Resources: Learn how to build the basic components of the game noobtuts.com/unity/2d-flappy-bird-game unity3d.college/2015/11/07/unity3d-intro-building-flappy-bird-part-3/ Prefab docs.unity3d.com/Manual/InstantiatingPrefabs.html Procedurally generate obstacles or things www.gamasutra.com/blogs/DylanWolf/20170327/294508/Instantiating_a_Procedurally_Generated_Platformer_in_Unity.php Storing simple data in your game like highscores th-cam.com/video/0zrZZN-QaDk/w-d-xo.html Implement ads into your game th-cam.com/video/DWmD1RRORfc/w-d-xo.html (showing ads) unityads.unity3d.com/help/unity/integration-guide-unity (ads integration unity article) Port your game to Android and iOS th-cam.com/video/fbcJjZInt-A/w-d-xo.html (porting to android) th-cam.com/video/80-nE7ichvk/w-d-xo.html (porting to iOS) Create the App Icon for both Android and iOS at the same time makeappicon.com/ Publish your app to the app stores codewithchris.com/submit-your-app-to-the-app-store/ publishing on iOS instabug.com/blog/how-to-submit-your-app-to-the-google-play-store/ publish on Google Play
I want to make mobile games for one particular reason. I feel like there aren't any good mobile games anymore. Everything has gone pay 2 play or free to play with microtransactions, and most of the ios or android games aren't even good. Either they are knock off games, unity asset flips, scams, or just bad games. I want to bring back the old days of mobile gaming when there was actual passion and effort put into making a game and have it be fun. I remember games like Nova, Modern Combat, Infinity blade, Resident evil 4 and Resident evil degeneration, an astroid shooter type game, and many more were playable, and none of them were cheap cash grabs with microtransactions and ads. You could just buy those games and play it. And as a person who wants to get into game development, I want to take part in making mobile games that aren't just asset flips or gambling machines. I want to prove that mobile gaming can still be good.
@@agent-33 it’s ok to use ‘some’ stock assets but if you are making a game that you plan to actually publish, you should always have original assets so that your game doesn’t look like every other ‘unity asset store art project’. Making a game takes skill and talent just like any other art, and you need to learn how to make your own assets, and if you don’t have time, you could always hire someone to create original assets for your personal project. Besides, the whole point of stock assets from the Unity store is that it is used as a base for learning. It’s not supposed to be used for actual games being published. This goes for all art: if everyone just copied other peoples homework and didn’t at least try to use their own creativity for it, it fails to do what it is trying to achieve. If every game had the same assets, games would be very boring.
@@skully3242 Oh okay. I never used Unity yet and its free assets. I agree it makes it look like a rip off of some game, mostly happening in mobile game market. I don't mind it as long as they are licensed to use those assets, the creative part comes on how they use it or modify it. Generally, I can still enjoy the game despite having similar graphics to others. Designs and unique gameplay are what matters to me the most.
This is good stuff. Showing us the way is important. It is like going thru a check list and completing the project rather than having to dive into the web to build the list. V much appreciated.
Hi Kalle! I'm one of your first thousand subscribers and it has been amazing to see your channel grow so quickly. You already have 250k subscribers and it feels like a few weeks ago you had like 150k. Your channel is different from most other programming channels, because you don't really do tutorials, you often just talk about different topics that you're interested in and that's what I like most about your channel. Can you please do more live coding on your second channel?
All great advices and it all comes down to a single but most important advice: Just make what you imagine. The only way to make great games is to make shittier ones first! Also, learn the quaternions. Quaternions are important :)
Sam Torres Actually I don’t but maybe I will make one in the future, by the time you can look up quaternions on 3blue1brown. He explained it perfectly. As for the Unity you can look up the one made by HardlyDifficuly, it is nice as well.
Your video quality is fascinating. Been in your channel for a day and I'm amazed! Not to mention the great amount of knowledge I'm gaining from what you say.
Thank you so much, im 13 and i really want to try out making a game, i want to become a game developer in the future my friend also wants to help me THIS HELPED A LOT!
Im just tryna make top down strategy game for myself, i got no knowledge of coding and my only experience game dev only from devlog, this vid help me to gain motivation to start made one
thanks for the help. I wanted to begin creating games (for fun mostly) and the recommendation about unity (+ the explaination) helped a lot with deciding the platform,
@@nasiffuad292 that your choice as Django is complex than flask.But Django is more applicable in most of the relevent Today. I would recommende you to learn Django..
Easiest way to create mobile games without coding is by using Buildbox. For many #1 games, the developer used Buildbox. Games that normally takes 9 months to 2 years, can be completed within 2 months or less when using Buildbox.
