Local man defies Bohemian Gods, forces game to work with tunnels, whether it likes it or not. Also, a few potentially fun ideas, if possible, just from an outsider’s perspective: -Destructible light sources, if not already implemented, would be pretty neat, and some fun things can be played around with it I think -Make it a *TINY* bit brighter, maybe with a 20-minute debuff that makes everything darker on the surface and/or around light sources to simulate contrast and the player’s eyes naturally adjusting to it, and/or make the surface just blindingly bright, since 22 years underground will force some amount of adaptation to the dark -Faintly glowing mushrooms, possibly collectible, possibly sold/sellable at market, can maybe sort of be used/represented by Chemlights and add a nice little bit of ambience -Cars/tanks on double-sets of rails that nestle the wheel/track between them, though that may just not be possible due to it being, Y’know, Arma. Still, worst case scenario, just have static tank turrets, or something. -Bits of tunnel that are irradiated, namely under where there isn’t as much soil above it or it peeks out into the surface, just to remind people that nowhere is safe -A few bodies here and there with a few bullets, mostly just for atmosphere -More visible Metro lines on the map, though that might be a bit difficult to pull off With all that being said, even if you abandoned the map and released it as-is, it would still be one of the best on the workshop. Not even joking, this is Poggers
A LOT of these are half baked in atm or being worked on right now!! We're still trying to figure out how we can get vehicles working properly down here with the engine, but figuring things out is honestly half the fun :) I'm glad you like this so far! There's a LOT coming soon in an updated video
I agree, but it seems like a lot of players are bothered by the darkness so NVGs are a bit more common than I'd like. With that being said, I will be creating PVP areas deep below the surface with such a small amount of light, NVGs won't even work in some areas!
It's kinda 50/50 at the moment. There are new ideas being made to add extra RP, but things like wars are also very common. A lot of people like to hang out and find various adventures to go on (such as reporting on battles or providing aid to those who need it) :)
Local man defies Bohemian Gods, forces game to work with tunnels, whether it likes it or not.
Also, a few potentially fun ideas, if possible, just from an outsider’s perspective:
-Destructible light sources, if not already implemented, would be pretty neat, and some fun things can be played around with it I think
-Make it a *TINY* bit brighter, maybe with a 20-minute debuff that makes everything darker on the surface and/or around light sources to simulate contrast and the player’s eyes naturally adjusting to it, and/or make the surface just blindingly bright, since 22 years underground will force some amount of adaptation to the dark
-Faintly glowing mushrooms, possibly collectible, possibly sold/sellable at market, can maybe sort of be used/represented by Chemlights and add a nice little bit of ambience
-Cars/tanks on double-sets of rails that nestle the wheel/track between them, though that may just not be possible due to it being, Y’know, Arma. Still, worst case scenario, just have static tank turrets, or something.
-Bits of tunnel that are irradiated, namely under where there isn’t as much soil above it or it peeks out into the surface, just to remind people that nowhere is safe
-A few bodies here and there with a few bullets, mostly just for atmosphere
-More visible Metro lines on the map, though that might be a bit difficult to pull off
With all that being said, even if you abandoned the map and released it as-is, it would still be one of the best on the workshop. Not even joking, this is Poggers
A LOT of these are half baked in atm or being worked on right now!! We're still trying to figure out how we can get vehicles working properly down here with the engine, but figuring things out is honestly half the fun :) I'm glad you like this so far! There's a LOT coming soon in an updated video
Awesome work dude. been trying out underground stuff on my map as well and it is hard as hell to do properly!
i feel like nvgs being the absolute rarest item would make engagements so much more chaotic and perhaps more immersive
I agree, but it seems like a lot of players are bothered by the darkness so NVGs are a bit more common than I'd like. With that being said, I will be creating PVP areas deep below the surface with such a small amount of light, NVGs won't even work in some areas!
Aye yo, who dat- Me lol
Looks fuckin great
I appreciate you my friend :)
yeahhhh!!!
I can't wait to get Arma Reforger
Love the video
Put Batman in the tunnel
Those nazis that you saw later went on the lose to us redline for the like 6th time that day
please make a conflict version of this this could be the best map since metro battlefield 3!!!!!
That could definitely be cool 😂
So is this more rp based or is it a unique PvP gamemode
It's kinda 50/50 at the moment. There are new ideas being made to add extra RP, but things like wars are also very common. A lot of people like to hang out and find various adventures to go on (such as reporting on battles or providing aid to those who need it) :)
Hey that's me lmao
W map, but for the love of god please make factions have individual spawns🙏
ive so been trying to get into this server and would love it but its always locked
join the discord