The Pandemic is Killing Board Games - A Tabletop Extinction Level Event - Extra Credits

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  • เผยแพร่เมื่อ 15 ก.พ. 2022
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    Did you know the tabletop game industry is having an extinction-level event? With small and even large publishers like IDW Games stepping out of the industry due to the paperpocolypse, the rising cost of shipping, containers left sitting at the port, and the pandemic eating into convention sales. It's shaken the industry to the core and who will make it out of the fray?
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ความคิดเห็น • 520

  • @extrahistory
    @extrahistory  2 ปีที่แล้ว +30

    Thanks again to Bright Cellars for sponsoring this video!
    Click here brightcellars.com/extracredits1 to get 50% off your first 6 bottle box!

    • @TrafficPartyHatTest
      @TrafficPartyHatTest 2 ปีที่แล้ว +1

      no

    • @christiandauz3742
      @christiandauz3742 2 ปีที่แล้ว

      Total War Warhammer
      Battletech should have a game similar to Disciples or Heroes of Might and Magic

    • @ethankennan212
      @ethankennan212 2 ปีที่แล้ว

      I do hope those devs find a way to get through this. Anyway, are you interested in talking about evolution games in a future video?

    • @detectivemainstream3453
      @detectivemainstream3453 2 ปีที่แล้ว

      Legend of Korea is not a comic book

    • @ArodWinterbornSteed
      @ArodWinterbornSteed 2 ปีที่แล้ว

      So disappointed

  • @tomisabum
    @tomisabum 2 ปีที่แล้ว +1069

    ...Isn't this less about the pandemic killing board games, but more the pandemic highlighting the inherent dangers of an overly centralized production source with little to no competitively priced alternatives? Monocultures in nature rarely due well.

    • @Groovebot3k
      @Groovebot3k 2 ปีที่แล้ว +158

      Holy moly, this.
      Every single business in the world was seemingly running fast and lean on the production and logistics side for decades with everything coming out of one place and it was like we were begging for something to come along and stick a wrench in everything.

    • @rewrose2838
      @rewrose2838 2 ปีที่แล้ว +92

      Yes exactly, I was gonna comment the same thing. Problems in business are not solved by asking people to support a bad system, they're solved by changing the system.

    • @thewiirocks
      @thewiirocks 2 ปีที่แล้ว +33

      Fixing the system is so *incredibly* hard. The problem isn’t that we don’t know how. It’s that the West is incredibly bad at deploying new systems. Asia (starting with Japan after WWII) embraced the concepts needed for faster delivery. This became things like the Toyota Way (they’re still kicking everyone’s butt, BTW) and Total Quality Management (TQM). We tried to deploy TQM in the US but *so badly* misunderstood it that we landed on processes like “Six Sigma” and “ISO-9000” which are the exact opposite of the “move fast and break things” approach that TQM is intended to be.
      We kinda-sorta deployed Agile in the software world, but very few companies are actually Agile. Most just put an Agile face on waterfall and call it a day. Which is the exact same issue we had in manufacturing where we just put a TQM face on the same-old command and control management structures and called it a day. Which means that we found it faster, cheaper, and easier to just send manufacturing to China where they hit us with the double-whammy of inexpensive skilled labor and actually embracing TQM processes.
      That’s not to say that TQM processes (or at least the spirit of TQM) are fully penetrated everywhere. There’s plenty of poor quality vendors in China. But they have greater local competition and the processes are spread far *enough* to where they’re kicking our butts there. Until we can pull our own heads out and start realizing that change means *actual changes are needed*, we don’t have a chance in hell of undoing the monoculture.

    • @captiannemo1587
      @captiannemo1587 2 ปีที่แล้ว +13

      The system used to run with lots of inventory and back stock. But once just-in-time manufacturering caught wind in the 70s and steam in the 80s 90s it was off to the races…

    • @TheOmniSora
      @TheOmniSora 2 ปีที่แล้ว +15

      Thank you for wording what I was thinking... the final section of the video really confused me.

  • @Adpeke
    @Adpeke 2 ปีที่แล้ว +297

    Just as someone who works in a board games shop, we’ve actually seen a significant uptick in sales since the lockdowns have ended. A lot of people started playing any board games they owned whilst stuck inside, and are now looking for other games to play now that they can go play with more people.

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +58

      Yay! That's really good news to hear!

    • @mollytovxx4181
      @mollytovxx4181 2 ปีที่แล้ว +16

      Also work in a board games shop. Can confirm.

    • @rahcollier7006
      @rahcollier7006 2 ปีที่แล้ว

      I also work in a game store. We're doing pretty well.

    • @dael118
      @dael118 2 ปีที่แล้ว

      I bought a bunch of boardgames at the start of the pandemic, and so did some of my friends. We're just about ready for new games

  • @Insanemage2001
    @Insanemage2001 2 ปีที่แล้ว +231

    Admittedly one of the great ironies of the current Pandemic has been the game of Pandemic Legacy I've been waiting to finish for nearly 2 years now

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +36

      AWWWWW the Pandemic took out your Pandemic. So sad!

    • @Ahrpigi
      @Ahrpigi 2 ปีที่แล้ว +19

      Pandemic was my favorite board game before, because it represented a world coming together and working to overcome a global challenge... I have very mixed feelings now.
      Still, Legacy 1 & 2 are excellent, it's hard to wait but they'll be worth it.

    • @falconJB
      @falconJB 2 ปีที่แล้ว +5

      My group finished Pandemic Legacy Season 2 the week before covid was found in our city and we stared up again with Pandemic Legacy Season 0 once we stared meeting up again.
      (Spoilers)
      We initially thought it was going to be interesting to play a Pandemic game without a pandemic as our first legacy game after the pandemic.