I have an idea. What if you are going to make an mobile app where you can generate QR-codes per user-ID. so every user does have its own personal QR-code. this just for user accounts. if you are going to an... for example, cafe. The worker can go scan your personal QR, store it in the cafe's account. and when someone visited this exact cafe, the cafe can send an notification to all the peoples who visited this cafe. in the country where i live (the netherlands) we need to write down on paper our full names, e-mail adresses, phonenumbers and fill in an form about covid-19. with this app we can safe a lot of paper, time and its (hopefully) way more efficient.
I know its been a while, but still... Here in Hong Kong the government is using this qr code app idea to track where you have went. However, many people are concerned with safety issues. Still, its really interesting and you should look into it.
To use a macOS virtual machine you have to copy a piece of code from a website but Apple doesn’t want that . At the last part of the code you have to copy it says that this code is copyrighted by Apple and we don’t want you to use it .
Can you make a video on the app "aesthetics"? Basically how to make a game look pretty. I feel like it plays a big role in customers buying my product!
Hey, you inspired me to take a week out of my time and make a video game with one of my ideas. I'll reply here when I'm done. Thank you for the inspiration!
Thanks for the video bro im looking into making sum games i have a little experience in making games on unity and unreal engine, but i look forward into developing a mobile game
Thanks for the video. Its very informative. Also, your studio is a little dark and the graphics (game and work screens) are white and bright. Which causes a little viewer distraction. (I m a photographer) My suggestion is that you increase just a little exposure in your video/studio to get rid of this contrast. You're welcome
Thx u so much!!! I’ve been needing n looking for this blueprint for years!! Thx u for making it! Quick question: what about making a card game rather than a game like in this video? I’ll look at your other stuff now that I’ve found you, maybe you’ve mentioned it! Thx again for taking the time to make this!
really wanted to know how to implement in-app purchases, say you have a multiplayer game and you want players to buy tokens which is in-game currency bought with real money.
If i knew how to do this. I would make a game like Age of Empires. And i would not add any microtransactions and would not make fake advertising videos
Resources:
Learn how to build the basic components of the game
noobtuts.com/unity/2d-flappy-bird-game
unity3d.college/2015/11/07/unity3d-intro-building-flappy-bird-part-3/
Prefab
docs.unity3d.com/Manual/InstantiatingPrefabs.html
Procedurally generate obstacles or things
www.gamasutra.com/blogs/DylanWolf/20170327/294508/Instantiating_a_Procedurally_Generated_Platformer_in_Unity.php
Storing simple data in your game like highscores
th-cam.com/video/0zrZZN-QaDk/w-d-xo.html
Implement ads into your game
th-cam.com/video/DWmD1RRORfc/w-d-xo.html (showing ads)
unityads.unity3d.com/help/unity/integration-guide-unity (ads integration unity article)
Port your game to Android and iOS
th-cam.com/video/fbcJjZInt-A/w-d-xo.html (porting to android)
th-cam.com/video/80-nE7ichvk/w-d-xo.html (porting to iOS)
Create the App Icon for both Android and iOS at the same time
makeappicon.com/
Publish your app to the app stores
codewithchris.com/submit-your-app-to-the-app-store/ publishing on iOS
instabug.com/blog/how-to-submit-your-app-to-the-google-play-store/ publish on Google Play
bro I'm learning flutter...any tips
bro I'm learning flutter...any tips
@@saintgabriel0 check out his video on flutter development resources
Unity is not a good engine, I prefore Godot Engine, or just using C++/SDL2
Usefull videos thanks and can u make a video about jailbreak and how to jailbreak
I want to make mobile games for one particular reason. I feel like there aren't any good mobile games anymore. Everything has gone pay 2 play or free to play with microtransactions, and most of the ios or android games aren't even good. Either they are knock off games, unity asset flips, scams, or just bad games. I want to bring back the old days of mobile gaming when there was actual passion and effort put into making a game and have it be fun. I remember games like Nova, Modern Combat, Infinity blade, Resident evil 4 and Resident evil degeneration, an astroid shooter type game, and many more were playable, and none of them were cheap cash grabs with microtransactions and ads. You could just buy those games and play it. And as a person who wants to get into game development, I want to take part in making mobile games that aren't just asset flips or gambling machines. I want to prove that mobile gaming can still be good.
What does asset flips mean?
Do you mean using free assets?
I use free assets too because I'm bad at graphics design.
@@agent-33 it’s ok to use ‘some’ stock assets but if you are making a game that you plan to actually publish, you should always have original assets so that your game doesn’t look like every other ‘unity asset store art project’. Making a game takes skill and talent just like any other art, and you need to learn how to make your own assets, and if you don’t have time, you could always hire someone to create original assets for your personal project.
