What 20 Years of Power Creep Looks Like in a MMO | MapleStory

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
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ความคิดเห็น • 269

  • @coppersan
    @coppersan  ปีที่แล้ว +27

    Today's video is sponsored! Thanks for the support

  • @gaiawong6710
    @gaiawong6710 ปีที่แล้ว +504

    Our ages power crept too 💀

    • @ahduhm
      @ahduhm ปีที่แล้ว +12

      thanks for the reminder 😭

    • @snizzy69
      @snizzy69 ปีที่แล้ว +15

      *coughs in my 30s😂

    • @Vaft91
      @Vaft91 ปีที่แล้ว +9

      I feel attacked.

    • @owvon222
      @owvon222 ปีที่แล้ว +3

      Death comes for us all

    • @JGCKyle
      @JGCKyle ปีที่แล้ว +6

      Agreed been playing on and off since 2005 @ 8 years old and now 26 😢
      I was thinking about it today how there are a large portion of us that have been playing this game for longer than a large portion of the players have been alive

  • @Auricerise
    @Auricerise ปีที่แล้ว +4

    I honestly have no idea how people (especially for the older generations dating back to pre-BB) keep up with the constant additions being added to the system for progression, it's all so overwhelming. I applaud the commitment, even for the casual players haha.
    I missed the times where everything was simpler and the small things mattered a lot -- people appreciated and celebrated even the smallest achievements, not to mention a lot more social (MSN, Skype, and forums being the main ways to contact each other outside of the game). If you know how today's digital culture works compared to back in the 2000s (bonus points if you experienced it yourself), the concept of instant gratification also ended up creeping into this game in its own ways, which to me, is unfortunate (not to say I don't appreciate improvements). I quit the game a decade ago since I became no longer content with the path the game has gone into alongside with my friends quitting as well for similar reasons. The classes have little to no uniqueness to them anymore (MMs being the only class who can break the damage cap with Piercing Arrow, BMs with Hurricane, NLs with FJ...etc.) and not to mention the amount of pay2win aspects that are still involved.
    Current MapleStory may has its upsides, but it'll never be at its prime as it was before. It was good when it lasted. 👍

  • @juniorbent3776
    @juniorbent3776 ปีที่แล้ว

    If you didn't have to get Maple Warrior 30 books, address me as Mr. Sir

  • @kyungtaehwang7721
    @kyungtaehwang7721 ปีที่แล้ว

    How much I miss the old school dragon knight class #fangblade

  • @Julioqt
    @Julioqt ปีที่แล้ว

    raar maar waar

  • @PolluxTheBat
    @PolluxTheBat ปีที่แล้ว +372

    At least they can never powercreep the music, those tunes are legendary and will always hold a place in our hearts

    • @Dnite13
      @Dnite13 ปีที่แล้ว +15

      idk man some of the new bgm goes hard

    • @jjct111
      @jjct111 ปีที่แล้ว +3

      @@Dnite13 Nah they ass

    • @Dnite13
      @Dnite13 ปีที่แล้ว +7

      @@jjct111 have you even reached arcus and beyond

    • @SubLimation7
      @SubLimation7 ปีที่แล้ว +8

      They literally did power creep the music, the OG stuff is great tho

    • @Dnite13
      @Dnite13 9 หลายเดือนก่อน

      @@Niko.. shangri lah and cernium is nuts bro

  • @xKakuzou-yhzn
    @xKakuzou-yhzn ปีที่แล้ว +123

    20 years ago we just need a straw hat, gloves and a towel / sauna robe to reach the 100% of powercreep... things changed quite a lot

    • @flyingthundergodversion2.086
      @flyingthundergodversion2.086 ปีที่แล้ว +7

      Dexless sins

    • @lua7882
      @lua7882 หลายเดือนก่อน

      it was such amazing, feeling that you could achieve something by only playing, trading and making your own path

  • @ShaneTheProdigy
    @ShaneTheProdigy ปีที่แล้ว +111

    Say what u want but i loved OLD MAPLE . Played it every day since 2005 for like 5 to 6 years non stop. lvl 1-30 took a long time, dmg was low but hey the game was way more fun

    • @Vonmoonlight
      @Vonmoonlight ปีที่แล้ว +26

      It wasn't that took a long time grind that made it fun
      It was the social chat and activities
      It was like MSN etc but more interactive in an RPG format
      While it was pain but satisfying and sometimes even exciting when you start breaking certain damage thresholds, it was a slow grind so it was a game where you pretty much enjoy your time achieving everything in your slow time cuz speed grinding wasn't as encouraged cuz it was so slow anyway.
      And while you can grind for a chance for above average power boost or you can go for the standard PQ for low power but consistent EQ rewards and they were basically the only way for you to gain more different types of EQ such as face acc.

