Battle of the Ports - Renegade (熱血硬派くにおくん) Show
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- เผยแพร่เมื่อ 26 ส.ค. 2024
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Nekketsu Kōha Kunio-kun in Japan was a game released in 1985 that had high school drop outs and Yakuza causing all sorts of trouble. The game came out in the west 1 year later with all new graphics and name of Renegade.
Time Code
00:28 - Arcade
01:47 - Amiga
03:05 - Apple ][
03:52 - Commodore 64
05:15 - Amstrad CPC
06:48 - MS Dos
07:49 - Famicom / NES
08:55 - Master System
10:47 - Atari ST
11:48 - ZX Spectrum
Enjoy!
Adored the spectrum version, played it over and over for well over a year. When I finally played the arcade version on mame I found the control method highly confusing.
Huge Kunio fan, glad you decided to take this one on. Hope to see more Kunio in the future!
You never know. Maybe more will come at some point in time.
Absolutely loved this on my CPC blew the other 8 but versions away... if only other programmers had put in the same level of effort.
Surprised by the Master System version. Seems pretty good!
I got this for Christmas in 1987 on the spectrum and played it to death. Target renegade, the sequel was also good, adding 2 player co-op.
great video back in the day I can actually finished the spectrum version
Good going. I just couldn't get in to it at all.
I remember Stuart Ashen preferred the Speccy over Arcade port. He played it with a joystick.
You definitely need to retry that spectrum version, I'll give the master system conversion a play though as it looks great. Love the intro with the parallax scrolls.
Yeah play it on the original hardware - I kinda think Retrocore is a bit harsh with some of his opinions - Emulation will always suffer from latency - I never had any input lag on original hardware
averagegilo thought the speccy one was brilliant at the time. Not overly hard either
The ZX Spectrum version was excellent and my favourite version outside of the arcade. I can't understand you saying it's stupidly hard, I can loop through it 3 or 4 times, and the speed and controls feel perfect. The arcade version is stupidly hard, if anything......the default settings only give you one life and even if you do clear all the stages once (which I have) then you'll never manage it a second time as it ramps the difficulty right up and the enemies take way too long to knock out.
I LOVED the Amstrad version back in the day!. The tape we had for it stopped loading correctly and was sooooo gutted as we could not find it in the shops what so ever for like 6 months. Luckily the 'HIT SQUAD' re-releases happened and got it again for £2.99 sadly the 'HIT SQUAD' re-releases didnt come in the larger cassette cases!, but was sooo stoked to get the game again!
It really is a great feat of programming. I was expecting the CPC version to be awful. Needless to say I was pleasantly surprised.
the Amstrad has many good beatemups
Nice choice with Renegade Mark. Love playing this when I have the chance.
My favorite version is the NES version. Really like the music on it and always puts a smile on my face! My mother purchased this for my birthday.
Anthony...
Ah, a birthday present :) this must bring back some nostalgic memories.
Retro Core Sure does Mark. Thank you for making this video. Nostalgic memories for sure.
Anthony...
Only version I ever played was the C64 version. It was a cracked version with an infinite lives trainer and had a tutorial in the cracked intro. It also had this tune that was darker and grittier than the actual game music.
From memory (30 odd years ago) the tutorial outlines that you have to use the keyboard for the moves, I think it was the cursor keys, I can't remember if the space bar was used for jump or not. I do remember that it was surprisingly responsive, though also kinda awkward. I never got to the end.
It wasn't too bad to play, especially considering just how bad Double Dragon ended up being on the C64, but man, watching this video made me REALLY JEALOUS of Amstrad CPC owners. That version looks terrific! As for the impressive Nintendo and Master System versions, I had already seen a rundown of them on Top Hat Man Gaming's Renegade video
Absolutely baffled by your appraisal of the ZX Spectrum version. It's often lauded as one of the machines best games. When I finally got my hands on the original arcade version I was so disappointed, it didn't play anything like I was expecting and was cumbersome to control. I guess a big part of it is what you grew up with and what your expectations are but Renegade on the Spec is roundly considered to be an excellent port.