Besides, the whole point of stock assets from the Unity store is that it is used as a base for learning. It’s not supposed to be used for actual games being published. This goes for all art: if everyone just copied other peoples homework and didn’t at least try to use their own creativity for it, it fails to do what it is trying to achieve.
If every game had the same assets, games would be very boring.
@@skully3242 Oh okay. I never used Unity yet and its free assets. I agree it makes it look like a rip off of some game, mostly happening in mobile game market. I don't mind it as long as they are licensed to use those assets, the creative part comes on how they use it or modify it. Generally, I can still enjoy the game despite having similar graphics to others. Designs and unique gameplay are what matters to me the most.
I'll thumbs up to that mate
I wanna make money
Building a basic movement script to making a procedurally generated level seems like a big jump. Nice
it's not that complex game in first place
basiclly flappy bird
@CPT. PRICELESS just android studio with no extra libraries
This is good stuff. Showing us the way is important. It is like going thru a check list and completing the project rather than having to dive into the web to build the list. V much appreciated.
The hardest part is just knowing where to start. Thinking for breaking this down into logical steps!
Hi Kalle! I'm one of your first thousand subscribers and it has been amazing to see your channel grow so quickly. You already have 250k subscribers and it feels like a few weeks ago you had like 150k. Your channel is different from most other programming channels, because you don't really do tutorials, you often just talk about different topics that you're interested in and that's what I like most about your channel. Can you please do more live coding on your second channel?
I’ve had a few game ideas in my head for a while now THANKS!!!
All great advices and it all comes down to a single but most important advice: Just make what you imagine. The only way to make great games is to make shittier ones first! Also, learn the quaternions. Quaternions are important :)
do you have any videos for using the quaternions in game dev?
Sam Torres Actually I don’t but maybe I will make one in the future, by the time you can look up quaternions on 3blue1brown. He explained it perfectly. As for the Unity you can look up the one made by HardlyDifficuly, it is nice as well.
@@TheGitGuild lol just did! thanks!
then there are Wheel Colliders which remain shitty
Your video quality is fascinating. Been in your channel for a day and I'm amazed! Not to mention the great amount of knowledge I'm gaining from what you say.
I love Brackeys tutorial when it comes to learn about game development 🙂
how is your career going?
Glad to hear you enjoyed making games
Your intro theme is such a bop
Just in time, Kalle! I started trying out unity this week 😂
Patricia Sauer me too
UP .. Like @Kalle can read our minds
Setting up unity remote is the hardest thing 😂
Great content
Love from Kenya ✌️
Just love your videos man! Gives a great boost for my starting programming career.
Hej Kalle, jag älskar dina Videos! Tack för att du motiverade mig och för din hälp
That thumbnail brought me here !!!
So short and to the point. Thank you so much!
Finally a video on game development by you!!!!!
Holy cow dude, your video quality is insane now.
3:31 I cannot unsee this for the rest of my life. The damage is done. I am beyond shock.
your videos are so satisfying to watch.
Really useful! Sad that this only came out after my hackathon submission
Thank you so much, im 13 and i really want to try out making a game, i want to become a game developer in the future my friend also wants to help me THIS HELPED A LOT!
Im just tryna make top down strategy game for myself, i got no knowledge of coding and my only experience game dev only from devlog, this vid help me to gain motivation to start made one
thanks for the help. I wanted to begin creating games (for fun mostly) and the recommendation about unity (+ the explaination) helped a lot with deciding the platform,
Please make a series on django. Love from india ❤️
you can see code with harry[TH-cam channel]
@@dhruvdixit7325 Should i learn flask before django?Can you give me advice?
@@nasiffuad292 that your choice as Django is complex than flask.But Django is more applicable in most of the relevent Today. I would recommende you to learn Django..
HIS ADVICE MADE IT POSSIBLE , THANKS BROV😎
havent watched the full video yet but hes been rambling for over 2 minutes now
Thanks kalle you making super awesome content video ,please make more video like this and encourage us!
I’ve got an idea . And ur my key to success !
Kale dai again with a banger
Awesome need more videos like these mentioning resources 🔥🔥🔥
Now, let's start building a game.
No one can deny, that you have the best intro in history.
What music does his intro use?
Awesome videos as usual, man!
Keep it up
This was incredibly useful. Thank you!
Quality content as always!
Very interesting, but i programming microcontoller's on assembly, it's also very cool! Your video is top!
Easiest way to create mobile games without coding is by using Buildbox. For many #1 games, the developer used Buildbox. Games that normally takes 9 months to 2 years, can be completed within 2 months or less when using Buildbox.
I have an idea.
