Fun Fact for those who didn't know: _StarCraft_ was originally supposed to be a _Warhammer 40,000_ game, but when Games Workshop withdrew the license due to "creative differences", Blizzard continued on and put their own "coat of paint" on it, eventually resulting in the legend that still dominates to this day. "Ironic, isn't it?"
cool fun fact indeed. In many ways starcraft 2 reminds me of warhammer 40k. I remeber the intro when they added the armor on the guy with sigar. He almost look like a space marine
Thats not true, its an oft repeated urban legend. It was Warcraft 1 that was meant to be a Warhammer game but then they didnt get the licence so they jsut released it as its own thing, leading to the generic lore of warcraft 1/2. Starcraft was always just meant to be Starcraft, its similarities to Warhammer 40k are totally just due to Blizzard being inspired by all things Warhammer, but it was never actually meant to be a Warhammer game.
@@karebushmarebu233 Huh, that's not what I saw in a history of Warhammer video games documentary I watched here on TH-cam that specified it was because of a dropped contract for a W40k game featuring the Space Marines which became the Terrans, the Eldar which became the Protoss, and the Tyranids which became the Zerg. Also, I recall hearing that this specific case is why Games Workshop sued to trademark the term "Space Marine", which has always sounded like a silly argument to me, but which backs up the game in question being _StarCraft_ for the needed overlap. I'd never heard of WarCraft having been supposed to be a Warhammer game though; I thought it was always just supposed to be generic fantasy. Can you tell me where you heard that from?
i would say my biggest disappointments about this game was the repetitiveness of each story mission, as most of them felt the same, like major lack of feeling progression as i got to later missions. And the second thing is removal of customisation and character progression that was present in previous game, in DoW2 i remember trying to pick the gear that would give me an edge in battle and in this i just did not get any feeling that i was customising my experience.
That would literally be a Bestseller, immediately. I just downloaded DoW 1 from Steam and it's still much better than the other two. Of course, the graphics are slightly dated but the gameplay more than compensates for that.
@@generalripper7528 plus rts’ are one of the genres where graphics are least important to me. Looking back at total war shogun I can’t believe I used to think that game looked good 🤣
Dude jumping around in terminator armour always kills it for me. I keep looking for reasons to play this then I saw a terminator doing flips and s*** and I'm like.... yeaaaah I'm okay without this.
Gabriel Angelos was an olympic gold medalist high jumper before becoming a space marine so him hopping around in full terminator armor is totally legit bro. Trust me.
Honest question; is that your biggest and only problem with the game? Termies doing flips? Because it seems like the argument most people who dislike the game default on, and I'm completely lost as to why that would cause an entire fanbase to collapse. This game has a lot of problems, but their severity is very minor. It seems like a 100 grapes Vs 10 melons situation, where the quantity of issues outweigh the impact of them.
@@rasplez9889 Perception of the races from WH40K are almost always taken extremely seriously from what I can tell, if they are trying to be "serious". The blunder of the game with the bad first impression basically killed it. From this video, I can see it's more like a simplified DoW2, which personally would disappoint me if I had bought it at launch.
they already got the formula right with dark crusade and soulstorm and they did this abomination, and they drop support the first moment they can because "players hate it" what a bunch of clowns relic was.
I guess what I meant was everything seemed to be built from the “let’s chase that sweet esports money” and not “let’s make a faithful 40k game first and work from there.”
@@TheGrimAlliance11 I hate when games lose their identity trying to be like a big competitor, Halo 5 did it trying to be like CoD and then they backtracked with Infinite, thankfully for the better
While I agree that they were trying to make an eSports product and DoW3 did take a more MOBA / cartoonish vibe compared to the somewhat more grounded DoW2 and that DoW3's unit variety is similar. However, DoW as a franchise has never been an asymmetrical RTS; each race has gimmicks or a design philosophy that accentuates their strengths. If this felt like Starcraft to you, I think you should play DoW2 instead, as its DNA is related to Company of Heroes 2. But yeah, every race has equivalent unit counterparts on the other side, with a few exceptions, but that's how the tabletop was designed too.
