Blender 2.8 Tutorial: View Layers and Render Layers as separate images

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  • เผยแพร่เมื่อ 16 ธ.ค. 2024

ความคิดเห็น • 121

  • @MattBixler
    @MattBixler 3 ปีที่แล้ว +18

    This was something I had conceptualized in my head and I KNEW Blender should be able to do it, but I had no idea where to look. This is going to be a miracle for compositing, thank you so much!

  • @yoshiYoish
    @yoshiYoish 3 ปีที่แล้ว +21

    I love your accent, I find it rare to hear tutorials that uses their native accent! It actually makes me continue watching

    • @dv6165
      @dv6165 3 ปีที่แล้ว +1

      i HATE the accent! Can't understand a f****g word he's bleating!

    • @nightblade178
      @nightblade178 3 ปีที่แล้ว +9

      @@dv6165 fecker.

    • @drumboarder1
      @drumboarder1 3 ปีที่แล้ว

      I've been watching so many south African tutorials where they use fake Chinese accents, it's weird

  • @robertgrey7266
    @robertgrey7266 4 ปีที่แล้ว +20

    Sounded like I was being taught how to use Blender by Peregrin Took. Thanks for the tutorial. This really cleared up a rendering challenge I was having!

  • @Dustywitch
    @Dustywitch 2 ปีที่แล้ว +6

    a damned simple explanation on something I knew was able to be done but no one else seems to be able to just put it in a concise video like this; thank you!

  • @GeoffCoope
    @GeoffCoope 4 ปีที่แล้ว +4

    Interesting method. Thanks for posting. Also note, If you ONLY want to mask objects (and materials) for colour correction then it would be faster to render to EXR and include Blenders Cryptomatte pass instead. Think of the cryptomatte pass as a built in alpha matte for every object or material that is created automatically for you. It does not however allow you to hide or turn off an object like the above video provides, although you can combine the two methods.

    • @StevenScott_studio53
      @StevenScott_studio53  4 ปีที่แล้ว +2

      cryptomatte is the way to go, but sometimes you just want or need the object in its own layer and acting as a separate pass "stops things like bounce reflection and shadows overlapping"

    • @GeoffCoope
      @GeoffCoope 4 ปีที่แล้ว

      @@StevenScott_studio53 Aye. On a side note, this might be a nice little challenge to build a script to automate the collection, layer and comp setup you have done here.

    • @StevenScott_studio53
      @StevenScott_studio53  4 ปีที่แล้ว

      @@GeoffCoope i took a quick look at collections and python, never got very far though

    • @RomboutVersluijs
      @RomboutVersluijs 3 ปีที่แล้ว

      Yeah the combination of both is very handy. Im working on an old save renderlayer addon which setups all nodes and outputs automatically. very handy for if you have a lot of view layers and passes

    • @RomboutVersluijs
      @RomboutVersluijs 3 ปีที่แล้ว

      The new Cryptomatte implementation is really nice though, they should have done it like this from the start. All those noodle connections in the legacy node is just weid?!

  • @zackrobat
    @zackrobat 4 ปีที่แล้ว +6

    Very clever and creative! I like the clever and creative videos that show how to do something useful that's not obvious. Well done!

  • @AfesoFranklyn
    @AfesoFranklyn 4 ปีที่แล้ว +9

    I had no idea you could add more sockets to the file output node. I usually just duplicate the node

  • @damidigitalcom
    @damidigitalcom 3 ปีที่แล้ว

    Life safer. The best type of tutorials, to the point with no nonsense, thank you!

  • @MaxHancockCo
    @MaxHancockCo 2 ปีที่แล้ว +3

    This is close to what I need, but the individual renders don't include the effects of the full scene, such as reflections and shadows.

    • @qubafootbag
      @qubafootbag 2 ปีที่แล้ว

      I am looking for exactly what you are, what has been explained in this tutorial is NOT render layers in real meaning....

    • @RanBensimon-bl7sn
      @RanBensimon-bl7sn ปีที่แล้ว

      Did you find a solution?