    • @Aeterny
      @Aeterny ปีที่แล้ว +9

      Being able to grind, level up, do party quests and boss runs with all the friends you made is why I loved this game despite playing during post-Big Bang. I wish I could go back and experience the memories again, but it seems like it’s all about going solo now.. Bera, 2010 - 2012. :/

    • @DefineSeizure
      @DefineSeizure 11 หลายเดือนก่อน +1

      play kaizenMS guys

    • @technicalnonsense
      @technicalnonsense 5 หลายเดือนก่อน

      No kidding man.
      I tried maplestory again several years ago and was shocked how fast you can level up; took me like 1-3 hours to get to level 20 when back in 2005 when I first started playing getting to level 20 with a lot of help from your friends would be consider an outstanding achievement if you could get there grinding an entire night.

  • @najeea2333
    @najeea2333 ปีที่แล้ว +41

    Ill never forget the first time i broke 1k damage in maple. It was on my second job page vs some poor mushroom. 😂

    • @TurnOnTheBackburner
      @TurnOnTheBackburner 11 หลายเดือนก่อน

      fires up Rage, uses a Warrior pot, uses Power Slash *Thwack!* +1005 damage!

  • @Thethewho
    @Thethewho ปีที่แล้ว +9

    Screen was flooded with players back then, now it's flooded with flashy skills and lines

  • @zac-1
    @zac-1 ปีที่แล้ว +19

    i remember when nexon locked magic guard for evan behind a paywall lol

  • @Brentastrophe
    @Brentastrophe ปีที่แล้ว +15

    While I like some of the new classes, the best maplestory iteration will always be the 4 original explorer trees + pirate job era. Anything after just started getting a bunch of nonsense

  • @crazychristyler714
    @crazychristyler714 ปีที่แล้ว +80

    lets not forget mw30 books meant they were highly sought after and the fact you could fail skill books is a system I'll never miss

    • @lamato7191
      @lamato7191 ปีที่แล้ว +7

      My bowmaster with only level 10 SE and MW feeling so useless in parties 😂

    • @toriitoraa
      @toriitoraa ปีที่แล้ว +1

      Ayy nice seeing you here, love your animations

    • @julietravelvlog
      @julietravelvlog ปีที่แล้ว +8

      Guess what, in 2023 you'll be getting a 6th job system where you can fail to upgrade your nodes. Same shit, different day huh?
      Update: the hexa system's RNG is worse than skill books. amazing how far we've come

    • @TyeCozMusic
      @TyeCozMusic ปีที่แล้ว

      Nope, miss that.. and that too

    • @wilkinlow
      @wilkinlow ปีที่แล้ว

      failed 7 on it, and billions gone.

  • @mohammadelnayef
    @mohammadelnayef ปีที่แล้ว +21

    To be honest, at this point I think nexon should just rework the whole numbers, cut some 0's from everything, and make things sane again. All in some "reverse" big bang update or something like that.

    • @Jason-ix1yn
      @Jason-ix1yn ปีที่แล้ว +7

      I thought of the same thing. Just divide everything by 1000 to make stuff readable again

    • @Kradily
      @Kradily ปีที่แล้ว +6

      So stat squish like what WoW did?

    • @Roflmao6173
      @Roflmao6173 ปีที่แล้ว +2

      @@Jason-ix1yn they introduced unit damage skins just for that

    • @YoureSoCreezy
      @YoureSoCreezy ปีที่แล้ว

      @@Roflmao6173 yeah honestly i think its fine with the unit dmg skins, you still have the option to completely cover the screen with numbers if you want

  • @lightspeedrescue
    @lightspeedrescue ปีที่แล้ว +155

    Biggest power creep is the ability to jump down from platforms with +, the game changed drastically from that point on once players got their first taste of mobility creep.

    • @nobblkpraetorian5623
      @nobblkpraetorian5623 ปีที่แล้ว +22

      How about giving every class a flash jump or teleport? It's makes having mounts redundant and speeds up farming a lot.

    • @emoducky
      @emoducky ปีที่แล้ว +1

      @@nobblkpraetorian5623 They did though

    • @nobblkpraetorian5623
      @nobblkpraetorian5623 ปีที่แล้ว +8

      @@emoducky I know they did. That's why I'm saying that it made a big impact on clearing speeds.