What if you are going to make an mobile app where you can generate QR-codes per user-ID.
so every user does have its own personal QR-code.
this just for user accounts.
if you are going to an... for example, cafe.
The worker can go scan your personal QR, store it in the cafe's account.
and when someone visited this exact cafe, the cafe can send an notification to all the peoples who visited this cafe.
in the country where i live (the netherlands) we need to write down on paper our full names, e-mail adresses, phonenumbers and fill in an form about covid-19.
with this app we can safe a lot of paper, time and its (hopefully) way more efficient.
Great idea, only I think that you need extra verification if you want to do it with QR-code. QR codes may be very easy to copy.
I know its been a while, but still...
Here in Hong Kong the government is using this qr code app idea to track where you have went. However, many people are concerned with safety issues. Still, its really interesting and you should look into it.
Great content, Want to hear more from you about Game Development, maybe a series. 🇵🇭♥️
To use a macOS virtual machine you have to copy a piece of code from a website but Apple doesn’t want that . At the last part of the code you have to copy it says that this code is copyrighted by Apple and we don’t want you to use it .
6:10 Stackoverflow has a homepage? 0_0
What the home page is used for,😂😂😂
Hey Kalle I loved this please do more game dev videos
👏🏼 thanks so much for this.. im learning unity :)
Can you make a video on the app "aesthetics"? Basically how to make a game look pretty. I feel like it plays a big role in customers buying my product!
Hey, you inspired me to take a week out of my time and make a video game with one of my ideas. I'll reply here when I'm done. Thank you for the inspiration!
Hey, it's been 2 weeks. So how did it go?
@@sirhuman560 Its been 7 months now
@@pocopump1326 lol
It's been 1 year now
Been 2 year now but guess that is just the development cycle lol
Thanks Kalie :) Awesome Content!
Good luck jacky
@@Kprof Thanks Karim :) Much appreciated
Thanks for the video bro im looking into making sum games i have a little experience in making games on unity and unreal engine, but i look forward into developing a mobile game
Love the intro
Your videos are always great ❣️
Thanks for the video. Its very informative. Also, your studio is a little dark and the graphics (game and work screens) are white and bright. Which causes a little viewer distraction. (I m a photographer) My suggestion is that you increase just a little exposure in your video/studio to get rid of this contrast. You're welcome
Oh god we don’t care
What a clean house!
good no nonsense tut/summary thanks
Nice hair-cut Kalle !!! like it and seems much younger :-)
Android is the new PSP. The potential is limitless for this untapped market.
I kinda want to make a game revolving around a feature in the rdr series: Dead-eye. I want to create a shooter that uses that feature.
Thx u so much!!! I’ve been needing n looking for this blueprint for years!! Thx u for making it!
Quick question: what about making a card game rather than a game like in this video? I’ll look at your other stuff now that I’ve found you, maybe you’ve mentioned it! Thx again for taking the time to make this!
This is awesome and super useful- love all your videos!
Cool video and thanks man :]
Love your video color tone
Bra video!!
i look at itchio for casual games that i can remake by myself and i learn a lot^^
His hair🔥🔥
It was very helpful. Thanks
Thanks hallden🙌❤
Hi bro kalle I really love your video
Thank you very much ! Very helpful !
very useful, time for me to learn Unity
Can you make a video where you compare programming on windows vs Mac OS? Diggar dina videos. Keep up the good work my man!
good video, approached your content.
FIRST THANKS FOR THE VID
Kalle please make a video,,how to become a programmer...
😁👍 great video
Hey, awesome video!
What camera are you using for your YT videos? :)
Helped a lot
really wanted to know how to implement in-app purchases, say you have a multiplayer game and you want players to buy tokens which is in-game currency bought with real money.
Yeah me too also rewarded ads with AdMob
4:17
I loved game development, unfortunately it doesn't pay as much as software dev
This is the best video
Great video 👍
Thanks Kalle
If i knew how to do this. I would make a game like Age of Empires. And i would not add any microtransactions and would not make fake advertising videos
Thank you!!!
i got a game idea but not as smart as you but if you heard it you’d might consider partner in it.
Nice video, thx
Loved your outro, may I know what song it is ?
Hey Kalle, what do you think about the multiplatform vs Native app development debate? And also if you know about kotlin multiplatform
Very good
Jayden James sent me here
You're the best
Great video.. u earn my sub 👍
Fresh trim
good vid.
Still waiting for the Celda comments
I am new starter, I would to see you new video and basic with pythons
Thnks bro!
nice, Kalle...how did you pick up the skills for learning how to work unity?
Good resources!
Great channel !, Does somebody know what watch is he wearing ? Not a great question, but it is really stylish watch