Gotta disagree with you entirely on this one. The ZX Spectrum is home to one of the greatest conversions of Renegade on any system. It's right up there with the CPC and Master System versions, and in my opinion probably beats them both in terms of playability.
that's the ZX Spectrum for you. Highly praised but still crap
What have you been smoking? 😒
The thing is, all versions of Renegade are kinda terrible, including the arcade original. Later Technos beat em' ups were way better.
We shall have to agree to disagree on the Spectrum port. Played it recently and still love it, it is beatable with practice and getting your tactics down. Back and fire kicks behind you, you can also throw enemies on the Speccy port.
The ST & Amiga games are appalling.
I think you can throw your enemies on all the Ports as far as I know.
Just wanted to say, before I fully watch this one, that the PC Engine CD video was worth the wait!
Thanks, Aaron. Hope you like the up-comming Saturn show too. I plan to have that released by 22nd September.
Loved this game on my Amstrad CPC 6128!!!! The face of surprise when you hit them lol.... Fond memories!!!!!
I remember getting renegade on my spectrum and thinking as a kid WOW this is the best thing sinse sliced bread, could not stop playing it..sad when you see it again and think hmmm that was kind of crappy lol same with eddie kid stunt challenge....some games are best left in the memory as a replay of them today is very dissapointing lol
I agree. The speccy version does look good for the hardware but it plays so poorly. I wondered why I was dieing so quickly on it only to notice that when the enemy grabs you your energy gets drained rather quickly.
I preferred Target Renegade but this is still a nice game. Amstrad beats the Speccy version due to graphics not gameplay.
I remember getting renegade on the speccy and loving it at the time...i guess it was what you had and made the most of it, at the time never felt the controls were bad...i probably would these days lol
The Spectrum version is amazing, as is the CPC but I still think Speccy has the edge in terms of gameplay. I prefer it to the arcade and 8-bit console ports. It's a masterful feat of programming and remains the best beat 'em up on the system by far!
Spectrum versions are always terrible no matter what lol.
A valiant effort for the Speccy, I must say.
Yeah, it looks quite good but sadly it's awful to play :(
I guess so.
Couldn't agree more >:-(
You couldn’t be more wrong about the Spectrum version. Being too easy is it’s only flaw.
zx spectrum version is the best. i have full walkthrough on my channel
The 128K version of Renegade on the ZX Spectrum was found on the unlabelled side of the cassette, so you had to read the bloody cassette inlay to discover this, it also had the shoulder throw move and 4th scene missing from the 48K version.
I have to say I am a huge fan of your channel and love your honest and frank reviews but like a few others I think you got the Spectrum version wrong. I grew up with a variety of systems in the 80s I like to think I'm pretty unbiased however I think as 2 guys of the same golden age of gaming (and also a huge lover of everything arcade from those days and bitterly upset with a number of sub-standard conversions) the big difference is I played everything on a keyboard and rarely touched a joystick on the home computers and even to this day play 95% of all my games on the keyboard (new and old, only time the pad comes out is when I have to do one of those horrible flying missions on GTA 5 or something!).
Anyway the Spectrum was not difficult, it was a challenge but beatable and I did beat it many a time as a 11 year old! The graphics were neat, the music was ace and the speed was spot on. I only recently tried the arcade game and I couldn't of level 3! I don't know if that was me losing my touch or that for me the arcade version is actually harder!
I honestly think you should give the home computer ports a go on the keyboard more often to see if you find it any different, I never remember feeling limited by buttons or games on my spectrum, c64 or amiga to be perfectly honest and I never used a joystick.
Don't get me wrong, I am a huge retro console fan and still own a megadrive, saturn and dreamcast, me and the kids dusted off the DC for a few games of power stone 2 and DoA2 over the bank holidays and a gamepad has it's place but a keyboard if setup right is just as good if not better! (cursor keys, shift for jump and ctrl for fire = 80% of the time all you need!) This is my classic FPS shooter setup as well I can do all of that with one hand (ctrl for crouch though) and the other for aim and shoot!