    • @ItIsMeJamesE
      @ItIsMeJamesE ปีที่แล้ว +5

      Nah that just made the game not trash LaTale is bad because of that

    • @kyaak7747
      @kyaak7747 ปีที่แล้ว +1

      @@nobblkpraetorian5623 Honestly mounts were always just mobile chairs

  • @Esandeech2
    @Esandeech2 ปีที่แล้ว +8

    Loved the simplicity of the early days. I tried to get back into this game again. I got overwhelmed by all the quests, icons and pop-ups. I can’t get into this game anymore unfortunately. Wouldn’t know where to start.

  • @mustbenicee
    @mustbenicee ปีที่แล้ว +41

    Not to mention we had to roll our base stats with a dice at character creation. I spent a good hour click for 12/4/4/4 😔

    • @yournextdoorgamerwithgames2945
      @yournextdoorgamerwithgames2945 ปีที่แล้ว

      Hit like a kick to the skull

    • @KeroTheInvincible
      @KeroTheInvincible ปีที่แล้ว +7

      Nothing quite like rolling a perfect 4/12/4/4.......on a Mage.

    • @jhandsky
      @jhandsky ปีที่แล้ว +1

      The pain was real with unstable dial-up too 😢

  • @TyeCozMusic
    @TyeCozMusic ปีที่แล้ว +3

    Damage felt better when you were pushing to hit 1k for the first time.. and then 10k for the first time.
    Hitting billions always feels lame in my opinion. So many lines too it's awful.

  • @ValtonZenola
    @ValtonZenola ปีที่แล้ว +43

    Holy... The moment you mentioned Wonderking, my mind just raced back to so many years ago, when I first played it... I really enjoyed it a bunch when I was able to play it, and honestly miss it

    • @felipesarinho1767
      @felipesarinho1767 ปีที่แล้ว

      i cry every time i remember that wonderking is dead

    • @darkbeetlebot
      @darkbeetlebot ปีที่แล้ว

      Same. I started playing maple because I got sick of waiting for wonderking to come back. As soon as it does, I'm there.

    • @LOSTNOMAD442200
      @LOSTNOMAD442200 ปีที่แล้ว

      😢 me and a couple of friends of mine played it too. So much fun

  • @extrasoap4881
    @extrasoap4881 ปีที่แล้ว +5

    remember when you found a steely and got rich 😂
    and i avoided playing the bowman class because i hated having to pick up arrows

    • @lordvasileLive
      @lordvasileLive ปีที่แล้ว

      I got rich buy selling MW books20-30.

  • @Bioniclema90
    @Bioniclema90 ปีที่แล้ว +2

    I play old-school runescape and the community frequently cries about power creep. They know nothing about power creep. Absolutely nothing.

  • @Imapuncha
    @Imapuncha ปีที่แล้ว +15

    You forgot that on release Unique was the highest potential tier. Then you needed super cubes later on to try for legendary. :)

  • @GeberWolf
    @GeberWolf ปีที่แล้ว +13

    Love these look backs

  • @maksschmidt
    @maksschmidt ปีที่แล้ว +7

    Ah the good old days of spending days killing green mushrooms at the top level of HHG in hopes of finding a pan lid.

  • @tBarkEditing
    @tBarkEditing ปีที่แล้ว +3

    I wish Maple had a reasonable way to add low level gear appearance to higher level. I know, this might hurt cash shop sales, but the looks on armor up to level 120 is much more compelling and I feel it's wasted fashion

  • @ShadowChief117
    @ShadowChief117 ปีที่แล้ว +5

    Unfortunatley with a dying population, powercreep feels like it was kinda necessary. Some fights would be impossible if you couldn't have the power to solo them considering how hard it can be to find people to play.

  • @Freckledd
    @Freckledd ปีที่แล้ว +8

    one of the first sets introduced with a set bonus was actually the Von Leon set. Don't know the specifics but this was not too long after the Big Bang update and the Von Leon castle would be one of the first times where the Skele's in leafre would be dethroned as grinding spot. This period was also dotted with a lot of controversy in EU servers since hacking was rampant which led to one of the few major wipes of illegally acquired gear and mesos.

    • @Gillian_FFXIV
      @Gillian_FFXIV ปีที่แล้ว

      Oh man I remember Lionheart Castle like it was yesterday - ALL the KSing, the party and loot drama that came with it too lmao and having to constantly channel hop till you found a decent spot that wasn't taken by like 3 parties. It was fun as hell though, but you literally couldn't leave your spot for several hours on end if you wanted to grind for the day 🤣

  • @SalokinRechra
    @SalokinRechra ปีที่แล้ว +3

    Anyone else remember people going over the 999,999 damage cap by like 50k or something? How did that work?

