWinking 5 หลายเดือนก่อน +4

      @@DavidGome-sr2dc They didn't "give" me anything period. They sold me a product for money.

  • @ArtGuyBushy
    @ArtGuyBushy 4 ปีที่แล้ว +1584

    Mad props to the guy who went this far out of bounds to rec this.

    • @weeze2188
      @weeze2188 4 ปีที่แล้ว +5

      The Bushy boy uh

    • @ArtGuyBushy
      @ArtGuyBushy 4 ปีที่แล้ว +7

      @@weeze2188 wat

    • @weeze2188
      @weeze2188 4 ปีที่แล้ว +3

      The Bushy boy this a joke?

    • @ArtGuyBushy
      @ArtGuyBushy 4 ปีที่แล้ว +23

      @@weeze2188 yeah...?

    • @Earache.m
      @Earache.m 4 ปีที่แล้ว +15

      @@weeze2188 r/wooosh

  • @beaver...
    @beaver... 4 ปีที่แล้ว +4939

    Camera : *goes to minecraft*
    Me : wants to close the video
    Camera : *there is another*

    • @sauldibari6598
      @sauldibari6598 4 ปีที่แล้ว +13

      Yeah

    • @unpublished6194
      @unpublished6194 4 ปีที่แล้ว +2

      Meh...

    • @jeszgoddess
      @jeszgoddess 4 ปีที่แล้ว +3

      Nyeh

    • @tomfischer3210
      @tomfischer3210 4 ปีที่แล้ว +11

      Сонный мыш so true. I was waiting for Minecraft. But then out of the sudden. Fuckin No Mans Sky 1000 times the size of Minecraft lol

    • @yourmom9200
      @yourmom9200 4 ปีที่แล้ว +11

      God how much I wish YT would make it so that editing your comment would delete the likes as well.

  • @notanigga829
    @notanigga829 8 หลายเดือนก่อน +1

    Just cause 2 had a pretty big map and was my favourite game when I first started pc gaming

  • @felsensteinofficial
    @felsensteinofficial 7 หลายเดือนก่อน +6

    Kingdom Come Deliverance seems here between all the other maps small, but It feels 100x bigger because of all that details and content that is hidden in the map!

  • @BellaMcRey
    @BellaMcRey 3 ปีที่แล้ว +2109

    Every time I see a bigger map in the bottom of the screen I get progressively more terrified.

    • @imthatguypal_
      @imthatguypal_ 2 ปีที่แล้ว +11

      @Joshua Tree I have that. Not cool. Especially around planes, bridges (NYC), bigships/boats, but surprisingly not sky scrapers. Crazy stuff

    • @EBTS-3
      @EBTS-3 2 ปีที่แล้ว +18

      Yeah I felt my heart jump at the last few which is weird ! Like those fever dreams where everything feel astronomically huge and tiny at the same time

    • @craze1773
      @craze1773 2 ปีที่แล้ว +1

      @@EBTS-3 me too

    • @nikolausbaumgartner7577
      @nikolausbaumgartner7577 2 ปีที่แล้ว +6

      @@EBTS-3 oh my god, that is a common dream? I thought I was the only one. It is such a weird dream and I can never really explain it. Also most of the times I am a sphere in the dream.

    • @brandonfurr7080
      @brandonfurr7080 2 ปีที่แล้ว +7

      When I saw minecrsft "oh that's the last one right? Surely nothing is bigger that that!" Then I saw some numbers on the edge of the screen *wha-* oh it's no man's sky yeah that makes sense

  • @GMPranav
    @GMPranav 2 ปีที่แล้ว +3922

    Other factors that come to mind as important:
    Size of player character relative to the units used here, Speed of the player character, density of content, Amount of map that is playable rather than "out of bounds", etc.

    • @mikel4622
      @mikel4622 2 ปีที่แล้ว +53

      Absolutely however the only units calculated are player reachable places. Everything seen on the map can be reached by a player at some point

    • @BaconNDCheese
      @BaconNDCheese 2 ปีที่แล้ว +39

      why would speed of character be important in establishing size of the map? The map would still be its size it'll just change the time of traversal. However, density of content is a great point. counting bodies of water with no POI is bullshit lol

    • @GMPranav
      @GMPranav 2 ปีที่แล้ว +88

      @@BaconNDCheese I think higher player speeds can give a false sense of great density. Let's say a map is made 4x size by pure scaling without any effort and player speed is increased by 4x as well. Then the content density will feel the same while also giving a false illusion of a really big map.

    • @ytclippos
      @ytclippos 2 ปีที่แล้ว +7

      This is when you start getting into special relativity, time and space relationships within the game. Einstein stuff. So really all the games should be compared relative to a unique scale per se. If he used the size the author discloses it can make these comparisons wack

    • @georgerodriguez8373
      @georgerodriguez8373 2 ปีที่แล้ว +2

      Lol that has nothing to do with map size… hes comparing map size not how they actually feel..

  • @JWhite-qf5qx
    @JWhite-qf5qx 7 หลายเดือนก่อน +20

    Surprised to see some of the older games so high up. Also surprised to see the Bethesda games so small. I guess Bethesda's maps are just so full of stuff, it makes them seem bigger, as opposed to the witcher, where theres just lots and lots of trees. Very cool infographic

    • @cameronbrown9770
      @cameronbrown9770 6 หลายเดือนก่อน

      unfortunately ive realized bethesda makes small maps out of laziness, not out of the want to cram it with details

    • @TheErockaustin
      @TheErockaustin 4 หลายเดือนก่อน

      I think if you add all the dungeons and of course Blackreach, the map would be much much larger. There’s something like 200 dungeons in Skyrim

  • @SuperChimcham
    @SuperChimcham 7 หลายเดือนก่อน

    The ending was perfect- the whole time I was like I wonder what a no man’s sky map would look like

  • @attalan8732
    @attalan8732 ปีที่แล้ว +4403

    It's interesting to see how disproportionate some maps are to others. While some games span a whole continent, another game will span a single city that is nonetheless larger than the other game's entire continent.

    • @SgtGuarnereDD
      @SgtGuarnereDD ปีที่แล้ว +105

      Yea, it makes no sense to compare map sizes from one franchise to another. For instance, it makes sense to compare GTA III to GTA San Andreas, but comparing LOTRO to GTA III... there's just no logic to it.

    • @azzor4134
      @azzor4134 ปีที่แล้ว +39

      @@SgtGuarnereDD how does it not make sense?? are you supposed to believe that people in those continents that are the size of cities, are also giants? you know, because of proportions.

