First Like. Question: I'm using ALS ai_controller for GASP 5.5 but the NCP doesn't walk properly - they just slides. Possible to know how to fix this issue? Did you use BP to make the character move instead of Ai Controller?
Thank you! Please try setting the UseAcclerationForPaths value of CharacterMovement to True. (The value may not be set due to an unknown bug. If this bug occurs, try setting it in BeginPlay.) The AI in the video uses SimpleMoveToActor for simple testing.
@@이주식-r5r Thank you very much for sharing! My setting is True on 5.4 but when I upgraded the project to 5.5, I didn't realised the setting automatically became False. You may be right, this could be one of the engine bug. Eitherway, thank you again for assisting. *subscribed
@@ChadMaster_Yes, it is not for sale yet. I plan to prove the value of this product by making a simple game. After that, I will start selling it on FAB. I expect it to take about 6 months.
First Like.
Question: I'm using ALS ai_controller for GASP 5.5 but the NCP doesn't walk properly - they just slides. Possible to know how to fix this issue? Did you use BP to make the character move instead of Ai Controller?
Thank you!
Please try setting the UseAcclerationForPaths value of CharacterMovement to True.
(The value may not be set due to an unknown bug. If this bug occurs, try setting it in BeginPlay.)
The AI in the video uses SimpleMoveToActor for simple testing.
@@이주식-r5r Thank you very much for sharing! My setting is True on 5.4 but when I upgraded the project to 5.5, I didn't realised the setting automatically became False. You may be right, this could be one of the engine bug. Eitherway, thank you again for assisting. *subscribed
is this a plugin?
Yes, CrowdMovement is a private plugin.
@ So not on the marketplace or for purchase?
@@ChadMaster_Yes, it is not for sale yet.
I plan to prove the value of this product by making a simple game.
After that, I will start selling it on FAB.
I expect it to take about 6 months.
@ okay thank you for the reply :D. good luck, will be looking forward to it.