The SNES battery backup is on point here too. I made an all-Paladin party when I was 17 and didn't come back to it until I was 27; everyone was still there and the playthrough went flawlessly!
I have hundreds of hours in this game. As a teenager in the 90s I had this game and there was a time we were broke and didn't have cable so all I did was play this game over and over with different party combos.
> So yeah, Eye of the Beholder is more than just track three on "...And Justice for All", and one of the most kick-ass riffs ever, it's also a pretty good port of a PC game on Super Nintendo. I love this channel.
For some reason I really wanted this game as a kid and when I eventually got it I just couldn't wrap my head around it. Nearly 30 years later I played Legend of Grimrock and it became one of my favorite games of all time. Makes me wanna revisit this one someday.
I bought EotB back when it was just a couple of years old because I was so excited that a D&D game existed and made it to maybe level 3; I tried to map it but got tricked by the teleporters so my map was a goddamn mess. Eventually I fell into a pit, nearly everyone was bitten by spiders, and the only character left was my mage, who couldn't cut through the spider webs because he'd only throw daggers.
A kick in the balls any cartridge gamer will love. If it were Toe Jam and Earl it would have been hula, then bees, fall off level 6, then ice cream truck runs you over. Sorry
An official family moment we all remember 30 years later- wife was playing it on PC, no music, headphones. The rest of us were in the living room, open floorplan, watching TV. She screams in alarm for no apparent reason. When you move onto the tile to face the beholder, you don't see it from the previous tile, you get no warning, you just get this loud dun-dunnn riff when you move onto the tile to face the beholder. She beat it, but was not happy with the single win screen of text and auto-game close.
Key trick: If you have a gnome in the party, you can read the runes in the first 3 levels. If you have a dwarf, you can read the runes in the bottom levels. Key tick 2: The best thief you could possibly want is a halfling thief that starts as bones you have to revive. Key trick 3: The Dwarven Prince is gonna be your 2nd front line fighter, so you really only need to make one. Do make a Paladin. They'll be your other front line fighter alongside the dwarf. Key Trick 4: It takes friggin forever, but even on the SNES (no emulator) I was able to roll 18(00) strength legit for my Paladin. It's best to have a ranger, cleric, and mage alongside your Paladin. The thief you find in the dungeon and have to revive is all you actually need for your lockpicking needs.
The biggest thing I remember from playing this game, is how I cheesed the final boss. Rather than pushing him into the trap like you're supposed to, I retreated to a prior room, and promptly discovered that he moves in a certain pattern in the square room (and refuses to go through the next door beyond that room), and that I could back out of that room and slam the door shut with him still in the room and the game would let me rest! So, I'd rest, go out and hit him a few times, and back up and slam the door shut, rest and save, and repeat and... yes... you CAN actually kill the Beholder with melee attacks. Normally this is impossible because he will kill you long before you kill him, but if you could find some way to block his spell attacks, like, with a measly door, and have time to recover from the hits you do take? Then yes... he's just as mortal as everybody else. The game ends immediately upon killing him, just the same as if you'd pushed him into the trap.
Haha, I’m surprised so many people in the comments have reacted so positively to that And Justice For All reference!! I learned how to play Eye of the Beholder on guitar many years ago and it’s a blast to play!!
I’m always excited to see one of your videos get posted. I always seem to lean toward the retro side of gaming. I’ve probably played through Chrono Trigger, FF6, Earthbound and Super Metroid a dozen times each over the years. So whenever you post a vid about a game I may or may not know about, I love to hear your quick chats about what you like and dislike about them. Basically, thank you for doing these vids. Your time and effort is appreciated.
My older bro used to play this and I loved the atmosphere. That opening music is so good. I just busted this out recently for original console and played for a while, probably going to go back and finish it soon.
I freaking LOVE the sequel to this on the PC. It's a shame it didn't get ported. The fact this can be played with the mouse just makes it 100% more appealing now! I'm afraid it could consume me like the sequel. LOL Very much looking forward to playing it now and thank you for the amazing videos!
I remember finding these game in a pawnshop as a kid. The box are looked awesome, and it had the box and Manual. I get it home pop it into my SNES. and find myself totally lost on how to play. And ended up dying. Over and over again.
A bit unrelated, but the new Commodore 64/128 port of Eye of the Beholder is amazing. In some ways it's better than any other version: it supports multiple monitors, showing gameplay in one monitor and automap in another - pretty rare stuff especially for a 8-bit game!
@@arttu76Wow, thanks for the note! This is beautiful. I might try it, then, since this lack of mapping feature is what stops me from ever trying this game. As I understand, there was not this feature in the original releases and ports, right? I just can't bring myself to draw my map these days, don't have much time, sadly ;( But would love to dive deep into this adventure! Don't you know of this feature in the second game? I mean, does it maybe have automapping or there's some patch for it to add this fuctionality?