  • @thrar
    @thrar 2 ปีที่แล้ว +121

    I don't agree with some of the conclusions there.
    When Apple's suppliers have horrible working conditions, part of the blame is rightfully put on Apple for not demanding more humane conditions, but when games publishers looking for rock-bottom manufacturing costs face the same issue they're just victims?
    Second, after years of trying to push support for local game stores, now you're throwing them under the bus saying people should buy straight from publishers?
    The designers are probably largely blameless in this, but supply chain management is part of a publisher's job and this video is very one-sided in painting them as the victims.

    • @mike2228
      @mike2228 2 ปีที่แล้ว +12

      I agree with this. Much more holistic view of the issue, and much less pathetic appeal

    • @josephjakuliii6098
      @josephjakuliii6098 2 ปีที่แล้ว +8

      Apple and other companies are exceptionally powerful corporate entities. Small/indie game developers shouldn't be held to that same standard because that's nonsense. They should use what little power they have to lobby for better working conditions, but you can't give them the same burden.
      Your other problems are kinda fine. I don't really support pro-gamestore attitudes.

    • @grim_2000
      @grim_2000 2 ปีที่แล้ว +4

      Local stores of _stuff that you can buy online_ are dying out.
      Most of the stuff nowadays you buy either directly from the source or from a consolidated platform (Amazon, Steam, etc).
      Board games are no different.

    • @WindFireAllThatKindOfThing
      @WindFireAllThatKindOfThing 2 ปีที่แล้ว +1

      @@josephjakuliii6098 Meh, the US publishing industry (which is the sector for tabletop games) makes more than the Movie, Television, Music, and Video Game industry.
      Wizards of the Coast is owned by Hasbro, who is in turned owned by The Vanguard Group, a multinational investment corp. Not an insignificant entity. And we don't even wanna get into the murky mystery money behind Games Workshop.

    • @ChangedNames
      @ChangedNames 2 ปีที่แล้ว

      People have set exception for the price of the tabletop game, creators can not exceed that without a reasonable excuse.
      Apple is a multitrillion(?) company with a customer base who have no problem in the yearly increase in price.
      So yes bias do exist so you should look at the circumstances, people need money to feed themselves and familes

  • @liamphelan3975
    @liamphelan3975 2 ปีที่แล้ว +168

    I feel that this should be more specific towards physical tabletop roleplaying games; person to person playing, and physical copies are going through major issues, but I feel that not enough was said in this episode about how large online roleplaying is, and how companies should capitalize on the digital space. While in person playing and supply is going down, the amount of people online willing to buy old or new material is growing by the day. Same can be applied to regular board games, although the demand seems to be not as high for these games.

    • @BuxtonsWater
      @BuxtonsWater 2 ปีที่แล้ว +8

      The only thing that sucks is that physical tabletops feel so much better than online ones. You connect more, have more fun, at least in my experience.

    • @danilooliveira6580
      @danilooliveira6580 2 ปีที่แล้ว +4

      @@BuxtonsWater but it implies that you can meet with your friends to play games whenever you want. for people that never could play boardgames with their friends to begin with, the move to online support is awesome.

    • @niallkinsella2687
      @niallkinsella2687 2 ปีที่แล้ว +5

      @@BuxtonsWater
      Very true, but in my particular case the friends I play with every week are now in a different country to me, so it's online with them or nothing with them.

    • @zmivh3377
      @zmivh3377 2 ปีที่แล้ว +1

      Even then, TTRPGs can easily be played face to face with a pdf copy...? So I can't really understand how this impact is so big when the pdf buyers aren't even affected with global printing & shipping. (Unless ofc selling physical books are THAT MUCH profitable compared to pdfs)

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +6

      We still get a physial copy of our RPG books along with a digital copy and at this point we have far more digtial copies than physical copies in our library. :(

  • @chehalem
    @chehalem 2 ปีที่แล้ว +4

    One point on domestic (US) paper production. The increasing consolidation of US paper manufacturing from regional, independent mills to a few national-scale companies has resulted in monopolies where the supply has been deliberately constrained to keep prices high to ensure not just a profit, but a large profit. In my own community a profitable paper mill was purchased not for its capacity but merely so the new owners could lay off the workforce, shutter the mill and drive up prices by buying out the competition. This mill sat idle for a couple years before being eventually put up for sale, but new owners insisted that any entity that purchased the site would have to agree to not produce paper as a term of the sales contract. Several perspective buyers attempted to purchase it but were shut out by this no-compete requirement. After about 4 years of simply sitting on a fully functional, yet shuttered mill, the new owners sold much of the machinery to buyers outside the US and cut up the rest for scrap before selling the property for less than they paid for it. In the end, they were able to claim a massive tax write-off for the "loss" of selling the property for less than their purchase price and accomplish the goal of preventing competition.

  • @shawnheatherly
    @shawnheatherly 2 ปีที่แล้ว +52

    Yeah, can't say I'm shocked the pandemic is hurting this business.

    • @constantineergius1626
      @constantineergius1626 2 ปีที่แล้ว +2

      its not really the pandemic that is the problem, its the restrictions governments put in place and people's fear of disease

  • @dracphelan
    @dracphelan 2 ปีที่แล้ว +41

    I backed the Battletech Clan Invasion Kickstarter. I'm really tired of people complaining about the delays that happened. The timing was just really horrible and things got really delayed. People do need to be understanding of the supply chain issues.
    I do suggest that game companies start looking for manufacturing partners closer to their markets.

    • @jvolk2349
      @jvolk2349 2 ปีที่แล้ว

      My local game store owner said that after he sells out of his current Battletech products he's refusing to order any more because Catalyst games took so long to get him product and some product was missing. As someone who really enjoys the Battletech IP I feel like it's cursed sometimes.

    • @falconJB
      @falconJB 2 ปีที่แล้ว +4

      The problem with getting manufacturing partners closer to their markets is that means massively increasing the prices of the games. One of the projects I backed last year had a lot of people asking them in they would move their production out of Asia and they said they looked into it and it was going to cost them twice as much to make components that would be of significantly lower quality and that is a really hard ask for most people. They said that was also still using a developing country to produce in, as producing the type of large games with lots of nice components that people want in a country like the US would cost so much they it would put the game out of reach of all but their richest and most dedicated fans.