  • @Feanor1988bis
    @Feanor1988bis ปีที่แล้ว +6

    Another thing you could say that boosted the power creep was the decision, reiterated every single update, to balance the new content on the very few top geared players rather than considering them the outliers they were.

  • @EmperorChadthaGODKING
    @EmperorChadthaGODKING ปีที่แล้ว +8

    Grandchase mentioned! Great video Coppersan! Loving this one a lot ☝️

  • @KensBlade
    @KensBlade ปีที่แล้ว +37

    The pain with old school skills was that they werent realy usefull until u got it to max lvl which was insane, like u mention thunderbolt, u had to get to from lvl 30 - 40 for it to be usefull both in dmg and economy because of the heavy mana. many character had this issue

    • @KeroTheInvincible
      @KeroTheInvincible ปีที่แล้ว +15

      Exactly. In modern day Maple, when you job advance, you can put a point in each of your new skills and mostly have them replace your previous job's skills.
      Back then, if you advanced from Thief to Bandit you'd find that your lvl 20 Double Stab from 1st job was still doing two hits of 130%, a total of 260% per press of the button. But at lvl 1, your new Savage Blow skill would only be doing 4 hits of 40% damage, a total of 160% per swing. You'd need to raise Savage Blow to level 8 (of 30) to even get slightly above your 1st job skill, which is another 3 level-ups worth of SP after job advancing, and thats if you COMPLETELY IGNORE getting other skills like say.....Dagger Mastery, Dagger Booster, and Haste.
      Of course, you could certainly grab a single level of those skills if you wanted.......if you don't mind them lasting for 10 seconds each....

    • @timeobsessed
      @timeobsessed ปีที่แล้ว +3

      I kind of liked this system because you had to make choices and prioritize certain skills and stats over others, feel like it made everything a bit more unique, but that might be the nostalgia talking

    • @KensBlade
      @KensBlade ปีที่แล้ว +6

      @@timeobsessed to be honest there wasnt much choice, ice mage and fp were probably the Only 2nd job with a choice. You either maxed ice first in order to spend the rest of your life at red rakes or u went with thunderbolt. And fp either went with poision or fire Arrow. The 3rd job is where stuff could go terribly wrong, if you took the wrong skills in wrong order on some classes you were screwd.

    • @DerpwaldDuck
      @DerpwaldDuck ปีที่แล้ว +4

      ​@KensBlade Don't forget warriors! Had to choose weapons (like Spearman had Polearm or Spear) with separate Mastery, Booster and Final Attack for each xD

    • @paulorommel3075
      @paulorommel3075 ปีที่แล้ว

      ​@@timeobsessed it was more interesting but we would take a long time with them. Back then it was weeks if not months til the next job advancement. Now we zoom so fast from 0-100 that it doesn't really matter

  • @Snowy123
    @Snowy123 ปีที่แล้ว +2

    I feel like power creep made all sense of progression meaningless. I was playing on an prebig bang server and all the small details mattered, how much mesos you have saved up, getting your first 100k, doing damage, even increasing it by 100 more damage all felt good.

    • @user-tz9jh6pv2j
      @user-tz9jh6pv2j ปีที่แล้ว

      Yeah I was wondering this, you answered my question. I saw how crazy everythhing looked and was wondering if the game was even challenging anymore. I remember dying so many times just to kill Zakum back in 2008.
      I quit in 2011. I remember it was getting easier and easier that it just got boring. And they weren't releasing new areas or content... just more cash shop stuff and class changes.
      With how crazy it looked, it didn't seem like a hard game anymore. You confirmed it.

  • @UlmaAum
    @UlmaAum ปีที่แล้ว +1

    This video triggered me with the amount off stuff but specially the > normal < monsters having 3.8 BILLION hp 💀💀💀

  • @garretth4240
    @garretth4240 ปีที่แล้ว +1

    Pretty much sums up why even though I'd really want to get back to this game, but just can't. There is just too much complicated systems that I need to understand if I want to progress further. I'd really want to experience all those new bossing but it's just unrealistic for me. Surely there's gonna be quite a lot players that enjoys these system but its just not for me

  • @EuphoriaFlowersHTX
    @EuphoriaFlowersHTX ปีที่แล้ว +17

    I wish that they would make a nostalgia server! I think it would be such a hit with new and old players.

    • @6Monto
      @6Monto ปีที่แล้ว +1

      totally

    • @manoqueenz
      @manoqueenz ปีที่แล้ว

      Like maplelegends?