    • @qubafootbag
      @qubafootbag ปีที่แล้ว +1

      @@RanBensimon-bl7sn Unfortunately not. However, I have also license for Keyshot and there this is super easy so I rendered the one frame I needed in the Keyshot and the rest of my animation project in Blender (I needed only one frame to highlight some objects in After effects in post processing)

    • @RanBensimon-bl7sn
      @RanBensimon-bl7sn ปีที่แล้ว

      @@qubafootbag Gotcha, thank you, I researched and cryptomatte passes are the answer :)

    • @qubafootbag
      @qubafootbag ปีที่แล้ว

      @@RanBensimon-bl7sn Thank you too, I will take a look at that

  • @deaosatori216
    @deaosatori216 3 ปีที่แล้ว +4

    I have 3 view layers, "front", "back" and "everything". I'm using 'everything' while I'm working, but then wanting to render out 'front' and 'back' seperately for compositing in After Effects. When I create the nodes for 'front' and 'back' as shown in this video, I'm also ending up with a third render of the 'front' layer. This file in unnamed (just numbered). To get round this I just removed the node for the 'front' layer, but why is this happening? Thanks

  • @IrocZIV
    @IrocZIV ปีที่แล้ว

    Good primer to view layers. Didn't know about being able to output each layer to its own file, this will save me a ton of time.
    Alternatively, if you are rendering on different layers, to compensate for lower Vram, you can use AlphaOver nodes to combine the layers within Blender (you will need to enable Transparent, under Film in the Render tab)

  • @Myzelfa
    @Myzelfa 3 ปีที่แล้ว

    Render layers is something I need to learn, but it's such a headache to try to understand. Thanks for the video.

  • @RicoHolmes
    @RicoHolmes 2 ปีที่แล้ว

    Hey, thanks for making me look like a dummy right up until now! (why was THAT so hard for me to grasp ?). Life saver ! Cheers Steven

  • @darthnegativehunter8659
    @darthnegativehunter8659 2 ปีที่แล้ว

    a lot of few extra steps. you got me there

  • @ahmetbaykara.mp3
    @ahmetbaykara.mp3 ปีที่แล้ว

    We can add inputs in the output node, but we can't do that for the layer node. Yes, we can add passes but not the view layers. It's hard to manage and organize more than 10 view layers visually. I hope Blender makes a special node only for view layers and able to add outputs in the N panel 🙏

  • @TheBratscin1
    @TheBratscin1 8 หลายเดือนก่อน

    Thank you so much for this tutorial extremely game changing!

  • @AnouarBrissel
    @AnouarBrissel 2 ปีที่แล้ว

    As always! amazing tutos!! Clear and proooo
    Thanks dude!!

  • @13thnotehifireviews7
    @13thnotehifireviews7 ปีที่แล้ว

    Thanks for your video. How do you just keyframe opacity of view layers Steven. I'd like to sign up to patreon if you can help me as the other guy I sign too isn't that great. Is this possible?

  • @ross_codes
    @ross_codes ปีที่แล้ว

    Came for the tutorial, stayed for the Glesga accent :D Great quick description mate, cheers.

  • @bodycode
    @bodycode 3 ปีที่แล้ว

    Thanks man that was great !!!!

  • @Glasichor
    @Glasichor 4 ปีที่แล้ว +3

    Thank you for making this so clear and concise!

  • @Pneumanon
    @Pneumanon 2 ปีที่แล้ว

    Great! Now how do we automate or make the process more efficient? I have 15+ layers, I'd prefer not to repeat the compositing step for each layer.

  • @aksi221
    @aksi221 2 ปีที่แล้ว

    how can i disable hdri reflections on one object(the ground plane)?

  • @jitheshkuyyalil
    @jitheshkuyyalil ปีที่แล้ว

    It was very informative. Thank you!

  • @joe-5D
    @joe-5D ปีที่แล้ว

    Hey! What if i want different samples for each layer...also im in EEVEE using version 3.0

  • @renderpeach
    @renderpeach 2 ปีที่แล้ว

    10/10 tutorial! Clearly spoken too. Cheers! It's nice to render my grass simulation and clouds as separate layers, it's almost vital for post-production later and colour grading.

  • @Vertexvoyager
    @Vertexvoyager ปีที่แล้ว

    hey so can i render 30 frames of a car and another set of frames for the sky and combine them ?

