Fix for SMALL GEOMETRY ERRORS in SketchUp!

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 66

  • @aprilmarquardt241
    @aprilmarquardt241 2 ปีที่แล้ว

    Thank you so much for posting this! I was making something very small and I kept getting errors for an unknown reason. For the life of me I couldn't understand why. I stumbled across this video (amongst others of yours) and lo and behold your solution fixed the problem!

  • @NicholasNell
    @NicholasNell 4 ปีที่แล้ว +1

    Great video as always. A similar method that I have used is to make the objects a component, copy that over, scale up the copy and then apply the follow me to the larger component. This then generates the correct shape on the smaller component as well, and then I delete the larger copy.

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      YES - they call that the Dave method on the SketchUp forums - it's really smart - I just for some reason find this quicker, so I do it this way, but that way is perfectly valid and possibly even a bit better - thanks! :)

  • @LewisKauffman
    @LewisKauffman 4 ปีที่แล้ว +1

    Thanks! I learned a couple of things- how to reduce the scale up to the original size and a better understanding of the sequence of using the follow me tool.

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      Awesome! Glad it helped!

    • @DarkMoonDroid
      @DarkMoonDroid 4 ปีที่แล้ว

      I have problems with the Scale tool, but this helped me make sense of it!

  • @shadowmosesmusic
    @shadowmosesmusic 9 หลายเดือนก่อน

    I have a question. I'm working on collaboration with two different mediums. In blender a friend of mind created a complex object. I've imported the stl into sketchup and ensured it's a solid group by fixing any issues. When I merged the complex item with a simple square base extrusion - holes in the geometry showed up in the most awkward of places. Your videos have helped me, imo, become well versed in sketchup. I appreciate your help. IMO Sketchup doesn't get the love and recognition it deserves for 'cad' type modeling.

  • @birdyb4604
    @birdyb4604 4 ปีที่แล้ว +1

    That’s what I got issues with door carved drawing 🤯
    Thank you so much teacher for your tips!

  • @nicolasturcotte
    @nicolasturcotte ปีที่แล้ว

    that was my problem! thanks so much
    it works!

  • @ianwright1675
    @ianwright1675 4 ปีที่แล้ว

    Good tip - didn't know about this - have had issue with small geometry before today - Thanks

  • @TahirAhmed007
    @TahirAhmed007 4 ปีที่แล้ว +1

    Thanks Justin! 👍

  • @eldarreshitov6109
    @eldarreshitov6109 4 ปีที่แล้ว +1

    Thank you so much for your work and help!

  • @christypaul5500
    @christypaul5500 4 ปีที่แล้ว +1

    Your videos really helps me fixing the model in sketchup. Can you please make a video on how to make brick jalies. I am an architectural student and I want to make jalies and i am so confused on how we could color it such a way it looks like jalies.

    • @DarkMoonDroid
      @DarkMoonDroid 4 ปีที่แล้ว

      Are you wanting a "material" that you can apply to a surface that will actually have the cuts in it? Or are you wanting to make the bricks?
      I've made bricks for a patio screen that had the usual pattern of cuts, but it slanted off at a 45 degree angle so you can't see directly in front of you. It blocked the direct view & gave an indirect view while preserving air-flow. I just built it by hand, one curve at a time, applied a cement or sandstone texture to it and made it a component and built a gorgeous patio wall with them.

    • @DarkMoonDroid
      @DarkMoonDroid 4 ปีที่แล้ว

      I just did some experimenting and found another way!
      I made a flat, 2-D drawing of this block here:
      ezhilgreenhomes.com/brick-jali/
      Then where it is supposed to be hollow, I used the color white and edited the color and make it completely transparent.
      I used sand for the texture and scaled it down pretty tight.
      Then I softened all the edges - so no black lines.
      Then I made it a component and multiplied it.
      I don't know how to make it a texture. Maybe there's a tutorial for that...

  • @karen3768
    @karen3768 4 ปีที่แล้ว +1

    Thank you! Very helpful tip!

  • @slametjumpshoot
    @slametjumpshoot ปีที่แล้ว

    thanks man. helps a lot

  • @neutralmultiverse8589
    @neutralmultiverse8589 ปีที่แล้ว

    I LOVE YOU!

  • @Y7YA399
    @Y7YA399 4 ปีที่แล้ว

    Smart walk around ..thank you

  • @MrBeauski45
    @MrBeauski45 3 ปีที่แล้ว

    I am so pissed... I have been manually fixing this issue for YEARS!!! What a simple yet genius solution. Ugh I wasted so much time. Thank you sir

  • @orac229
    @orac229 4 ปีที่แล้ว

    Genius. I spend soooo much time fixing holes, the worst is intersecting 2 curved objects or faces. Thanks

  • @bmamazonia
    @bmamazonia 4 ปีที่แล้ว

    Excelente! Tive esse mesmo problema com objetos pequenos e comecei a usar o fator escala para resolvê-los

  • @douglasmichel6361
    @douglasmichel6361 4 ปีที่แล้ว

    Hey Justin, hope you’re well. You reversed faces at one point. Something I never looked up as to why one would do that other than for a face to look the same as surrounding faces. Does it go deeper than that, I.e. does it affect how the model will behave during a particular function, add- on manipulation etc.,etc.. Thanks for any explanation as to why and when I should reverse faces.