Sadly not favorably. I sometimes wonder if 3 was a standalone game if it would’ve been received better. Everyone I’ve talked to says the series peaked with 2, well mostly. There are some purists that prefer 1 but 3 seems to have the relic curse like its cousins Company of heroes and Homeworld.
@@TheGrimAlliance11 What I read and saw is 1 more like Starcraft with base building and bigger armies while 2 is mostly focused on heroes with small groups and practically no base building. And as 1 and 2 have own unique gameplay mechanics centered around two concepts with either many troops or small elite teams, 3 is supposedly trying to combine both, but not succeeding with satisfying either kind of player. I have 1 and 2 so far (played not so much so though). But I have hesitated to even contemplate getting 3. With my backlog I will take a long time to thinking about it anyway. On the past it was about being able to afford it in my limited monetary budget. Now the bottleneck is my time budget, which I try to avoid spending on mediocre or bad titles... *sigh*
@@firstclaw1 you seem to have a really good grasp of the series ant honestly put their strengths and weaknesses very succinctly. If you wanted to expand your collection of Warhammer 40,000 strategy games I’d look more into Battlesector or Chaosgate Daemonhunters. Weep for dawn of war and move on. The battle is not done brother.
My primary issue with DoW3 was basically just map variety in MP. We had like 6 maps and then had no support whatsoever because the game died on arrival. I mean it had some balance issues between the 3 factions, but I wasn’t hugely bothered by them compared to the staleness of the maps.
For the orks they play around the junk salvage mechanic, that some units become stronger or recover faster using it; it takes a bit to used to because most players are not keen on to dead vehicles or structures for extra junk. And honestly, most players in dawn of war are just there to be be enchanted by the destruction of units and don't really pay attention to the nuances that was put into the game. They're basically awfully bad at the game, they can't even handle early rushes even with the generator mechanic so they just quit and leave then review bomb the game simply because it doesn't play like the older games. The multiplayer wasn't ruined by the game design, since the design couldn't even reach its full potential when there's too many bad players to begin with. Orks on top of the junk mechanic, use waagh towers to hype up their army with bonuses and your opponent can hear it faintly in the distance even if it wasn't scouted. You're not just building towers in the older games to simply avoid supply blocked. Eldar sets up webway gates that affect the speed and shield regen of their units, similar to zerg creep, creating a zone of control that allow fast guerrilla tactics; have teleporters and main vehicles that can fly over ledges. Compared to the past, there is more emphasis in using warp gates to move units and buildings all together. Space Marines can dock any unit into a drop pod to not only skip travel time but prep a counter and have a banner that can help outlive tactically chosen skirmishes. Most units are symmetrical in a way that you can expect common line units between melee, small arms, and anti-vehicle upon playing different races, so it isn't as confusing when returning to this game after awhile. And each time you decide on a doctrine you can decide whether to optimize rushing earlier hero units or late game colossal units to fit your impending strategy. Allowing you to synergise and complement your team's choices or builds to take up roles in the rhythm of team battle matches. People are just mad and butthurt because the game didn't meet their expectations, and if they didn't like the game (which by no means perfect at all) they didn't have to go up in the creator's face for months on end hurling insults, it doesn't take a second guess for Relic or anyone for the matter to leave such toxic relationship. I'm not even trying to kiss ass Relic, it's just common fucking sense of human decency; the way most people behaved toward them was completely unacceptable and worth denouncing them over their lack of culture and skill. /watch?v=1L6WI_IriNM , if you want to see some raw gameplay instead.
I agree with your condemnation of those sending threats to the devs. That’s never okay. I think rts’ are in an interesting place similar to shooters. There’s a small vocal minority that say they hate battle royale games yet the sales numbers say differently. If you go on Reddit or TH-cam you’d swear people hate these more moba-like strategy games yet they keep getting made. I’m very excited to see how Company of Heroes 3 ends up playing, and how it’ll be received later this year.