  • @matbrady123456
    @matbrady123456 3 ปีที่แล้ว

    Nice vid. I've subscribed because you showed me a work flow, which is more valuable than a simple how-to. Work flow vids are the way of the future. Thanks again!

  • @Itzy066
    @Itzy066 ปีที่แล้ว

    If i export my render so a video editing software could I view or hide certain layers?

  • @stevenscottcoleman
    @stevenscottcoleman 4 ปีที่แล้ว +8

    Hey Steven Scott! I’m Steven Scott Coleman!

  • @YoIomaster
    @YoIomaster 3 ปีที่แล้ว +4

    WOW, after searching the entire web i finally find a guy who actually explains it plain and simple!!!!!! Thanks a WHOLE lot! I am new to blender and the main problem that slows my learning curve drastically down is that the interface and nodes and everything else gets changes so extremely that its not possible to simply follow 70% of the tutorials... I have a scene with a bezier which i bevels and i am trying to create a lightning, but the edges are too sharp so i want to blur the lightning just by 2 pixels but i cannot find a way. Now this might work... One question though, will i see the blur in my 3d preview?
    Liked and subscribed!

  • @baryafe
    @baryafe 3 ปีที่แล้ว

    if I want to render the pngs to different folders in my pc? how do I do that? and when I turn off the eye for one layer it turns it off for all in every collection and it doesn't switch the eye for what I want to render when I change layers

  • @GMotarfish
    @GMotarfish 4 ปีที่แล้ว

    how do i render in separate layers with the render passes

  • @ysrinivasable
    @ysrinivasable ปีที่แล้ว

    Very usefull and explained simple .. Thanks.,

  • @backforblood3421
    @backforblood3421 2 ปีที่แล้ว

    ...and now, with my having redone in effect the same thing with the creation of the different layers, once the render finishes, nothing is shown but the pattern which ordinarily indicates transparency with no image whatsoever. Actually, the first time this occurred, I saw a glimpse of the denoised render right before the blank (alpha image background) image replaced it.

  • @DaveGilligan
    @DaveGilligan 4 ปีที่แล้ว +1

    Every time I hear your accent I immediately hit the like button

  • @batshapedheart
    @batshapedheart 4 ปีที่แล้ว +1

    Pretty good tip, I gotta check between doing this or using the Holdout shader which might work out better for me.

  • @backforblood3421
    @backforblood3421 2 ปีที่แล้ว

    When I set up my layers for rendering, suddenly denoising stopped working. It said it was denoising after rendering, but nothing was happening.

  • @MichaelGarske
    @MichaelGarske ปีที่แล้ว

    Will render layers be automatically added to multilayer exr renders? If not, how do you enable this? Thanks for the explanation!

  • @salvatoremaniscalco
    @salvatoremaniscalco ปีที่แล้ว

    Dont you loose diffusion, transmission and all lights value which reflect in all hiding layer by doing this? Because, actually to preserve lighting in the hided object the only method i know is to turn off the camera view under "object properties > ray visibility". There is no other way to render separated layers in a scene by preserving all light and shadow value?

  • @FransiscaAdis
    @FransiscaAdis 4 ปีที่แล้ว +2

    Thank you so much! this helps me a lot. I want to ask something. what if every letter object has render passes and I want to render all the passes as png output too? Do I need another output render node settings for passes or there's another way to do it?

  • @shaddyeldesouky8953
    @shaddyeldesouky8953 4 ปีที่แล้ว

    Thanks a lot, your tuts are straight and short, I didn't get the nodes part, what's the reason, without the node part all layers are rendered and from the drop down menu on the upper right of the render window(after rendering has finished) you can view every layer and save it.

  • @jaydenstorace3218
    @jaydenstorace3218 3 ปีที่แล้ว

    Is there a way to have different samples for different view layers?

  • @mayomayo9557
    @mayomayo9557 3 ปีที่แล้ว

    Hey, please, I need your help 😭. I would like to export my blender animation to krita to paint the storyboard on Krita.
    How do I export the frames/layers from Blender to krita in the right order paint there and send the layers from Krita back to Blender for images and videos.
    The main thing is how do I export the blender layer to another software where I can draw on it.

  • @wolfie1001
    @wolfie1001 2 ปีที่แล้ว

    thanks for this !