    • @roderickvannoorloos1967
      @roderickvannoorloos1967 2 ปีที่แล้ว

      Seyla!

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +8

      Most of the people working on kickstarters are doing the best they can to get everything back on track. We just have to be patient. :/

  • @falconJB
    @falconJB 2 ปีที่แล้ว +7

    I think part of this is also a correction after years of the market overhearing. Nearly every boardgamer I know had a large stack of unplayed games even at the start of the pandemic and for those that preorder or kickstart games more and more games kept coming and this really highlighted just how many unplayed games they already had so a lot of people started looking at their collections and saying 'do I really need more games?' And looking at your games and seeing how many unplayed game you have really hits boardgamers harder than someone looking at all their unplayed steam games because board games take up so much space, so even when we see everything get back to normal you might see boardgames think a little bit longer about if they really need a 9th game with their 3rd favorite game mechanic or if they should just play the games they have.

  • @Darthmechas
    @Darthmechas 2 ปีที่แล้ว +168

    I would be curious to see if there have been any positives in Tabletops because of the pandemic? I.E. digital tools getting more press, the seeming explosion of tabletop podcasts (possibly separate from the pandemic) etc. thank you for this awesome video!

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +77

      There was a huge uptick in online gameplay for Tabletop games however smaller companies don't always have the ability to move their content online.

    • @TheKarishi
      @TheKarishi 2 ปีที่แล้ว

      My local game store has reported no losses for the whole pandemic. He's been directly on-target or even above, which is particularly impressive being as there was a substantial period (It may even still be going on) when he couldn't run M:tG tournaments.
      Admittedly, some of that may be from diversifying into also selling used videogames.
      As a developer there's also been increased interest on my end in supporting the solo gaming board game niche. It wasn't an angle of the design space I'd considered for a long time - I wanted to make games that brought people together around a table - but it's a need worth filling when it's literally the only safe option and thinking through how to make a good game in that space is a fascinating exercise.

    • @music4note
      @music4note 2 ปีที่แล้ว +2

      Ehm well I know and more people are playing games… no idea what this people talk about tbh
      I also played 3 times as much as 2019

    • @Buzterer
      @Buzterer 2 ปีที่แล้ว +3

      I heard people are starting to play through discord/zoom/etc

    • @Lazysupermutant
      @Lazysupermutant 2 ปีที่แล้ว

      @@BuztererI feel very odd here, since for me the majority of my table top books are digital. I've been in the hobby for over a decade now and after I left high school and have my own disposable income, it just made more sense to buy the cheaper digital version.
      Same in overall regards to my table top experience, the majority of it has been online first on skype, then on discord. Using various online mediums, mostly roll 20 but also trying things like fantasy grounds.
      Which this is not a critique of people who buy physical books I get it, I own over 100 books myself, and a few of them are actually ttrpgs, I just felt very differently watching this video perspective wise.

  • @peggyliepmann5248
    @peggyliepmann5248 2 ปีที่แล้ว +17

    I worked in toys at Target for the first two years of the pandemic. For months, a lot of our board games and puzzles were impossible to find, Monopoly and Jenga were especially popular. While this focused on more complex board games, it's interesting to see the other side of what I saw.

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +1

      Thanks so much for commenting on this side of things!! I remember walking into a Target and seeing the bare board game shelves! It was a crazy thing to see and I'm happy they're expanding their board game content!

  • @magnuswinther9019
    @magnuswinther9019 2 ปีที่แล้ว +6

    Regarding shipping containers, there's also an issue with supply of containers themselves. This is because a lot of covid related supplies were shipped to parts of the world with little exporting trade, meaning there are yards of empty container that aren't sendt anywhere, cuz very little is exported. This is a symptom of lopsided trade. So when more containers are needed you actually have to send a ship with little on board - which is expensive - then load empty container on the ship to take them where they're needed. Adding two extra trips with little compensation is very slow and expensive.

    • @JarieSuicune
      @JarieSuicune 2 ปีที่แล้ว

      Yep. I had to read up on this a bit during my Global Supply Chain class last semester. Sadly, there's just no easy fix for the situation because for it to become profitable both ways there has to be something to send back other than just empty containers and the supply chain is crippled in so many areas.

  • @CaffienatedBacon
    @CaffienatedBacon 2 ปีที่แล้ว +14

    Watched all of these problems happening with the Catalyst Game Labs Battletech kickstarter which had the worst timing. Being hit completely by surprise. They were and still are extremely transparent about EVERYTHING going on, which I and many others appreciated. There was a significant portion of backers that were not as accepting of the situation.

    • @logion567
      @logion567 2 ปีที่แล้ว

      But now they seem to be on the upswing, both in the last of the KS deliveries having gone out a while ago, and lots of thier product are reaching shelves in Game Stores nowadays.

  • @Preda.Y
    @Preda.Y 2 ปีที่แล้ว +84

    In reply to your suggestion that we contribute to crowdfunding: I and my friends are unlikely to ever back another Kickstarter again as long as KS remains committed to its pivot to crypto. We're avid players of TTRPGs and love backing projects but we want nothing to do with NFT, crypto or the blockchain whatsoever

    • @Richforce1
      @Richforce1 2 ปีที่แล้ว +1

      The way companies are heading blockchain isn't going anywhere. Now I think how most people are using is a scam, but the usefulness is too much to ignore, and the environmental impact is exaggerated. But hey if dumping blockchain means you're going to dump Facebook and Twitter I think you and your friends will be better for it.

    • @Syurtpiutha
      @Syurtpiutha 2 ปีที่แล้ว +9

      Ew, good to know. Fcking crypto...

