Ignore the bit about the thumbnail. I decided to just change it. The one there now is "Galadriel" according to AI art generator and less of a click-baity female Elf.
As someone playing for 16 years, I did not know about the save ui layout thing. That will be very helpful from here on out. Very useful video. Thanks. Peace.
The best movement is to hit numlock so you dont have to hold W and then use your mouse to steer. That way you can move around while hitting keys without having to hold W. You don't have to use it like you mentioned in the video with aiming where you want to go, just hold right mouse button and move the mouse around. I replaced numlock as the keybinding with a button on my mouse so I can do it all from there. It really helps.
I actually like the pending loot mechanic. Especially for starting F2P players, the limited inventory will fill up really fast if you go on a couple quests at once and auto loot everything. I much prefer not worry about it when doing the quests and then loot all when nearing a merchant. That way I can decide right there what I want to keep and what I want to sell rather than having to stop on the way and throwing stuff because my inventory is full.
Thank you, good tips :) helps with some problems the auto focus dragging my camera around was a MAJOR life savor for me :) Hints for movement, I have the auto run hot keyed to my mouses side button, (also the other button next to that is mount/dismount horse) and then I use the mouse to point where I want to go holding down the right button to change where I'm facing
Returning player, but watched a bunch of these and there is almost always something I learn. Thanks for taking the time to put this together. For the pending loot section, I too LOATHE that...however, I have found it useful when I did not realize my bags were full, but it triggers even though I've turned it off at that point so I DEFINITELY ALWAYS turn that off :)
Great video! Anyhoo, my friend was trying out LOTRO for the second time (earlier today) and he had hit X while I was afk and I didn't tell him about it beforehand and he was getting aggravated by the combat, haha. I had to try and explain to him that the game wasn't designed as an action RPG with the same movement for when you target-lock in such games. He said the camera turning was fine but sideward movement wasn't the same and that using skills doesn't make your character face the target, or something like that. So I introduced him to Enable Movement Assistance in Combat and it worked out better for him. Eventually he stopped using the target-lock and just kept the movement assistance on. (And he started enjoying the game, even on Difficulty 3.) I've been using it too for a year or so now and I find it very helpful, except for when I need to run or kite while still using skills 'cause then the movement assistance has me circling around to what I'm running from instead of away from it, haha. I have to hold down the right mouse button or something to prevent that unintentional turning, or just stop using skills while running. It's a matter of getting used to, but yeah, auto-lock and movement assistance should probably remain off for new players until they're more experienced. The latter can be turned on but they should change it or add an option that only turns the camera and doesn't make your character move to the target when using skills. Currently, it's inconsistent; some skills make you turn AND move to your target and some only make you turn to your target. I'd mentioned this in the forums in the past but I probably should bring it up again. 🤔 * proceeds to copy-paste*
HA! I did not know about toggling trivial quest rings or the radar filter. Thanks for those! :) I definitely like to do all the quests so that was SUPER helpful :) I wish you could choose to show Trivial monsters in the radar as well :)
"Enable skill target forwarding" can also mess you up/be annoying because it will apply to any skill or item applicable. For example: I am in a duo fight with a friend. I get a couple nasty disease debuffs on me that I want to cleanse. My current target is an enemy mob that is currently targeting my friend. I use my cleanse salve/pot/skill. It will target my friend instead of myself. The same applies for healing skills that aren't exclusively self-heals. So you'd have to deselect any mob to be sure you actually heal/cleanse yourself and this could quickly get very annoying. "Skills can enable auto-attack" this is also pretty bad for rune-keepers. You're never going to be meleeing any mob, and if this option is left on you will always get an error message in the UI whenever you initiate combat by attacking something (because auto-attack is melee, the UI complains you are out of range!). It also can interfere with some ranged classes interrupt animation cancels.
is there any possible way to maximize the size of the Chatwindow, tooltips and quests fonds? Like, I'm playing on 4k, 3860x-you know the drill- and ... I barely couldn't see a thing or needed to go that much near against my screen my wife thought I've got fallen asleep.
I like the immersion of being just surrounded by NPCs. I also play Elder Scrolls Online- and it is like a digital Disneyland- always crowded. Whenever I want to kill a boss, someone will inevitably come along and get it before me.
Better to explain why it's theft than merely declare it so. You just leave people like me assuming you want to be performative rather than persuasive. Cuz this is the first I've heard of this particular angle.
Ignore the bit about the thumbnail. I decided to just change it. The one there now is "Galadriel" according to AI art generator and less of a click-baity female Elf.
As someone playing for 16 years, I did not know about the save ui layout thing. That will be very helpful from here on out. Very useful video. Thanks. Peace.
Man, that del+end shortcut for picking flowers etc was a real eye-opener! thx a bunch :)
The best movement is to hit numlock so you dont have to hold W and then use your mouse to steer. That way you can move around while hitting keys without having to hold W. You don't have to use it like you mentioned in the video with aiming where you want to go, just hold right mouse button and move the mouse around. I replaced numlock as the keybinding with a button on my mouse so I can do it all from there. It really helps.