Maybe I was having a bad day with the speccy version of the game. Many seem to think it was really good so something mustn't have been going right that day for me :(
Well tbh we all have our own preferences and maybe games don't always emulate as well as they did in real time, generally your reviews are spot on or at least honest, arcade games were so often just crashed out with little care (or unrealistic deadlines), maybe it's my hazy memory but I really enjoyed that version and was able to beat it as a kid! Anyway keep up the good work! I log on ever Sunday night after my weekly game to see what you have reviewed this week :>
The only other time I disagreed with your view was on Final Fight when you was surprisingly generous with the Amiga review considering your dislike for the system (Kidding! ! :>) I bought that game and thought it was so poor it should not have been released! When you look at what they did with the mighty mega cd version with similar processing power and graphic capabilities it was a simply a steaming pile! FF was one of my all time arcade favourites and I had the miss fortune to not only get the Spectrum version for my +2 but also the Amiga version, talk about cheated! US gold owe me for one unhappy childhood!
John Porter if you think played most of your games on keyboard on the Amiga, then you remember something wrong. Less than 5% of the Amiga games allowed the use of keyboard and maybe the percentage I gave is too high tbh
As I owned an Amstrad as a kid I always root for that version to be decent and it finally happened. Glad to see my old fave had one decent arcade port.
Yeah for the CPC. It's about time it got a break.
holy crap you liked a amstrad port. This must be a special occasion haha
I sure do. I was enjoying that version very much.
It wasn't ported from the Spectrum and coded by a good coder that made an effort. The machine is quite capable and the graphics looks a lot better on a real RGB monitor than through emulation
It was actually one of the best ports, thats why i guess...
I had Renegade on C64 growing up and I could never work out how to play it either
CPC/ZX are the best ports.
not the Spectrum version, we all know by now that it is shite
@@dartsma464 Totally wrong.I doubt you've even played it,seeing as you seem to be a hater.
@@pjomayo And you seem to be a fanboy
Ooohh, man! I didn't know you had an episode on Renegade! I LOVE Renegade!! In all fairness you played the game kinda badly(I can't recall a single time you jumped, really), but that's fine! I didn't even know there was an Amstrad port, and man, it looks great!
Also, had anyone ever noticed that the ZX Spectrum version had black face in it? The black enemies had enormous lips, and in the last level, messy hair, even! Not just that, the game is full os small swastikas all around.
Looks like the developer of the ZX version had something to say 😕
@@RaposaCadela aren't they just wearing balaclavas?
the characterdesign looks so funny. :D
ZX Spectrum version is amazing I can still play it today 2019 and enjoy it. All negative things you said are based on the fact you don't know how to play the game not the game it self.
The C64 port was pretty good. I played the death out of it back in my childhood. The game tried to copy the arcade original and used 3 keys for the actions as on the arcade cabinet and the joystick for movement. For a C64 arcade port, it was very innovative. Shame more programmers never bothered to copy the control scheme for other arcade ports.
According to mobygames Mike Lamb did the Spectrum version, John Brandwood did the Amstrad version.
Mr Amstrad at Ocean
The title screen is missing from your amstrad version. I also remember red blood on mine.
Thanks for all these videos. :D
Yes, I cut it to save a bit of time as I wanted to feature more game play. The title screen on the Amstrad port is also pretty good. I wonder why mine has blue blood?
Some cracked versions have it apparently (like mine obviously, got so many cracked games at the time), I also found this on a forum:
"Not so much a cheat, however those sick of blue blood should hold down "w" "a" "d" "s" "o" and the spacebar during play.
You might need to do it a few times and the blood is now red as well as it pouring from the heads. Neat effect" :D
connardman
nice. That would really add quite a lot to the game's effect.
the blood is red because of German law, red blood was to realistic. Back in the day most people knew about the keyboard cheat to change the colour. Magazines printed it, probably leaked by Ocean...
NES and Master System are the best ports. I can't choose one.
You do a good job in your channel. Thanks so much.
Cheers man. Personally I'd go for the master System due to the little extras and cleaner more detailed look but as far as playability goes they're quite similar.
And don't forget the Amstrad version.
and I say hey, hey hey hey, living like we're renegades
Good one, son.