    • @Ahrpigi
      @Ahrpigi 2 ปีที่แล้ว +3

      They what? Gross. 😣

    • @russellsmith5835
      @russellsmith5835 2 ปีที่แล้ว +3

      Well, there is this place called Gamefound in the board game space.

    • @russellsmith5835
      @russellsmith5835 2 ปีที่แล้ว +1

      I should add it was set up by Awaken Realms in response to Kickstarter never really improving anything.

  • @BobHerzog1962
    @BobHerzog1962 2 ปีที่แล้ว +14

    Supporting Kickstarter and buying directly from publishers is in principle a good idea. But some of them become very inflexible if you live out of their comfort zone to ship to. Then they sometimes basically ask you to use one of the retailers since those will then take care of the whole international stuff like tarifs and so forth.

  • @1234567890rom
    @1234567890rom 2 ปีที่แล้ว +40

    In terms of shipping I’m surprised you didn’t mention both the Suez incident, which has caused all sorts of issues. Also just general ports not being able to keep up with up with demand. I’ve had a board game wait over a month in a port ~50 miles from me in the US.

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +13

      the Suez Incident totally piled on what was already a bad issue! It was hard to watch!

  • @trackeralias1124
    @trackeralias1124 2 ปีที่แล้ว +74

    the expansion of games to our tablets and phones and whatnot is brilliant, things like gartic and such is a great leap forward in the possibilities we have, but it misses out on the real draw of boardgames.. drawing together and playing with the people we care about and having a shared experience, a memory.
    They can exist side by side.. but as we've seen before in so many other mediums, eventually it'll just flop to one or the other, and it's not going to be the electronic games.

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +3

      I think the big problem is that smaller publishers don't have the ability to hire staff or know how to create digital games. This will certainly hold a lot of companies back from creating a game in a digital space.

  • @danilooliveira6580
    @danilooliveira6580 2 ปีที่แล้ว +8

    I actually think its great because we are seeing more digital versions of tabletop games, as someone that don't have a lot of friends living close by to meet to play games, being able to play tabletop style games online is awesome.

    • @falconJB
      @falconJB 2 ปีที่แล้ว

      One of the problem though is that a lot of the digital versions of the games that people are playing make the creators little or no money.

  • @YouTubeShortsAreTheDevil
    @YouTubeShortsAreTheDevil 2 ปีที่แล้ว +13

    "What can we, the game playing public, do to help?" @5:23
    Be willing to pay local manufacturing cost for things, rather than relying on cheap labor and a delicate global supply chain. Raw materials, if not already in the country, are easier and cheaper to ship than finished goods. I'd be really curious to see how different manufactures, who produce in their primary market, have fared compared to those who rely on China.

    • @JarieSuicune
      @JarieSuicune 2 ปีที่แล้ว +1

      You can be willing to pay local manufacturing costs... but are you willing to be the one working in the manufacturing plant? ... Yeah, neither is anyone else. People SAY they want to support changing the system, but aren't willing to actually bite the bullet and be the change itself.
      And, they aren't willing to allow people to move to America who WOULD be willing to do so. Because of the ongoing idiot idea of "Them illegal aliens are stealing Murica's jobs"... you know, the jobs Americans don't WANT to do in the first place?
      The irony: America does not represent what it was in the olden days, some ways for good, others for so very bad. It USED to be "The land of the free; bring us your sick, your needy, etc.", but that hasn't been true... for at least the last 22 years. (9/11 combining fearmongering and real fears certainly didn't help matters).
      Like, why NOT make it absolutely easy to let people move to America and do the work they are willing to do which you DON'T want to do? (Answer: because so many people would rather have someone to hate than to help.)

    • @falconJB
      @falconJB 2 ปีที่แล้ว

      Its not going to happen, one of the things the fueled the board gaming boom was premium games at a far cheaper price then we had seen before.

    • @mike2228
      @mike2228 2 ปีที่แล้ว +1

      I go out of my way to pay for anything not made in China, it costs more, but it is better quality and more likely to be responsibly made

    • @wanderingthewastes6159
      @wanderingthewastes6159 2 ปีที่แล้ว +1

      Jarie 水栓(Suisen) The US takes up some 1 million immigrants every year.

    • @GeneralTank2
      @GeneralTank2 2 ปีที่แล้ว

      @@JarieSuicune Americans are willing to work in those manufacturing plant but are going to want to be paid actual wages and not the bare minimum. Also include full benefits as well including lots of time off and maternal leave. The only jobs American are not willing to do are farming jobs as they are very seasonal, very very back breaking. Set the pay at $25 hr and you'll get people to sign up very quickly.

  • @alexbelanger259
    @alexbelanger259 2 ปีที่แล้ว +5

    I manage an RPG and board game club and the Pandemic is killing us. When we can open, only the most hardcore show up.

  • @sarahluchies1076
    @sarahluchies1076 2 ปีที่แล้ว +3

    I have seen this directly. My husband and I kickstarted a game almost two years ago with a reliable kickstarter, but they have had all of these issues and finally decided to downsize their staff and shell out the increased cost of shipping themselves, just so everyone can get the game they paid for, and so their company can start on their next game.

  • @BartvG88
    @BartvG88 2 ปีที่แล้ว +1

    That meme guy making the peace sign and disappearing got me lauging so hard i had to rewind because I missed the rest of the video, well done!

  • @Nkanyiso_K
    @Nkanyiso_K 2 ปีที่แล้ว +4

    Hectic. I remember seeing a friend create a tabletop game before my eyes in College. I really hope that this doesn't stop people like her from creating amazing things

  • @seraaron
    @seraaron 2 ปีที่แล้ว +3

    I'm a TTRPG designer going into this year starting to get my book off the ground and thinking about going through a printer, so this is a really important video to me, thank you. I knew there were production and shipping issues, but I wasn't aware that it was quite this bad.