@@alexanderkulaev541 Yep, you're correct - as far as I know none of the games or any ports of them have automap other than the C64/C128 version. And I'm 100% with you regarding playing the games without maps - drawing a paper map would have been something I could have bothered 30 years ago, but nowadays ... no :)
@@arttu76 Great that you understand me, my friend :) Right, I just turned 35 this June, and I got PS Vita as a birthday gift from my girlfriend, and man, I've been on a real retro gaming streak ever since! :) I've gathered all the games I would love to play or at least try into Google Sheets backlog - which I never did for anything, even budgeting! Man, sometimes I feel old and literally feel that I won't be able to do everything I want in my life. And I need to work on my game, not playing others' games, I tell myself! :) Back to the topic. I don't know about Commodore, so could you recommend me what version, 64 or 128, I should play?
I recommend getting the DOS version and the add-on program "The All-Seeing Eye" that draws a map plus a lot more like editing characters and inventory.
As a kid I got stuck at the dwarves/in the spider levels and never got farther. Later as a teen with the internet I found maps and printed them out, and then I beat the game without any problem. My secret was to retain and level my original party members and stick with the new members you find early in the game. They’ll become stronger than anyone you’ll find later on in the lower levels
Oh man the memories! This was actually the first RPG game I have ever beaten. I believe I was around 9 or 10 at the time. Not the first RPG I ever played though, Ultima: Exodus has that honor. Speaking of Which, Ultima: Exodus would be another awesome SNES game to cover (if you haven't already over the years). Thanks for the memories and keep up the great work!
This is one of those games that was ALWAYS available at Blockbuster. I never actually tried this game but always saw that cover art and picked it up. Then promptly put it down after seeing the screenshots on the back of the box. :P
This was one of the first games I remember playing as a young kid. My mom let me play her old SNES and Eye of the Beholder was one of the games she had on it.
He really is a master at his craft and I also love that these vids are creating an actual video history of the art form of video games. Its a favorite channel of mine for sure.
I had this game as a kid and... I never got past the first part. I played the heck out of it, though. I loved it, even though I always died and couldn't figure out what to do. I recently tried to replay it as an adult and was very confused about the controls and I still didn't get very far. But maybe I'll give it another go. There's something really unique and intriguing about it.
Used to watch my dad play this on SNES because I was too young to wrap my head around the gameplay. If anyone is looking for a modern take on this style, I HIGHLY recommend Legend of Grimrock 1 & 2. Phenomenal games.
We bought this game on a whim in the summer of 1995. Had it a few days when we accidentally figured out a way to “break” the game. I don’t remember all the details but it involved allowing three of your party to die, somehow dismissing your fourth party member or something and basically then being able to play the entire rest of the game being “invincible”. The caveat was you couldn’t use weapons in the traditional sense I think, but could throw items instead. So you dealt pathetically low damage to enemies, but you could not be killed. Slowed the game down in that respect. That’s my main memory of this game though.
Nice review! These first-person dungeon crawlers aren't my type of game, but glad to hear this is a solid game for those that enjoy them. It always surprises me how many PC ports the SNES actually received during its lifespan (even if many of them are watered down or censored).
There’s so many ways to tackle the game that even the final boss can be defeated in a couple of different methods. One even involves barely using any combat. Definitely one of the top five dungeon crawlers at the time that aged fairly well.
@@AsphyxX-cx3kf - Usually those with clunky interfaces, obscure puzzles, dragged-out combat and/or poor/no music. They have those problems mainly due to system limitations, budding standards for 3D exploration, and needing to pad out game time to give people their money’s worth. Nothing wrong with any of that back then of course. It just doesn’t hold up very well years later.
There was originally a contest for PC and Amiga players of the game. You had to do very specific things on each dungeon level, and when you beat the Beholder you got a code. I just gave away the travel bag the free games came in
I've only gotten into D&D much later in life so I think I would have to go back and try these games now that I understand the mechanics. I remember being so confused why putting just 1 point into stats didn't do anything when it would change so much in other RPGs. Why would I Long Rest, where is the inn, how come I can only cast 1 spell ever? And so many other hilarious misunderstandings. I've got a flash cart coming in the mail finally so I can't wait to use your channel to fill up my SD card.
Just be wary that if you're used to current D&D (5e), it's VERY different from the D&D that this game is based off. That said, it's also very cool and interesting to see in what ways the game has changed and in what ways it's stayed similar!
I think I will look for some of the other AD&D games that escaped me over the years like Pool of Radiance , Dragonlance, and Warrirors of the Eternal Sun. I always wanted to play those games as a kid but couldn't afford or find them.