    • @EmeraldCoasttt
      @EmeraldCoasttt ปีที่แล้ว +68

      @@azzor4134 it's moreso that the physical size of a map doesn't necessarily match the size in lore- for instance skyrim would be significantly larger than any grand theft auto, lore wise

    • @luckoftheirish8708
      @luckoftheirish8708 ปีที่แล้ว +7

      @@EmeraldCoasttt Well I mean, it and GTA V’s San Andreas (the state) could be kinda comparable, seeing as how San Andreas is basically California

    • @luckoftheirish8708
      @luckoftheirish8708 ปีที่แล้ว +9

      …in fact, in lore Skyrim is about 105,000 square miles, whereas irl California (which San Andreas is based on) is 163,696 square miles.

  • @ValensBellator
    @ValensBellator 2 ปีที่แล้ว +10211

    They’re all so cool! I love huge worlds!
    **Opens map and clicks fast travel**
    😂

    • @elmoradordelrefugio8910
      @elmoradordelrefugio8910 2 ปีที่แล้ว +116

      Every Fallout

    • @TZM676
      @TZM676 2 ปีที่แล้ว +64

      Red dead 2 and Red dead redemption undead nightmare

    • @trustfulbird2167
      @trustfulbird2167 2 ปีที่แล้ว +141

      Every ubisoft game

    • @varindergill1290
      @varindergill1290 2 ปีที่แล้ว +3

      Ark

    • @dayofthedaleks1524
      @dayofthedaleks1524 2 ปีที่แล้ว +40

      We love huge worlds
      But have the patience of a grape when it comes to moving through theme

  • @Gigga101
    @Gigga101 7 หลายเดือนก่อน +1

    Honestly thia muaic got me relaxed and im fried 😂😂

  • @giuseppemaggio5894
    @giuseppemaggio5894 2 ปีที่แล้ว +3152

    San Andreas is so impressive when you consider the year (2004) and how rich of details, activities and explorable interiors the map is

    • @giovannicervantes2053
      @giovannicervantes2053 2 ปีที่แล้ว +106

      In the scale of a lot of game maps it's pretty damn small but you can get lost in all of the Cities every single one of the cities is just perfect in its own right my personal favorite is probably San Fierro besides Los Santos

    • @uptheworker
      @uptheworker 2 ปีที่แล้ว +80

      Fr, I'd have been happy if GTA5 had half the stuff SA had, not saying it's a bad game.
      But SA felt so dynamic.

    • @giovannicervantes2053
      @giovannicervantes2053 2 ปีที่แล้ว +30

      @@uptheworker yeah you could eat and do exercise

    • @f3nrir_
      @f3nrir_ 2 ปีที่แล้ว +19

      @@giovannicervantes2053 a lot of maps in this video that are over 4000+ sq km in size are from games that were released in 2000-2009

    • @giovannicervantes2053
      @giovannicervantes2053 2 ปีที่แล้ว +2

      @@f3nrir_ JESUS!

  • @DaveDrumstick
    @DaveDrumstick 4 ปีที่แล้ว +2285

    By that scale, Minecraft's map unrolled at lightspeed

    • @pristineworksdetailing
      @pristineworksdetailing 4 ปีที่แล้ว +142

      Legend has it the no man’s sky map is still rolling out

    • @adeluchiha1854
      @adeluchiha1854 4 ปีที่แล้ว +6

      Minecraft map is unlimited

    • @flagwashere
      @flagwashere 4 ปีที่แล้ว +83

      @@adeluchiha1854 Nope. It has a world border.

    • @user-xp8rh5yt5k
      @user-xp8rh5yt5k 4 ปีที่แล้ว +6

      @@szymonszymon1834 miguel laughts on that comment, you can go cross the border and keep walking you know?

    • @jss1328
      @jss1328 4 ปีที่แล้ว +10

      @@szymonszymon1834 Nope, it's infinite. I sprint flew and left a weight on the keys so that the game went by itself. I flew for around 2 1/2 hours before coming back and I was still going.

  • @tats_sacs
    @tats_sacs 7 หลายเดือนก่อน +23

    I’m most amazed with Breath of the Wild. The amount of content by just walking a few minutes in this world is incredible.

  • @shaxshaw
    @shaxshaw 5 หลายเดือนก่อน

    Great information always wanted to know that I'm curious about GTA

  • @killlerkittens825
    @killlerkittens825 2 ปีที่แล้ว +6571

    Honestly it feels wrong to have procedurally generated maps on this list, the other maps were hand crafted which makes there sizes an even more impressive feat.

    • @xxxwafflemanxxx
      @xxxwafflemanxxx 2 ปีที่แล้ว +120

      Elite Dangerous

    • @Versuffe
      @Versuffe 2 ปีที่แล้ว +63

      I agree bro!

    • @TheNardDog1996
      @TheNardDog1996 2 ปีที่แล้ว +335

      @@Versuffe It's still a PG map, you can argue that no map is ever randomly generated since a computer cannot create truly random numbers, Where minecraft uses a seed that a player puts in, and throws it in an algorithm(perlin noise) other randomly generated maps use other variables not controlled by the player such as time of day or something like that to generate. But minecrafts map generation does fall under what we call procedurally generated.

    • @adriancastaneda1693
      @adriancastaneda1693 2 ปีที่แล้ว +110

      @@TheNardDog1996 Not only that, because if you go far away from your respawn point, you reach the Far Lands, a glitch because the game's doesn't understand what the hell is happening on the seed. So yeah, Minecraft doesn't count.

    • @dixie_rekd9601
      @dixie_rekd9601 2 ปีที่แล้ว +169

      @@Versuffe having a seed doesnt mean its not procedurally generated, in fact the presence of a seed MEANS its procedurally generated. thats what the seed is FOR.

  • @mikeycisar2665
    @mikeycisar2665 2 ปีที่แล้ว +2582

    Players: we want big maps!
    Devs: All I can do is water.

    • @Zen78383
      @Zen78383 2 ปีที่แล้ว +50

      Or useless mountains. Gta 5

    • @shannonmitchell8515
      @shannonmitchell8515 2 ปีที่แล้ว +37

      @@Zen78383 Not useless if you have fun with vehicle stunts

    • @37theEnigma
      @37theEnigma 2 ปีที่แล้ว +19

      @@shannonmitchell8515
      True! So many hours spent trying to survive my own stunts up or down the hills and mountains (or use God-mode when doing them).

    • @shannonmitchell8515
      @shannonmitchell8515 2 ปีที่แล้ว +14

      @@37theEnigma Or even just running from the cops. The hills and mountains are my go-tos because cops can't seem to go fast over mountains without blowing themselves up

    • @37theEnigma
      @37theEnigma 2 ปีที่แล้ว +6

      @@shannonmitchell8515
      Yoooo, that's crazy you said that because I was thinking about the cop chases as well! At some point, after evading them so much, it always leads to me having full stars, and basically playing "King of the Hill" against the cops 😂😂 Hell, I even did it on rooftops

  • @pharaohboy8657
    @pharaohboy8657 7 หลายเดือนก่อน +3

    The lord of rings being that massive is incredible for a 2007 game, also horses are too slow compared to the size and swift (instant) travel to different parts of the map unlock when you visit stables by yourself or by spending money

  • @Jake22419
    @Jake22419 7 หลายเดือนก่อน

    This might be the greatest video ever created

  • @billvolk4236
    @billvolk4236 2 ปีที่แล้ว +1794

    So many of these games are "wide as an ocean, deep as a puddle."

