As someone who doesn't play Legacy, thank you for producing such diverse content. I love seeing all these different decks played with a format knowledge that is far beyond my own.
Deaths shadow is a great place to start to, if you have cards from modern it's fairly attainable and is how I won my duels and can play basically whatever blue deck I want now.
omg i was just searching a ub shadow legacy video and found one of yours but not the list that i was interested in, then two hours later you upload this :D
I play this deck in paper, have been for a number of years now. I cut preordain and gurmag angler while adding a second borrower and a 3rd hymm. The deck shreds combo which is the majority of my local meta. Was really nice to watch you pilot it!
This deck is so much sweeter than delver. So many moving pieces! And any deck that gets to play stubborn denial is an instant a+ in my book, i love that card
26:54 For the round 2 matchup, I was concerned for a sec that the templating on Through the Breach and Dress Down wouldn't sacrifice the creature at the next endstep. But it's most definitely a delayed trigger from Breach and not a given ability onto the creature!
Three time Challenge winner in a row! MM_17 won it the first weekend, and then again the 2nd weekend, and the other Challenge that 2nd weekend was won by Diem4x. Who then Top 8'd the next weekend. And each time it was the same 75.
At 59:24 you could've blocked a matron instead of the warchief your shadows become 8/8s and survive combat. Then you win the following turn. Also does it bug you if I point this stuff out?
1:14:22 I like attacking. Yes, it leaves you dead on board if your opponent commits to Deed -> attack. However: You're nearly a lock to lose that game if your opponent goes for that line anyways (you're staring at eachother, you effectively have no cards in hand, the opponent has a punishing fire kill in two turns, and the opponent gets the first draw). You are on a timer so you have to put yourself in a position where you *can* win. You can represent your choice of fetch into stubborn denial or force+blue to punish the deed (you're also representing daze, but that analysis gets complicated). Of these I like repping the free counters since it means you have three cards in hand for them to worry about that you've been cantripping through. The opponent can reason through the counter putting you to 1 and jam deed anyways, but if it fails they're dead to a removal spell *or* a counterspell off the top to stave off the punishing fire for a turn. Unlucky spot, but I think there was some room to eek out a win if the opponent is a coward (and doesn't continue to draw good cards the foil this whole plan like witherbloom).
I was literally sleeving this to play with friends (a bunch of proxy legacy decks I'm making and this one of my own, although I only have 3 forces). Time to learn from Brian so I can bully them in style.
As soon as I saw the Lake of the Dead, I noticed the name and realized that this was (at least) the second time that Brian had played against this opp in a video. Such a sick list.
Round 2 game 1 can someone explain how show and tell is played turn one? I see arid Mesa into volc island with a lotus petal, but I am missing what provides the 3rd mana. Spirit guide?
That first game, there were a lot of spots where you could have chosen to respect your opponent. I enjoy the comedy value of fucking around and finding out, for sure, but we all know that letting an intuition resolve is like the first three out of four steps toward losing a game lol
This deck is sweet Snuff out kills anything that bolt or even unholyheat cant , hydro blasts are getting better and better and better with every deck splashing red for their blasts or other things like ruination Its just sweet how the meta shifts And do think that murktide without drc and iteration in a deck is still to strong ? I always guessed that all 3 cards in 1deck are to much but a murktide that doesnt get fueld with drc and EI seemed fine in my head
Comment of the day! Seeing this port over from modern was reminds me of the time where some guy took a modern jund list straight to legacy and won. Truly shows how strong modern is even back then
Not sure if it's been said in the comments yet so my bad if it has, but in the third round against Czech Pile, once you were on 5 lands, was there any consideration to keeping the Street Wraiths and playing them as unblockable threats?