  • @marinamoraes6174
    @marinamoraes6174 2 ปีที่แล้ว +43

    How about publishing online versions of tabletop games? That would completely cut off the issues mentioned in this video, and would even bypass an issue of people not being able to physically meet together to play tabletop games. There is Tabletop Simulator as an example of a base engine that people can make online tabletop games at. Publishers could take something like that and add the adequate level of polish needed for a unique experience!

    • @Groovebot3k
      @Groovebot3k 2 ปีที่แล้ว +15

      As someone who loves TTS for design prototypes, demoing, and playing out-of-print products, it's great but it's genuinely a poor substitute in my opinion.
      I play tabletop specifically for the feeling of playing in person with others, and even if something like VR would be an adequate substitute (it isn't) it would be prohibitively expensive.

    • @R0dolphus
      @R0dolphus 2 ปีที่แล้ว +3

      Exactly!

    • @matchesbattlefield8840
      @matchesbattlefield8840 2 ปีที่แล้ว +10

      Would that still preserve the feeling of meeting up with people to play though? Over the pandemic, I found TTS to be more of a stopgap than a reasonable replacement, personally, though of course it's still quite a young idea

    • @CallinWire
      @CallinWire 2 ปีที่แล้ว +2

      Exactly! Off the top of my head, Root, Catan, Risk, Wingspan...all have PC versions with online multiplayer, and I'm sure there's plenty more.

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +18

      In the last year there has been an uptick in board games moving online! Which is amazing but TTS and Tabletopia are still in their infancy. the UI and HUD are a tough pill to swallow for most players.

  • @TagWallsFeedPeople
    @TagWallsFeedPeople 2 ปีที่แล้ว +3

    Matt... I don't have the money. A lot of us don't. It's a hobby, one that I treasure, but I just can't afford it right now, *especially* if prices go up. I need better pay and more flexible hours to meet my rent commitments. If the best way to help is to be a patron for these games, I won't be able to for at least another year. I wish it was different, but the people with the money to make change will hoard it and the rest of us are flat broke.

  • @hedonistic_mushroom
    @hedonistic_mushroom 2 ปีที่แล้ว +1

    I'm reminded of the story how TomSka and friends tried to get their Muffin Time board game out the door in later 2019 and everything just started popping off. They did a video of it documenting their struggles and how they made that really fun game.

  • @RickJaeger
    @RickJaeger 2 ปีที่แล้ว +2

    mad respect to zoey, i never had the magic touch to work the cotton candy machine.
    at that job, we had two kinds of employees: the Chosen Few who could consistently make perfect cotton candy, and the unwashed rest of us. The Chosen could not explain how they were chosen, they only knew that they were.

  • @thoughtbiscuits1702
    @thoughtbiscuits1702 2 ปีที่แล้ว +1

    I love it when you go off script! It really puts the personal effect in to get that proper empathy across that this is a serious issue affecting real people.

  • @ebonyblack4563
    @ebonyblack4563 2 ปีที่แล้ว +7

    This seems more like an acceleration of factors that were already putting the industry at risk. That said, I feel that those companies that do survive these problems will be in a place to absorb smaller devs and hopefully lead to a new age in gaming as things pan out over the next decade; so, best of luck to them all.

  • @TheCreepypro
    @TheCreepypro 2 ปีที่แล้ว

    props to you guys for shedding light on this issue while also promoting kindness and understanding during these difficult times

  • @sirretnuh
    @sirretnuh 2 ปีที่แล้ว

    I worked in a completely different industry and I know the exact same problems. No supplies, no money, no workers, and very few people are actually understanding about the situation. It got to the point that several people just gave up. We ended up in a pit of quicksand with any hope of rescue constantly passing us by. In the end we had to shut everything down.

  • @GREENSP0RE
    @GREENSP0RE 2 ปีที่แล้ว +2

    Thanks so much for making this episode ☺️ us indy folks are trying our hardest!

  • @AnimeOtaku2
    @AnimeOtaku2 2 ปีที่แล้ว +5

    The South Sea Bubble!

  • @aunulimansfield3277
    @aunulimansfield3277 2 ปีที่แล้ว +2

    I literally just backed a board game Kickstarter a few days ago, thanks for bringing this all to light as I didn't even think of any of this

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +3

      Thanks for supporting the Tabletop Industry!

  • @sempersolus5511
    @sempersolus5511 2 ปีที่แล้ว +6

    I am in a family of tabletop gaming enthusiasts, and while I am not one of said enthusiasts myself, I understand that they mostly play online with simulators.
    You're not describing an industry dying. You're badly describing an industry changing.

  • @Groovebot3k
    @Groovebot3k 2 ปีที่แล้ว +29

    I admit that the big aspect I have been looking at with the tabletop industry needing to reevaluate its production and development priorities has come from the notion of sustainability rather than solvency, but I suppose they might be one and the same soon at this rate.
    Is there any merit to the notion of tabletop publishers to explore things like downscaling component quality? Maybe utilizing lower grade paper (that could still be sleeved), more generic tokens that don't utilize such meticulous production, assembly, or storage, or in the case of plastics utilizing recycled and reclaimed material for production?

  • @alwaysfallingshort
    @alwaysfallingshort 2 ปีที่แล้ว +4

    I've bought more board games in the last 2 years than ever before, they should be thriving! Man, externalizing all of the US's production really screwed us over, eh?

    • @falconJB
      @falconJB 2 ปีที่แล้ว

      Depends, how many times the prices you paid for all your games would you have been willing to pay for those games to have been produced in the US?

