8:03: Here’s the funny thing about Hotel Mario: there’s a reason that Hotel Mario looks like a “severely dumbed down version of Bugs Bunny’s Crazy Castle”; it was because Hotel Mario is actually a re-imagining of “Looney Tunes Hotel” for the Atari 2600… although Looney Tunes Hotel is more of a prototype, since I don’t think it was properly released, Hotel Mario definitely took more advantage of the gameplay. Just like Hotel Mario, Looney Tunes Hotel wants you to close all the doors to complete a level; but unlike Hotel Mario, it doesn’t have many special gimmicks that would let you continue playing the game. No power ups, no extra lives, just Bugs Bunny being forced to close doors. Also, good on Hollie S. Lohff for bringing attention to Mario’s core platforming mechanic, because Looney Tunes Hotel didn’t include jumping either prior to her suggestion on Hotel Mario. 10:33: Actually, it was before Charles Martinet became the official voice of Mario for the video games, but after the atrocious backlash of the 1993 Mario Movie. Plus, Lou Albano Mario still felt like he’s an Italian immigrated to Brooklyn, whereas Walker Boone and Bob Hoskins’ Marios ditched the Italian part entirely. Although Hotel Mario would technically be the last time Mario was depicted as a non-Italian type American, Interplay’s Mario games (minus the DOS version of Mario Teaches Typing) features Charles Martinet as the voice of Mario, a few years before Super Mario 64, but after he was casted to voice Mario for Tradeshows that are using “Mario in Real Time”. 12:45: Actually, if you count the last 25 stages as two stages each, then that means Hotel Mario has a whopping 100 stages of Hotel Madness. 13:04: In all fairness, though, the REAL worst Mario games are the ones from the Software Toolworks. Why? 2 words: false advertising. At least with Hotel Mario, it takes advantage of using mechanics of the original games (which is why the game had such praise back then). Mario is Missing and Mario’s Time Machine doesn’t feel like Mario games. The NES versions tried to make it convincing, but it leads into a false sense of security. Although the ones from Interplay (Mario Teaches Typing and Mario’s Game Gallery) didn’t feel like Mario games from a mechanical sense, it has more familiarity than what Software Toolworks did with Mario.
@@toolazyforadecentname8412 Dear pesky plumbers. Me and the kupalings have taken over the mushroom kingdom. The princess is now a permanent guest a one of our Kupa hotels (TM). I dare you to find her , if you can!
@@toolazyforadecentname8412 Dear Pesky plumbers, The Koopalings and i have taken over the mushroom kingdom, The Princess is now a permanent guest at our Koopa Hotel. I dare you to find her if you can!
@@gjergjaurelius9798 Memes have existed before the Internet; in fact anything could be considered a meme by today’s standards. Pop Culture References are memes, Quotes are Memes, even wearing costumes based on characters could be memes.
Regarding Iggy’s lack of a hotel: According to Hotel Mario developer Trici Venola, an artist for the game drew up a “cheese hotel” that went unused, and the artist was fired. Maybe the cheese hotel was meant for Iggy?
I was curious so I translated that bit of Spanish from the review (with Google translate) we have found to date, and we recommend it to all CDi owners. Fun and entertaining for the whole family
I’d argue that this game has a lot more creativity and talent put into it than most triple-A games nowadays. It had a unique idea and it doesn’t feel generic like most first person shooter games nowadays for example.
I think this game would've worked much better as an arcade game rather than a console game. The gameplay would've fit in perfectly with 80's/90's arcade games.
So as one of the few kids who was both a huge Mario fan and had a CD-i when Hotel Mario released, I've had to defend it against popular misconceptions for 20 years now ever since TH-cam Poop became popular. Most people only discovered the game existed over a decade after its release, completely out of context and after cinematic cutscenes were already a normalized feature of video games. If you were a young kid who loved the Mario franchise (cartoons, comics, not just the games) during the 16-bit era, not only were the in-game sprite work and hand-drawn backgrounds of Hotel Mario visually good, but the animated cutscenes were like having an episode of the Super Show cartoon integrated into the game. But if you're a kid who discovers Hotel Mario for the first time around 2010 via its cutscenes spliced in TH-cam Poop, growing up after the enormous leaps in video game graphics/production values brought forth by the 5th and 6th console generations, you're going to have a totally different impression. And you're probably not going to realize that, within historical context, Hotel Mario's cutscenes were a lot more novel for the video game industry in 1994 than, for example, Super Mario Sunshine's were in 2002. Because of that, critics actually reviewed them favorably (as shown in this video), whereas Sunshine's were rightfully criticized for already being outdated on release. Gameplay-wise, it wasn't a Super Mario title, but it was comparable to the arcade-like titles in the wider Mario franchise like Mario Clash. It was an average-to-decent game whose presentation was excellent for the time but aged poorly due to rapidly advancing tech and industry production values. Nowhere near "terrible" and certainly not actively detrimental to the franchise's reputation in the same way as something like Paper Mario: Sticker Star, whose gameplay decisions were genuinely baffling and whose direction tainted the entire RPG spinoff segment of the franchise for a decade.