    • @6Monto
      @6Monto ปีที่แล้ว

      @@manoqueenz ya but official.

  • @spir83
    @spir83 ปีที่แล้ว +3

    Great vid on the history of every gamers worst nightmare... Powercreep! :D
    However, you're missing a few "Max damage" numbers in your information while you included pre-3rd job areas and all ;)
    99.999 used to be a soft damage cap and doing higher damage would instantly disconnect you... No one even got CLOSE to it anyway pre-4th and potentials... beside ChiefBandit with Meso Explosion, R.I.P Zak runs.
    This later became 199.999 when 4th job and Pink Bean came out.
    Little later, we had 999.999 dmg cap (Around Merc, Kaiser and Phantom, not sure the specific date), and Hyper Skills came along there was also Hyper skill allowing for +50.000 for a dmg cap of 1.049.999
    Hypers attacks could hit up to 10m (5m? higher? I have conflicting information in my screenshot folders).
    A special mention to Angelic Busters who could hit 10m each hit when it came out, compared to everyone else who could only hit 1m at the same time. Which is why so many choose her for Magnus runs cause her Purple Ball attack was completely broken with the amount of balls possible and 1m dmg cap was to low for Hard Magnus.
    This later became 50m as you mentioned, and the +50.000 became 10% instead so hitting 55m would be possible.. which later became "Epic Adventurer" which gives 10% dmg instead.
    There was also something allowing you to hit +15.000 dmg more when 50m dmg cap was a thing... from somewhere, maybe a party skill or a ring.

  • @thenyxus
    @thenyxus ปีที่แล้ว +6

    Aaahh so much nostalgia - thank you for this video, Coppersan! I used to play Maplestory for HOURS around when it first came out and I miss the old game sometimes. However, it's wild to see how much has been added, along with QOL features. The game is still so fun but it can definitely be a bit intimidating to new or very very old returning players like myself. This is a great TLDR of all the things that have happened over the years!

    • @lordvasileLive
      @lordvasileLive ปีที่แล้ว

      A lot of people started playing at 9-10yrs old. i got hooked on it in 2007 so i was basically in my last year of high school. dropped out to keep playing it more lol. So you would have to be Gen X to be consider old. Between 1970=11979 those were the harder years @ 20yrs you would be following the cycle of everyone else. School/work/sleep. So only a small amount of millennials had easy money from fortunate folks to invest in Maplestory back than. Given i was 17 in 2007 you can say the hackers were about 25+. "Hey hackers if you read this i know you are over 40+ and hopefully you have a family now, if not i guess karma got you finally from back than.

    • @thenyxus
      @thenyxus ปีที่แล้ว +1

      ​@@lordvasileLive I wasn't talking about my age, lol. I meant I was there in the first few years of the game coming out then didn't play for over a decade.

  • @Kiloueka
    @Kiloueka ปีที่แล้ว +1

    what the fuck
    back in my day the damage cap was 99,999. Made it to 200 before it became uncool. Still never managed to beat HT ;(
    Looks like gacha $$$$ hell now, no thanks

  • @PiEiNtHeFaCe22
    @PiEiNtHeFaCe22 ปีที่แล้ว +2

    Only real good thing I liked about classic maple was the fact that people actually grouped up, and grinded in groups, and did party quests all the time. Was a lot more entertaining. Sadly now not a lot of grouping going on, and I'm not even sure people do party quests anymore.

  • @PartyQuest
    @PartyQuest ปีที่แล้ว +1

    0:35 it was so slow! but so much fun! it bring a tear to my eye. i stopped completely playing in august 2020.

  • @AxelHansson
    @AxelHansson ปีที่แล้ว +1

    Still have my registration email for Wizet (before Nexon took over) from 2004. Almost been 20 years at this point, insane.

  • @Evan20000
    @Evan20000 ปีที่แล้ว +1

    This story has a lot of parallels with the yugioh card game's state 20+ years later.

  • @Elekristy
    @Elekristy ปีที่แล้ว +2

    I keep coming back once in a while. But when i log in i Quick get kinda bored bcs i don't like the endless grind and doing the same dailies over and over.
    A video like this makes me miss the good old days where maple was a bit more straight forward.

  • @ElGarrador
    @ElGarrador ปีที่แล้ว +2

    I want to go back to playing Maple, I stopped around 2013 with a lvl 200 Bucc, my gear then was soso, and now what's scaring me is that if i do go back to play once in a while i will have the worst equipment for training in my associated mob level.