Death’s shadow is a great deck but also fun to wreck even in modern where there isn’t swords to plowshares. I beat death’s shadow with budget 12 whack goblins but it’s also pretty weak to solitude and outside of having counterspells and dress down the creature deaths shadow dies to basically anything except for red burn spells. Fatal push, prismatic ending, path to exile, whatever. Or there is that archmages charm that would be pretty funny to use against death’s shadow even if it just dies right away That’s where murktide regent, ledger shredder, etc give the deck some great options vs decks that can just shut down the 13/13 plan. I’m just surprised that I haven’t seen people combine izzet murktide and grixis death’s shadow more often as they used to both be top tier independently but until recently in modern it was either one deck or the other instead of a combination of both (something I’d like to make for my next modern deck) Though it does seem the dimir death’s shadow with murktide in legacy has been a thing for quite awhile. Even if it wasn’t top tier vs the delver or delverless delver murktide variants.
Around 22 minutes and 15 seconds, round two, how did he do a turn one show and tell with only two mana? He had an Arid Mesa, and a Lotus petal, fetches for his land, and floated two mana for a show and tell…. Did I completely miss something?
At 1:07:16 you could have harcasted "Snuff out" but went for Brainstorm insted, not sure if that line is better but you didn't even thought about it? Anyways great content.
Is there maybe some advantage to not putting a fetch into play in the non-game Game 1 of Round 2 against Show and Tell? That way you hide the information that you're a blue deck?
There wasn't a 0% chance that it was a Sneak Attack and opp needed gas, if you can survive a punch from Emrakul once through Sneak Attack means your Shadows are live and the opp needs to find more threats.
God I want that first opponents deck list, been thinking about tempo reanimtor for a long time. Disclaimer this comment was made before I know if they are, I'm just assuming.
"I fucked around,and I found out, is what I'm saying." In fairness, when was the last time you saw a Demigod of Revenge? I seem to recall taht it was a thing in the early days of Extended?
Could you not just have cast the Snuff Out for mana on the Siege-Gang Commander against the goblin player in the last game? They could have responded by sacrificing two goblin tokens to take you to 2, but you could then stabilize with the second dragon and attack with the first, now huge, dragon at that point. You’d need to survive one of their draw steps, but that seems doable.
Wasteland is mostly a spell in 18 land decks anyway. Cutting one for an actual spell barely affects the mana and gives you a different effect. I didn’t do any of the tuning of this deck, but I assume that’s the logic.
In round 4, you decided to fetch instead of wasteland because you needed another card in the graveyard for delve purposes, but doesn't Wasteland also end up in the graveyard?
As a goblins player, Death Shadow is probably one of the easiest MUs. You navigated well for what I consider to be a potentially worse MU than Czech Pile. Although their artifacts build seems to make that flavor of goblins somewhat worse against Deaths Shadow. There were multiple times when a Sling Gang would have won them the game (especially game 2). What MU does the included artifacts even improve? 😰
Various artifact heavy piles like 8 cast or painter etc. you can weld a painter or a kappa cannoneer into a lotus petal, bauble or an opal or something. Seems a little too cute but I could see it catching people out occasionally.
Dimir Shadow is perfectly playable in Modern, but generally you want the access to ridiculous red cards like Ragavan. It's pretty easy to fit the third color in, so there's no real upside to going straight UB, but it's completely functional.
in general i think white is at one of the lowest points its been in terms of power level over the last year and black is at its highest point, so it makes sense that shadow is playable. def a deck thats powerful but can just lose to the metagame. to clarify white is still really good and black is still probably the worst its just not as egregious
Wait so as a pioneer burn player on paper and a degenerate historic burn player would legacy burn be really good against dimir shadow?? (I don't have any alchemy cards just DRC (no modern on arena so I'm stuck playing historic)
I think in R4G1 vs goblins you need to waste the port, not the cavern. Even though you had counterspells in hand, you knew they had another cavern, and the mana denial was already starting to get annoying. Especially when you're playing a deck with so few actual lands and you run the risk of getting locked out by a few wastelands and ports like happened this game.
Okok, so hear me out: If you play 4 grief in the deck and 4 reanimate which the deck originally played for value and street wraiths, you can sometimes spend 3 cards and a single black mana to discard two nonland cards of the opponent and get a pseudo-delver out on turn 1! 😁 You then no longer need these expensive thoughtseizes and can go up to four snuff outs. Those you can now pitch also pitch in game 1 against combo decks. What is there not to love?