5:24 Actually, for some reason PS5 can't play music CDs. Also, Switch can't even stream music from dedicated music apps, I think. There was a point where this was true though, with PS3, I literally did do everything. I don't remember if PS4 could play CDs or not.
Nintendo's inadvertent creation of Sony is one of my favorite video game origin stories. Ultimately I'm glad the Philips CD-i happened because "all toasters toast toast!" is a permanent phrase in my vocabulary.
If not for the memeable cutscenes, this game, alongside Link: The Faces of Evil and Zelda: The Wand of Gamelon (which I will refer to as the CDI Trio) would be super obscure, and if this trio of games didn't exist, we wouldn't have Seedy Eye and Arzette: The Jewel of Faramore. Also, TH-cam Poops wouldn't be as memorable in thenearly years of TH-cam, let alone exist.
Lol it's old yt all over again. The game sprites and some of the animation doesn't look too bad indeed. Great research and deep dive into the history as always man!
Here’s a trope about videos like these is that i noticed about everytime someone talks about videogames in the 80’s they play Smooth Criminal from the Sega Genesis game Michael Jacksons Moonwalker from 1990 based on the bizarre film that is Michael Jackson’s Moonwalker from 1988.
@@TheMentok No i meant like I’ve noticed a lot of TH-cam using that version of the song, in specific parts like covering videogame history in the 80’s.
It's really surprising to learn that Silas Warner was involved in the CD-I games -- he's the original designer of the original Castle Wolfenstein, the game that later got remade as Wolfenstein 3D and launched the FPS revolution!
Honestly, one reason a lot of people in modern times dont understand exactly why the CDI games are so bad is because they play it on emulator. The original controller was so awful and controlled so poorly that it makes the game much worse than you can realize by playing on emulator with a keyboard or modern xbox or ps5 controler.
In fairness the VCD cart at 5:28 is built into the CDi model shown a few moments before. I'm less than a foot away from mine now. I love it. Burn:Cycle.
Honestly this game is not that bad. If it had been on a real game console that controlled properly and not been saddled with the expectations of the Mario franchise it would probably be considered a "hidden gem" puzzle platformer today. And say what you will about the cutscenes, but at least they gave Mario his proper thiccness. Just look at that luscious dumper.
my biggest issue with the game is the time limit... it doesn't give me enough time to understand the level's themes/gimmicks. if it was 999 seconds per stage i wouldn't mind but no... it's... it's quite bad. like 300 seconds on stages that might take a LONG while.
Imagine not having memes or the internet so none of us ever even found out about this lmaoo. I love your vids and I was super happy to see a new upload 🫶🏽
I don't remember from where I learned why Nintendo and Sony had the falling out, but what I know is that it was mainly due that the deal favored Sony more, as they would have publishing rights to develop their own games without Nintendo's input since the CD technology was theirs, and since Nintendo always needs to be in control of everything they were against this so they went with Philips instead, and that's how Nintendo created their own worst enemy, but they really deserved it for backing out in the worst way possible.
I gotta appreciate the super low budget scenes from Russian company Animation Magic, who are capable of better things if given more budget and direction. You get what you pay for. Blizzard contracted them for the cutscenes in the cancelled Warcraft Lord of the Clans point and click adventure game, and it looks a lot better. Animation Magic is long gone so we're not likely to get their unique style ever again. For good or for ill.
i disagree. this game is objectively bad, yes, but it has such a wonky charm and i love it for it. the cutscenes, while ugly, are immortalized in the internet and have done so much (at least for the old ytp community). also Mario is missing, Marios time machine and Mario teaches typing are right there. though the castle theme of marios time machine slaps
This game is still better than World, but if you dare to call World bad you get 500 Soytendie fans come out the woodwork to say you're just trolling or being a contrarian. At least with saying "I liked Hotel Mario more than a few others" they don't question it with Mario's Early Years existing.
aka. the story of how Nintendo made such poor decisions that they were responsible for creating one of their biggest competitors by breaking the deal they had with them. Not only that, but they made a new deal with a different company since they broke the first one, and it led to the creations of what can probably be considered the worst Nintendo games ever made, when the first deal could have given them good games. Did a company ever mess up things that badly for themselves in the entirety of history ?