  • @jhandsky
    @jhandsky ปีที่แล้ว +2

    Back in my day you don't kill snail, snail kill you 😢

  • @letmesleepinpeace7052
    @letmesleepinpeace7052 ปีที่แล้ว +3

    The issue i have with maple story is that the damage numbers are super cluttered. If you can just change the size, opacity or move it to a screen away from you character and what you're hitting it would be more enjoyable. Same with the flashy spells that take up a bunch of screen space. Just let use reduce the opacity so I can't see whatever I'm doing.

    • @Okiesmokie
      @Okiesmokie ปีที่แล้ว +1

      You can reduce the opacity of skill effects, it's in the options

  • @icws2553
    @icws2553 ปีที่แล้ว +4

    Savage Blow was such an awesome skill!

  • @shawnwsl
    @shawnwsl ปีที่แล้ว +1

    if only the game didnt eat so much $$ wouldve been more enjoyable for most pure f2p

  • @OhNoACamera
    @OhNoACamera ปีที่แล้ว +2

    I miss when Maplestory felt challenging.

  • @buffawhale
    @buffawhale ปีที่แล้ว +3

    This brings back so much memories. I remember always struggling to find a party to join when you tried leveling up around level 30s

  • @KonTheWeeb
    @KonTheWeeb ปีที่แล้ว +3

    Man, I haven't played MS since I was a kid, never made it past the early game. Suddenly feel like playing it again now after seeing how insane it looks.

    • @picleus
      @picleus ปีที่แล้ว

      When I was young, I swear I played for a year or more and only barely got above level 100. 10 years later in a hazy fit in nostalgia, I got past that in a few days of grinding.

  • @Dan-vw5ks
    @Dan-vw5ks ปีที่แล้ว +1

    I miss my assasin in Windia back in the days… childhood memories ❤ 🍁

  • @sc9573
    @sc9573 ปีที่แล้ว +1

    I was 15 when i started playing maplestory. Im 33 now 😅

    • @lordvasileLive
      @lordvasileLive ปีที่แล้ว

      Given your name & avatar I highly doubt it. If true lad how much do you weight?

  • @LChaos2
    @LChaos2 ปีที่แล้ว +2

    Old maplestory made me hate accuracy and evasion as a stat in 2d non turn based games

  • @ScottyFlysFast
    @ScottyFlysFast ปีที่แล้ว +1

    I'm just Scotty Flys Fast :(
    Not Scotty, Flys Fast

  • @matthew6720
    @matthew6720 ปีที่แล้ว +3

    Still remember when I hit 1k damage on dexless sin. Was soooo stoked!

  • @ChrisMcGiggity
    @ChrisMcGiggity ปีที่แล้ว +3

    Man this video sure brought back a lot of memories! Great video as always keep it up coppersan! ❤😁 I think the thing I miss most about maplestory (other than it being a more party based game) is the old monster carnival. that was so fun

  • @luksiu5253
    @luksiu5253 ปีที่แล้ว +2

    raar maar waar

  • @050sniper
    @050sniper ปีที่แล้ว +2

    maple will always hold a special place in my heart =)

  • @Tampenismall
    @Tampenismall ปีที่แล้ว +1

    Back then When steely makes you a god

  • @TaylorShuffle
    @TaylorShuffle ปีที่แล้ว +1

    Just started playing Royals for that classic vibes

  • @Jenn-lq9yu
    @Jenn-lq9yu ปีที่แล้ว +1

    Everquest 2 has a similar level of power creep. I played Everquest 2 when it came out, and damage numbers were fairly tame, only a couple thousand damage per attack. By 2013, damage numbers were already in the millions, and my Paladin as a tank was doing 1 million DPS. These days, characters do like 1 billion DPS in Everquest 2.

  • @pondypoo
    @pondypoo ปีที่แล้ว +1

    What I hate is how every job no longer has their own playstyle or gimmick
    Now, every class does the same, just with a different animation

  • @inoob26
    @inoob26 ปีที่แล้ว +2

    Those were simpler times...

  • @BananaPrint510
    @BananaPrint510 ปีที่แล้ว +1

    What ever happened to Tiger?

  • @abra238
    @abra238 ปีที่แล้ว +1

    the old days of genesis spamming 99,999 at dragon nest

  • @ferarry13
    @ferarry13 ปีที่แล้ว +1

    Just got back to the game after a really long absence. Last time I played was when zero released. The game feels more bloated every time I try and come back and play lol. This time at least it feels fresher with the reworks compared to before. Reboot server is pretty fun!