I had this as a kid. (When I say kid, I do mean kid. Still single digits in age haha) and I never could figure out how the UI worked with the controller. Once I did figure it out and started to get into it, my Super Nintendo decided to "retire" itself. Never even got to see anything past the first dungeon. I always loved the way it looked. Its presentation kept me coming back to figure it out lol one of the only games I never got to finish. I'm going to use my emulator and use my mouse like you suggested, see if I like it more 22 years later haha
Thats why I just stopped using throwing weapons in most fights after my first playtrough, there is no need for them since you can avoid most attack by just moving .
Dude, I remember playing Eye way back when during the SNES days. My cousin had it on his console but I never did. I thought it was really cool because he had the mouse and if I remember correctly, the mouse adds so much to the enjoyment as it makes it so much more intuitive. Keep making great content! Awesome video! Cheers!
This game was so ridiculously hard for me as a child. I got to pick one game for $20 limit at Funcoland. This at awesome artwork on the cover so I got that. I tried and tried and tried. Never got past the second level. Never tried as an adult though
I prefer Harvester or Sorrow but every single track on Justice is stellar. I know it usually ranks below Puppets and sometimes Lightning but for my money Justice is the best album they ever put out. "But you can't hear the bass!" Yeah well that's not why I listen to that kind of music. The lack of bass gives it a cold, crisp sound and that album defined what metal should sound like for me.
thanks man! i agree, the pc version nowadays is updated with a map, its worthwhile! hail to old westwood! ty for your review, i love playing it on snes, but I love dungeon crawlers in general, lands of lore is still my all time favorite
Love this game. On PC you can use a mod called All Seeing Eye that will map the dungeon for you. Handy for those who dislike the old school graph paper and pencil map creation method.
As someone who was a DnD kid, this was game got a few rentals before I saw it at a good price back in the Electronic Boutique era Definitely could be a challenge, and playing without a mouse was rough, but still got many fun hours from it.
This is a huge "box art" game for me. I remember this boxart so vividly, yet know nothing about the game. I dont even know where I saw this. Why do I have this memory? Hmm. Thanks Drunk
EOTB on PC and NEW are good, I enjoyed it more on the GameBoyAdvance. (Despite liking 1st & 2nd ed D&D more at the table, 3/3.5 is better for games, and the GBA Version is remade using 3/3.5 rules, I didn't think of it as "Stripped down" I thought of it as "Streamlined", and the Feats option and added weapon variety, and I believe additional classes made it the opposite of stripped down). Edit: I didn't even know there was a Sega CD version.
The first similar game that I've enjoyed is the unity version of Daggerfall (1996 originally), although that's a 3D open world game without tile-based movement. There is supposedly a unity version of Ultima Underworld in the works as well
There are a couple of Ultima Underworld sourceports in the works. I use Underworld Exporter, which has UU1 working 100% , UU2 about 99% (works but no saving), and has System Shock (the original was on the same engine) as a WIP
I remember buying my copy of the game at a flea market a few years back. I saw a D&D game with the Capcom logo on it and thought it would play like their Tower of Doom and Shadow over Mystara arcade beat ‘em ups. Whoops. 😅
i still play this on my pc today. i played it with enthusiasm as a teenager in the early 90s. recently bought all 3 parts on steam for ~5€. simply great this game.
I remember we had the SEGA CD version! I think I got as far as the second dungeon but it had those teleporter rooms and for the life of me I couldn't figure it out. I do have the PC trilogy on GOG so may have to return to it that way, although I miss the Yuzo Koshiro soundtrack.
what always cracks me up is when i think back to when i was in middle school and my older brother would find all these abandonware games and emulaltors for our PC, and I would watch him play emulated copies of SNES games on the PC... while PC versions of these games existed. Games like EOTB and Ultima, although we did also find the PC versions of EOTB.
I actually wrote Capcom (after I solved the game) and asked for any independent help. I was really wanting to know of I missed anything in the game. Capcom responded and sent me a map of every level and all secrets/clues/items literally everything in the game!
When I was super little (born in 92) I played this on the snes, I had no idea what I was doing and just ran around button mashing and dying. Ive always remembered it though and could never remember what it was called. Sorta thought it was a fever dream or something lol, thanks for the reminder.
i used to have Eye of the Beholder for my Super Nintendo back in the mid 1990s. Never understood how to fight and kill the Mind flayers and didnt know how to properly fight the final boss the Beholder creature. Mind flayers kept using their mind control powers on my characters where i wasnt able to attack the mind flayers head on etc
Used to play the DOS version of this a lot as a kid, though I never got very far. We either lost the manual for the game, or I just didn't know where it was, and these were the days when their DRM method was telling you to look into the game's manual, flip to a specific page, and type in the fourth word on the seventh line of that page. Otherwise you couldn't continue to the next floor. So I don't think I ever made it to floor 2.
THE BIGGEST PROBLEM is, EOTB2 is a much much much much better game but it was sure as sh@t that it won't fit on an snes cart, that game was a tech marvel with a real story and a much better balance.
I remember seeing my brother and his friends playing, was really good, one played one draw the map and make notes, the others give pointers, was fun but really difficult.