    • @kitni
      @kitni 2 ปีที่แล้ว +7

      can you name some so i can avoid it

    • @AAA-xt2gq
      @AAA-xt2gq 2 ปีที่แล้ว +38

      @@kitni Fuel, Test Drive, The Crew, Minecraft, Mafia 3

    • @sixbases6793
      @sixbases6793 2 ปีที่แล้ว +72

      @@AAA-xt2gq Minecraft Is inevitable

    • @lako8368
      @lako8368 2 ปีที่แล้ว +136

      @@AAA-xt2gq Minecraft is not deep as a puddle, it's the deepest game shown in the video. Mechanics-wise it is already deep, but based on "what can you potentially do", it is fundamentally infinite.

    • @tlzin4499
      @tlzin4499 2 ปีที่แล้ว +49

      @@lako8368 what you can do: place block and kill skeleton

  • @mikeyswift2010
    @mikeyswift2010 ปีที่แล้ว +3553

    I think this video really shows that “bigger” does not always mean “better.”

    • @berthamcdurtha8554
      @berthamcdurtha8554 ปีที่แล้ว +66

      Yeah- obviously! See Samantha, bigger doesn't mean Better, you will still like my tiny friend... Right-? 😟

    • @frdvz
      @frdvz ปีที่แล้ว +115

      ​@@berthamcdurtha8554 cringe

    • @lakepodjoga
      @lakepodjoga ปีที่แล้ว

      @@frdvz ur cringe

    • @matthewp.1484
      @matthewp.1484 ปีที่แล้ว +14

      @@berthamcdurtha8554lmao

    • @Sepp-
      @Sepp- ปีที่แล้ว +26

      You're right, look how boring the elder scrolls II looks

  • @Suppernotsuper
    @Suppernotsuper 5 หลายเดือนก่อน

    This map is goated ive memorized it its so big sometimes it takes me hour to reach from place to place realistic but not thaaaaaat bigggg its just cool

  • @zjoca1743
    @zjoca1743 6 หลายเดือนก่อน +12

    Where tf is rdr2 map?

  • @vibes951
    @vibes951 2 ปีที่แล้ว +4069

    Just like to remind you, bigger isn’t always better.
    There’s no point in having a massive open world with nothing to do. Sometimes, smaller maps can be better because the content is more concentrated.

    • @FoxSenpie
      @FoxSenpie 2 ปีที่แล้ว +63

      RIght like why have such a large map with nothing for you to do while exploring at least in skyrim there is random encounters and stuff that you need along the way

    • @mystic-malevolence
      @mystic-malevolence 2 ปีที่แล้ว +21

      I agree in the general sense, but with mods I wish Skyrim had a bigger and emptier map to fit in more mods.

    • @saintkohle
      @saintkohle 2 ปีที่แล้ว +21

      I felt this about AC:O, honestly. Huge and beautiful map, but a lot of it is just window dressing.

    • @Astro-ex5ye
      @Astro-ex5ye 2 ปีที่แล้ว +62

      Fortunatley, minecraft has ALL of the content spread across THE ENTIRE map

    • @stoopidapples1596
      @stoopidapples1596 2 ปีที่แล้ว +19

      Depends on the game in my opinion. Some games like Just Cause 3 are games where openness serves a purpose in making your exploration around the map a lot more fun. But then others it’s just so they can say “our map is 3x bigger than before” and get away with a boring empty map

  • @Gabriel.Vargas
    @Gabriel.Vargas 4 ปีที่แล้ว +8745

    You should include Google Maps

    • @REDSIDEofficial
      @REDSIDEofficial  4 ปีที่แล้ว +517

      i forget this ! 🙏🥺🙏

    • @rav3727
      @rav3727 4 ปีที่แล้ว +351

      *Pokemon go*

    • @nottrevorallen
      @nottrevorallen 4 ปีที่แล้ว +116

      @@REDSIDEofficial when the new flight simulator comes out you'll have to

    • @user-bl4oq7fd8d
      @user-bl4oq7fd8d 4 ปีที่แล้ว +25

      @@REDSIDEofficial
      It's not a game yet, so it's all good :P
      Next year is the chance with flight simulator...

    • @heerahyouvraj6878
      @heerahyouvraj6878 4 ปีที่แล้ว +12

      What do you understand by the word game?

  • @yeraysantanaaday6827
    @yeraysantanaaday6827 5 หลายเดือนก่อน +1

    It would be good to give not only km 2 but also Gb memory map to make a better comparision, and dont forget to start with old map of spectrum games or amiga.

  • @GorTheButcher
    @GorTheButcher 9 หลายเดือนก่อน

    the last one is dope!!!!

  • @JETZcorp
    @JETZcorp 2 ปีที่แล้ว +1921

    Microsoft Flight Sim always gets left out. It's been a 1:1 Earth for decades now. That was really impressive on Windows 98.

    • @mworld2611
      @mworld2611 2 ปีที่แล้ว +137

      Funny to think that the Minecraft map would still be 8 times bigger than the Microsoft flight sim map

    • @panzerkampfwagentigerausfb6378
      @panzerkampfwagentigerausfb6378 2 ปีที่แล้ว +280

      @@mworld2611 Minecraft is randomly generated, MFS is a 1:1 of the Earth. You decide which one is more impressive.

    • @aaaaaaaaaaaaaaaaaaaaaaaaaa9718
      @aaaaaaaaaaaaaaaaaaaaaaaaaa9718 2 ปีที่แล้ว +40

      @@panzerkampfwagentigerausfb6378 what about both

    • @mworld2611
      @mworld2611 2 ปีที่แล้ว +104

      @@panzerkampfwagentigerausfb6378 MFS is way more impressive for sure. I was just saying it's funny to think Minecraft is bigger than earth

    • @goldie44
      @goldie44 2 ปีที่แล้ว +10

      Minecraft is larger than the earth

  • @CKrup
    @CKrup ปีที่แล้ว +2133

    Interesting how the racing games on this list are way larger than I realized. It makes sense because you aren't regularly traveling at 80 mph through the rest of the maps

    • @ArtilleryAndy
      @ArtilleryAndy ปีที่แล้ว +34

      Exactly what I was thinking but dang if it knew LA was that much bigger than gta5

    • @Panchoproductions2069
      @Panchoproductions2069 ปีที่แล้ว

      No shit sherlock

    • @Panchoproductions2069
      @Panchoproductions2069 ปีที่แล้ว +7

      Wow you are so smart

    • @ArtilleryAndy
      @ArtilleryAndy ปีที่แล้ว

      @@Panchoproductions2069 wow you’re so condescending

    • @muhmuhmachtdieHenne
      @muhmuhmachtdieHenne ปีที่แล้ว +17

      @@Panchoproductions2069 yep. And you didn't 👁️‍🗨️

  • @minetruly
    @minetruly 2 หลายเดือนก่อน

    VERY nicely done!!!!!