@@TheGrimAlliance11 Thanks for your reply. My previous comment may have been a bit overboard as my fingers were moving with the flashbacks of hypocrites and thoughts of my friends (mostly indie) working in the industry. Even after years, I still can't shake off the horrible and dumb maneuver to discourage the last handful of developers that is still making quality RTS. I too am excited for how Company of Heroes 3 will turn out, good QoL and expanded destruction seems promising. It may be a futile wishful thinking, but I hope that people grow up and reallise the bigger picture in the industry this time around, that biting the hands that feed is unwise especially when the genre isn't the prospering kind. We all just end up with phantom pain in a confused community that cling to an unreliable nostalgia.
I always come back to this game and think "maybe ill buy it, were the devs as out of touch with warhammer lore as i remember them being?" then i see the terminator run cycle and think... yea now i remember. edit: god, every animation looks like garbage in this game, even scouts just shooting. I feel bad because the crew who worked on this clearly had no hand in the other 2 DOW.
@@TheGrimAlliance11 it is currently, which is why I sought out your video haha. If people played it online I'd give it a whirl but the subreddit says no one plays online anymore.
@@Slyslug here’s hoping in the summer sale coming up battlesector goes on sale. It’s only against nids but it’s the Blood Raven’s parent Chapter so still fun* *so actually fun
I agree with most of your points. I don't like the way it handles changing races, they all feel very samey, and the plot is a bit of a mess. But honestly, I didn't hate this game. It's definitely the weakest of the DoW series, but it's still a decent RTS. Not great, but for sure competent. I'm with you as well on the multiplayer, I love RTS games, but I'm not at all good enough to really care about multiplayer.
@@wertyriusLT yeah, they have definitely damaged their reputation in my eyes. I’m getting pretty into ww2 but every time I look at Company of Heroes 3 I think: “oh yeah. Relic. Hmm”
@@TheGrimAlliance11 they helped with Age of empires 4 and you can feel " starcraftization " a lot .. few nations yet its built on that 3 distinct playstytles ^^ bummer
I am not a 40k fan but i loved playing company of heroes 2 online (same devs). But the multiplayer in dow3 was not really good and the devs didnt even try to fix it.
It's not a bad game, if it wasn't so bad received by the so called community now we could have dlcs with more factions, campaigns, mechanics and in general a more polished product.
@@LC_22_21 initially I could see it being both. Coming off of dawn of war 2 everyone expected great things. Lately though it seems like the number 3 is cursed for relic entertainment. Between this and Company of Heroes 3
What an epic disappointment Dawn of War 3 was. Dawn of War 2 was a disappointment for me, but that game was really good. Its biggest crime was it just was not like the first game. Dawn of War 3 was yet even more different and terrible.
Yeah it was a masterclass in tanking a series. I liked 2, and honestly I have a pretty high tolerance for the mediocre but I just couldn’t with Dawn of War 3
I got this for $7 and was still disappointed. Like you I also mainly play for the campaign, and I could not even bring myself to finish it. I have over a thousand hours replaying dawn of wars campaign and obviously last stand, but I couldn't finish dawn of War 3 campaign one single time. Hero units are awful, the race swap every mission is so off-putting that you don't get to learn anything. I couldn't stand the Orcs scrap mechanic because it requires too much micromanaging, the Aesthetics was too bright and cartoony like a blizzard product , and the units were just too tiny to be able to make anything out.
Yeah I remember Warcraft 3 you’d play each campaign through and I’d swear that “this race is my favorite” each time. It would be a harder task to get me to say that about 40k but the race swap each mission was not the answer I agree.
@@TheGrimAlliance11 It sucks, because I really enjoyed DoW1 and 2 (Im in the camp that enjoyed 2 much more) . I have nearly 2000 hrs in Dow2 and its expansions, exclusively for the campaign, and Last Stand.. I just couldnt find a single redeeming quality in dow3
Yup, it still is. Trying to follow the trends, of epsorts instead of sticking to their roots but trying something new in the rts genre. They replaced the entire Voice Cast of the last seven games with inferior imitators, lost their art direction to make it look like a cartoonish fornite overwatch Blizzard garbage the writers had no idea what 40k was and the music was dubstep noise rock shit. Of course it failed and I'm glad it did. I hope we get a remaster of Dawn of War 1 or a Dawn of War 4 but eh.
