Box and Edge Modeling - Fusion 360 T-Splines

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  • เผยแพร่เมื่อ 2 ต.ค. 2024

ความคิดเห็น • 12

  • @thehardwareguy
    @thehardwareguy  2 ปีที่แล้ว +4

    Happy New Year! Thanks for watching my videos!

  • @btan4209
    @btan4209 3 หลายเดือนก่อน +1

    This is scary good. So helpful. Easy to understand with excellent delivery. We need More More and then More

  • @PierreVapeur
    @PierreVapeur 2 ปีที่แล้ว +2

    Can't wait for the next one. High quality content, thank you!

  • @timliscum2861
    @timliscum2861 9 หลายเดือนก่อน +1

    dude ive been searching for a simple explanation of forms and this really hit the spot.. thank you

  • @Lazy_Mango
    @Lazy_Mango 2 ปีที่แล้ว +1

    This is great content! I’ve been using F360 for a while now but mainly parametric modeling. This is a great basic tutorial for box and edge modeling that I needed. Thank you!

  • @printing3d722
    @printing3d722 2 ปีที่แล้ว +1

    Great video! I had like to see a multi lesson course on Tspine and form modeling.

  • @pyrhockz
    @pyrhockz ปีที่แล้ว +1

    Great content ! Thank you.

  • @MakerDan55
    @MakerDan55 ปีที่แล้ว

    Thanks. Great video. Looking forward to the next one 😁.

  • @CesarFalco
    @CesarFalco 2 ปีที่แล้ว

    Hey Gareth, thanks for this tutorial. Would you be able to do a video on how you designed Raptor II in fusion360? Specifically the linkages/how you got the movements working, how you designed each individual part to fit together, and just generally your workflow on designs. I'd be really interested to see how you tackle complex shapes, doesn't have to be on the Raptor II, could be a new/ separate rc or other mechanical device entirely. Thanks!

    • @CesarFalco
      @CesarFalco 2 ปีที่แล้ว

      just seen your website, sort of answered my questions! An update on the Raptor would be nice still!

  • @makewithmegma
    @makewithmegma 2 ปีที่แล้ว

    💕👌👍

  • @peterjohnson4006
    @peterjohnson4006 2 ปีที่แล้ว

    Thank you !