Those apple II graphics makes it look like it’s from a creepy pasta
Renegade on the ZX Spectrum is awesome, one of the best games back then. Sorry to disagree.
Actually, the Japanese Kunio-kun came out in May 1986 with the American Renegade came out four months later, in September.
Good info. 👍
Love the master system port! so addictive and pretty playable
It sure is. Natsuko always did good on the Master System. They also ported Darius 2 to it under the US title of Sagal or whatever they called it.
+Retro Core Sagaia, I have it too, my favorite shoot em up for the master system, very similar to the genesis version. I have seen all your videos. You make a fantastic job!
Javier Bosch
Ah yes, Sagaia. I still don't know why they thought that would be a better name than Darius. Oh well. Thanks for the kind words too. I've got loads more videos coming too including the Saturn Retro Core which will be released around the 22nd of this month.
Hell yeah I am an American high school senior beating up thugs in Osaka! Life Goal Achieved! Say..do you think Taito saw the American movie "The Warriors"? Nahhhh. Can't be.
"If you haven't already noticed, it was developed by Technos"
I noticed the moment I saw their poorly programmed efforts slowing down the game and reducing the framerate.
I'll have to disagree with you, being their first game it's not going to be super perfect and plus it wasn't even bad like how you're criticizing it for.
@@osakatales9228 It wasn't even their first game. They made a boxing game before this, for example
@solarflare9078 I meant to say first beat-em-up game, and what was the boxing game called because prior to this, they made Mat Mania which was a wrestling game.
Renegade was hard on the c64 for what I can remember the controls where ordinary, but if I could go back in time I would tell myself don't get rid of the c64, c128 and the amiga. Between them all I think I would have had over 2000 games and I miss them all, thats why I keep watching these.
As a C64 head, I was always embarrassed by the Commodore port when compared to the other 8-bit versions. It should've been called Lego Renegade. As for the controls, you use a combination of joystick and keyboard like the CPC version (but the keys are obviously different). Time hasn't been too kind to this game overall, though and the original game was always slightly above average at best.
still vastly superior to C64 Double Dragon!
12:59 ocean loader V4
Renegade on C64 used th top-left 3 keys for multi-direction attacks, one punches/kicks left, one jumps, one punches/kicks right. It's kinda awkward to play with both joystick/pad and keyboard but it works very well.
I really wish someone made a ROM hack of SMS Renegade to make it into a Kunio game. It'd be an absolute hit
Crap SPECCY version ?
1st : using keyboard controls, it's totally playable (yep, CPC version is great using keyboard n stick, but hit box is crap)
2nd: Idk for the C64 version but the 128k SPECCY have the throw move (same as arcade one), the best way to get out opponents quickly. This move doesn't exist on CPC nor AMIGA version.
This point is important, cause I never played home vrsion with all character moves (throwing, running, finishing etc ...)
My best loop is 4 on speccy ... maybe you should learning control and mechanics to beat the game 1 time ...
Kunio kun is famous in japan, why don't show us the arcade differences ?
Sorry retro core, but this time, you failed
I found this for the PS4, which I bought awhile ago. I had to take it off since I replaced my 500gb harddrive with a 1tb. I believe like PS4 Salamander it had the Japanese versions included at the start menues. This is game is hard to get used to, difficulty like the arcade Double Dragon and not like Final Fight which has straight forward hit boxes.
I played Renegade in MAME (sadly). I got surrounded and got my shit beat out by the thugs. Guess which key I pressed. xDDD
Escape?
had this on the speccy this and midnight resistance, r type were my favourite games don't no if it's the emulation but it played a lot better than how you described it I even have them on my phone an still play them now I prefer them to the arcade except for r type
I think to be honest I didn't give the Speccy version enough time. Quite a few have mentioned that the speccy game was really good.
The best Renegade conversion was...Target Renegade for C64 :-D
Hehe, yeah but that's a different game :p You are right though.
I love Renegade! Interesting how different the Japan version is
The spectrum it’s a excellent conversion
I need to play the Sega Master system version!
Yeah, give it a try. It's not an easy game but well worth the challenge.
