Awesome script! Is it possible to do this with an object made it rhino already and the object is set to it? I tried geometry, mesh, and brep but it just goes right through like nothing is there..
Very Nice Tutorial! Lets say I have a lattice like mesh, and I want to press a ridged body into it, deforming the lattice. Would you use something like this? Thanks!!
Hey, thanks for this tutorial! I can get the mesh fabric to fall properly, but when I put a cube underneath, it rests on top as expected, but clips through the top corner and edges of the cube, even when I increase the resolution of the mesh. any ideas? thanks!
Hello and thanks for watching. Have you tried changing the Damping in the Kangaroo Bouncy Solver? Also you should add a boolean toggle to the ON input for the bouncy solver. This way you can stop the solver as needed.
Thx very simple and helpful. Question the collision works fine with large objects like your sphere but it won't work when I tried to do it with small objects like pipes created from curves (doesn't make any difference when i increase the size of the pipe radius) . Any ideas on how I can fix this.
Cool. I am so grateful that I can find this channel!
I’m glad that you found it too!
Awesome script! Is it possible to do this with an object made it rhino already and the object is set to it? I tried geometry, mesh, and brep but it just goes right through like nothing is there..
Have find out a solution?, same problem with my application.
Hello. You need to increase the resolution of the mesh that drapes over the geometry.
5:30 😂🎉🎉 11:39 12:41 12:44
just what i was lookin for. but i want it more like cloth with no stretching.
Hello, try adjusting the length/line capsule inputs
@@AlphonsoPeluso thx!
Very Nice Tutorial! Lets say I have a lattice like mesh, and I want to press a ridged body into it, deforming the lattice. Would you use something like this? Thanks!!
Hi. I’m not sure. Give it a try. Make sure to increase the mesh resolution of the mesh your deforming.
Hey, thanks for this tutorial! I can get the mesh fabric to fall properly, but when I put a cube underneath, it rests on top as expected, but clips through the top corner and edges of the cube, even when I increase the resolution of the mesh. any ideas? thanks!
Hello and thanks for watching. Have you tried changing the Damping in the Kangaroo Bouncy Solver? Also you should add a boolean toggle to the ON input for the bouncy solver. This way you can stop the solver as needed.
Thx very simple and helpful. Question the collision works fine with large objects like your sphere but it won't work when I tried to do it with small objects like pipes created from curves (doesn't make any difference when i increase the size of the pipe radius) . Any ideas on how I can fix this.
Hello. Have you tried increasing the resolution of the mesh?
@@AlphonsoPeluso im having the same problem. it goes straight through regardless of increasing resolution
😊good sir😊