  • @JoeriClason
    @JoeriClason 4 ปีที่แล้ว +1

    informative and clear.
    Do you know how to make each separate layer in this output setting to save the background as an alpha channel?

    • @shaddyeldesouky8953
      @shaddyeldesouky8953 4 ปีที่แล้ว

      @joeri go to render settings under film tick transparent and all the layers should render with transparent background and save the render as png

  • @genesis2303
    @genesis2303 4 ปีที่แล้ว +1

    When I turned on auto-generated subtitles with your scottish accent xD
    "I'm gonna add on fail open nod" -> "I'm gonna add on a fail or not"

    • @DellAnderson
      @DellAnderson 3 ปีที่แล้ว +1

      I couldn't understand half of what he said, so I turned on captions and it helped (figured out one word he mangled was 'hide'), but the overall narrative was still crazy -- "I'm going to add a whale". Quacking ? Is this something they do in Scotland a lot?

    • @genesis2303
      @genesis2303 3 ปีที่แล้ว

      @@DellAnderson I think when google generate subs from Scotland it takes a takes a solid sip of Scottish whiskey with it, and all we read after is drunk data.

  • @syam.k.yenubari
    @syam.k.yenubari 4 ปีที่แล้ว

    What about image sequence? Where do they store

  • @alexmuli
    @alexmuli 2 ปีที่แล้ว

    Thank you.This is so insightful.Quick question if you separate your view layers could you save RAM if you pick a smaller layer to work on as opposed to the full scene?Am i making sense?

  • @RomboutVersluijs
    @RomboutVersluijs 3 ปีที่แล้ว

    IF you disable the collection, it will also hide, not sue why you also hide it in the fist step?!

  • @Snitovets
    @Snitovets 2 ปีที่แล้ว

    Very helpful

  • @SaturnineFR
    @SaturnineFR 2 ปีที่แล้ว

    Thank you for your tutorial. Simple and helpful. Nice accent btw ! :)

  • @janzboril3544
    @janzboril3544 4 ปีที่แล้ว

    Awesome tutorial! Thank you!

  • @ep8778
    @ep8778 4 ปีที่แล้ว

    Great tutorial! Thanks

  • @MattScottVisuals
    @MattScottVisuals 4 ปีที่แล้ว +1

    You absolute legend!! Thank you :)

  • @TheThUnDeRbOlT999
    @TheThUnDeRbOlT999 4 ปีที่แล้ว +1

    I love your Accent!!!

  • @AyahuascaMagic
    @AyahuascaMagic 3 ปีที่แล้ว

    good tutorial

  • @garrygiomarelli3476
    @garrygiomarelli3476 3 ปีที่แล้ว

    very helpful thanks!

  • @ericcvt
    @ericcvt 4 ปีที่แล้ว

    Beautiful, nice, and to the point

  • @HrPedrosak
    @HrPedrosak 4 ปีที่แล้ว

    Thank you very much! Exactly what I needed!

  • @ShadyRonin
    @ShadyRonin 4 ปีที่แล้ว

    thank you so much for this!!! super helpful

  • @kwostah
    @kwostah 4 ปีที่แล้ว +1

    Thanks for the quick and clear tutorial, it's definitely the best on the subject. I'm pretty new to Blender, but getting the hang of it. I think you can set different scene and passes settings for each render layer, right?

  • @Dmi3ryd
    @Dmi3ryd 4 ปีที่แล้ว

    Thanks! Very informative!

  • @scatterbrainart
    @scatterbrainart 3 ปีที่แล้ว

    Thank you so much for this!

  • @Hejirah
    @Hejirah 4 ปีที่แล้ว

    wait, whatever happened to the layer system of older versions,... there were the dots that allowed to move objects to different layers, if that makes sense, it was on the bottom

  • @グレシャムハーリー
    @グレシャムハーリー 4 ปีที่แล้ว

    Legend, thanks mate!

  • @modernmedia-2006
    @modernmedia-2006 6 หลายเดือนก่อน

    blender 1.79 throwbacks

  • @RomaSharf
    @RomaSharf 3 ปีที่แล้ว

    Thanks! Very useful tutorial (=

  • @Boeta94
    @Boeta94 4 ปีที่แล้ว

    I wanted to learn about the Layers for a long time (I hope it is understood with the translation: V), your video helped me get closer to the final result that I wanted in my models. I ask you a question, is there a mask layer method for EEVEE ??