Having played the horrid Amiga version, the awful C64 I can honestly say the Spectrum version was an amazing port!? flip screen instead of scrolling aside.... I played it for weeks when I first had it! Loving these videos though, keep up the great work.
A lot of people have said the speccy version is really good. Maybe I should go back to it and give it another try.
The Spectrum version was loved due to its quirks. It had such particular, precise gameplay (due to not being very well-made!) that it had an appeal for people who wanted to master it. Very odd, but I think that's why.
You know the Amiga version is bad when even as a Budger release, Amiga Action reward it 8% at review 🤣
It makes me sad to see some of the rushed arcade ports done on the Atari ST and Amiga.
Do you think if they had been shown the same love as the Sharp X68000 when it came to developing arcade ports, and the skill involved the ST and Amiga arcade ports could have been better ?
Imagine the team behind the Lotus Turbo Esprit games had done Out Run on the Amiga/ST.
Completely agree, play Lotus 2 or Vroom and the ST or Amiga then play Turbo Out Run or Out Run and you can't believe it's the same system.
Without a doubt. The Amiga and St Ports could have been better than the Arcade if more love was given to them. It's sad when you see 8 bit versions far better than the 16 bit versions.
love this series
Is it me or do the main characters in the Japanese Famicom version look like Elvis, while the enemies look like Ernie from Sesame Street?
You aint tough enough to beat me
I'd like to point out that any kind of background audio on the Apple II series is a real feat of programming, considering the Apple II didn't have a facility for interrupts. So while it's not the best port, it should be noted that it is amazing it is as good as it is.
This is true. That's why I said it was good for the Apple II. I was quite impressed to be honest but at the end of the day it isn't very good to play.
The music reminds me of The original Prince of Persia on the Apple 2
Jeeyyyzeee... what was the last game to use the whole left/attack-right attack/button layout that was pioneered in this game ? ...Double Dragon 2? Made sense at the time when I was getting into street fights in the mean streets of Ohio/Wisconsin in the mid 1980's. Not so much these days.
At last a decent CPC port 👍😃👍 I loved playing this on my CPC.
Thumbs up man. It's about time CPC owners had something that didn't stink on Battle of the Ports. I'm really impressed by the CPC port.
have you tried Donkey Kong or Gryzor on the Amstrad CPC? They are great too
Are you sure that the Japanese version came out in 1985? All my sources tell me that it was 1986.
End of 1985 was when it went on location test. . That's from the Japanese source. May 86 was the official nationwide release date. so technically, yes it was released in 1985, sort of.
Retro Core Please post a link
Gotta disagree with you on the zx spectrum version, it’s by far the best version.
It also has a throw move.
Good vid though , keep up the good work
Yeah, a lot of people say the speccy version is the best. I guess I needed to give that version some more time.
The Japanese version of Renegade actually came out in May of 1986 while the US version came out in late 1986 which is less than a year's wait for the USA.
According to a history on Technos the Japanese game was released in 1985. Maybe there's an error and that should be developed in 1985?
Retro Core Yet arcade-history.com says that the Japanese version of Renegade was released in May of 1986 so I'm very confused.
Jac2Mac
Hmm, maybe the ROM is copyrighted as 1985 and it had a limited run which is where the Japanese site gets 1985 from but it didn't actually go nation wide until 1986? It's a strong possibility.
I know Technos developed the game, but is it me, or the arcade characters sprites look exactly ripped out of Double Dragon? (or at least the bodies)
This came before Double Dragon so it's very likely that Double Dragon's sprites are based upon this game.
Welp, I didn't saw that one coming.
The problem you had on the 64 version was definitely an emulation issue.i remember playing it back when it first came out and it played well..
Ah, I though so. Bummer as that could have been a good port if it played OK.
Yep. The C64 game uses joystick and keyboard to play, I want to say it's something like left arrow, 1 and 2 for punch, jump and kick actions. Why you needed a joystick with suckers on back then to play it properly!
The reviewers back in the day didn't like the C64 so your review of the C64 version isn't far off Retro Core
I've always found the Japanese tradition of giving games descriptive names, rather than calling them something catchy, to be rather weird. What do they call the game of Checkers in Japan? "Black and red discs on colored squares"?