  • @Rollsspelsmusik
    @Rollsspelsmusik ปีที่แล้ว +5

    I actually enjoyed Maplestory more when it was new. I came to it from Ragnarok Online. Might have been because it was new or because you could actually make builds since all stats did something and you could not max all skills. Back then i also loved the grind, not for the grind itself but because i was one of the top assassins on my server and that was a point of pride and i had gotten something from the time i put in. All in all i liked the game more back then but i still play it xD and i might just be old and sad now i dont know. I just think that by catoring to everyone you cater to no one.

  • @joevang1
    @joevang1 ปีที่แล้ว +1

    I miss having massive dupped glitched starforced items.... 300att+ cravens SHEESH good times.

  • @TheHeartThatRunsCold
    @TheHeartThatRunsCold ปีที่แล้ว +1

    Everything mentioned speaks to why I can never stay when trying to return. Less about it being intimidating, more about it being an insanely time consuming venture if you want to get anywhere.

  • @rflsms
    @rflsms ปีที่แล้ว +1

    I don’t know how we had the patience to play it 😂 minutes to kill 5 boars! it also took MONTHS to level up

  • @nerdywaffles
    @nerdywaffles ปีที่แล้ว +1

    Scissor of Karma was a game changer when I kept switching mains and only had one Zak Helm…

  • @Okiesmokie
    @Okiesmokie ปีที่แล้ว +1

    Something you missed in this was the old equip enhance system, where you had to buy items in the cash shop to prevent your gear from blowing up when failing an EE/AEE scroll

  • @GeeGeeToEZ
    @GeeGeeToEZ ปีที่แล้ว +4

    That stupid nebulite system was so trash, could never get anything but green ones

    • @dbappio
      @dbappio ปีที่แล้ว

      the things we do for decent sharp eyes 😔 v system has been a lot more straightforward at least, ive kinda just settled for whatever with my flame scores

    • @rayyrayykun
      @rayyrayykun ปีที่แล้ว

      @@dbappio sigh, i spent a lot for that sharp eyes and hyperbody. left for a few years, came back and poof. it was still in my key settings though..

  • @WeebJail
    @WeebJail ปีที่แล้ว

    what is all the point of this if the damage numbers are literally illegible? why dont they scale BACK the numbers so people can actually read it lol jesus

  • @juniorbent3776
    @juniorbent3776 ปีที่แล้ว +1

    Major power creep when max meso was increased from 2.1bil

  • @JunnyJai
    @JunnyJai ปีที่แล้ว +1

    As soon as I saw that login screen then the MV. The nostalgia train came full speed and hit me

  • @kylestrilcov1181
    @kylestrilcov1181 ปีที่แล้ว +1

    This video is perfect. Every minute detail.

  • @anita.b
    @anita.b ปีที่แล้ว +1

    More like "What 20 Years of Power Creep CAN Looks Like in a MMO" bc many MMOs are 20+ years old, like RuneScape.
    And we don't have billions of damage cluttering the screen.
    Maple story did it wrong, not many others did so badly.

  • @user-tz9jh6pv2j
    @user-tz9jh6pv2j ปีที่แล้ว

    Ha. Nice video. Perfect timing. I stopped playing MS in 2011 when I graduated college. Suddenly wondered what MS was still around 13 years later.
    Can't believe the game is still alive.
    This is confusing as hell though....... they added so much stuff.
    I really liked when MS was challenging. EVEN when I quit in 2011, I thought it was getting a little too easy. I didn't like how they started making EVERYONE super mobile. The classes started to feel like all the same. There was no reason to choose one class or another anymore. EVERYONE was tanky, mobile, and had range, so why did classes even matter.
    Instead of creating new areas and monsters, they just kept making changes to the classes. I didn't like the direction it was going in.
    Crazy that it's still around though.

  • @kyuirah
    @kyuirah ปีที่แล้ว

    I hate it when damage numbers become totally irrelevant. What's the point of doing 50x more damage if the enemies also have 500x more HP. The difference between doing 1M dmg per line and 1Bil damage per line in their respective times is nothing.
    I was there when potential system got added.. I sunk easily a few hundred dollars in MS that summer and I was still a kid.

  • @notleoso
    @notleoso ปีที่แล้ว +1

    I used to play MS all the time, but quit a long time ago - rejoined it today and all the memories are flooding back

  • @_chiaki_nanami_
    @_chiaki_nanami_ ปีที่แล้ว

    Funded players:
    2022 - 1billion per line 😢
    2009 - Lvl 170+ NL, 35k crit with SE 1 line😎
    What's point of modern maplestory lol??