    • @alwaysfallingshort
      @alwaysfallingshort 2 ปีที่แล้ว

      @@falconJB I just paid 200 dollars for a board game that's out of print that normally costs 40 (and I am not a wealthy person by any stretch). I am the wrong person to ask that, because I would totally spend my money on American printed board games. But you're not wrong for the average user. :P

    • @falconJB
      @falconJB 2 ปีที่แล้ว +1

      @@alwaysfallingshort I just remember back in the day we use to pay $100(adjusted for inflation) for games that were all cardboard and that is what we would likely be looking at if we brought production back to the US and since that would put them out of reach of a lot of people and greatly reduce the number of games even a lot of hardcore boardgamers would buy. Likely meaning that boardgames(outside of the mass produced games made by Hasbro) would retreat back into a niche hobby and we would see far fewer new boardgames coming out.

    • @alwaysfallingshort
      @alwaysfallingshort 2 ปีที่แล้ว

      @@falconJB I think the point is that if there were competitively priced options, and if our nation actually invested in infrastructure and reducing the cost of production domestically, the overall price would be reduced. It's not just a matter of making them here, but our nation incentivizing actual job creators instead of industries that mostly outsource while calling themselves job creators, and that has nothing to do with the games industry specifically.

  • @herman1francis
    @herman1francis 2 ปีที่แล้ว

    Please tell eddy that I've been running Pugmire for my friends for about 2years and we are absolutely in love with it.
    Eddy certainly is a good dog

  • @soogymoogi
    @soogymoogi 2 ปีที่แล้ว +29

    I don't think board games and ttrpgs are dying. I think they're just changing. For example, solo board games are seeing a renaissance of a sort.

    • @bleh329
      @bleh329 2 ปีที่แล้ว +2

      The purpose of the video is to illustrate how the pandemic has caused harm to the tabletop gaming industry. What changes are you referring that wouldn't also be affected in the same ways?

    • @falconJB
      @falconJB 2 ปีที่แล้ว

      @@bleh329 A lot of solo game are very specialized selling people a game appeals directly to them rather than a large market and they frequently use far simpler components, as part of the reason to get all the big expensive figures and metal pieces is to show off to your friends, so they can sell it for more while delivering a less blinged out product meaning that small locally sourced production runs are far more feasible and the costumers are more likely to pay a little extra even if the game is mostly just paper and cardboard.

    • @soogymoogi
      @soogymoogi 2 ปีที่แล้ว

      @@bleh329 that's less of my issue than the doom and gloom clickbait presentation I suppose? It's just not as dire as it's being made out to be.

  • @sarysa
    @sarysa 2 ปีที่แล้ว

    2:20 - So, I think it was around 4-5 months ago, an Extra History episode had another jab at Amazon...but that one was a non sequitur and felt forced.
    This jab, however, flowed well with the narrative, was subtle, and earned a chuckle as well.
    Well done.

  • @GreyWasteTim
    @GreyWasteTim 2 ปีที่แล้ว

    My cat was right at my feet when you said that so I immediately picked him up. He's a cuddly kitten

  • @thehowlinggamer5784
    @thehowlinggamer5784 2 ปีที่แล้ว +1

    Ok, I'm going back to school to set myself up with a way to get my own ttrpg store focusing on custom maps, mini figs, character art, etc., so this is really of interest to me...

  • @79676
    @79676 2 ปีที่แล้ว

    This kind of topic is why I fell in love with extra credit because without Lil being educated on this topic I wouldn't have known it was actually a problem

  • @GGreenHeart
    @GGreenHeart 2 ปีที่แล้ว

    I appreciated your off-the-script bit :) In a weird way, it gave me nostalgia for when Extra Credits was just three people.

  • @jfridy
    @jfridy 2 ปีที่แล้ว

    I have a friend that had a Kickstarter last year. Over the course of the Kickstarter, he saw the shipping price for a container almost double. This is while he's watching orders come in for a game. Backers saw his new shipping cost estimates and got ANGRY, accusing him of trying to scam them with a bait and switch, when if he didn't change his initial estimates for shipping the game would basically make him nothing due to the container costs eating up the entire profit margin of his initial estimate.

  • @MrLeFilipfloppyvelarde
    @MrLeFilipfloppyvelarde 2 ปีที่แล้ว

    At the start of the pandemic, a friend gift us "tabletop simulator" on steam, and that stuff was a blessing

  • @PigeonCrash
    @PigeonCrash 2 ปีที่แล้ว +1

    I am aware that a lot of tabletop games have exploded in popularity on table top simulator, so I had a inkling that this was happening.
    But due to my gaming group being five people I've been playing more board games during covid than ever before in my life. We never stopped as we never exceeded the limit of people advised at social gatherings.
    To me covid ended up being the "board games revelation" chapter of my life where I realized how amazing they are.

  • @Dreagostini
    @Dreagostini 2 ปีที่แล้ว

    Just participated in the ATLA Kickstarter. Even with additional hurdles, because I don't pocess a credit card. It's not common where I live. Then the shipping got delayed for at least a couple of months. Pretty much helps being general more on the chill side and living the positive hype without getting sour.

  • @ICountFrom0
    @ICountFrom0 2 ปีที่แล้ว +1

    In the spirit of helping a game I believe in, on kickstarter. Deep Rock Galactic is publishing a board game, dwarves fighting bugs with kick arse miniatures in caves.

  • @Szydencer
    @Szydencer 2 ปีที่แล้ว

    Ron Perlman voice: "... not enough paper to go around. As the powers scrambled for the last precious cellulose resources, came the paperocalypse. The sheet of humanity was nearly wiped clean."

  • @pandaolord
    @pandaolord 2 ปีที่แล้ว +1

    Every time my friends have gotten together we pick a game out of my collection to play. We have a lot of fun playing them but we have been having a hard time getting together consistently…

  • @FelixIakhos
    @FelixIakhos 2 ปีที่แล้ว +1

    I would not have played DnD if there was no pandemic. It always struck me as a bridge too far into the nerd kingdom, a perspective I really regret since I found out how fun it is. We play digitally, which helped me ease into it, and now I look forward to trying it irl.