00:00:32 - I highly disagree with your opinion of "Drakken." It wasn't a horrible game. It was just one of those games that you beat once and promised yourself that you would never play again. O.K... you're right... Drakken was horrible... Thanks for stomping my sense of nostalgia into the mud... lol
Ha! Good classic era Metallica reference! I must say though, I'm partial to Harvester of Sorrow. Unfortunately, I don't recall any Super Nintendo games by that name though. :-/
Oh goodness, I actually played this game when I was 8 or 9 years old. I never, never, never, NEVER figured out how to get out of the first dungeon. ^^; Young kid me was way over his head when he touched this complicated game. XDDD
I had this game for a while on SNES and remember finally giving it an honest go one day when I was home sick. I tried mapping the dungeon on graph paper to avoid getting lost but the map just didn’t measure out accurately so I gave up. I think I gave the game two or three chances and abandoned it for good. Regardless, I have a good memory of the playtime.
You know what Snes Drunk Dude, Do up some Ps2, Do up some Dreamcast, do up some random PC indi games. Just do it w/ your real opinion and voice, and we will be here man. Don't limit yourself . SNES IS EPIC , but would love to see a steam playlist or a start of a ps2 / ps3 / ps4 / xbox/ xbox 360 whatever your feeling. its 2023 and everything is retro now! We are in the dark future my friend.
A tip for new players - you don't have to press the arrow keys. You can hold one of the buttons and use the D-pad. A lot less tedious for movement.
Same for sega cd. Much advised
The SNES battery backup is on point here too. I made an all-Paladin party when I was 17 and didn't come back to it until I was 27; everyone was still there and the playthrough went flawlessly!
Oh shit
I have hundreds of hours in this game. As a teenager in the 90s I had this game and there was a time we were broke and didn't have cable so all I did was play this game over and over with different party combos.
Shit game
That's how i ALL OF THE GOLD SKULTULAS with no guide
> So yeah, Eye of the Beholder is more than just track three on "...And Justice for All", and one of the most kick-ass riffs ever, it's also a pretty good port of a PC game on Super Nintendo.
I love this channel.
Yup. Now I gotta go listen to Metallica. Lol
I had to stop the video because that part was so darn funny!! 🤣
For some reason I really wanted this game as a kid and when I eventually got it I just couldn't wrap my head around it. Nearly 30 years later I played Legend of Grimrock and it became one of my favorite games of all time. Makes me wanna revisit this one someday.
It's on Steam
I wanna revisit you someday......
Legend of Grimrock is FANTASTIC!
Might and Magic X, and Operencia: The Stolen Sun, are cool and fair dungeon crawler, turn based tho
@@rdh_gaming Are you sure? The only game by the name Eye of the Beholder on steam is a VR game that appears to be nothing like it.
“You can do it your own way, if it’s done just how I say!”
Those are my favorite lyrics ever. Great song
I understood that reference.
Love me some TALLICA 🤘
God damnit I wanted to do the joke!
To begin with the dance of the dead blackened is the end.
I bought EotB back when it was just a couple of years old because I was so excited that a D&D game existed and made it to maybe level 3; I tried to map it but got tricked by the teleporters so my map was a goddamn mess. Eventually I fell into a pit, nearly everyone was bitten by spiders, and the only character left was my mage, who couldn't cut through the spider webs because he'd only throw daggers.
Sounds like D&D.
@@prosfilaes Adv D&D, we have to make sure which Tables' Ruleset we are reffering xD
Yup, that's definitely AD&D for ya.
A kick in the balls any cartridge gamer will love. If it were Toe Jam and Earl it would have been hula, then bees, fall off level 6, then ice cream truck runs you over. Sorry
An official family moment we all remember 30 years later- wife was playing it on PC, no music, headphones. The rest of us were in the living room, open floorplan, watching TV. She screams in alarm for no apparent reason. When you move onto the tile to face the beholder, you don't see it from the previous tile, you get no warning, you just get this loud dun-dunnn riff when you move onto the tile to face the beholder. She beat it, but was not happy with the single win screen of text and auto-game close.
Cool! Thanks for sharing. I enjoy reading people's classic gaming memories :)
Key trick: If you have a gnome in the party, you can read the runes in the first 3 levels. If you have a dwarf, you can read the runes in the bottom levels. Key tick 2: The best thief you could possibly want is a halfling thief that starts as bones you have to revive. Key trick 3: The Dwarven Prince is gonna be your 2nd front line fighter, so you really only need to make one. Do make a Paladin. They'll be your other front line fighter alongside the dwarf. Key Trick 4: It takes friggin forever, but even on the SNES (no emulator) I was able to roll 18(00) strength legit for my Paladin. It's best to have a ranger, cleric, and mage alongside your Paladin. The thief you find in the dungeon and have to revive is all you actually need for your lockpicking needs.
