Adding Interest | Composition & Staging EP07

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  • เผยแพร่เมื่อ 8 พ.ย. 2024

ความคิดเห็น • 20

  • @MANIAKRA
    @MANIAKRA 5 ปีที่แล้ว

    What did we do to deserve this channel... sooo goooood.

  • @oliverhiggins8376
    @oliverhiggins8376 4 ปีที่แล้ว

    This has been amazing, thank you!

  • @abrarahmedcgi
    @abrarahmedcgi ปีที่แล้ว

    Hey Anthony! Would love to see more contents from you like this.

  • @MarcoRuschkowski
    @MarcoRuschkowski 7 ปีที่แล้ว +1

    The example with your own work. really helped me.

  • @BigMacintossh
    @BigMacintossh 7 ปีที่แล้ว

    Great! Thank you for this inspiring video! Really helping to understand composition and light!

  • @veigroeg
    @veigroeg 7 ปีที่แล้ว +1

    So much information in your videos! Thank you for sharing, I purchased your matte painting tutorials in Gumroad, awesome stuff. I hope you upload more videos soon!

  • @neilwilson2747
    @neilwilson2747 7 ปีที่แล้ว +1

    killer episode boss

    • @AE001
      @AE001 7 ปีที่แล้ว

      thanks Neil!

  • @camarokenneth
    @camarokenneth 7 ปีที่แล้ว +1

    nice learning a lot on your tutorials like this. I wish I can send you some work as an application from what I learned in your tutorials

    • @AE001
      @AE001 7 ปีที่แล้ว

      Glad you're enjoying them Kenneth!

  • @TheEternalEye369
    @TheEternalEye369 7 ปีที่แล้ว

    This is such great content, you deserve more subs :)

    • @AE001
      @AE001 7 ปีที่แล้ว

      Thank you!

  • @PabloGonzalez-sq5ri
    @PabloGonzalez-sq5ri 7 ปีที่แล้ว

    Really good series, and even more useful. Now I find myself looking for different compositions in real life.
    May i ask the name of the artist of the rainy piece? really like its style and i think u didn't say his/her name. cheers

  • @bartzt
    @bartzt 7 ปีที่แล้ว +1

    I love your videos man ! I wonder how did you render sun and GI light on the seperate passes ?

    • @AE001
      @AE001 7 ปีที่แล้ว

      Hey bartzt, the renders were done with vray and to get the different passes rendered out separately you have to add them in the render elements of the Vray render settings

    • @bartzt
      @bartzt 7 ปีที่แล้ว

      Hey, thanks for the reply. Of course I'm familiar with render passes, what I meant is: how is your base render GI light (or soft light) only and then you have the sharp shadows light pass to mask it in or out. What pass is your layer0 ? Best

    • @AE001
      @AE001 7 ปีที่แล้ว

      The GI soft light comes from using either Vray Sun+Sky setup or creating a dome light with an HDR image without the sun. Once that is setup you can use the Vray render element called VrayGlobalIllumination. This will save out only the GI light without Key or Direct light in your scene. Then to get the Key or Sun light pass the render element is called VrayLighting, this will only save out the Key light with no indirect or GI. You can save these render passes as separate exr or 16 bit tiffs and paint with them in Photoshop. I will do a tutorial on this as many people have questions!

    • @bartzt
      @bartzt 7 ปีที่แล้ว

      Thanks, now I get it :) VrayGlobalIllumination pass works weird with refractions (windows appear as black) but they can be restored with refration+reflection pass thought. I know this is basic stuff but I would still love to see a tutorial on this !

  • @aLittlePal
    @aLittlePal 7 ปีที่แล้ว

    Took some time to watch this series, and I just finished it. It really brought back the good memory of me learning from your gumroad tutorial quite a while ago, it is so nice. Thank you for sharing this, this is the nutrient I need right now to grow and progress, this is really really great.