I actually like the pending loot mechanic.
Especially for starting F2P players, the limited inventory will fill up really fast if you go on a couple quests at once and auto loot everything.
I much prefer not worry about it when doing the quests and then loot all when nearing a merchant. That way I can decide right there what I want to keep and what I want to sell rather than having to stop on the way and throwing stuff because my inventory is full.
Thank you, good tips :) helps with some problems the auto focus dragging my camera around was a MAJOR life savor for me :) Hints for movement, I have the auto run hot keyed to my mouses side button, (also the other button next to that is mount/dismount horse) and then I use the mouse to point where I want to go holding down the right button to change where I'm facing
Returning player, but watched a bunch of these and there is almost always something I learn. Thanks for taking the time to put this together.
For the pending loot section, I too LOATHE that...however, I have found it useful when I did not realize my bags were full, but it triggers even though I've turned it off at that point so I DEFINITELY ALWAYS turn that off :)
Thank you! A lot of my friends are playing this game and I'm looking into it, this seems like a great place to start!
My wife and I just started so thanks for the tips. Its been a real help.
Very useful video. I have been playing LotRo for 13 years and I did not know some of the tips you mentioned.
I love this game. Its so good!
Great video!
Anyhoo, my friend was trying out LOTRO for the second time (earlier today) and he had hit X while I was afk and I didn't tell him about it beforehand and he was getting aggravated by the combat, haha. I had to try and explain to him that the game wasn't designed as an action RPG with the same movement for when you target-lock in such games. He said the camera turning was fine but sideward movement wasn't the same and that using skills doesn't make your character face the target, or something like that. So I introduced him to Enable Movement Assistance in Combat and it worked out better for him.
Eventually he stopped using the target-lock and just kept the movement assistance on. (And he started enjoying the game, even on Difficulty 3.) I've been using it too for a year or so now and I find it very helpful, except for when I need to run or kite while still using skills 'cause then the movement assistance has me circling around to what I'm running from instead of away from it, haha. I have to hold down the right mouse button or something to prevent that unintentional turning, or just stop using skills while running.
It's a matter of getting used to, but yeah, auto-lock and movement assistance should probably remain off for new players until they're more experienced. The latter can be turned on but they should change it or add an option that only turns the camera and doesn't make your character move to the target when using skills. Currently, it's inconsistent; some skills make you turn AND move to your target and some only make you turn to your target.
I'd mentioned this in the forums in the past but I probably should bring it up again. 🤔 * proceeds to copy-paste*
HA! I did not know about toggling trivial quest rings or the radar filter. Thanks for those! :) I definitely like to do all the quests so that was SUPER helpful :)
I wish you could choose to show Trivial monsters in the radar as well :)
Love the pending loot system haha. Wish more MMOs used it. Good vid though
Most of the settings in the UI Settings menu are also saved by the /ui layout save command.
Thanks for the helpful Video :) Playing since 2010 and learned something new from your Video :)
This was great! Good work and thank you
Maybe it's cause I always see it typed, but I always thought it would be "Low Tro", as opposed to "Lot Row"
That’s how I’ve pronounced it for 17 years and always will.
"Enable skill target forwarding" can also mess you up/be annoying because it will apply to any skill or item applicable. For example: I am in a duo fight with a friend. I get a couple nasty disease debuffs on me that I want to cleanse. My current target is an enemy mob that is currently targeting my friend. I use my cleanse salve/pot/skill. It will target my friend instead of myself. The same applies for healing skills that aren't exclusively self-heals. So you'd have to deselect any mob to be sure you actually heal/cleanse yourself and this could quickly get very annoying.
"Skills can enable auto-attack" this is also pretty bad for rune-keepers. You're never going to be meleeing any mob, and if this option is left on you will always get an error message in the UI whenever you initiate combat by attacking something (because auto-attack is melee, the UI complains you are out of range!). It also can interfere with some ranged classes interrupt animation cancels.
all these years and I've never heard the game called Lot row.. Lot of the rings online.
What new devilry is this?
ctrl+/ is ctrl+# on a UK keyboard
is there any possible way to maximize the size of the Chatwindow, tooltips and quests fonds? Like, I'm playing on 4k, 3860x-you know the drill- and ... I barely couldn't see a thing or needed to go that much near against my screen my wife thought I've got fallen asleep.
I have a similar setup and changing the resolution fixed it for me.
The only problem I have with the game is that I've gone through 93 levels so far and have seen 4 other people since level 50. Otherwise, great stuff.
I like the immersion of being just surrounded by NPCs. I also play Elder Scrolls Online- and it is like a digital Disneyland- always crowded. Whenever I want to kill a boss, someone will inevitably come along and get it before me.
Want advice for thumbnails? Just don't use AI. Period. Don't build your content on the back of theft
Better to explain why it's theft than merely declare it so. You just leave people like me assuming you want to be performative rather than persuasive. Cuz this is the first I've heard of this particular angle.
Are you gonna answer him or gonna be a troll?
Oh noooooo. The thumbnail was made with AI.... No one cares.
Your game looks better than mine. You got everything on max settings?