  • @yasinekici8146
    @yasinekici8146 5 หลายเดือนก่อน +4

    It is not all about how big the map is, it is about how vibrant and full of live a map feels to the user.

    • @Juklitz282
      @Juklitz282 4 หลายเดือนก่อน

      Ye, Daggerfall would have to say something about that.

  • @Sociopastor
    @Sociopastor 3 ปีที่แล้ว +1562

    **When you realize Microsoft Flight Simulator 2020 is now bigger than Daggerfall**

    • @blockmore1
      @blockmore1 3 ปีที่แล้ว +52

      The whole earth in one game😂

    • @thelegendepic4042
      @thelegendepic4042 3 ปีที่แล้ว +13

      Minecraft laughs in infinite

    • @nmperdue4637
      @nmperdue4637 3 ปีที่แล้ว +55

      @@thelegendepic4042 its not

    • @thelegendepic4042
      @thelegendepic4042 3 ปีที่แล้ว +21

      NMPerdue ight then no mans sky laughs in galaxies

    • @irbrn15
      @irbrn15 3 ปีที่แล้ว +22

      universe sandbox²:Am I a joke to u?

  • @electrominded8372
    @electrominded8372 2 ปีที่แล้ว +1285

    It is also about how much of the map is worth exploring: how detail rich the environment is, how many treasures and hidden items are worth finding, also there is the vertical aspect which platform heavy games greatly benefit from and that you will not find in games like Operation Flashpoint or Test Drive Unlimited.

    • @Zeriel00
      @Zeriel00 2 ปีที่แล้ว +31

      Yea many of the maps here included tons of water with nothing on it and No Man's Sky is probably including the mostly empty universe

    • @lunadisparo
      @lunadisparo 2 ปีที่แล้ว

      and the genre of the game

    • @rainbowdash8003
      @rainbowdash8003 2 ปีที่แล้ว +6

      How much of that space in Minecraft actually has new things to find and do before it gets repetitive? How much of that map will you actually explore in survival?

    • @dannylojkovic5205
      @dannylojkovic5205 2 ปีที่แล้ว +5

      Yeah, that’s the problem. You can have a massive map, but if there isn’t anything to do or interact with… then it sucks and gets repetitive. For example, The Witcher III has a massive map and lots of things to do, hence why it got game of the year. Far Cry 2, on the other hand, has very little to do outside of getting ambushed in Africa

    • @ryanalls9062
      @ryanalls9062 2 ปีที่แล้ว +4

      Exactly. Kingdom Come Deliverance feels massive due to its level of detail.

  • @KouuToriProductions
    @KouuToriProductions 4 หลายเดือนก่อน

    It's amazing to me because RuneScape has a map size of apx 4.1 km^2 (not including undergrounds), but feels bigger than some of these other games I've played.

  • @CaptainDV
    @CaptainDV 3 หลายเดือนก่อน +2

    Light no fire will be interesting on this chart when it comes out.

  • @multifister47
    @multifister47 2 ปีที่แล้ว +2750

    Yeah but the scaling is what’s important, and how effectively they fill the map. Like Dying Light 2 doesn’t feel like a MASSIVE MAP (still large) but it is filled with a lot to do, so it feels larger

    • @mavraszunwoody2527
      @mavraszunwoody2527 2 ปีที่แล้ว +13

      It's also keeping it engaging so you don't get bored or overloaded with stuff like BotW vs Fallout 4

    • @MC2738
      @MC2738 2 ปีที่แล้ว +7

      Minecraft’s map is actually infinitely scalable. You can change the border radius if you launch a server and change it in it’s config.

    • @BlueRice
      @BlueRice 2 ปีที่แล้ว +6

      perfectly said. the scale is what is the real ratio. just like racing games. the map can be earth sized but it takes you 5 min to walk entire map. flight simulator has a true to scale.

    • @mksmike
      @mksmike 2 ปีที่แล้ว +2

      I agree. If they made it larger it would be boring and if they made it smaller it would be on your face all the time. For the amount of activities it has, DL2's map is just the right size.

    • @noxure
      @noxure 2 ปีที่แล้ว

      Also when it comes to raw size, the internal surface is more significant than the geographical surface. A cubic labyrinth 10km³ large filled entirely with corridors of 2x2m the map would be 2.5 million kilometers long - which is like 5 times the surface of France.

  • @tux1468
    @tux1468 3 ปีที่แล้ว +710

    I find it funny how despite Skyrim and Daggerfall looking about the same size in official maps, they are extremely differently sized in the games.

    • @tsdulyn9
      @tsdulyn9 2 ปีที่แล้ว +96

      In the lore they are about the same size for example someone mentions that whiterun is about a day away from riverwood but in game it is basically just around the corner, they scale the map down for pacing.

    • @pyroparagon8945
      @pyroparagon8945 2 ปีที่แล้ว +54

      If you play daggerfall, you'll know that moving between towns only a pixel or two apart from eachother takes about 10 minutes, even on horseback.

    • @heavenlysteel8337
      @heavenlysteel8337 2 ปีที่แล้ว +35

      @@pyroparagon8945 yeah in Skyrim running from one corner of the map to the other takes 10-15 minutes so long as you don't get interrupted.

    • @pyroparagon8945
      @pyroparagon8945 2 ปีที่แล้ว +6

      @@heavenlysteel8337 you'd have to test at a constant speed to be fair, in Skyrim you have to sprint and take breaks to regen stam, but in fallout 3 you always move at a strangely fast jog.

    • @smirnofffish
      @smirnofffish 2 ปีที่แล้ว

      @@pyroparagon8945 was that fun or more anoying? That you had to run so much in daggerfall

  • @adamnapolitano432
    @adamnapolitano432 หลายเดือนก่อน

    Wow, it's interesting how some of these older games have bigger maps than some newer games, but it looks like it depends on the processing and graphical limitations and art styles used in them too. Like you can have a very simple shaded art style which doesn't use a lot of processing and lets you make a massive world mad, or what some of these games so, just go up the butt with a super realistic art style that just starts eating your processing power at an absurd rate.

