Curse of Strahd - Adventure Pack 0.2

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 30

  • @drew_and_dragons
    @drew_and_dragons 2 หลายเดือนก่อน +4

    Thanks for all you do brother! Love the content.

  • @SageSaga25
    @SageSaga25 2 หลายเดือนก่อน +1

    Bugbear is a champ - Can't say enough good things about the Automation community!

    • @clay_golem
      @clay_golem  2 หลายเดือนก่อน

      They are amazing, for sure.

  • @calvinmakesfilms
    @calvinmakesfilms หลายเดือนก่อน

    This is absolutely INCREDIBLE. Been struggling with CoS modules on Foundry as a lot of them aren't the version I want (e.g. the DC Reloaded version). Soon to be starting CoS for the first time so this is an absolute life-saver. Definitely going to be a supporter!

    • @clay_golem
      @clay_golem  หลายเดือนก่อน +1

      I've been forced to take a bit of a break from making it due to other life things going on, but I'll be getting back into it as soon as I can, and we will finish the whole thing :D

    • @calvinmakesfilms
      @calvinmakesfilms หลายเดือนก่อน

      @@clay_golem Fully understand! What is the best way to support you? I think the content you've been putting out is absolutely top-notch and you've become my go-to for DND/Foundry stuff. Keep it up!

    • @clay_golem
      @clay_golem  หลายเดือนก่อน

      Thank you. I do what I can.
      Video descriptions have KoFi link, and a Member link, if you are feeling generous. But absolutely no pressure.

  • @oof6267
    @oof6267 หลายเดือนก่อน

    i just found out about this. thank you so much for your work!! looking forward to the release of the other arcs!

  • @superagent5000
    @superagent5000 2 หลายเดือนก่อน

    So glad I am following you. Great content!

  • @Nachinga09
    @Nachinga09 2 หลายเดือนก่อน

    This looks great an it encourages me to run Curse of Strahd in a near future. Thanks!

  • @Hazuma81
    @Hazuma81 2 หลายเดือนก่อน +2

    Thank's for the great job🎉

  • @Acidvegas1
    @Acidvegas1 2 หลายเดือนก่อน

    I used some files from the zip and i would like to thank you so much for your work and effort you put in that project. ❤ I will get the mod for arc c and later Arcs. We play once a month, so hopefuly thats enough time for the next update 😂

    • @clay_golem
      @clay_golem  2 หลายเดือนก่อน

      I'll definitely be able to stay ahead of your group, so not to worry. (Unless they immediately head for Castle Ravenloft....). I'd best do that Arc soon.

  • @balvarake
    @balvarake 2 หลายเดือนก่อน

    Amazing stuff! Thanks 👍

  • @sbeehre
    @sbeehre 2 หลายเดือนก่อน

    Hey mate this is awesome! i used to use Roll20 and before i moved to foundry i exported all my purchased adventures then re-imported them into Foundry... Curse of Strahd was one of them but its not perfect as its a conversion from Roll20. I have played the Curse of Strahd in Dungeons and Dragons online and it will be cool to see how the table top version differs or is the same! once again thanks for the hard work.

  • @KevinBrew
    @KevinBrew หลายเดือนก่อน

    Thanks again for the module. I'm reading over the WTC adventure in preparation. I think I may have found 2 bugs when playing with it, 1/ When logged in as a user on Svalich Road the player can't see the Gates or Corpse when the DM displays them. 2/On Crossroads Horseman the button images can't be found (!) and the player can see them to.I'm on ver. 0.2.3

    • @clay_golem
      @clay_golem  หลายเดือนก่อน +1

      Thank you. I'll look at all these bits and fix them. It's hard to test the images correctly, but they're easy to fix.

  • @mds000123
    @mds000123 2 หลายเดือนก่อน +1

    Awesome. Any chance sharing what Bugbear showed you?

    • @clay_golem
      @clay_golem  2 หลายเดือนก่อน

      It was all the exciting places that the version number appears. Github is great at tacking you through how to package your stuff, but it's the packaging specifically for Foundry install/updating required some expert knowledge - mostly all the places where the version is mentioned - miss one, and it doesn't work. And I missed quite a few!