Fun Fact for those who didn't know: _StarCraft_ was originally supposed to be a _Warhammer 40,000_ game, but when Games Workshop withdrew the license due to "creative differences", Blizzard continued on and put their own "coat of paint" on it, eventually resulting in the legend that still dominates to this day. "Ironic, isn't it?"
cool fun fact indeed. In many ways starcraft 2 reminds me of warhammer 40k. I remeber the intro when they added the armor on the guy with sigar. He almost look like a space marine
@@KevinSolem notebwhile he has armor these guys are almost as numerous as guardsmen
Thats not true, its an oft repeated urban legend. It was Warcraft 1 that was meant to be a Warhammer game but then they didnt get the licence so they jsut released it as its own thing, leading to the generic lore of warcraft 1/2. Starcraft was always just meant to be Starcraft, its similarities to Warhammer 40k are totally just due to Blizzard being inspired by all things Warhammer, but it was never actually meant to be a Warhammer game.
@@karebushmarebu233 Huh, that's not what I saw in a history of Warhammer video games documentary I watched here on TH-cam that specified it was because of a dropped contract for a W40k game featuring the Space Marines which became the Terrans, the Eldar which became the Protoss, and the Tyranids which became the Zerg. Also, I recall hearing that this specific case is why Games Workshop sued to trademark the term "Space Marine", which has always sounded like a silly argument to me, but which backs up the game in question being _StarCraft_ for the needed overlap. I'd never heard of WarCraft having been supposed to be a Warhammer game though; I thought it was always just supposed to be generic fantasy. Can you tell me where you heard that from?
@@Ms.StrahlI heard the exact same as you
i would say my biggest disappointments about this game was the repetitiveness of each story mission, as most of them felt the same, like major lack of feeling progression as i got to later missions. And the second thing is removal of customisation and character progression that was present in previous game, in DoW2 i remember trying to pick the gear that would give me an edge in battle and in this i just did not get any feeling that i was customising my experience.
DoW2 was great for customizing. I definitely felt most attacked to my units in 2.
They should make the entire Dawn of War 1 remake with all extensions.
That would be epic
except soul storm
@@happygnom27 If They were able to fix the hovering flying units and the balance was fixed soul storm could be included in such a remake.
That would literally be a Bestseller, immediately. I just downloaded DoW 1 from Steam and it's still much better than the other two. Of course, the graphics are slightly dated but the gameplay more than compensates for that.
@@generalripper7528 plus rts’ are one of the genres where graphics are least important to me. Looking back at total war shogun I can’t believe I used to think that game looked good 🤣
Dude jumping around in terminator armour always kills it for me. I keep looking for reasons to play this then I saw a terminator doing flips and s*** and I'm like.... yeaaaah I'm okay without this.
It took me forever to buy it and only after it was $7 or something on sale. Hopefully Space Marine 2 will be cool 🤷♂️
Gabriel Angelos was an olympic gold medalist high jumper before becoming a space marine so him hopping around in full terminator armor is totally legit bro. Trust me.
Honest question; is that your biggest and only problem with the game? Termies doing flips? Because it seems like the argument most people who dislike the game default on, and I'm completely lost as to why that would cause an entire fanbase to collapse. This game has a lot of problems, but their severity is very minor. It seems like a 100 grapes Vs 10 melons situation, where the quantity of issues outweigh the impact of them.
@@rasplez9889 Perception of the races from WH40K are almost always taken extremely seriously from what I can tell, if they are trying to be "serious". The blunder of the game with the bad first impression basically killed it. From this video, I can see it's more like a simplified DoW2, which personally would disappoint me if I had bought it at launch.
they already got the formula right with dark crusade and soulstorm and they did this abomination, and they drop support the first moment they can because "players hate it" what a bunch of clowns relic was.
@@gureguru4694 it’s like they placed a very large wager against themselves.
Dawn of war 2 elite mod is the best we've got.) Try it.)
It might be time for the annual reinstall...
wait so they were trying to copy StarCraft by making their units similar to each other, but StarCraft's races are all radically different.. what?