  • @Hagg4430
    @Hagg4430 4 หลายเดือนก่อน

    Even though the map is very large, it still fits in this video

  • @jaskyproductions775
    @jaskyproductions775 4 ปีที่แล้ว +1277

    This video is made with a quality that touches an old gamer heart

    • @paulusalexander1148
      @paulusalexander1148 4 ปีที่แล้ว +8

      @@SlahnyaUndead appreciate the work man, don't just say its a bad video it's take effort you know

    • @Epck
      @Epck 4 ปีที่แล้ว +2

      I like how the maps are there waiting to unroll

    • @electricpaisy6045
      @electricpaisy6045 4 ปีที่แล้ว +3

      Nice editing but the facts don't seem to be believable.

  • @triassic911
    @triassic911 2 ปีที่แล้ว +592

    When I saw burnout paradise's map I first thought "no way, it feels smaller than skyrim!" then I remembered you're in a car and not on foot lol.

    • @michaelh404
      @michaelh404 2 ปีที่แล้ว +9

      Yeah, that surprised me. Usually I get lap the game world several times in a half hour, it feels so small.

    • @DrVezl
      @DrVezl 2 ปีที่แล้ว +38

      That's because this video is wrong. The burnout paradise map propably isn't even 10% of what is claimed here. Some of these were taken straight from that garbage "Large video game worlds" image.

    • @blanket444
      @blanket444 2 ปีที่แล้ว +20

      That's because it is smaller, the actual map of Paradise is way different to the actual game. The map in this video was a early version, 12 months before the game was finished

    • @michaelh404
      @michaelh404 2 ปีที่แล้ว

      @@blanket444 That’s cool. Is the map accessible? How complete is it?

    • @blanket444
      @blanket444 2 ปีที่แล้ว

      @@michaelh404 I'm not sure, the airport to the right got turned into Big Surf Island. This vid is the first I've heard of their being a bigger up

  • @talhagamingplus92
    @talhagamingplus92 7 หลายเดือนก่อน

    Like your editing 😊

  • @maximilianotordecilla7319
    @maximilianotordecilla7319 4 หลายเดือนก่อน

    thanks for taking into account dying light 1 and 2

  • @nickd3157
    @nickd3157 2 ปีที่แล้ว +2351

    Alot of these “large” maps are not scaled properly and are largely water. (Yes I understand some games like AC-Black Flag you have water travel capabilities).

    • @ninjaclan83
      @ninjaclan83 2 ปีที่แล้ว +35

      I feel that too. If this is the case, Elite Dangerous wins every time...

    • @randomgamer1433
      @randomgamer1433 2 ปีที่แล้ว +39

      Yea I'm pretty sure fallout 4 has a bigger map then fallout 3

    • @pyroparagon8945
      @pyroparagon8945 2 ปีที่แล้ว +13

      @@ninjaclan83 doesnt No Man Sky beat Elite: Dangerous? It has infinite space and 16^16 planets

    • @pyroparagon8945
      @pyroparagon8945 2 ปีที่แล้ว +8

      @@randomgamer1433 it doesn't.

    • @ninjaclan83
      @ninjaclan83 2 ปีที่แล้ว +12

      @@pyroparagon8945 Minecraft infinite you mean, Elite Dangerous is the entire milky way Galaxy+. Since it's release only .42 of a precent has been explored by both Xbox and PC combined.

  • @jankemjunkie6564
    @jankemjunkie6564 4 ปีที่แล้ว +2094

    Who else kept getting surprised by how many older open world games had bigger maps than most modern ones?

    • @digitalviking5733
      @digitalviking5733 4 ปีที่แล้ว +272

      Daggerfall for example was randomly generated..basically just walking on some terrain with occational trees popping up. Nothing to see. A lot of the newer games like oblivion, skyrim and probably more are handmade.

    • @huey1910
      @huey1910 4 ปีที่แล้ว +215

      It’s because mordern games has more polished terrain than older ones, therefore it needs more time to make and time isn’t a thing you can waste in the game industry

    • @grizzlie2767
      @grizzlie2767 4 ปีที่แล้ว +4

      prescription yah like daggerfall

    • @dumitrutrofosila6022
      @dumitrutrofosila6022 4 ปีที่แล้ว +25

      @Greg Walker stfu

    • @metalgear6531
      @metalgear6531 4 ปีที่แล้ว +67

      @Greg Walker okay boomer

  • @rufen78
    @rufen78 4 หลายเดือนก่อน

    This need an update version! Didn't search for one.
    Asheron's Call, my first MMO and addiction. Good memories.

  • @brentogara
    @brentogara 2 วันที่ผ่านมา

    A pretty good video, but it'd be really nice if the maps were actually to-scale relative to each other... especially those last few.

  • @xxbaseballdude16xx
    @xxbaseballdude16xx 4 ปีที่แล้ว +824

    If you look closely. All of those maps are actually on the wall of Mario’s Never Ending Stair Case

    • @ovrsurge4689
      @ovrsurge4689 4 ปีที่แล้ว +17

      never ending staircase my rear end! There's just a cheeky zone midway through the "endless" staircase that sends you backward seemlessly.

    • @greenboyson6897
      @greenboyson6897 4 ปีที่แล้ว +4

      Enthusia: Professional Racing (PS2)'s Ocean Bridge is also infinite

    • @ovrsurge4689
      @ovrsurge4689 4 ปีที่แล้ว +6

      ​@The Man feck! I've been had!
      I thought i put enough tone and silly wording in there to make it clear i knew it was a jonk.

    • @ovrsurge4689
      @ovrsurge4689 4 ปีที่แล้ว +5

      @The Man burn is a burn, can't argue.

    • @moehoeddoe3446
      @moehoeddoe3446 4 ปีที่แล้ว +5

      Ovr Surge I like the way you said my ass politely

  • @descram8094
    @descram8094 4 ปีที่แล้ว +2411

    Me before watching this: wow, GTA V is so big omg.
    Me after: ah yes, minecraft.

    • @TakeNoShift
      @TakeNoShift 4 ปีที่แล้ว +53

      I was thinking "What could be bigger than Minecraft?" And then No Man's Sky popped up and i was like "Ok, yeah." No Man's Sky is ridiculous

    • @martincamus9632
      @martincamus9632 4 ปีที่แล้ว +1

      Vroooo i got exactly the same reaction

    • @TigaToonsELTiagor
      @TigaToonsELTiagor 4 ปีที่แล้ว +4

      The xbox's minecraft map is tiny as shit.

    • @Marshall.R
      @Marshall.R 4 ปีที่แล้ว +19

      @@TigaToonsELTiagor If you call that tiny clearly you haven't played the early version(s) of pocket edition where the world is 200 by 200 blocks maximum

    • @josenildoferreiraassuncao8963
      @josenildoferreiraassuncao8963 4 ปีที่แล้ว

      Hahahahah

  • @user-fk8ik7hp7g
    @user-fk8ik7hp7g 7 หลายเดือนก่อน

    Важно не насколько большая карта, а как много в ней интересного, npc, квестов, просто уникальных видов хотя бы.