Your references and sense of humor are so spot-on for me and my friends. Request: Feature more Clyde T. Dog pls
I love that the end of your videos are always just like 20 seconds of game soundtrack!
I loved this one as a kid. Still haven’t finished it.
same here
Put me on this list 😂
I actually bought the guide book.
Well, my mom did.
😆
The Beholder is not too bad at the end.
You have to put in your time to level up.
Spoiler : the boss is a Beholder 😅
It also had a Sega CD version's with music by Yuzo Koshiro.
And as expected, that OST kicks ass.
It is good, but the SNES main them is great and much more fitting
@@ZBR_ProXPtrue dat#saga sucks balls
The biggest thing I remember from playing this game, is how I cheesed the final boss. Rather than pushing him into the trap like you're supposed to, I retreated to a prior room, and promptly discovered that he moves in a certain pattern in the square room (and refuses to go through the next door beyond that room), and that I could back out of that room and slam the door shut with him still in the room and the game would let me rest! So, I'd rest, go out and hit him a few times, and back up and slam the door shut, rest and save, and repeat and... yes... you CAN actually kill the Beholder with melee attacks. Normally this is impossible because he will kill you long before you kill him, but if you could find some way to block his spell attacks, like, with a measly door, and have time to recover from the hits you do take? Then yes... he's just as mortal as everybody else. The game ends immediately upon killing him, just the same as if you'd pushed him into the trap.
Haha, I’m surprised so many people in the comments have reacted so positively to that And Justice For All reference!! I learned how to play Eye of the Beholder on guitar many years ago and it’s a blast to play!!
I’m always excited to see one of your videos get posted. I always seem to lean toward the retro side of gaming. I’ve probably played through Chrono Trigger, FF6, Earthbound and Super Metroid a dozen times each over the years. So whenever you post a vid about a game I may or may not know about, I love to hear your quick chats about what you like and dislike about them.
Basically, thank you for doing these vids. Your time and effort is appreciated.
My older bro used to play this and I loved the atmosphere. That opening music is so good. I just busted this out recently for original console and played for a while, probably going to go back and finish it soon.
I freaking LOVE the sequel to this on the PC. It's a shame it didn't get ported. The fact this can be played with the mouse just makes it 100% more appealing now! I'm afraid it could consume me like the sequel. LOL Very much looking forward to playing it now and thank you for the amazing videos!
I remember finding these game in a pawnshop as a kid.
The box are looked awesome, and it had the box and Manual.
I get it home pop it into my SNES. and find myself totally lost on how to play. And ended up dying. Over and over again.
A bit unrelated, but the new Commodore 64/128 port of Eye of the Beholder is amazing. In some ways it's better than any other version: it supports multiple monitors, showing gameplay in one monitor and automap in another - pretty rare stuff especially for a 8-bit game!
Sounds awesome! Does this automapping feature work with only one monitor? I would love to play this game on my PS VIta.
@@alexanderkulaev541 Yes! It works with one monitor just fine: the game just switches between gameplay and map screen.
@@arttu76Wow, thanks for the note! This is beautiful. I might try it, then, since this lack of mapping feature is what stops me from ever trying this game. As I understand, there was not this feature in the original releases and ports, right? I just can't bring myself to draw my map these days, don't have much time, sadly ;( But would love to dive deep into this adventure!
Don't you know of this feature in the second game? I mean, does it maybe have automapping or there's some patch for it to add this fuctionality?
@@alexanderkulaev541 Yep, you're correct - as far as I know none of the games or any ports of them have automap other than the C64/C128 version. And I'm 100% with you regarding playing the games without maps - drawing a paper map would have been something I could have bothered 30 years ago, but nowadays ... no :)
@@arttu76 Great that you understand me, my friend :) Right, I just turned 35 this June, and I got PS Vita as a birthday gift from my girlfriend, and man, I've been on a real retro gaming streak ever since! :)
I've gathered all the games I would love to play or at least try into Google Sheets backlog - which I never did for anything, even budgeting! Man, sometimes I feel old and literally feel that I won't be able to do everything I want in my life. And I need to work on my game, not playing others' games, I tell myself! :)
Back to the topic. I don't know about Commodore, so could you recommend me what version, 64 or 128, I should play?
I recommend getting the DOS version and the add-on program "The All-Seeing Eye" that draws a map plus a lot more like editing characters and inventory.
As a kid I got stuck at the dwarves/in the spider levels and never got farther. Later as a teen with the internet I found maps and printed them out, and then I beat the game without any problem. My secret was to retain and level my original party members and stick with the new members you find early in the game. They’ll become stronger than anyone you’ll find later on in the lower levels
Ohh, I member!
Oh man the memories! This was actually the first RPG game I have ever beaten. I believe I was around 9 or 10 at the time. Not the first RPG I ever played though, Ultima: Exodus has that honor. Speaking of Which, Ultima: Exodus would be another awesome SNES game to cover (if you haven't already over the years). Thanks for the memories and keep up the great work!