  • @OnboardG1
    @OnboardG1 2 ปีที่แล้ว

    I didn't realise that the paper shortage was so acute. I knew it was bad but the closure of the paper mills and the shift in production to packaging explains why several retailers I know have increased non-paper items by 5% but paper items by 10%.

  • @aliasisudonomo
    @aliasisudonomo 2 ปีที่แล้ว

    I don't have anything coherent to say about the board game problem that hasn't already been mentioned, but it's cool to see Eddie doing other stuff (as an Onyx Path RPG fan, Eddie does a lot of stuff over there too).

  • @SnowyGingerAle
    @SnowyGingerAle 2 ปีที่แล้ว +6

    From my personal perspective I really can't agree less.
    I've spent a solid 150 hours playing Twilight imperium IV since the pandemic broke out.
    Staying home from school with really dorky neighbors will do that.

    • @mattmcelroy3929
      @mattmcelroy3929 2 ปีที่แล้ว +3

      So, you've been playing a game that was already out and available in stores. This is more about games in production and facing delays before they get to the stores.

    • @SnowyGingerAle
      @SnowyGingerAle 2 ปีที่แล้ว

      @@mattmcelroy3929 Well I bought the game in May of 2020 if that makes any difference.

  • @lukesworshipgearreviews8171
    @lukesworshipgearreviews8171 2 ปีที่แล้ว +1

    Wargaming such as Warhammer 40K, Age of Sigmar, Kings of War etc. Are still booming and growing.

  • @zelesthial
    @zelesthial 2 ปีที่แล้ว +1

    As an indie board game designer this gives me hope. Thank you :3

  • @Dubbo9876
    @Dubbo9876 2 ปีที่แล้ว

    my neighbour doesn't let me pay his cat anymore, there is a restraining order

  • @john.harrison
    @john.harrison 2 ปีที่แล้ว

    I went to a board game night every Friday before the pandemic.
    No idea if it will restart when this is all over.

  • @LadySnowfaerie
    @LadySnowfaerie 2 ปีที่แล้ว

    That Strahd cameo though. ;D Beautiful.

  • @AmIWhoIThinkIAm
    @AmIWhoIThinkIAm 2 ปีที่แล้ว

    I kind of miss regular self-publisher mini get-togethers. Where a local self-publisher would slap down a plastic table with a banner at a brick and mortar book store and playtest/sell their stuff.

  • @gacek5036
    @gacek5036 2 ปีที่แล้ว +2

    Due to the rising costs of electricity in Europe, board games sales skyrocketed here. Also the pandemic made families stay together for long periods of time, so a lot of us turned to analog games

    • @syferpolski4344
      @syferpolski4344 2 ปีที่แล้ว

      how is that related to electricity?

    • @gacek5036
      @gacek5036 2 ปีที่แล้ว +1

      @@syferpolski4344 Well ppl dont play as much games on console or PC when electricity prices are bonkers

  • @1GonzalezAR1
    @1GonzalezAR1 2 ปีที่แล้ว

    Great video! Thanks!

  • @MichellePaulette79
    @MichellePaulette79 2 ปีที่แล้ว

    Well, if everyone’s going to go around all rando petting cats today ….my cat will never come in! He loves his love 💕 ❤️

  • @jackcabadas3976
    @jackcabadas3976 2 ปีที่แล้ว +2

    0/10 QR Code didn’t lead to Rick Roll
    (Good, and insightful video, thanks!)

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +1

      LOL next time!

    • @MiseFreisin
      @MiseFreisin 2 ปีที่แล้ว +1

      I knew SOMEONE must have scanned it but I had to scroll a looong way down to find out

  • @233Jason
    @233Jason 2 ปีที่แล้ว

    So long as Kickstarter campaigns don’t do what stronghold games did with their recent Kickstarter, I have no problem waiting years. It’s a nice surprise when one arrives at our doorstep

  • @TheOriginalMarkJones
    @TheOriginalMarkJones 2 ปีที่แล้ว

    One option would be to create digital versions of your board game to help weather this time. My wife has a genetic condition that is extremely isolating, but she uses services like board game arena in order to play with friends that she doesn't have that many options to interact with.

  • @jaydenvancanne9981
    @jaydenvancanne9981 2 ปีที่แล้ว +1

    The last mass extinction led to the Cambrian explosion. Many of these issues are temporary, with luck the demand will still be there when industry catches up.

    • @JarieSuicune
      @JarieSuicune 2 ปีที่แล้ว

      Demand almost certainly won't be an issue. As a general media, tabletop games are a social positive which has only gained strength and acceptance.
      The problem is more in the companies themselves surviving. Much as I wouldn't be one to particularly complain if the only game like D&D were the one published by Wizards of the Coast (I'm a D&D fan and don't have much chance to play that, let alone trying other games), I know a great many people would be salty to death if their fave publishers lost to Wizards just because Hasbro (which owns Wizards) has enough money to survive the great publisher extinction.

  • @coyote4237
    @coyote4237 2 ปีที่แล้ว

    Thank you for this video and info.

  • @stevejakab274
    @stevejakab274 2 ปีที่แล้ว

    All the best games are being released via Kickstarter, etc, anyway. One thing that still hurts them, though, is unexpected increases in shipping costs. As far as discoverability goes, some game designers are releasing demo versions of their games on Tabletop Simulator.

  • @xxCrapNamexx
    @xxCrapNamexx 2 ปีที่แล้ว +1

    Fucking golden age for indie designers selling miniatures digitally for 3d printing.

  • @hudmo4193
    @hudmo4193 2 ปีที่แล้ว

    Sending a Hell Yes on the off script part especially

  • @LucasTigy2
    @LucasTigy2 2 ปีที่แล้ว

    now apply this to every other industry that also require these aspects of production to understand the full situation the world is in

  • @ryanscheffer2302
    @ryanscheffer2302 2 ปีที่แล้ว

    Speaking of backing Kickstarters for board games, one I backed was the one for the Power Rangers Deck Building Game made by Renegade Game Studios. It was the first time I backed a board game Kickstarter.