YEAH WE SMOKE BOSH AND WE WATCH WEED WEED DONT GIVE A FUCK EVERY DAY BLASTIN THAT BOSH PACK SLAMMIN THAT BOSH VOICE WE ARE LIVING ANGELS ON GODS GREEN PLANET LETS FUCKING GOOOOOOOOO
As someone who doesn't play Legacy, thank you for producing such diverse content. I love seeing all these different decks played with a format knowledge that is far beyond my own.
Watching these videos is a great way to learn the format 👌
Renting a deck is pretty damn cheap online, worth giving a try
Deaths shadow is a great place to start to, if you have cards from modern it's fairly attainable and is how I won my duels and can play basically whatever blue deck I want now.
Same here :)
I couldn’t agree more. I got into legacy through videos like this
Your recent string of videos have been absolutely a+ content. I went on a trip and got behind. So good to have these to come back to.
Welcome back!
omg i was just searching a ub shadow legacy video and found one of yours but not the list that i was interested in, then two hours later you upload this :D
I’m in your head!
I play this deck in paper, have been for a number of years now. I cut preordain and gurmag angler while adding a second borrower and a 3rd hymm. The deck shreds combo which is the majority of my local meta. Was really nice to watch you pilot it!
This deck is so much sweeter than delver. So many moving pieces! And any deck that gets to play stubborn denial is an instant a+ in my book, i love that card
I don't know why, but that "or I could just Fatal Push this idiot" made me laugh
26:54 For the round 2 matchup, I was concerned for a sec that the templating on Through the Breach and Dress Down wouldn't sacrifice the creature at the next endstep. But it's most definitely a delayed trigger from Breach and not a given ability onto the creature!
The creature will also still have haste if you DD first, and lose it if you DD second. Kind of a Russian roulette with Griselbrand v Emrakul
this is the earliest i’ve been to the best mtgo content on the platform let’s go
Three time Challenge winner in a row! MM_17 won it the first weekend, and then again the 2nd weekend, and the other Challenge that 2nd weekend was won by Diem4x. Who then Top 8'd the next weekend. And each time it was the same 75.
Sick!
At 59:24 you could've blocked a matron instead of the warchief your shadows become 8/8s and survive combat. Then you win the following turn. Also does it bug you if I point this stuff out?
Nah, sweet line!
1:14:22 I like attacking. Yes, it leaves you dead on board if your opponent commits to Deed -> attack. However:
You're nearly a lock to lose that game if your opponent goes for that line anyways (you're staring at eachother, you effectively have no cards in hand, the opponent has a punishing fire kill in two turns, and the opponent gets the first draw). You are on a timer so you have to put yourself in a position where you *can* win. You can represent your choice of fetch into stubborn denial or force+blue to punish the deed (you're also representing daze, but that analysis gets complicated). Of these I like repping the free counters since it means you have three cards in hand for them to worry about that you've been cantripping through. The opponent can reason through the counter putting you to 1 and jam deed anyways, but if it fails they're dead to a removal spell *or* a counterspell off the top to stave off the punishing fire for a turn.
Unlucky spot, but I think there was some room to eek out a win if the opponent is a coward (and doesn't continue to draw good cards the foil this whole plan like witherbloom).
I was literally sleeving this to play with friends (a bunch of proxy legacy decks I'm making and this one of my own, although I only have 3 forces). Time to learn from Brian so I can bully them in style.
Proxy for life!
I’m currently playing a dimir murk-shadow modern deck in paper, love it!!!
Such a Morgan freeman moment of knowing you fucked up when they intuitioned for demigod of reveng
Andy Dufresne was never the same after that…
As soon as I saw the Lake of the Dead, I noticed the name and realized that this was (at least) the second time that Brian had played against this opp in a video. Such a sick list.
Round 2 game 1 can someone explain how show and tell is played turn one? I see arid Mesa into volc island with a lotus petal, but I am missing what provides the 3rd mana. Spirit guide?
It was a spirit guide
Is anyone else sad that this deck didn't have actual Shadow of Doubt in it?
Brian, you tease. =P
Click bait, call the algo authorities
lool that demigod move in round 1 made me laugh out loud
In game 3, would it have been worth casting the swampwalking beater instead of cycling for an unknown?