I guess what I meant was everything seemed to be built from the “let’s chase that sweet esports money” and not “let’s make a faithful 40k game first and work from there.”
Irony, Starcraft was based on warhammer 40k and they wanted to make warhammer 40k game based on starcraft mechanics lol
@@sven4049 and what a fucking joke did it turn out to be. May the emperor keep space marine safe
@@TheGrimAlliance11 I hate when games lose their identity trying to be like a big competitor, Halo 5 did it trying to be like CoD and then they backtracked with Infinite, thankfully for the better
@@sven4049StarCraft was not based on Warhammer. It wasn't meant to be a Warhammer game, that was Warcraft.
While I agree that they were trying to make an eSports product and DoW3 did take a more MOBA / cartoonish vibe compared to the somewhat more grounded DoW2 and that DoW3's unit variety is similar. However, DoW as a franchise has never been an asymmetrical RTS; each race has gimmicks or a design philosophy that accentuates their strengths.
If this felt like Starcraft to you, I think you should play DoW2 instead, as its DNA is related to Company of Heroes 2. But yeah, every race has equivalent unit counterparts on the other side, with a few exceptions, but that's how the tabletop was designed too.
I love Company of Heroes 2!
All a company has to do is update DOW 1 balance it like Ultimate mod. Ez pz
“Don’t do that. Don’t give me hope”
nah it will just be DOW1 with better graphics. Ultimate apocalypse, codex or the al races mod are all way more than anything we will get officially.
A simple yes would have sufficed.(joking, no offense)
Bad games are one thing. This felt tragically close to something good but bad decision executives gave us this.
How does it compare to the two predecessors?
Sadly not favorably. I sometimes wonder if 3 was a standalone game if it would’ve been received better.
Everyone I’ve talked to says the series peaked with 2, well mostly. There are some purists that prefer 1 but 3 seems to have the relic curse like its cousins Company of heroes and Homeworld.
@@TheGrimAlliance11 What I read and saw is 1 more like Starcraft with base building and bigger armies while 2 is mostly focused on heroes with small groups and practically no base building. And as 1 and 2 have own unique gameplay mechanics centered around two concepts with either many troops or small elite teams, 3 is supposedly trying to combine both, but not succeeding with satisfying either kind of player.
I have 1 and 2 so far (played not so much so though). But I have hesitated to even contemplate getting 3.
With my backlog I will take a long time to thinking about it anyway. On the past it was about being able to afford it in my limited monetary budget. Now the bottleneck is my time budget, which I try to avoid spending on mediocre or bad titles... *sigh*
@@firstclaw1 you seem to have a really good grasp of the series ant honestly put their strengths and weaknesses very succinctly.
If you wanted to expand your collection of Warhammer 40,000 strategy games I’d look more into Battlesector or Chaosgate Daemonhunters. Weep for dawn of war and move on. The battle is not done brother.
My primary issue with DoW3 was basically just map variety in MP. We had like 6 maps and then had no support whatsoever because the game died on arrival.
I mean it had some balance issues between the 3 factions, but I wasn’t hugely bothered by them compared to the staleness of the maps.
Yeah map variety should never be overlooked
For the orks they play around the junk salvage mechanic, that some units become stronger or recover faster using it; it takes a bit to used to because most players are not keen on to dead vehicles or structures for extra junk. And honestly, most players in dawn of war are just there to be be enchanted by the destruction of units and don't really pay attention to the nuances that was put into the game. They're basically awfully bad at the game, they can't even handle early rushes even with the generator mechanic so they just quit and leave then review bomb the game simply because it doesn't play like the older games. The multiplayer wasn't ruined by the game design, since the design couldn't even reach its full potential when there's too many bad players to begin with.
Orks on top of the junk mechanic, use waagh towers to hype up their army with bonuses and your opponent can hear it faintly in the distance even if it wasn't scouted. You're not just building towers in the older games to simply avoid supply blocked.
Eldar sets up webway gates that affect the speed and shield regen of their units, similar to zerg creep, creating a zone of control that allow fast guerrilla tactics; have teleporters and main vehicles that can fly over ledges. Compared to the past, there is more emphasis in using warp gates to move units and buildings all together.