That's an NES game. You got me excited for a second there, thinking there was a port I wasn't aware of 😓
I adored this game on PC! I think it was my introduction to D&D too. I didn't know there was a SNES port though, wild!
This is one of those games that was ALWAYS available at Blockbuster. I never actually tried this game but always saw that cover art and picked it up. Then promptly put it down after seeing the screenshots on the back of the box. :P
Because it's scrapping the bottom of the barrel of SNES role-playing games... :P
@@koalaschola81 It's because it doesn't look fun to most kids. This style died off for a reason, in my humble opinion
This was one of the first games I remember playing as a young kid. My mom let me play her old SNES and Eye of the Beholder was one of the games she had on it.
Your vids are sure feeling like coming home with all the crazy shot going on. Love you man. Keep it up.
He really is a master at his craft and I also love that these vids are creating an actual video history of the art form of video games. Its a favorite channel of mine for sure.
I had this game as a kid and... I never got past the first part. I played the heck out of it, though. I loved it, even though I always died and couldn't figure out what to do. I recently tried to replay it as an adult and was very confused about the controls and I still didn't get very far. But maybe I'll give it another go. There's something really unique and intriguing about it.
Used to watch my dad play this on SNES because I was too young to wrap my head around the gameplay. If anyone is looking for a modern take on this style, I HIGHLY recommend Legend of Grimrock 1 & 2. Phenomenal games.
We bought this game on a whim in the summer of 1995. Had it a few days when we accidentally figured out a way to “break” the game. I don’t remember all the details but it involved allowing three of your party to die, somehow dismissing your fourth party member or something and basically then being able to play the entire rest of the game being “invincible”. The caveat was you couldn’t use weapons in the traditional sense I think, but could throw items instead. So you dealt pathetically low damage to enemies, but you could not be killed. Slowed the game down in that respect. That’s my main memory of this game though.
Nice review! These first-person dungeon crawlers aren't my type of game, but glad to hear this is a solid game for those that enjoy them. It always surprises me how many PC ports the SNES actually received during its lifespan (even if many of them are watered down or censored).
There’s so many ways to tackle the game that even the final boss can be defeated in a couple of different methods. One even involves barely using any combat.
Definitely one of the top five dungeon crawlers at the time that aged fairly well.
@@AsphyxX-cx3kf - Usually those with clunky interfaces, obscure puzzles, dragged-out combat and/or poor/no music. They have those problems mainly due to system limitations, budding standards for 3D exploration, and needing to pad out game time to give people their money’s worth.
Nothing wrong with any of that back then of course. It just doesn’t hold up very well years later.
When the voice acting kicked in around 4:30, I was like:
"Gat'dangit Bobby! I swear that boy ain't raght."
There was originally a contest for PC and Amiga players of the game. You had to do very specific things on each dungeon level, and when you beat the Beholder you got a code. I just gave away the travel bag the free games came in
The Sega CD version is even better, that Yuzo Koshiro soundtrack just works.
I've only gotten into D&D much later in life so I think I would have to go back and try these games now that I understand the mechanics. I remember being so confused why putting just 1 point into stats didn't do anything when it would change so much in other RPGs. Why would I Long Rest, where is the inn, how come I can only cast 1 spell ever? And so many other hilarious misunderstandings. I've got a flash cart coming in the mail finally so I can't wait to use your channel to fill up my SD card.
Just be wary that if you're used to current D&D (5e), it's VERY different from the D&D that this game is based off. That said, it's also very cool and interesting to see in what ways the game has changed and in what ways it's stayed similar!
I think I will look for some of the other AD&D games that escaped me over the years like Pool of Radiance , Dragonlance, and Warrirors of the Eternal Sun. I always wanted to play those games as a kid but couldn't afford or find them.
I had this as a kid. (When I say kid, I do mean kid. Still single digits in age haha) and I never could figure out how the UI worked with the controller. Once I did figure it out and started to get into it, my Super Nintendo decided to "retire" itself. Never even got to see anything past the first dungeon. I always loved the way it looked. Its presentation kept me coming back to figure it out lol one of the only games I never got to finish. I'm going to use my emulator and use my mouse like you suggested, see if I like it more 22 years later haha
A reference to “…And Justice For All?”
SNESDrunk, you keep getting cooler and cooler.
He'll yeah! Not to mention, Justice I'd their best record IMO 🤘!!
D&D, a Metallica reference and an impression at 4:32 that sounds like Mike from MST3K.
This is a great review
Three great things from the 80's
5% of my time: questing toward the grand finale
95% of my time: picking up darts after battle
Thats why I just stopped using throwing weapons in most fights after my first playtrough, there is no need for them since you can avoid most attack by just moving .