  • @TroddenOdin
    @TroddenOdin 2 หลายเดือนก่อน +1

    I keep getting an error when trying to install the module, using the link you posted it says "Cannot read properties of null, reading "Id"
    any ideas

    • @clay_golem
      @clay_golem  2 หลายเดือนก่อน +1

      Did you delete any existing version first? Other's haven't had this problem, but I was getting it a LOT before Bugbear helped me out.
      Can you try installing this manifest link instead, after deleting any version of the mod you may already have: github.com/ClayGolemDM/cg-Curse-of-Strahd/releases/download/0.1.5/module.json
      If that works (it was tested and working), then you should be able to just hit the Update on that version, to get the 0.2 latest.
      Let me know how it goes, please

    • @arcanjl
      @arcanjl 2 หลายเดือนก่อน

      @@clay_golem worked perfectly after this fix

  • @arcanjl
    @arcanjl 2 หลายเดือนก่อน

    Nice!

  • @sbeehre
    @sbeehre 22 วันที่ผ่านมา

    DragnaCarta's Curse of Strahd looks really good however i saw session 0 and my eyes were a rollin when it talked about clarifying player triggers... if a DnD adventure causes you to freak out you probably shouldn't be playing it.

    • @clay_golem
      @clay_golem  22 วันที่ผ่านมา

      I think this really depends on the adventure, and if you know your players really well. I agree that it's a little over-kill, but there is a valid point here.
      As part of "session zero" (or pre-game general chat) the DM absolutely should be telling the players what type of adventure this is going to be - if only so the players can consider appropriate backgrounds and characters. If it's going to include sexual content, the players really need to know that. If it includes horror themes, they should know that. If it's an entire adventure around spiders, give the poor arachnophobes an chance to bow-out gracefully. When I started CoS I sent me players a message something like:
      We're going to be doing Curse of Strahd - a gothic horror adventure. It's a grim, dark world where life is cheap (and tasty). There's a fair bit of neglect, kidnap, servitude and mild torture, including of children. Nothing too graphic. No sexual content. Any concerns, drop me a message.
      For inspiration, you may want to read or watch Bram Stokers Dracula, or Mary Shelly's Frankenstein. Your characters need to fit into that sort of setting. Drop me your ideas and we can thrash out any issues to make them fit.
      That's it. Just a heads up, and everyone's happy. No need to go overboard. This group includes people I don't know. But also a couple of players I've know for decades - if it was just them two, my intro would have been more like "Gothic horror. You're going to get eaten and molested by werewolves. Standard-Array - GO!"😆

  • @mds000123
    @mds000123 2 หลายเดือนก่อน

    Would anyone be interested in running this module so it can be videoed? I would be happy to "play test" for video.

    • @clay_golem
      @clay_golem  19 วันที่ผ่านมา

      I'm thinking it's a no ;)

  • @arcainne
    @arcainne 2 หลายเดือนก่อน

    Awesome again! Thank you for this! I did find a few bugs, tho ;)
    - There's an error "Failed drawing interface canvas group: PIXI.filters.BlurFilter is not a constructor" when I try to load "B5 - Barovia Village Map" scene. The scene doesn't load and then seems to corrupt all other scenes and prevents me from opening any of them afterwards. :(
    - The tokens of the cultists and shambling mound in the dungeon of the Death House are missing references to their respective actors.
    - The sounds in the playlists "Creaky Floor" and "Wolves" don't play when trying to play them through the sound tab. Their sound file references appear to be incorrect.

    • @clay_golem
      @clay_golem  2 หลายเดือนก่อน +1

      Awesome! Thanks for the bug list - I'll sort those today and release a minor patch in a few hours.
      Not sure what that "Failed drawing interface" thing is... But I'll look at that scene and see if I did something stupid there.

    • @clay_golem
      @clay_golem  2 หลายเดือนก่อน +1

      Hit update and you should get a 0.2.1 version now that fixes these issues. Thank you for raising them 😀