Parkitect Campaign - Biscayne Beach - Episode 12

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  • เผยแพร่เมื่อ 10 ม.ค. 2025

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  • @AstroTron
    @AstroTron  2 ปีที่แล้ว +4

    To vote for the next map go to the community tab.

  • @Blackgaze
    @Blackgaze 2 ปีที่แล้ว +35

    Love the implications of a four-person vehicle in the Tunnel of Love

  • @Lornext
    @Lornext ปีที่แล้ว +3

    My favorite map in the game

  • @willwheeler527
    @willwheeler527 2 ปีที่แล้ว +10

    That drop tower is god tier! The lighting on that is crazy!

  • @blackbutnotmild5525
    @blackbutnotmild5525 ปีที่แล้ว +1

    Imagine the screaming of the coaster as you’re trying to have a gentle moment with your love.

    • @renshartsuiker9629
      @renshartsuiker9629 7 หลายเดือนก่อน +1

      imagine the screaming of your love as you're trying to have a gentle moment with your coaster

  • @KonaCafe.
    @KonaCafe. 2 ปีที่แล้ว +6

    Love this park, the motion simulator rocket façade might be my favorite touch! Exceptional work with the lighting here Astro

    • @AstroTron
      @AstroTron  2 ปีที่แล้ว

      Thanks a ton!

  • @brandonbordewyk
    @brandonbordewyk 2 ปีที่แล้ว +9

    Great work! Love all the custom lighting. To save time on lighting the coaster, just add some lights to the lift hill on the coaster. You don't even have to do a lot, just a light post on each side, at each vertical support beam, would look amazing.

  • @royvandermarel3953
    @royvandermarel3953 2 ปีที่แล้ว +3

    Watching this in between episodes of LEGO Masters Australia has got me thinking:
    We need some kind of Parkitect Masters show. Every week the builders get an assignment to fulfill within x amount of hours. @AstroTron, @Silvarret, @StudioCavy, @LivelyEngineering, @two dollars twenty, @CoasterB, all battling it out in a show hosted by Hamish Blake and judged by Sid Meier.

  • @Gibbons3457
    @Gibbons3457 2 ปีที่แล้ว +2

    Man, that lighting work looks so time consuming but so worth it for the end result. Great park. Cannae wait for the next.

  • @MrMolova
    @MrMolova 2 ปีที่แล้ว +2

    Wow man that tunnel of love gave you some trouble, it turned out great though!
    Great to see I'm all caught up on your campaign play now, watched every episode and you've got highway hijinks out today❤️

  • @CheesecakeMilitia
    @CheesecakeMilitia 2 ปีที่แล้ว +2

    Beautiful result. Btw shuttle loops are really easy to make - they just won't have a reverse spike (which is why Boomerangs are so hard to replicate). You just put some launch track out of a station then have the coaster do whatever before hitting a spike, and the ride functions fine without a complete circuit (even slows down on the launch track if I remember correctly).

  • @seanmce8132
    @seanmce8132 2 ปีที่แล้ว +4

    If you ever watch defunctlands documentary on Garfield's Nightmare, he explains why love tunnels exist.

    • @AstroTron
      @AstroTron  2 ปีที่แล้ว +1

      I love Defunctland. The Garfield ride was weird.

  • @MiuXiu
    @MiuXiu 2 ปีที่แล้ว +2

    Idk why your video showed up in my recommended, but I’m glad it did and that I found you!

    • @AstroTron
      @AstroTron  2 ปีที่แล้ว

      Wow I'm glad you found it.

  • @balintkmetty2036
    @balintkmetty2036 2 ปีที่แล้ว +1

    Your builds are so organic. Wp!

  • @S0lrick
    @S0lrick 2 ปีที่แล้ว +1

    I'm in awe of your dedication towards the lighting trigger effects, sick result though!

  • @Tehstroyer
    @Tehstroyer 2 ปีที่แล้ว +2

    Damn, that lighting. Looks absolutely amazing! That being said, I'd love to see you actually expand to the other side, but I also _absolutely_ understand why you wouldn't with the amount of details you already put in. :D
    PS: you mean the parentheses for the characters?

  • @renshartsuiker9629
    @renshartsuiker9629 7 หลายเดือนก่อน +1

    Astro ma man. Could you add your 'skyfall' from this map to the workshop as a bleueprint? it's awesome, unique and the light effects....

    • @AstroTron
      @AstroTron  7 หลายเดือนก่อน +1

      That could happen.

    • @AstroTron
      @AstroTron  7 หลายเดือนก่อน

      Here you go. The blueprint is up on the workshop. steamcommunity.com/sharedfiles/filedetails/?id=3265095247

  • @stratost371
    @stratost371 10 หลายเดือนก่อน

    wow

  • @brendanschaardenburg8600
    @brendanschaardenburg8600 2 ปีที่แล้ว

    Another project that looks great. where do you get your inspiration from. to start with a new theme every time.

    • @AstroTron
      @AstroTron  2 ปีที่แล้ว

      The map tells me which direction to take the theme. Then I blue sky ideas. So maps are harder to do then others.

  • @craigwilliams7224
    @craigwilliams7224 2 ปีที่แล้ว

    Highway Hijinks

  • @jenniferlanglass8314
    @jenniferlanglass8314 2 ปีที่แล้ว

    I would like to see an indoor theme park on happy co harbor because of its bad deco rating all around it it would make sense.

    • @AstroTron
      @AstroTron  2 ปีที่แล้ว

      I was just thinking to do that with cutaways.

    • @jenniferlanglass8314
      @jenniferlanglass8314 2 ปีที่แล้ว

      Yah or you could put it all indoors and make a blueprint of it and and then delete it for when you building or showing off the map and then when you release the map on steam you can submit it with the map and blueprint for the building or realease the two separately

    • @jenniferlanglass8314
      @jenniferlanglass8314 2 ปีที่แล้ว

      @@AstroTron Also the cut aways, depending on different spots, may backfire and show the nasty looking harbor and make the indoor part useless as rides and guests can still see out.