Space Marines can dock any unit into a drop pod to not only skip travel time but prep a counter and have a banner that can help outlive tactically chosen skirmishes.
Most units are symmetrical in a way that you can expect common line units between melee, small arms, and anti-vehicle upon playing different races, so it isn't as confusing when returning to this game after awhile. And each time you decide on a doctrine you can decide whether to optimize rushing earlier hero units or late game colossal units to fit your impending strategy. Allowing you to synergise and complement your team's choices or builds to take up roles in the rhythm of team battle matches.
People are just mad and butthurt because the game didn't meet their expectations, and if they didn't like the game (which by no means perfect at all) they didn't have to go up in the creator's face for months on end hurling insults, it doesn't take a second guess for Relic or anyone for the matter to leave such toxic relationship. I'm not even trying to kiss ass Relic, it's just common fucking sense of human decency; the way most people behaved toward them was completely unacceptable and worth denouncing them over their lack of culture and skill.
/watch?v=1L6WI_IriNM , if you want to see some raw gameplay instead.
I agree with your condemnation of those sending threats to the devs. That’s never okay.
I think rts’ are in an interesting place similar to shooters. There’s a small vocal minority that say they hate battle royale games yet the sales numbers say differently.
If you go on Reddit or TH-cam you’d swear people hate these more moba-like strategy games yet they keep getting made.
I’m very excited to see how Company of Heroes 3 ends up playing, and how it’ll be received later this year.
@@TheGrimAlliance11 Thanks for your reply. My previous comment may have been a bit overboard as my fingers were moving with the flashbacks of hypocrites and thoughts of my friends (mostly indie) working in the industry. Even after years, I still can't shake off the horrible and dumb maneuver to discourage the last handful of developers that is still making quality RTS.
I too am excited for how Company of Heroes 3 will turn out, good QoL and expanded destruction seems promising.
It may be a futile wishful thinking, but I hope that people grow up and reallise the bigger picture in the industry this time around, that biting the hands that feed is unwise especially when the genre isn't the prospering kind. We all just end up with phantom pain in a confused community that cling to an unreliable nostalgia.
I just bought the game (autumn sales) and the game is different from the others dawn of war,in a good way but nobody plays the game is pretty dead
I always come back to this game and think "maybe ill buy it, were the devs as out of touch with warhammer lore as i remember them being?" then i see the terminator run cycle and think... yea now i remember.
edit: god, every animation looks like garbage in this game, even scouts just shooting. I feel bad because the crew who worked on this clearly had no hand in the other 2 DOW.
Yeah it took something like a 75% off steam sale for me to pull the trigger and I still would say I regret it.
@@TheGrimAlliance11 it is currently, which is why I sought out your video haha. If people played it online I'd give it a whirl but the subreddit says no one plays online anymore.
@@Slyslug here’s hoping in the summer sale coming up battlesector goes on sale. It’s only against nids but it’s the Blood Raven’s parent Chapter so still fun*
*so actually fun
4:22 ''8 Years Since SC 2 Came out''. You didn't do your research at all. It's being 11 years, Starcraft 2 Came out in July of 2010!
I must’ve been thinking heart of the swarm. Time flies when you’re needing more vespene gas
Dawn of War = Dawn of War
Dawn of War 2 = Company of Heroes
Dawn of War 3 = Starcraft 2
I agree with most of your points. I don't like the way it handles changing races, they all feel very samey, and the plot is a bit of a mess. But honestly, I didn't hate this game. It's definitely the weakest of the DoW series, but it's still a decent RTS. Not great, but for sure competent. I'm with you as well on the multiplayer, I love RTS games, but I'm not at all good enough to really care about multiplayer.
Yeah, it’s a real bummer. We 40k players need an amazing single player sandbox like the fantasy guys have in Total War: Warhammer 2
i think the word is, not worth a full price
Problem with everything Relic touches is they keep trying to make starcraft ... we already have starcraft ..