  • @biorage6670
    @biorage6670 7 หลายเดือนก่อน

    I once measured a continent in World of Wacraft by walking it. From coast to coast it was like 3 km. The walk was still like 30 min or so.

  • @phoenix21studios
    @phoenix21studios 4 ปีที่แล้ว +2319

    i would rather the city maps be smaller with the trade of being able to enter every building.

    • @FerrugemCaio
      @FerrugemCaio 4 ปีที่แล้ว +56

      Dayz every building you can loot

    • @irvinmorales1370
      @irvinmorales1370 4 ปีที่แล้ว +79

      Skyrim

    • @irvinmorales1370
      @irvinmorales1370 4 ปีที่แล้ว +108

      @Charles Stanford well, skyrim is a good game

    • @Jeriun
      @Jeriun 4 ปีที่แล้ว +11

      That's how I felt about Spiderman 2 on GameCube when it came out. Damn good game.

    • @yashb3655
      @yashb3655 4 ปีที่แล้ว +1

      Agree

  • @pintoflager
    @pintoflager 2 ปีที่แล้ว +2144

    It's weird to think Skyrim and San Andreas are so similar in size - Skyrim feels so much larger, but I suppose as others have pointed out it's about the speed you move through the map. Planes and cars versus horseback at best.

    • @zenmonk5403
      @zenmonk5403 2 ปีที่แล้ว +65

      What's weird is that Fallout 4 is supposedly smaller than Vice City

    • @GothicHellhound
      @GothicHellhound 2 ปีที่แล้ว +56

      @@zenmonk5403 traveling across fo4 without fast travel is agony

    • @Ink_25
      @Ink_25 2 ปีที่แล้ว +82

      To add to that: Skyrim is really well designed in terms of where you need to walk to reach certain locations, it's impossible to walk between most settlements in a straight line due to the geography. Thus traveled distance and time increases :)

    • @andrewhavrylei6333
      @andrewhavrylei6333 2 ปีที่แล้ว +4

      Well, you can fly on DRAGONS! But, you can't control them :(

    • @no-du1qn
      @no-du1qn 2 ปีที่แล้ว +2

      @@jappleng8283 i ride thanos car, or tommy wisso, get on my level u peasant.

  • @thorbensahm8920
    @thorbensahm8920 3 หลายเดือนก่อน

    Great Video!

  • @Final_SC
    @Final_SC 5 หลายเดือนก่อน

    I knew Just Cause series would be here since it has biggest maps ever compared to other open world sandbox game

  • @ebonhawken574
    @ebonhawken574 2 ปีที่แล้ว +2784

    It doesn’t matter how big a map is, if it’s completely empty and void. Breath of the wild has a pretty good sized map and has so much stuff to see and explore. But then you have other maps that are insanely huge with absolutely nothing to do.

    • @cloudwalker9572
      @cloudwalker9572 2 ปีที่แล้ว +89

      I don't call a map filled with a single collectible that gives you a useless golden poop for 75% of it not empty.

    • @balavenugopal2312
      @balavenugopal2312 2 ปีที่แล้ว +68

      @@cloudwalker9572 that is true but there is so much story and easter eggs behind all the land and it keeps gameplay refreshing with the variety of loot and situations scattered across the map. Never have i gone to a location in botw and thought, wow there’s nothing here. the landscape is beautiful and it tells an even beautifuller (i made that word up) story of how hyrule has massively changed over 100 years

    • @amandagrey1330
      @amandagrey1330 2 ปีที่แล้ว +28

      @@balavenugopal2312 this is actually exactly what I love about the game! That and the diversity of the mechanics gets me. There's so much to do everywhere that it's pretty hard to 100% the game (at least for me it's hard)
      Edit: Any recommendations for similar games? I'm not much of a fighter. More of an explorer lol.

    • @abrahamzhong7669
      @abrahamzhong7669 2 ปีที่แล้ว +10

      @@amandagrey1330 Breath of the Wild was amazing

    • @GugureSux
      @GugureSux 2 ปีที่แล้ว +24

      @@cloudwalker9572 You clearly have not played the game, mate.

  • @Aznponie12
    @Aznponie12 4 ปีที่แล้ว +1519

    Me waiting for Minecraft: “AND THERE IT IS! THE BIGGE- oh shit forgot about No Man’s Sky.

    • @jfkshotfirst4686
      @jfkshotfirst4686 4 ปีที่แล้ว +22

      Aznponie12 just found out about no mans sky having the biggest map

    • @ktepasoxd6458
      @ktepasoxd6458 4 ปีที่แล้ว +7

      @@jfkshotfirst4686 yes

    • @ryanmilker463
      @ryanmilker463 4 ปีที่แล้ว +10

      Aznponie12 pretty sure Elite Dangerous is bigger

    • @CQ313
      @CQ313 4 ปีที่แล้ว +35

      @baileysmithful You can say the same for Minecraft. The maps are only limited by the hardware's and/or software's limitations. Short version is that floating points eventually cause bugs.

    • @SzabolcsSzekacs
      @SzabolcsSzekacs 4 ปีที่แล้ว +12

      @baileysmithful technically you can map it. It is procedurally generated, but from the same sees number it alwaYs generates the same map.

  • @Johnny_Tambourine
    @Johnny_Tambourine 5 หลายเดือนก่อน

    04:17 - Asheron's Call (1999) I don't think most people appreciate this game's Open World. There were no load screens above ground. All the cities were open to the world. If too many players were in one city they had a mechanic called a "Portal Storm" that would make random characters in town start glowing pink & be teleported a distance away into the surrounding countryside...possibly dying.
    You could run from one side of the map to the other nonstop without a single loadscreen. It took hours. The only fast travel was a series of SG1 type portals that sent you to certain fixed points so you had to plan your trips to include overland travel to portals. They even had a dungeon called 'The Subway' that held a bunch of portals.
    Most amazing MMORPG ever.

  • @LittleParade_
    @LittleParade_ 2 ปีที่แล้ว +853

    Botw has always stood out to me as having a great map, because you can pick any spot on the map, it can look like the emptiest most deserted area ever, and you can still find things to do there! I also like that the way the map was planned out, you can see huge landmarks in the distance, they don't render at a certain distance away, you can see Divine Beasts from aaalll the way across the map, and I think that's really cool!

    • @savageenderman202
      @savageenderman202 2 ปีที่แล้ว +5

      True I feel the same but I do regret restarting since no teleport to shines anymore

    • @ya_boy_jarvis8307
      @ya_boy_jarvis8307 2 ปีที่แล้ว +2

      @@savageenderman202 what do you mean?

    • @florianholdt7392
      @florianholdt7392 2 ปีที่แล้ว +8

      Probably one of the most if not the most well designed map I know

    • @Merc4477
      @Merc4477 2 ปีที่แล้ว +3

      Sorry, what do you mean by Botw? :)

    • @LittleParade_
      @LittleParade_ 2 ปีที่แล้ว +9

      @@Merc4477 Botw is short for Breath of the Wild!