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      Here you go! th-cam.com/video/Y3kJlaXiNcA/w-d-xo.html

    • @douglasmichel6361
      @douglasmichel6361 4 ปีที่แล้ว

      TheSketchUpEssentials : thanks Justin, good video. Now one thing you didn’t touch on was how or why does it happen, I know I could try this but I’m not at my computer but sitting at the docs office.... I’m assuming by drawing in a specific order/ direction causes a reversed face. I.e., correct me if I’m wrong. If I’m drawing a rectangle using the line/ pencil tool and draw four lines clockwise, do I get a correct or reversed face? Same question if I were to draw counter clockwise? If using say the rectangle tool, pulling corners in a particular direction, top left to bottom right apposed to bottom right to upper left. Would the resulting faces be the same or different? Thanks and I will try this theory of mine ASAP

  • @vrayforsketchupVN
    @vrayforsketchupVN 4 ปีที่แล้ว

    Video rất hữu ích. Thank you so much

  • @richardhache2453
    @richardhache2453 ปีที่แล้ว

    Having trouble in furniture making ,
    with my grouped parts to snap to mate, to make as one unit.

  • @jorgevillarreal4210
    @jorgevillarreal4210 5 หลายเดือนก่อน

    I am using sketchup 2016 and any time i create an object that is attached to another object and regardless that I have them in two different layers the lines disappear... how can i fix this?

  • @deanlegg418
    @deanlegg418 ปีที่แล้ว

    Hi I made a cylinder and embossed a logo on the surface, I designed it at 1000% then scaled it down, parts of the edge of the letters disappeared when smaller, at 1000% it was perfect, any ideas?

  • @xaenon
    @xaenon 4 ปีที่แล้ว

    I do exactly this, except if I'm working on intricate and small, I do everything in 10x scale, or even 100x if it's really, really detailed. It eliminates issues 'too many segments for the curve' and, or course, geometry problems.
    I'm pretty sure it's due to how Sketchup handles arithmetic. Since Sketchup was originally designed to model architecture, the precision of its arithmetic is probably too limited for very small objects. Of course, I'm not a programmer, so I very well could be talking out of my a**, and I assume also that there's a good reason for not implementing such fine precision in this particular software.

  • @reubennaran6355
    @reubennaran6355 4 ปีที่แล้ว

    Amazing 👌🏾

  • @anthonyroumieh2215
    @anthonyroumieh2215 ปีที่แล้ว

    THIS IS SO FUCKING HELPFULL!!!! thank you for your time, and respect!!!!

  • @imranAhmed-ty4vs
    @imranAhmed-ty4vs 2 ปีที่แล้ว

    Could you please, Let me know how to make a slicer of this type of geometry object.

  • @kookabelt
    @kookabelt 4 ปีที่แล้ว

    Awesome !

  • @ariefzulchannel
    @ariefzulchannel 4 ปีที่แล้ว

    Nice.. me too have problem like this. Thanks for trick. Sir i have one trouble again same thing about the geometry line.i have 2 object solid group and i join the geometry has gone and if i draw line the face can't close. Can you help me to fix it? Im so sorry my english very bad.

  • @fallenspartan_3576
    @fallenspartan_3576 ปีที่แล้ว

    So The Issue i'm having is more outside of sketchup. I use an open source Game created called 3D Rad, have been for years, but i still get a "Error Source .x file contains degenerate Triangles." i'm not sure how to clean up my model and fix that issue...

  • @outdoorcats7802
    @outdoorcats7802 4 ปีที่แล้ว

    helpful keep going 👍🏻

  • @gobindstudio2005
    @gobindstudio2005 4 ปีที่แล้ว

    Hii sir , i have to bought a new pc .
    So which is the best pc for the sketchup

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      Well you probably need to check the SketchUp system requirements page

  • @tmsaskg
    @tmsaskg 4 ปีที่แล้ว

    Awh! So it is an error die to precision limitation in number representation?
    Thanks a bunch!!

    • @douglasmichel6361
      @douglasmichel6361 4 ปีที่แล้ว +1

      I would think if you increase number of segments in the arc you would ( in the case of the dome for example) get closer and closer to closing up the geometry. I’ll have to try to confirm, but to me it make sense based on your reply. 👍

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว +1

      It's just a limitation in the minimum size and segment count SketchUp can create in small objects

    • @Svanevej7
      @Svanevej7 4 ปีที่แล้ว +1

      Sketchup will not draw edges shorter than 0.001". Scaling down from a larger size is a way of working around this limitation. The explanation from the Sketchup team can be found in the following post: sketchucation.com/forums/viewtopic.php?f=15&t=25175&p=218997#p218989

    • @DarkMoonDroid
      @DarkMoonDroid 4 ปีที่แล้ว

      @@Svanevej7 Thanks!

  • @srimalruwan
    @srimalruwan ปีที่แล้ว

    How to fix
    "file currently locked by another user" error

  • @VideoNOLA
    @VideoNOLA 4 ปีที่แล้ว +2

    As straighforward as "fixes" like these are (thank you, btw), it's a damn shame SketchUp is just so chock full o' "gotchas" that tend to discourage new users. Took me 4-5 attempts over 16 years to really feel comfortable, and I *still* hear myself groaning every time something "screws up". If only the darn program worked in true WYSIWYG fashion!! (It's 2020!!!)

  • @huaquocnguyen7471
    @huaquocnguyen7471 4 ปีที่แล้ว

    Justin = Trust in

  • @mohdaziz3625
    @mohdaziz3625 4 ปีที่แล้ว

    Sir plz start vray classes

  • @mitravarunpatel8428
    @mitravarunpatel8428 4 ปีที่แล้ว

    How to change default human model? just like you did