Starting My First Project In Godot | Godot Arc Episode 2

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  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 4

  • @letslearnbro69
    @letslearnbro69  23 วันที่ผ่านมา

    Somehow this video took me 10 hours to make lol.
    Btw, feedback is always appreciated! Also, if you want to help out the channel, like and subscribe to make that difference. Every single one helps me out 🥹.

  • @RenderingUser
    @RenderingUser 23 วันที่ผ่านมา +2

    10:24 normalised basically makes sure the length of the vector is 1
    Basically, if you move both right 1 and up 1, you are actually diagonally moving at square root of 2.
    Normalised will take a vector like that and move you up 0.7 (approx) and right 0.7 so diagonally you move 1

  • @RenderingUser
    @RenderingUser 23 วันที่ผ่านมา +2

    6:48 scaling any body that interacts with physics will generate some wonky behavior. best option is to always just scale texture

    • @letslearnbro69
      @letslearnbro69  23 วันที่ผ่านมา +1

      God damn ur fast. Thanks bro ❤️