  • @TheChronova
    @TheChronova 3 ปีที่แล้ว +684

    i love how the bethesda game's maps only got bigger the further back you went

    • @Scionilex317
      @Scionilex317 3 ปีที่แล้ว +126

      That's because the older games are big empty spaces. The newer games are small but are dense and full of stuff to do.

    • @svenskgeneral4973
      @svenskgeneral4973 3 ปีที่แล้ว +51

      @@Scionilex317 yeah but it kinda loses its fun when each time you walk for a minute you discover something, It's cooler when the map is larger and you find something

    • @s0uls4nd
      @s0uls4nd 3 ปีที่แล้ว +21

      The reason why dagger fall is big is because it's mostly randomly generated villages and such

    • @Kiwoeoe
      @Kiwoeoe 3 ปีที่แล้ว +3

      @@Scionilex317 HAHAHAHAHHA ever played fallout 4 ? xD

    • @Scionilex317
      @Scionilex317 3 ปีที่แล้ว +6

      @@Kiwoeoe we're talking about elder scrolls. What the hell does fallout have to do with this?

  • @mysteriousman3000
    @mysteriousman3000 9 หลายเดือนก่อน

    This could be a great No Man's Sky ad if it literally zoomed out into a whole Galaxy scene

  • @IanChism-jy4bo
    @IanChism-jy4bo 4 หลายเดือนก่อน

    I feel like the long dark would be pretty up there

  • @michaelthomson4960
    @michaelthomson4960 2 ปีที่แล้ว +2000

    I've always appreciated the design philosophy of Yakuza - the map is small, but every inch of it is intricate and interactive. The stakes of the story are so much higher when you care about this one little place, with its immersive karaoke bars and Sega arcades, bizarre but always heartfelt side characters, and unique, recognisable districts that you never mind revisiting

    • @Kazmahu
      @Kazmahu 2 ปีที่แล้ว +104

      Yakuza's the only game where I've felt I could genuinely disable the map and compass and still know exactly where everything was after a while. By the end of the first one I played, I could have been given organic directions by a character like "across from the arcade, the one with the Space Harrier machines" and I'd know which alleys to use to get there quickly. It's a masterclass in design density over size.

    • @theseoldbeats
      @theseoldbeats 2 ปีที่แล้ว +35

      Same with Bully. The fact that every NPC had a name and was unique added another level of immersion that games with massive maps and generic NPCs can’t touch. I’d be interested in another “small town” experience like that, but with a fully working economy and consequences of getting on the wrong side of people. In Bully the fact that Jimmy was limited to cycling or walking also limited him to how fast he could get around and gave the game a good reason for him not being able to travel too far.

    • @amante104
      @amante104 2 ปีที่แล้ว +1

      Yakuza maps are too damn small. They should at least be the size of RDR1.

    • @amante104
      @amante104 2 ปีที่แล้ว +1

      @@theseoldbeats Jimmy wasn't limited to only cycling or walking. You could also ride a motor scooter, go cart and a skateboard. You just had to unlock the motor scooter and go cart. For the go cart you have to win all go cart races in every part of town.

    • @Soyapudding
      @Soyapudding 2 ปีที่แล้ว +12

      I played Yakuza 0 first and seeing the same place in the 2000s I could tell how much the back lot really was an important asset in the plot. A lot of things changed but most of the city still felt the same

  • @themainman2827
    @themainman2827 4 ปีที่แล้ว +1552

    Some of the biggest are mostly sea or unexplorable zones -.-

    • @theenjeneer2493
      @theenjeneer2493 4 ปีที่แล้ว +82

      Jack Hammer exemptions being mine craft and no mans sky

    • @nouche
      @nouche 4 ปีที่แล้ว +24

      Looking at you, AC4, ACO (both ACOs) and JC3.

    • @nouche
      @nouche 4 ปีที่แล้ว +51

      @Thugs Bunny : Technically, NMS has a lot of emptiness and Minecraft has a lot of ocean biomes.

    • @Marshall.R
      @Marshall.R 4 ปีที่แล้ว +51

      @@nouche Not if you shrink or disable them in world settings
      Checkmate liberal

    • @theenjeneer2493
      @theenjeneer2493 4 ปีที่แล้ว +31

      Nouche yes but the seas are filled with animals and things to explore.

  • @Toopa88
    @Toopa88 27 วันที่ผ่านมา

    4:38 I was waiting all the time for this game. I really enjoyed driving around. Too bad cars couldn't roll over lol

  • @ArchaeanDragon
    @ArchaeanDragon 7 หลายเดือนก่อน +2

    I don't think GW:Nightfall map is that big. It's got some big zones, but end to end, the map isn't more than 10km. 38,500km^2 is a bit much. The zones themselves aren't more than 10 square km each.
    Now it would be interesting to see how big ESO's Tamriel map would rate, but they have a scale problem with some of their zones. Some don't look big, but are expansive, and others that do look big, are actually small.
    A GW2 Tyria map might be interesting to see in comparison, though.

  • @REDSIDEofficial
    @REDSIDEofficial  4 ปีที่แล้ว +12348

    Sorry for:🥺
    EVE ONLINE
    RDR2
    EURO TRUCK
    ELITE: Dangerous
    and many others maps

    • @nagi603
      @nagi603 4 ปีที่แล้ว +275

      Also probably Elite: Dangerous, if you take NMS into account...

    • @sogh9
      @sogh9 4 ปีที่แล้ว +209

      Space Engine: All universe

    • @subchananugrah5171
      @subchananugrah5171 4 ปีที่แล้ว +49

      Most wanted ?

    • @KvantVS
      @KvantVS 4 ปีที่แล้ว +20

      :D Where is SUPRALAND?)

    • @Mysohvaperuna
      @Mysohvaperuna 4 ปีที่แล้ว +40

      RED SIDE non from forza series😰 u could maybe make part 2 there tons of maps left

  • @anas.g
    @anas.g 4 ปีที่แล้ว +1900

    The whole video i was like:
    - i've played that game
    - i love that game
    - i know that game
    .
    .
    .
    - Never heard of that one
    - when did that one came out?
    - is that even a game?

    • @user-fu3rt8hq7w
      @user-fu3rt8hq7w 4 ปีที่แล้ว +38

      -i want that game

    • @elonmusk3586
      @elonmusk3586 4 ปีที่แล้ว +18

      -Why is that game even a thing?

    • @Djoowie
      @Djoowie 4 ปีที่แล้ว +35

      "wait that game is actually THAT big?!"

    • @ra_alf9467
      @ra_alf9467 4 ปีที่แล้ว +13

      - 1:28 is that a game map or a hacker's desktop?