  • @journ9er
    @journ9er 2 ปีที่แล้ว

    3:40 I'll save you a scan: it was Walpole.

  • @MaesterTasl
    @MaesterTasl 2 ปีที่แล้ว

    One of my favorite table top games, Mystic Vale, actually has a version of their game up on steam. That being said it was apparently there since Jan 2019 and I had no idea. I know it's a very different experience playing your favorite tabletop games online but check and see if they're around and you might be surprised.

    • @michellevs6504
      @michellevs6504 2 ปีที่แล้ว +1

      It's also available on the switch.

  • @BartvG88
    @BartvG88 2 ปีที่แล้ว

    The pandemic made us use tabletop simulator much more, which got us to find new boardgames to try out, and discovered a few new favorites, like Disney's villainous, and Azul! Now we just all do a self-test before meeting, and it works quite well! Love a good whole day of 14 point Twilight Imperium on a huge map!

  • @benjaminnelson5455
    @benjaminnelson5455 2 ปีที่แล้ว +1

    This, and also throw all those politicians that insisted on business killing practices these last two years out of office.

  • @bookdragon9987
    @bookdragon9987 2 ปีที่แล้ว

    Here in the Netherlands I am also feel the paper shortage in the price of English books and books in general this also includes the English translation of manga and light novels which have been hard to get or even impossible to reorder

  • @VKSgtSLaughter
    @VKSgtSLaughter 2 ปีที่แล้ว +1

    Great explanation and video 👍

  • @JackRabbit002
    @JackRabbit002 2 ปีที่แล้ว

    Plus side finally got some actual miniatures painted man!!

  • @luliby2309
    @luliby2309 2 ปีที่แล้ว

    What's crazy is looking over at Wizards Of The Coast anticipating Magic having a downturn due to the pandemic, but then seeing a huge surge in sales and support, and then taking this nice opportunity to not have your game face severe repercussions and following that all up with trying to destroy your game through sheer shittiness on their part.

  • @markusandrews1607
    @markusandrews1607 2 ปีที่แล้ว +1

    Watched this just after getting back from a DnD session.

  • @CSGraves
    @CSGraves 2 ปีที่แล้ว

    Heck, even pre-pandemic I was having trouble finding people to play board games with. Then again, maybe expecting to find folk up for a round or two of Sanguo Qi in a small town isn't realistic to start with. :-/

  • @mitwhitgaming7722
    @mitwhitgaming7722 2 ปีที่แล้ว +2

    Personally, I didn't get into tabletop until a friend of mine started a campaign on Discord this past year.

    • @paulangelopineda2534
      @paulangelopineda2534 2 ปีที่แล้ว

      same just recently, with the use of discord tupper, avrae and gsheet, and the casual RP with messenger

  • @Ggdivhjkjl
    @Ggdivhjkjl 2 ปีที่แล้ว +1

    Shasn handled everything well in spite of the delays.

  • @kirapeavley
    @kirapeavley 2 ปีที่แล้ว

    Thank you for this.

  • @austinsojka7917
    @austinsojka7917 2 ปีที่แล้ว

    Time to re-watch the Bronze Age Collapse series...

  • @justinbuergi9867
    @justinbuergi9867 2 ปีที่แล้ว +4

    I actually just played my first DnD session this last weekend
    Board games are coming back

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +2

      Yasss!!!!

    • @justinbuergi9867
      @justinbuergi9867 2 ปีที่แล้ว

      @@extrahistory love the channel. Thanks for the heart!

    • @justinbuergi9867
      @justinbuergi9867 2 ปีที่แล้ว

      @@10cody7 pc. I’m a half orc Barbarian with a pet emu

  • @siriactuallysara
    @siriactuallysara 2 ปีที่แล้ว +1

    I’m Surprised since KS is having record numbers for table top games.

    • @extrahistory
      @extrahistory  2 ปีที่แล้ว +1

      It's more about the supply chain after its been funded.

  • @user-yf4jx6te2b
    @user-yf4jx6te2b 2 ปีที่แล้ว

    Varying your means of production is beneficial.

  • @jellybean358
    @jellybean358 2 ปีที่แล้ว

    I've gotten into the Arkham Horror living card game during the pandemic. I tried to complete a campaign set of cards, but its pretty much impossible finding just the last expansion pack I need. Everywhere is sold out.

  • @thedamnguy2896
    @thedamnguy2896 2 ปีที่แล้ว +1

    felt this my dnd games been running short lately

  • @West_Coast_Mainline
    @West_Coast_Mainline 2 ปีที่แล้ว +1

    I’m just joining

  • @elnovillomapuchedehomerus2412
    @elnovillomapuchedehomerus2412 2 ปีที่แล้ว +1

    Everytime i see the map of our world i only see a big battleground with some countries trying to be the number 1 while enslaving or destroying other countries.

  • @xveers
    @xveers 2 ปีที่แล้ว

    Just ringing in on Gencon, while the 2021 event wasn't very impressive, the 2022 convention is looking like it's going to be a much harder rebound. The hotel block (which didn't sell out in 2021 and had rooms available downtown until almost just before the event [which itself is kind of a stunner[ ) has done a hard 180, and COMPLETELY sold out within the first three hours. There's rumors and discussion about how the room block was smaller this year because 2021 was a smaller event, and it's likely that hotels were being a little cagey on committing rooms this far forward on an unknown, but this frankly insane demand is suggesting that 2022 is going to be a LOT more like 2019.

  • @captiannemo1587
    @captiannemo1587 2 ปีที่แล้ว +1

    You have forgotten that the policy to reduce emissions in China has resulted in factories being run at a lower rate to comply with emissions.

  • @Ggdivhjkjl
    @Ggdivhjkjl 2 ปีที่แล้ว +1

    You're telling me!
    Try selling them!