  • @TalesKursped
    @TalesKursped ปีที่แล้ว +2

    Good old days ;)

  • @oxnerd
    @oxnerd ปีที่แล้ว

    Yeah, it’s essentially a cookie clicker at this point.
    I remember following that ranking site religiously as a kid. I actually thought those players that reached max level were soooo cool lol. That was cringe.

  • @minilabyrinth
    @minilabyrinth ปีที่แล้ว +1

    Anyone else remember a 2d maple clone called Ghost Online?

  • @sihdoashi182ms
    @sihdoashi182ms ปีที่แล้ว

    That's AweSun is Awesome (for those who's have time besides doing all the dailys, leveling up their mules, are unemployed and have nothing to do all day, and already earn some money on a youtube channel, to feed themselves, also have a good cell phone to download this mobile maple, and having a bathroom and a mother nearby to help you with the basics stuff). If you're part of it all, you're goddamn lucky.

  • @Blamoo2
    @Blamoo2 3 หลายเดือนก่อน

    The fact that there are regular weapons for every 5~10 levels from level 10~140 while the game only really starts at level 210 seems to me to be a huge waste of the game's beautiful pixel art.

  • @ashtia
    @ashtia ปีที่แล้ว

    as a dude that played in 2008 for a while then quit.... BILLION DAMAGE LINES?? i kinda want to play again i cant lie

  • @hydra4370
    @hydra4370 ปีที่แล้ว

    I remember playing demon slayer in maple story when he came out as a kid, and being so fucking confused at what the fuck I was doing and how to play the game in general. I can vividly remember getting some mace and keeping it for a very long time.
    I could understand BDO but not maplestory and I dont think i'll be able to go back and try to understand it lol

  • @hannessteffenhagen61
    @hannessteffenhagen61 4 หลายเดือนก่อน

    The one thing I'm not a big fan of are the absurd animations. They're cool for a bit, but they just make it so hard to see what's happening on the screen, so you end up turning them off altogether most of the time.

  • @leisuregaming1335
    @leisuregaming1335 ปีที่แล้ว

    I played MS back when Cygnus first came out. I'd have to say seeing all those numbers in MS these days doesn't look inviting to me. Gives me a headache just looking at it.

  • @postpwnmalone
    @postpwnmalone ปีที่แล้ว

    if Maplestory still had the playerbase it had from the 2000's it would be a serious MMO contender. It's just too big with not enough players

  • @cayennemist
    @cayennemist ปีที่แล้ว +10

    I like the power creep, I was just thinking last night about how maplestory is like the king of power creep and how its not necessarily a bad thing if balance is maintained. Games like Destiny 2 could learn from this.
    What makes power creep sustainable is new content and balancing. I feel like more INFLATED damage helps with the dopamine kick.
    My biggest issue is a no spawn enhancement grinding at lvl 230+

    • @HowlingDoom
      @HowlingDoom ปีที่แล้ว +2

      Power Creep isn't inherently bad and exist in pretty much any game with progression. It's expected that the player get better the further they progress and are given new tools and abilities. This is especially true when you have a game thats gone on for 20+ years. Old content is just gonna be power crept and mechanically crept as new shit is done. What matters is what you said, that balance is maintain and that new content is designed with the current power and potential future power, or given some incentive to be done even after it's time.

    • @cayennemist
      @cayennemist ปีที่แล้ว

      @@HowlingDoom I guess what I'm pointing out is that MapleStory should be a model for games that are old that have plateaued. Like Halo, Destiny, and so on.

  • @Jay-dx9fi
    @Jay-dx9fi ปีที่แล้ว

    I think what would fix maplestory would be seasons. 2-3 month seasons everyone starts with nothing and theres special events etc specific to the season.
    Like path of exile and diablo etc

  • @Seenan5
    @Seenan5 ปีที่แล้ว

    Shame of the direction this game went. The social aspect may as well be gone other than for endgame content or carries and p2w/progress significantly faster is still very rampant in non-Reboot.

  • @benedicvelasco
    @benedicvelasco ปีที่แล้ว

    Also, Ragnarok Online. Im surprised it wasnt mentioned. dealing constant 6-10 digit damage is a sign of power creep.

  • @Kirito14682
    @Kirito14682 10 หลายเดือนก่อน

    The original star force was so rigged 100 star+ equips that would still be broken by our standards today.

  • @shennenenn
    @shennenenn ปีที่แล้ว

    Other system.. Family system... csnt forget about that.. inviting low or starting players to get family points 😅