    • @solidplanet
      @solidplanet 4 ปีที่แล้ว

      Ralate❤

  • @kaivercetti2207
    @kaivercetti2207 6 หลายเดือนก่อน

    Its like a gigantic desert with nothing in it vs a house full of interests and things to do :)

  • @Jackie89000
    @Jackie89000 2 ปีที่แล้ว +4626

    While this is very interesting to see, there's so many factors to also consider. How much of a map is just barren desert or sea, how much of a map is actually populated with things to do. How much of a map you can actually traverse.

    • @tradeka4206
      @tradeka4206 2 ปีที่แล้ว +231

      In all of ubisoft’s open world games it feels so dry and empty. Just a bunch of pointless space with nothing in it, especially when you progress further in the game

    • @Tbrous4
      @Tbrous4 2 ปีที่แล้ว +93

      @@tradeka4206 I really liked the Wildlands map though. The missions became bland and repetitive but the map was varied and beautiful. They built the game around the map which was why Breakpoint was such a disappointment, being a map built around a game… an unimaginative and boring game.

    • @DMIwriter
      @DMIwriter 2 ปีที่แล้ว +63

      Hitting that right balance of proper map population must be tough. A lot of these bigger maps are simply empty - not only of things to do, but even empty of interesting things to look at/explore. On the other hand, some of the smaller maps feel too crammed with locations, quests, and random encounters. Skyrim, for example, may be fun, but to me it feels too crammed to come across as a believable world and feels more game-y for it.

    • @SilkCutJaguarXJR-
      @SilkCutJaguarXJR- 2 ปีที่แล้ว +46

      This is why TES Daggerfall is a bit underwhelming. The thousands of cities in the game are many real life hours apart but they all look Very similar, aside from being in the desert, a forest or a Dense Forest and the things you actually do in these various cities are also more or less the same.

    • @isaacmclain6582
      @isaacmclain6582 2 ปีที่แล้ว +27

      Facts, so many of these games I love turn out to be really small in terms of map size but then I realized, oh wait I can actually do more than 2 things for every square mile.

  • @_Umbrael_
    @_Umbrael_ 2 ปีที่แล้ว +889

    Getting to those bigger maps and looking inwards on the circle at how small the other maps look is mind boggling. I thought Skyrim and Xenoblade X were huge. And I never even knew Daggerfall had such a huge map in the first place.

    • @usernameak
      @usernameak 2 ปีที่แล้ว +45

      Well, the most of the Daggerfall's map was generated rather than created by hand...

    • @_Umbrael_
      @_Umbrael_ 2 ปีที่แล้ว +20

      @@usernameak My disappointment is immeasurable and my day is ruined.

    • @TheFinagle
      @TheFinagle 2 ปีที่แล้ว +43

      @@usernameak So is Minecraft and No Mans Sky. That was obviously not a disqualifier. I personlay love the irony that Bethesda games which are known for big explorable open world maps are listed in reverse release order (or close to reverse order). By the trend TES 6 should be the smallest yet of all the TES game worlds.

    • @K0sm1cKid
      @K0sm1cKid 2 ปีที่แล้ว +11

      @@TheFinagle Daggerfall also doesn't have a ton going on in most of the map either to be fair lol

    • @ShardtheWolf
      @ShardtheWolf 2 ปีที่แล้ว +4

      @@K0sm1cKid Neither does skyrim really.

  • @jormungardwe
    @jormungardwe 7 หลายเดือนก่อน

    The end was expected but damn just cause map is huge.

  • @CIA1947US
    @CIA1947US 20 วันที่ผ่านมา

    To put into context, no man's sky has 256 galaxies all of which are around 6-7 times larger than the milky way and seeing as galaxies are very distanced, the no man's sky map is probably the size of a few superclusters

  • @marciusnhasty
    @marciusnhasty 3 ปีที่แล้ว +552

    It is impressive that there is literally no zoom out level at which Minecraft stops looking all blocky. Visual consistency at its finest lol 😂

    • @thezen9
      @thezen9 3 ปีที่แล้ว +42

      There actually is a point, the video just doesn't have a full Minecraft world (no one has ever even generated a full Minecraft world) XD

    • @enriqwae699
      @enriqwae699 2 ปีที่แล้ว +3

      fr a mc world is so big to get a full map of it

    • @okamiexe1501
      @okamiexe1501 2 ปีที่แล้ว +6

      @@thezen9 actually, someone has, but it bricked their computer. You need a supercomputer to do it

    • @thezen9
      @thezen9 2 ปีที่แล้ว +12

      @@okamiexe1501 no one has generated a full Minecraft world, it's just not feasible with current technology. And based on the way you drop the term "supercomputer" in this conversation I get the feeling you don't know what a supercomputer actually is.

    • @RudeNippah
      @RudeNippah 2 ปีที่แล้ว +7

      ​@@okamiexe1501 nobody has generated a full Minecraft world (at least not a vanilla one), but it's not difficult to generate the LAYOUT of a full Minecraft world, since Minecraft's world generation is deterministic, that's why seeds can exist.
      This is also why mods like JourneyMap can exist, because it uses Minecraft's deterministic nature to show you areas that haven't been generated in your world yet.
      The deterministic nature of world generation is also why you can calculate the hypothetical size of a full Minecraft world (it is ABHORRENTLY massive, no modern hard drive has even CLOSE to enough space to hold one. Most modern hard drives hold a maximum of 2000-4000 GB. A full minecraft world? I mean we're talking gigabytes in the hundreds of millions. I don't even think the $10 mil computers at NASA have enough disc space to hold the absurd amount of data a full Minecraft world requires).

  • @cybisz2883
    @cybisz2883 2 ปีที่แล้ว +887

    5:00 Although the Daggerfall map was mostly just procedurally generated, it's still nonetheless an impressive feat for a first-person RPG from 1996.

    • @colbyboucher6391
      @colbyboucher6391 2 ปีที่แล้ว +37

      Someone who reviewed it said that none of the towns were more interesting than "say, Norwich on a wet Sunday afternoon", which... yeah.

    • @MrBarlien
      @MrBarlien 2 ปีที่แล้ว +47

      @@colbyboucher6391 For someone who played it, it was still absolutely mind-blowing at the time.

    • @colbyboucher6391
      @colbyboucher6391 2 ปีที่แล้ว +22

      @@MrBarlien Oh, absolutely, in fact I'd love for Bethesda to try a take on modern Daggerfall now, since they seem so much better at gameplay loops than quest design. I'd love something that was almost a cross between TES, Mount & Blade and Kenshi, with a Daggerfall-sized world again.

    • @owllymannstein7113
      @owllymannstein7113 2 ปีที่แล้ว +8

      @@colbyboucher6391 Which does sound pretty accurate for a pseudo medieval setting

    • @cbass7283
      @cbass7283 2 ปีที่แล้ว

      @@colbyboucher6391 that actually sounds dope