To the comment that suggested I cover this game for April Fools over a year ago - thank you
8:03: Here’s the funny thing about Hotel Mario: there’s a reason that Hotel Mario looks like a “severely dumbed down version of Bugs Bunny’s Crazy Castle”; it was because Hotel Mario is actually a re-imagining of “Looney Tunes Hotel” for the Atari 2600… although Looney Tunes Hotel is more of a prototype, since I don’t think it was properly released, Hotel Mario definitely took more advantage of the gameplay. Just like Hotel Mario, Looney Tunes Hotel wants you to close all the doors to complete a level; but unlike Hotel Mario, it doesn’t have many special gimmicks that would let you continue playing the game. No power ups, no extra lives, just Bugs Bunny being forced to close doors. Also, good on Hollie S. Lohff for bringing attention to Mario’s core platforming mechanic, because Looney Tunes Hotel didn’t include jumping either prior to her suggestion on Hotel Mario.
10:33: Actually, it was before Charles Martinet became the official voice of Mario for the video games, but after the atrocious backlash of the 1993 Mario Movie. Plus, Lou Albano Mario still felt like he’s an Italian immigrated to Brooklyn, whereas Walker Boone and Bob Hoskins’ Marios ditched the Italian part entirely. Although Hotel Mario would technically be the last time Mario was depicted as a non-Italian type American, Interplay’s Mario games (minus the DOS version of Mario Teaches Typing) features Charles Martinet as the voice of Mario, a few years before Super Mario 64, but after he was casted to voice Mario for Tradeshows that are using “Mario in Real Time”.
12:45: Actually, if you count the last 25 stages as two stages each, then that means Hotel Mario has a whopping 100 stages of Hotel Madness.
13:04: In all fairness, though, the REAL worst Mario games are the ones from the Software Toolworks. Why? 2 words: false advertising. At least with Hotel Mario, it takes advantage of using mechanics of the original games (which is why the game had such praise back then). Mario is Missing and Mario’s Time Machine doesn’t feel like Mario games. The NES versions tried to make it convincing, but it leads into a false sense of security. Although the ones from Interplay (Mario Teaches Typing and Mario’s Game Gallery) didn’t feel like Mario games from a mechanical sense, it has more familiarity than what Software Toolworks did with Mario.
Now I can't unsee the CDi art style Mario & Luigi double teaming Peach.
Nice of the princess to invite us over for a picnic, gay Luigi
Hope she makes alot of spaghetti!
@@darkrexkigntstone8773 Luigi look, it's from Bowser
@@toolazyforadecentname8412 Dear pesky plumbers. Me and the kupalings have taken over the mushroom kingdom. The princess is now a permanent guest a one of our Kupa hotels (TM). I dare you to find her , if you can!
@@toolazyforadecentname8412 Dear Pesky plumbers, The Koopalings and i have taken over the mushroom kingdom, The Princess is now a permanent guest at our Koopa Hotel.
I dare you to find her if you can!
You know what they say, toasters make toast... or whatever
The only reason we remember this game is because of the memes. In a universe without memes, this game would be super obscure.
Memes the DNA of the soul.
No...was there... before them memes.🤯
@@gjergjaurelius9798 Memes have existed before the Internet; in fact anything could be considered a meme by today’s standards. Pop Culture References are memes, Quotes are Memes, even wearing costumes based on characters could be memes.
Good to see you here Mr. Gorosurus
Ytps*
Regarding Iggy’s lack of a hotel:
According to Hotel Mario developer Trici Venola, an artist for the game drew up a “cheese hotel” that went unused, and the artist was fired. Maybe the cheese hotel was meant for Iggy?
Trici also didn’t like the idea of a cheese hotel.
I was curious so I translated that bit of Spanish from the review (with Google translate)
we have found to date, and we recommend it to all CDi owners. Fun and entertaining for the whole family
I’d argue that this game has a lot more creativity and talent put into it than most triple-A games nowadays. It had a unique idea and it doesn’t feel generic like most first person shooter games nowadays for example.
I think this game would've worked much better as an arcade game rather than a console game. The gameplay would've fit in perfectly with 80's/90's arcade games.
This game marked the last appearance of the Koopalings until 2003's Mario and Luigi: Superstar Saga.
Nice of TheMentok to invite over for a TH-cam video, gay Luigi?
I hope he made lotsa quality content!