Yeah probably
Yeah, just because a card has cycling, does not mean it cannot be cast.
That last match could be in an Urban Legend movie
That first game, there were a lot of spots where you could have chosen to respect your opponent. I enjoy the comedy value of fucking around and finding out, for sure, but we all know that letting an intuition resolve is like the first three out of four steps toward losing a game lol
The title gave me hope that you would be playing "Shadow of Doubt". One of my favourite spice cards
1:02:00 Is there a goblin that kills us? Sling-Gang Lieutenant.
Thank you for making a fun video
Started up the vid, powder keg catches my eye!
Keen to see what that’s for compared to ratchet bomb or EE
It hits artifact lands and Bomb/EE don’t
Delve is such a wild mechanic.
Also, R1 opp's name and the deck he is playing. LOL
Bosh is only playing good decks this week. No jank allowed!
Don’t tune in tomorrow 😂😂
@@BoshNRoll oh noooooo….
Any reason for 3 Murktides and a Gurmag rather than just 4 Murktides?
Probably mana efficiency and resilience to Pyroblast, but I didn’t craft the list myself.
Shoulda looked to hardcast street wraith against the pile.
I always wanted a reason to justify running shocklands in legacy!
This deck is sweet
Snuff out kills anything that bolt or even unholyheat cant , hydro blasts are getting better and better and better with every deck splashing red for their blasts or other things like ruination
Its just sweet how the meta shifts
And do think that murktide without drc and iteration in a deck is still to strong ? I always guessed that all 3 cards in 1deck are to much but a murktide that doesnt get fueld with drc and EI seemed fine in my head
Comment of the day! Seeing this port over from modern was reminds me of the time where some guy took a modern jund list straight to legacy and won. Truly shows how strong modern is even back then
You haven't truly lived until you've lost all 20 life points by your own hand while playing this deck.
Let it burn
Not sure if it's been said in the comments yet so my bad if it has, but in the third round against Czech Pile, once you were on 5 lands, was there any consideration to keeping the Street Wraiths and playing them as unblockable threats?
dimir shadow is the way
Death’s shadow is a great deck but also fun to wreck even in modern where there isn’t swords to plowshares. I beat death’s shadow with budget 12 whack goblins but it’s also pretty weak to solitude and outside of having counterspells and dress down the creature deaths shadow dies to basically anything except for red burn spells. Fatal push, prismatic ending, path to exile, whatever. Or there is that archmages charm that would be pretty funny to use against death’s shadow even if it just dies right away
That’s where murktide regent, ledger shredder, etc give the deck some great options vs decks that can just shut down the 13/13 plan. I’m just surprised that I haven’t seen people combine izzet murktide and grixis death’s shadow more often as they used to both be top tier independently but until recently in modern it was either one deck or the other instead of a combination of both (something I’d like to make for my next modern deck)
Though it does seem the dimir death’s shadow with murktide in legacy has been a thing for quite awhile. Even if it wasn’t top tier vs the delver or delverless delver murktide variants.
Around 22 minutes and 15 seconds, round two, how did he do a turn one show and tell with only two mana? He had an Arid Mesa, and a Lotus petal, fetches for his land, and floated two mana for a show and tell…. Did I completely miss something?
There was a spirit guide that went straight to exile
@@BoshNRoll Ahhh thanks man!
Ngl I was really hoping to see the card Shadow of Doubt in the list
The title clearly states there’s not a shadow of a doubt
At 1:07:16 you could have harcasted "Snuff out" but went for Brainstorm insted, not sure if that line is better but you didn't even thought about it? Anyways great content.
Is there maybe some advantage to not putting a fetch into play in the non-game Game 1 of Round 2 against Show and Tell? That way you hide the information that you're a blue deck?
There wasn't a 0% chance that it was a Sneak Attack and opp needed gas, if you can survive a punch from Emrakul once through Sneak Attack means your Shadows are live and the opp needs to find more threats.
@@jonasscotton8303 Fair enough, so there was a potential upside larger than the downside of giving away information.
God I want that first opponents deck list, been thinking about tempo reanimtor for a long time.
