one niche i've found for the secondary leap attack is to pair it with the feather cape to launch yourself from high ground into a lengthy glide. I've used it to escape mobs after luring them up the stone hills around the ashlands, since the horizontal momentum is much faster than a regular jump->glide. Skoll and Hati's leap attack can also do this to a lesser extent but the lunge seems to slow the momentum more than the axes do.
I totally agree with your assessments. I was hoping for more of something special with these weapons, but since slash is an almost useless attribute in this new biome, I'll be sticking to my blunt and lightning weapons, until I can merge both. Shield and mace look the best for my playstyle. It's too bad they haven't made an Ashlands buckler or dual knives, as the Skjoll and Hati are my go-to in the Mists.
@@pimbiezogman2312 So far nothing is weak against blunt, but it's potent in all other biomes, and so far, stronger than Slash and Pierce damage. The only weaknesses I see are from Spirit damage and Lightning damage. Therefore, Frostner is a good choice for first entry, as it mixes Blunt/Spirit/Frost damage, and can be used with a shield.
In keeping with the berserker theme, I think this weapon wants you to just facetank the enemy while doing your full buzzsaw combo. There's a weirdly long delay if you chose to stop the combo to dodge/block, it got me slapped by morgens many times... I think it's excellent in co-op play if you have a bubble support/viner/just some body to take aggro while you flank.
i have a video on that coming out. my pole skill is low, so it isnt a great test. its bad against most enemies but its pretty good against the asksvin lizards. it would be nice if they let himmin get the new lightning enchantment.
yellow 225's against morgen are a combination of stagger plus lightning damage. stagger is 2x and he is weak to lightning 1.5x. the lightning can also re-chain to itself, sometimes. not sure if that is a bug or intentional, or why it happens only some of the time. you can re-dizzy a zero star morgen fairly easily with dual lightning axes.
i made chapters because i care
You are the best
nice
ty
one niche i've found for the secondary leap attack is to pair it with the feather cape to launch yourself from high ground into a lengthy glide. I've used it to escape mobs after luring them up the stone hills around the ashlands, since the horizontal momentum is much faster than a regular jump->glide. Skoll and Hati's leap attack can also do this to a lesser extent but the lunge seems to slow the momentum more than the axes do.
I totally agree with your assessments. I was hoping for more of something special with these weapons, but since slash is an almost useless attribute in this new biome, I'll be sticking to my blunt and lightning weapons, until I can merge both. Shield and mace look the best for my playstyle. It's too bad they haven't made an Ashlands buckler or dual knives, as the Skjoll and Hati are my go-to in the Mists.
yes, shield and shock mace are basically meta in this biome in my opinion. can handle all enemies, including stars.
Is anything weak against blunt in ashlands? I don't remember anything giving yellow numbers for blunt attacks of my amber staff
@@pimbiezogman2312 So far nothing is weak against blunt, but it's potent in all other biomes, and so far, stronger than Slash and Pierce damage. The only weaknesses I see are from Spirit damage and Lightning damage. Therefore, Frostner is a good choice for first entry, as it mixes Blunt/Spirit/Frost damage, and can be used with a shield.
In keeping with the berserker theme, I think this weapon wants you to just facetank the enemy while doing your full buzzsaw combo. There's a weirdly long delay if you chose to stop the combo to dodge/block, it got me slapped by morgens many times... I think it's excellent in co-op play if you have a bubble support/viner/just some body to take aggro while you flank.
Whats the name of your armour and axes?
New enchants are beautiful
Hol up 6 Morgan sinew from one that’s crazy bruh 😂
Do you think the Himminafl will hold in Ashlabnds? I main polearms and I am worried.
i have a video on that coming out. my pole skill is low, so it isnt a great test. its bad against most enemies but its pretty good against the asksvin lizards. it would be nice if they let himmin get the new lightning enchantment.
They are a downgrade from skoll for sure, i usually play fenrir hit and run, and i cant with these axes.
there's definitely something going on with the delay after you attack and before you can roll or block. its slower than basically any other weapon.
@@sittingforgetting9907 I agree, in my opinion every single weapon needs a buff, atm Im sure mistwalker lvl 4 is the best wep which makes no sense.
Where the fuck is that weak point??? in legs ? in arms ? 0:31
yellow 225's against morgen are a combination of stagger plus lightning damage. stagger is 2x and he is weak to lightning 1.5x. the lightning can also re-chain to itself, sometimes. not sure if that is a bug or intentional, or why it happens only some of the time. you can re-dizzy a zero star morgen fairly easily with dual lightning axes.