So as one of the few kids who was both a huge Mario fan and had a CD-i when Hotel Mario released, I've had to defend it against popular misconceptions for 20 years now ever since TH-cam Poop became popular. Most people only discovered the game existed over a decade after its release, completely out of context and after cinematic cutscenes were already a normalized feature of video games.
If you were a young kid who loved the Mario franchise (cartoons, comics, not just the games) during the 16-bit era, not only were the in-game sprite work and hand-drawn backgrounds of Hotel Mario visually good, but the animated cutscenes were like having an episode of the Super Show cartoon integrated into the game. But if you're a kid who discovers Hotel Mario for the first time around 2010 via its cutscenes spliced in TH-cam Poop, growing up after the enormous leaps in video game graphics/production values brought forth by the 5th and 6th console generations, you're going to have a totally different impression. And you're probably not going to realize that, within historical context, Hotel Mario's cutscenes were a lot more novel for the video game industry in 1994 than, for example, Super Mario Sunshine's were in 2002. Because of that, critics actually reviewed them favorably (as shown in this video), whereas Sunshine's were rightfully criticized for already being outdated on release.
Gameplay-wise, it wasn't a Super Mario title, but it was comparable to the arcade-like titles in the wider Mario franchise like Mario Clash. It was an average-to-decent game whose presentation was excellent for the time but aged poorly due to rapidly advancing tech and industry production values. Nowhere near "terrible" and certainly not actively detrimental to the franchise's reputation in the same way as something like Paper Mario: Sticker Star, whose gameplay decisions were genuinely baffling and whose direction tainted the entire RPG spinoff segment of the franchise for a decade.
5:24 Actually, for some reason PS5 can't play music CDs. Also, Switch can't even stream music from dedicated music apps, I think. There was a point where this was true though, with PS3, I literally did do everything. I don't remember if PS4 could play CDs or not.
Nintendo's inadvertent creation of Sony is one of my favorite video game origin stories. Ultimately I'm glad the Philips CD-i happened because "all toasters toast toast!" is a permanent phrase in my vocabulary.
If not for the memeable cutscenes, this game, alongside Link: The Faces of Evil and Zelda: The Wand of Gamelon (which I will refer to as the CDI Trio) would be super obscure, and if this trio of games didn't exist, we wouldn't have Seedy Eye and Arzette: The Jewel of Faramore. Also, TH-cam Poops wouldn't be as memorable in thenearly years of TH-cam, let alone exist.
I love how the first 5 seconds of the video, answered the title completely.
Princess Toadstool having a forced Las Vegas style residency in the resort is so camp I love it
There must be thousands and thousands of hours worth of YTP footage using this game’s content, and I loved it
Lol it's old yt all over again. The game sprites and some of the animation doesn't look too bad indeed. Great research and deep dive into the history as always man!
I’ve always appreciated that each stage has its own unique background art
Meanwhile Faces of Evil: let us re-use Cut Scenes multiple Times 🙃
This is it, luigi!
Remember when there’s fire
@@memeelfman324 When there's smoke, they pinch back
Here’s a trope about videos like these is that i noticed about everytime someone talks about videogames in the 80’s they play Smooth Criminal from the Sega Genesis game Michael Jacksons Moonwalker from 1990 based on the bizarre film that is Michael Jackson’s Moonwalker from 1988.
I’d play the actual song but Sony would come after me
@@TheMentok No i meant like I’ve noticed a lot of TH-cam using that version of the song, in specific parts like covering videogame history in the 80’s.
@2:56 Ballmer would definitely have been a Dexter villain if he wasn't a microsoft employee
In2 so glad people remember dexter
You know what they say? All toaster toast , toadt! - Mario: Hotel Mario.
Nice of Mentok to invite us over for a video, Gay Luigi.
It's really surprising to learn that Silas Warner was involved in the CD-I games -- he's the original designer of the original Castle Wolfenstein, the game that later got remade as Wolfenstein 3D and launched the FPS revolution!
This is good has spaghetti
Imagine if there was a CDI sonic think of all the memes we could get
I want a CDI Fallout 😆
,,It's nice of the Overseer to invite us to a Picnic near the Vault, gay Vault Dweller"
2:59 uhhhh what is that gif lmao
Honestly, one reason a lot of people in modern times dont understand exactly why the CDI games are so bad is because they play it on emulator. The original controller was so awful and controlled so poorly that it makes the game much worse than you can realize by playing on emulator with a keyboard or modern xbox or ps5 controler.
Hmm 🤔 good to know
In fairness the VCD cart at 5:28 is built into the CDi model shown a few moments before. I'm less than a foot away from mine now. I love it. Burn:Cycle.