The name isn't that bad, plus America and other countries has that same tradition as well.
@@osakatales9228 Yes, but often the Japanese name is a literal description of what the game/movie is.
I don't remember what it was now, but several years ago, I read about some movie where the Japanese name translated to something like "Cop With Big Gun Goes Rogue".
SMS ftw
CPC version has blue blood drops, but cheat to turn them back to red?
Why did they have to cheat?
@@RetroCore blood was changed for final retail code, over concerns about violence in video games at the time
if i remeber right the US nes version this had a thing where you go through a building room by room and if you take the wrong route it will endlessly loop.....thank gods for ms-dos 6 and win 3.1 or pc programmers would of never taken gaming seriously renegade was one game where i could show off my master system as being better than the nes
Renegade on the Master System is rather obscure which is a shame because its such a good version.
Interesting that the music is similar to that in Super Dodge Ball?
Same company you see.
is it possible to do Sunset Riders port comparison ?
It sure is. That's coming soon!
16 colors is EGA not VGA.
No doubt the 8 bit grand era...
I loved the amstrad version, and the c64 as well. My friends were all hyped by the spectrum version, but it only ticked me the sequel - Target renegade.
The 16 bit version only found very later on and found that I didn't loose much...
Even the arcade version was met after double dragon and final fight so I wasn't impressed by it at that time.
I think the 16bit Ports are awful when you consider just how good the likes of the CPC and Master System Ports are.
I wonder why they ported Renegade to the Master System so late in the system life in 1993 instead of River City Ramson or one of it's sequels.
Ported to Master System in 1993? That doesn’t sound right
And Great c64 ending track video..
Sometimes the C64 produces some awesome tunes.
3DS remake????, is that the one that being released in the next month or so for English speaking languages?
I have no idea I'm afraid. I really don't follow the western DS scene.
Got the arcade PCB. It's dead and won't boot. Too bad, I really like this game. Gotta get it fixed for sure.
The Amstrad CPC port was programmed by John Brandwood not Mike Lamb as you say in the comments.Mike Lamb programmed the Imagine Software sequel Target Renegade.
Really? There seems to be a mix up about that on various sources. Well, I guess the credit should go to John. Thanks for the info.
No problem thanks to you for the video.Keep the good work!!
internally at Ocean John Brandwood was called Mr Amstrad, sadly he was moved over to Amiga/ST coding way to early
dartsma464
That's a shame. The Amstrad needed more talented people making games for it rather than crappy speccy ports like it mostly got.
One the best game graphically for the amstrad cpc. However the game was hard as nails.
True up its so much for for a CPC Arcade port.
+Retro Core the sequel target renegade was also a decent game for the amstrad but i think it was home computers only. Great video thanks.
I'm not sure about the rest of the world, but here in the USA Target Renegade was actually released on the NES and with amazing music from UK composing god, Tim Follin. It was very difficult but i eventually managed to finish it.
is this game related to river city ransom?
Yep. It's all based on the same series.
lemme guess, you can't punch women in the nes version
Hmm, quite possibly :p
Amstrad had busted heads with blue blood dont know about them smh
you had to press a certain key combination to get the red blood
like Mortal Kombat on the Sega Genesis ? .... the good ol days....
I've heard about this game, but actually never played it...or so I thought, until I saw your video. Back in the day I had a cart for NES 8 games in 1 and one of those games was called Hot Blood Boy in the selection list. Title screen of the game itself was in Japanese. For years I suspected that it may have some ties with Kunio-Kun sports series, due to the similar style and same developer.
I must admit, I actually hated it. It was very hard and boring.
ShadowSumac yeah, I'm not such a big fan either. Looks like we are in the minority though as many think its a great game.
Speccy Renegade crap??? Okaaaaaaaaay..... 😵💫😵💫😵💫
12:19 Swastika? WTF?
It's not a swastika but the Japanese sign for a temple. The swastika is a mirror image.
SMS best for me.
i sent you a message on here dont know if you care or not
I don't seem to get notifications on messages and only check them once a week or so. I'll take a look just after I've finished replying to the comments :)