Dude, I remember playing Eye way back when during the SNES days. My cousin had it on his console but I never did. I thought it was really cool because he had the mouse and if I remember correctly, the mouse adds so much to the enjoyment as it makes it so much more intuitive. Keep making great content! Awesome video! Cheers!
This game was so ridiculously hard for me as a child. I got to pick one game for $20 limit at Funcoland.
This at awesome artwork on the cover so I got that. I tried and tried and tried. Never got past the second level. Never tried as an adult though
Get to it :)
Yeah, it uses the AD&D 2E ruleset, which is pretty punishing to newer players.
If you saw a cheap game back then, it was because it was either crap or brutally hard.
I prefer Harvester or Sorrow but every single track on Justice is stellar. I know it usually ranks below Puppets and sometimes Lightning but for my money Justice is the best album they ever put out. "But you can't hear the bass!" Yeah well that's not why I listen to that kind of music. The lack of bass gives it a cold, crisp sound and that album defined what metal should sound like for me.
Justice is my favorite as well. I personally put it above Master but that’s just me. Justice is a good time front to back!!
thanks man! i agree, the pc version nowadays is updated with a map, its worthwhile! hail to old westwood! ty for your review, i love playing it on snes, but I love dungeon crawlers in general, lands of lore is still my all time favorite
Love this game. On PC you can use a mod called All Seeing Eye that will map the dungeon for you. Handy for those who dislike the old school graph paper and pencil map creation method.
Isn't there some software you could use for map making?
@@kekeke8988 well, plenty. you would just need a textmode editor though, it's just a grid of blocks..
the automapper makes it a lot less tedious.
The Genesis game voice acting sounds like Hank Hill. "That drow ain't right"
That "...and Justice For All" reference caught me off guard, but I loved it lol.
As someone who was a DnD kid, this was game got a few rentals before I saw it at a good price back in the Electronic Boutique era
Definitely could be a challenge, and playing without a mouse was rough, but still got many fun hours from it.
Oh man, major kudos on that Metallica reference ♥ And it is an excellent riff! I once used it to keep focused and beat Zuma! ^^
Yeah I love that little bit about And Justice For All!
Total length of video: 360 secs.
Total length of "SNES Drunk": 2.5 secs.
.69% (nice) of the video was spent listening to "SNES Drunk".
This is a huge "box art" game for me. I remember this boxart so vividly, yet know nothing about the game.
I dont even know where I saw this.
Why do I have this memory?
Hmm.
Thanks Drunk
Thumbs up for the ...And Justice for All reference alone. Great video, as always
EOTB on PC and NEW are good, I enjoyed it more on the GameBoyAdvance. (Despite liking 1st & 2nd ed D&D more at the table, 3/3.5 is better for games, and the GBA Version is remade using 3/3.5 rules, I didn't think of it as "Stripped down" I thought of it as "Streamlined", and the Feats option and added weapon variety, and I believe additional classes made it the opposite of stripped down).
Edit: I didn't even know there was a Sega CD version.
The first similar game that I've enjoyed is the unity version of Daggerfall (1996 originally), although that's a 3D open world game without tile-based movement.
There is supposedly a unity version of Ultima Underworld in the works as well
There are a couple of Ultima Underworld sourceports in the works.
I use Underworld Exporter, which has UU1 working 100% , UU2 about 99% (works but no saving), and has System Shock (the original was on the same engine) as a WIP
Daggerfall Unity rules. Really gives that old game a new life
That box art is insane
I remember buying my copy of the game at a flea market a few years back. I saw a D&D game with the Capcom logo on it and thought it would play like their Tower of Doom and Shadow over Mystara arcade beat ‘em ups. Whoops. 😅
4:17 Serious King of the Hill vibes from that wizard. "I tell you hwhat.. I sell wizard spells and wizard accessories."
dang it Bobby, how many times do i have to tell you to stay away from drows?
that's a wounded dwarf, he joins your party if you heal him
i still play this on my pc today. i played it with enthusiasm as a teenager in the early 90s. recently bought all 3 parts on steam for ~5€. simply great this game.
I remember we had the SEGA CD version! I think I got as far as the second dungeon but it had those teleporter rooms and for the life of me I couldn't figure it out. I do have the PC trilogy on GOG so may have to return to it that way, although I miss the Yuzo Koshiro soundtrack.
what always cracks me up is when i think back to when i was in middle school and my older brother would find all these abandonware games and emulaltors for our PC, and I would watch him play emulated copies of SNES games on the PC... while PC versions of these games existed. Games like EOTB and Ultima, although we did also find the PC versions of EOTB.
Holy Cow I had NO IDEA that Hank Hill played AD&D!
I actually wrote Capcom (after I solved the game) and asked for any independent help. I was really wanting to know of I missed anything in the game. Capcom responded and sent me a map of every level and all secrets/clues/items literally everything in the game!