  • @jeric_synergy8581
    @jeric_synergy8581 3 ปีที่แล้ว

    FWIW, my big takeaway here is that the File Output node can have multiple inputs/outputs.

  • @abdullahademoglu8601
    @abdullahademoglu8601 3 ปีที่แล้ว

    ty

  • @jonathanwalsh1206
    @jonathanwalsh1206 4 ปีที่แล้ว

    Nice.

  • @RomboutVersluijs
    @RomboutVersluijs 3 ปีที่แล้ว

    I find it very confusing they keep using both names mixed, they are basically the same. As in pre 2.80 it was called render layers, now that is called view layers. Yet in the documentation they use the both names?!

  • @x.4132
    @x.4132 2 ปีที่แล้ว

    Good tutorial, but Blender doesnt save the files when rendering single image.
    only when rendering animation, but then it saves only one layer -_-

  • @hollybrabra
    @hollybrabra 4 ปีที่แล้ว +3

    Hot key for moving something to a different collection is m, fyi. Small time saver but could have come in handy here.

  • @giuseppeconsiglio5167
    @giuseppeconsiglio5167 2 ปีที่แล้ว

    ottimo grazie

  • @chadproject3914
    @chadproject3914 3 ปีที่แล้ว

    Using Cryptomattes would be another way to do this way easier.

  • @raelahasilael8477
    @raelahasilael8477 4 ปีที่แล้ว +2

    super trick-thanks so much and tara hugs you :-)♥

  • @FalconWingz88
    @FalconWingz88 4 ปีที่แล้ว

    Love your accent

  • @DEADEYESTUDIO
    @DEADEYESTUDIO 3 ปีที่แล้ว

    i liked the video literally just becuase of your accent lmao

  • @tabby842
    @tabby842 4 ปีที่แล้ว +2

    Can't believe you can't just hide the objects, you have to put them all into collections and hide the collections which is so tedious when you already have a massive scene.

    • @DodaGarcia
      @DodaGarcia 4 ปีที่แล้ว +2

      I’m pretty sure this is not the optimal way of achieving this.

    • @tabby842
      @tabby842 3 ปีที่แล้ว

      @Jorge Zombie well yeah, eevee didn't have cryptomatte back then, but as of recently it has thankfully been implemented

  • @PCgmesforever
    @PCgmesforever 4 ปีที่แล้ว

    Denrbel ? :D

  • @antonioreis7629
    @antonioreis7629 4 ปีที่แล้ว

    OLÁ!!! GOSTARIA DE VER POSTADOS SEUS TRABALHOS (AQUI NO BRASIL) GRANDE ABRAÇO!!!

  • @CR-qc9sl
    @CR-qc9sl 3 ปีที่แล้ว

    I didn't understand this complicated way. Why not explain in a few seconds?

  • @AMF83
    @AMF83 3 ปีที่แล้ว

    So many set ups for blender. Its annoying that there is no base for a standard way of learning..

  • @chrystianyaxche5381
    @chrystianyaxche5381 ปีที่แล้ว

    👍🙏👏👏

  • @pratik1213
    @pratik1213 2 ปีที่แล้ว

    COOL ACCENT......PRECISE APT TUTORIAL

  • @everythingcool101
    @everythingcool101 3 ปีที่แล้ว

    i am sooo losssttt. I wish it was like photoshop or something.

  • @macronchampion
    @macronchampion 4 ปีที่แล้ว +1

    So hard to understand scottish accent:)

  • @MC-ew7sc
    @MC-ew7sc 4 ปีที่แล้ว

    Captain McMillian Your Alive.
    Only Call of duty gamers will get this joke.

  • @shivanshsingh748
    @shivanshsingh748 2 ปีที่แล้ว

    if conor mcgregor used Blender lol......

  • @DanIel-fl1vc
    @DanIel-fl1vc 4 ปีที่แล้ว

    This is the most stupid crap I've ever seen, before you could just move objects to a different layer and then only have some layers be rendered while still casting shadows. Now...I don't even know what all this crap is.

  • @AkanBrownStudios
    @AkanBrownStudios 2 ปีที่แล้ว

    Very helpful