Disclaimer this comment was made before I know if they are, I'm just assuming.
"I fucked around,and I found out, is what I'm saying." In fairness, when was the last time you saw a Demigod of Revenge? I seem to recall taht it was a thing in the early days of Extended?
Could you not just have cast the Snuff Out for mana on the Siege-Gang Commander against the goblin player in the last game? They could have responded by sacrificing two goblin tokens to take you to 2, but you could then stabilize with the second dragon and attack with the first, now huge, dragon at that point. You’d need to survive one of their draw steps, but that seems doable.
Dress Down + Snuff Out allows you to kill Emrakuls. But what do I know, I'mma scrub.
More top decks. Get it!
What's the thought behind 3 Wasteland vs. 4 Wasteland? 17 lands seems 1 land too slim, historically speaking.
Wasteland is mostly a spell in 18 land decks anyway. Cutting one for an actual spell barely affects the mana and gives you a different effect. I didn’t do any of the tuning of this deck, but I assume that’s the logic.
In round 4, you decided to fetch instead of wasteland because you needed another card in the graveyard for delve purposes, but doesn't Wasteland also end up in the graveyard?
He also needed the mana. Fetch is worth 2 for Gurmag, wasteland is just 1
@@KuyashiiPlays Yeah totally, that makes sense
seeing 3 murktide and 1 gurmag is weird
As a goblins player, Death Shadow is probably one of the easiest MUs. You navigated well for what I consider to be a potentially worse MU than Czech Pile.
Although their artifacts build seems to make that flavor of goblins somewhat worse against Deaths Shadow. There were multiple times when a Sling Gang would have won them the game (especially game 2).
What MU does the included artifacts even improve? 😰
Various artifact heavy piles like 8 cast or painter etc. you can weld a painter or a kappa cannoneer into a lotus petal, bauble or an opal or something. Seems a little too cute but I could see it catching people out occasionally.
Do you think other iterations of shadow can work in modern other than Grixis and Jund? Like do you think dimir could work?
This is dimir?
Dimir Shadow is perfectly playable in Modern, but generally you want the access to ridiculous red cards like Ragavan. It's pretty easy to fit the third color in, so there's no real upside to going straight UB, but it's completely functional.
You have to play portent in death shadow legacy. Reconfigure the opponent next 3 draws per say.
Obligatory algorithmic contribution
in general i think white is at one of the lowest points its been in terms of power level over the last year and black is at its highest point, so it makes sense that shadow is playable. def a deck thats powerful but can just lose to the metagame. to clarify white is still really good and black is still probably the worst its just not as egregious
Wait so as a pioneer burn player on paper and a degenerate historic burn player would legacy burn be really good against dimir shadow?? (I don't have any alchemy cards just DRC (no modern on arena so I'm stuck playing historic)
I think in R4G1 vs goblins you need to waste the port, not the cavern. Even though you had counterspells in hand, you knew they had another cavern, and the mana denial was already starting to get annoying. Especially when you're playing a deck with so few actual lands and you run the risk of getting locked out by a few wastelands and ports like happened this game.
Okok, so hear me out: If you play 4 grief in the deck and 4 reanimate which the deck originally played for value and street wraiths, you can sometimes spend 3 cards and a single black mana to discard two nonland cards of the opponent and get a pseudo-delver out on turn 1! 😁
You then no longer need these expensive thoughtseizes and can go up to four snuff outs. Those you can now pitch also pitch in game 1 against combo decks.
What is there not to love?
YEAH WE SMOKE BOSH AND WE WATCH WEED WEED DONT GIVE A FUCK EVERY DAY BLASTIN THAT BOSH PACK SLAMMIN THAT BOSH VOICE WE ARE LIVING ANGELS ON GODS GREEN PLANET LETS FUCKING GOOOOOOOOO
Gigundous
I was pretty sad that you aren't playing Shadow of Doubt. Title is misleading!
It literally says NOT a shadow of doubt!
@@BoshNRoll I THOUGH YOU WERE BEING PUNNY!
clickbait title, where is shadow of doubt in the 75?
It literally says there isn’t one
Hmmm