Do you still have it?
The soundtrack on the Sega CD is very good. Same composer as streets or rage.... Epic
When I was super little (born in 92) I played this on the snes, I had no idea what I was doing and just ran around button mashing and dying. Ive always remembered it though and could never remember what it was called. Sorta thought it was a fever dream or something lol, thanks for the reminder.
Loved this game.
I actually sent a check in the mail to get the guide book.
I was stuck before you got down to the Dwarfs.
Great game!
I love this game, but I didn't get ANYWHERE even when attempting to draw my own map on graph paper. Still, I've enjoyed the time I've spend with it.
4:54
Thats why i love this channel!
YESS!!! I hath been awaiting a video from you on Eye of The Beholder
When you said the word "emulator" I instinctually translated it to "any way you can."
i used to have Eye of the Beholder for my Super Nintendo back in the mid 1990s. Never understood how to fight and kill the Mind flayers and didnt know how to properly fight the final boss the Beholder creature. Mind flayers kept using their mind control powers on my characters where i wasnt able to attack the mind flayers head on etc
Great game, but should definitely by played on the PC (or on the pretty good SEGA CD version, which is also mouse compatible)
I have such a nostalgia for this game and it's the reason why Waterdeep is my favorite sword Coast town to start my character's in for ttrpg D&D
these were good. you might enjoy the wizardry series too, specifically parts 6-8.
That old who was talking on the Sega CD version, sounded like a perfect melding of Hank Hill and Coach McGuirk.
Nice to see the whole crew in the player names. Nice touch.
I actually have the physical copy of it...... With the book included
That white bearded guy, must have took voice lessons from the people who worked on Plumbers Dont Wear Ties
Used to play the DOS version of this a lot as a kid, though I never got very far. We either lost the manual for the game, or I just didn't know where it was, and these were the days when their DRM method was telling you to look into the game's manual, flip to a specific page, and type in the fourth word on the seventh line of that page. Otherwise you couldn't continue to the next floor. So I don't think I ever made it to floor 2.
A snes game ive nerver heard of or played... well played Alex
😊
THE BIGGEST PROBLEM is, EOTB2 is a much much much much better game but it was sure as sh@t that it won't fit on an snes cart, that game was a tech marvel with a real story and a much better balance.
There's a C64 demake fan project that's incredible and worth a look for anyone interested.
The bearded man sounded like Bob from bobs burgers lol.
Played this on PC from 3.5” floppy discs. Awesome game!
I remember seeing my brother and his friends playing, was really good, one played one draw the map and make notes, the others give pointers, was fun but really difficult.
00:00:32 - I highly disagree with your opinion of "Drakken." It wasn't a horrible game. It was just one of those games that you beat once and promised yourself that you would never play again. O.K... you're right... Drakken was horrible... Thanks for stomping my sense of nostalgia into the mud... lol
No real love for this comment. But you’re absolutely right.
The voice clip reminded me of Hank Hill reading Bobby's fantasy book "The Elven Lord Flyfendell..."
Ha! Good classic era Metallica reference! I must say though, I'm partial to Harvester of Sorrow. Unfortunately, I don't recall any Super Nintendo games by that name though. :-/
4:17 Hank Hill?
Lol instantly heard his voice when that happened
Can't forget the Sega CD versions music was made by Yuzo Koshrio (YS, Streets of Rage, among others).
I'm a big D&D fan and this was one of my earliest games of the type. I love it even if I'm too darn slow.
Oh goodness, I actually played this game when I was 8 or 9 years old. I never, never, never, NEVER figured out how to get out of the first dungeon. ^^;
Young kid me was way over his head when he touched this complicated game. XDDD
I fell through a hole in the first dungeon then got poisoned by spiders and that was the end of me.
I instantly rewatched the video for the music.
I received a copy of this game from a lot trade not too long ago. Going to give it a go this weekend!
Capcom made some of the best snes games ever. Super Ghouls and Ghosts is one of my favorite games to this day.
That King of the Hill voice acting is awesome.
Wow, the music to this game is so GOOD!!! :O
Would love to hear SegaDrunk do Sword of Vermilion
Man the DNA of Legend of Grimrock has never been more clear than this!
I had this game for a while on SNES and remember finally giving it an honest go one day when I was home sick. I tried mapping the dungeon on graph paper to avoid getting lost but the map just didn’t measure out accurately so I gave up. I think I gave the game two or three chances and abandoned it for good. Regardless, I have a good memory of the playtime.
You know what Snes Drunk Dude, Do up some Ps2, Do up some Dreamcast, do up some random PC indi games. Just do it w/ your real opinion and voice, and we will be here man. Don't limit yourself . SNES IS EPIC , but would love to see a steam playlist or a start of a ps2 / ps3 / ps4 / xbox/ xbox 360 whatever your feeling. its 2023 and everything is retro now! We are in the dark future my friend.