Honestly this game is not that bad. If it had been on a real game console that controlled properly and not been saddled with the expectations of the Mario franchise it would probably be considered a "hidden gem" puzzle platformer today.
And say what you will about the cutscenes, but at least they gave Mario his proper thiccness. Just look at that luscious dumper.
12:45 how does it get boring? I thought each "world" had its gimmick
What us Mario fans truly want is a sequel to this Phillips CDI masterpiece
A kid on 4/5/1994 was the first to boot up Hotel Mario in the morning, an entire meme generation was born before the internet.
LOLed really hard at your joke at 14:45
my biggest issue with the game is the time limit... it doesn't give me enough time to understand the level's themes/gimmicks.
if it was 999 seconds per stage i wouldn't mind but no... it's... it's quite bad. like 300 seconds on stages that might take a LONG while.
You know what they say
All bad games make good memes
Hey, get offa my cloud!
WORST?!?!
WHAT IS THAT MUSIC 9:14
13:17 Thank you for correcting his BS to the correct "addictive".
14:28 Bowser's Seizures Palace HOTEL💀
When there’s smoke, they pinch back
Hotel Mario killed my Grandma
It may be considered the worst, but my God is it considered a classic in TH-cam history 😂
Imagine not having memes or the internet so none of us ever even found out about this lmaoo. I love your vids and I was super happy to see a new upload 🫶🏽
Omg 😮😂 2:51 he shouldve not worn that shirt.
I don't remember from where I learned why Nintendo and Sony had the falling out, but what I know is that it was mainly due that the deal favored Sony more, as they would have publishing rights to develop their own games without Nintendo's input since the CD technology was theirs, and since Nintendo always needs to be in control of everything they were against this so they went with Philips instead, and that's how Nintendo created their own worst enemy, but they really deserved it for backing out in the worst way possible.
I put to you that if this was on the SNES and Wrecking Crew and Mario and Wario were on the CDi, the opinions would also be reversed.
Imagine if there was a CDI Kirby or Donkey Kong country. Think of all the new meme material!
I hope she made lotsa spaghetti
I gotta appreciate the super low budget scenes from Russian company Animation Magic, who are capable of better things if given more budget and direction. You get what you pay for. Blizzard contracted them for the cutscenes in the cancelled Warcraft Lord of the Clans point and click adventure game, and it looks a lot better.
Animation Magic is long gone so we're not likely to get their unique style ever again. For good or for ill.
Fuck bg3 n ff7 reberf ima be playin Hotel Mario till the day , TILLTHADEH
Hotel Mario is just an old game called Door Door
The bobomb parachuting animation looks to have been copied exactly for the minigames on New Supe DS
All toasters toast toast
No its peach, princess tosdstool has brown hair, and later she becomes known as daisy
i disagree. this game is objectively bad, yes, but it has such a wonky charm and i love it for it. the cutscenes, while ugly, are immortalized in the internet and have done so much (at least for the old ytp community). also Mario is missing, Marios time machine and Mario teaches typing are right there. though the castle theme of marios time machine slaps
wait I have something with mario is missing
They should put it on the switch just for kicks
All toasters toast toast.
Arzette man. Check that out lol it had that same kind of crap cutscenes that are wonderful.
Such a shame that Nintendo created their own worst enemy that... killed Sega (not that they weren't knackered anyway but it didn't help)
love your videos!
You know what they say all toasters toast toast
Well the first 5 seconds of the video really tell the answer don't you think...? 😂
Honestly, judging by what I've seen from the game, it really doesn't look THAT bad. I'd say the biggest criticism is that it looks mostly repetitive.
This game is still better than World, but if you dare to call World bad you get 500 Soytendie fans come out the woodwork to say you're just trolling or being a contrarian. At least with saying "I liked Hotel Mario more than a few others" they don't question it with Mario's Early Years existing.
But it's not april fools yet?
How dare you call this game bad this game is masterpiece and better than every game every made
I will go and watch the video now, but I already want to mention that I actually enjoy this game a lot privately 😁
Great vid. Algorithm comment.
People are so different. I consider it the best😂🤣
I don't think this is the worst one.
Because memes
Well memed o7
lmao
🗿👍
aka. the story of how Nintendo made such poor decisions that they were responsible for creating one of their biggest competitors by breaking the deal they had with them.
Not only that, but they made a new deal with a different company since they broke the first one, and it led to the creations of what can probably be considered the worst Nintendo games ever made, when the first deal could have given them good games.
Did a company ever mess up things that badly for themselves in the entirety of history ?
@justmeherethereandeverywhere I see, I didn't know about that.
If only for the YTP memories, I love this game, and it would be a worse place without its existence.