@@wertyriusLT yeah, they have definitely damaged their reputation in my eyes. I’m getting pretty into ww2 but every time I look at Company of Heroes 3 I think: “oh yeah. Relic. Hmm”
@@TheGrimAlliance11 they helped with Age of empires 4 and you can feel " starcraftization " a lot .. few nations yet its built on that 3 distinct playstytles ^^ bummer
The soundtrack is pretty epic tho, arrival of the blood ravens is very good
40k games usually do have the epic vibe locked down
I am not a 40k fan but i loved playing company of heroes 2 online (same devs). But the multiplayer in dow3 was not really good and the devs didnt even try to fix it.
Exactly. The fact that they abandoned Dawn of War 3 so soon after release I think is what stings the most.
To be fair, the developers actually went bankrupt with the bad reception of DoW 3.
It's not a bad game, if it wasn't so bad received by the so called community now we could have dlcs with more factions, campaigns, mechanics and in general a more polished product.
The principals problems are the boring campaign and the lack of content, with a better campaign and more factions and maps I would have been a success
Space Marine doing Jumping summersaults yea WTF Relic lol....
It wasn’t a fluke either they massacred my world war 2 boy too (company of heroes 3)
@@TheGrimAlliance11IDK how people defend DOW 3 and COH3 lol....
@@TheGrimAlliance11I was wondering how that was going. So it’s not up to expectations? Were expectations too high or the game completely missed?
@@LC_22_21 initially I could see it being both. Coming off of dawn of war 2 everyone expected great things. Lately though it seems like the number 3 is cursed for relic entertainment. Between this and Company of Heroes 3
What an epic disappointment Dawn of War 3 was. Dawn of War 2 was a disappointment for me, but that game was really good. Its biggest crime was it just was not like the first game. Dawn of War 3 was yet even more different and terrible.
Yeah it was a masterclass in tanking a series. I liked 2, and honestly I have a pretty high tolerance for the mediocre but I just couldn’t with Dawn of War 3
the campaign is fun. its the multiplayer that is absolutely crap
I got this for $7 and was still disappointed. Like you I also mainly play for the campaign, and I could not even bring myself to finish it. I have over a thousand hours replaying dawn of wars campaign and obviously last stand, but I couldn't finish dawn of War 3 campaign one single time.
Hero units are awful, the race swap every mission is so off-putting that you don't get to learn anything. I couldn't stand the Orcs scrap mechanic because it requires too much micromanaging, the Aesthetics was too bright and cartoony like a blizzard product , and the units were just too tiny to be able to make anything out.
Yeah I remember Warcraft 3 you’d play each campaign through and I’d swear that “this race is my favorite” each time.
It would be a harder task to get me to say that about 40k but the race swap each mission was not the answer I agree.
@@TheGrimAlliance11 It sucks, because I really enjoyed DoW1 and 2 (Im in the camp that enjoyed 2 much more) . I have nearly 2000 hrs in Dow2 and its expansions, exclusively for the campaign, and Last Stand.. I just couldnt find a single redeeming quality in dow3
in 2024 rts dont have ragdolls... first person shooter start lost ragdolls, like in battlefield games...
Yup, it still is. Trying to follow the trends, of epsorts instead of sticking to their roots but trying something new in the rts genre. They replaced the entire Voice Cast of the last seven games with inferior imitators, lost their art direction to make it look like a cartoonish fornite overwatch Blizzard garbage the writers had no idea what 40k was and the music was dubstep noise rock shit. Of course it failed and I'm glad it did. I hope we get a remaster of Dawn of War 1 or a Dawn of War 4 but eh.
I’d love to believe they learned their lesson for a DoW 4 but am afraid to get my hopes up.
The game's aesthetics killed it for me. Nothing about it felt remotely like 40k.
I agree. Especially with the Orks
yeah,, i played the Warhammer 40k:DawnOfWar and DawnOfWar2,,,
i ffking hate this DawnOfWar3!!!!!!
Dow3 is a solid game buried by its so called fans.
"In Warcraft 3" lol
Yes.
Short answer….yes. Yes it is. 🤣
dont buy the game if you are a fan of Dow 1 and 2
Now you tell me ;)
Yes. DoW 3 is garbage.