ADSR (Attack, Decay, Sustain Release) envelopes are amazing when combined with LFO's (low frequency oscillation) routed into Volume, Filter or Resonance values. Basically, what you are doing is automatically adjusting the settings with a quantized sine wave that uses a specific global Time value (also other waveforms such as tri, square or saw can be used, if your synth has that feature somehow.) What that allows is the ability to modulate the values of a synthesizer in various forms of static time signatures or poly rhythm or wobble style uses. (Triplets, flim, flam, wobble, variable fake tempo changes, etc). It can also be used in regards to the "mixing and mastering in composition" ideology. Edits: spelling corrections and other stuff
The Midas one broke down after about 3 months. And the fact this mixer looks similar has something to s with Midas' mother company and their originality when it comes to creating original product... ;)
How do you set up the bass sounds for each song of an entire set? Do you adjust them before the set and keep them? Or do you adjust for every song? Do you memorize the settings?
I just go in and have a clear understanding of what the magical frequencies of say a Minitaur are. When you buy a synth, don’t go and play it right away. Dim your studio lights. Roll a doobie (or poor a 🍷 and listen to your synth). Get to know it and embrace its sound!
What fascinates me about really well made hardware or even software synths...is that something else often occurs when you "lower the filter", or modify any other setting. The designers decided to consider end user use cases. So when you adjust a filter or whatever, it is possible that other circuits or lines of code are attenuated somehow(resonance, gain staging, etc). Sadly, I am not enough of a math nerd to explain how this can work entirely...yet the knowledge definitely exists for those who want to learn the maths. Some software and some hardware synths definitely try not to do this for sure(everything is hardcoded and systematically implemented), yet most seem to add that little bit of extra something, somehow. I think that is sort of the attempt at the "character" or "uniqueness" of some synths, yet that is mostly conjecture. (Edit: or even better...it is faster, more efficient and more unique. The circuit boards (or code) are cheaper, easier to understand and the sound just works out of the box, with or without preset patches).
And the question that rises here is… How much of it is random. Can that math be programmed to be randomized like an analog circuit could. I just love the unpredictability of my boxes. I think the math wizards have implemented those occurrences but it somehow still ‘feels’ unrealistic. I’m being purist here, I know
@@AnalogKitchen As time effects the various hardware circuitry, it tends to change the sound...would be part of my best guess. Sort of how an old violin will sound different than a brand new violin (the wood ages a bit, and the tonality and timbre changes). Sure, someone can add certain physical modeling code and stuff like that...yet there is always the element of uniqueness somehow. Whether due to the change in hardware over the function of time, or the pseudo-randomness that novel code can provide in software synthesis...something will be present most likely that adds uniqueness. (Straight up "true to the circuitry" emulation is really difficult in terms of hardware to software...and digital synthesis has a ton of specific problems associated with it that analog circuits can bypass.)
Cheers AK for sharing your ‘sound’ knowledge.
P E A C E : )
Thanks for watching!
Great lesson @sound education!!!! This one is nice as well. Would love to hear some more tips for a ADHD-er like myself. 😂
ADSR (Attack, Decay, Sustain Release) envelopes are amazing when combined with LFO's (low frequency oscillation) routed into Volume, Filter or Resonance values.
Basically, what you are doing is automatically adjusting the settings with a quantized sine wave that uses a specific global Time value (also other waveforms such as tri, square or saw can be used, if your synth has that feature somehow.)
What that allows is the ability to modulate the values of a synthesizer in various forms of static time signatures or poly rhythm or wobble style uses. (Triplets, flim, flam, wobble, variable fake tempo changes, etc). It can also be used in regards to the "mixing and mastering in composition" ideology.
Edits: spelling corrections and other stuff
@petebogaards I made this one after teaching you guys at Sound Education Nederland. I got inspired!
@py_a_thon thanks for adding your insights
Hello again ! great vid as usual :)
why have ou traded out your trusty Midas mixer ? this looks very similar
The Midas one broke down after about 3 months. And the fact this mixer looks similar has something to s with Midas' mother company and their originality when it comes to creating original product... ;)
How do you set up the bass sounds for each song of an entire set? Do you adjust them before the set and keep them? Or do you adjust for every song? Do you memorize the settings?
I just go in and have a clear understanding of what the magical frequencies of say a Minitaur are. When you buy a synth, don’t go and play it right away. Dim your studio lights. Roll a doobie (or poor a 🍷 and listen to your synth). Get to know it and embrace its sound!
💯
Ow yes ow yes!
Love those bass sounds, do you use the dfam to play a similar role to what a 303 might do sometimes?
100% with some more options as I think you can consider the DFAM to be a modern day 303
🎉
😎
how are you switching midi instruments with that calculator
Simply by pushing a different track button. You have 8 channels so you can address 8 different instruments
What fascinates me about really well made hardware or even software synths...is that something else often occurs when you "lower the filter", or modify any other setting.
The designers decided to consider end user use cases. So when you adjust a filter or whatever, it is possible that other circuits or lines of code are attenuated somehow(resonance, gain staging, etc). Sadly, I am not enough of a math nerd to explain how this can work entirely...yet the knowledge definitely exists for those who want to learn the maths.
Some software and some hardware synths definitely try not to do this for sure(everything is hardcoded and systematically implemented), yet most seem to add that little bit of extra something, somehow. I think that is sort of the attempt at the "character" or "uniqueness" of some synths, yet that is mostly conjecture.
(Edit: or even better...it is faster, more efficient and more unique. The circuit boards (or code) are cheaper, easier to understand and the sound just works out of the box, with or without preset patches).
And the question that rises here is… How much of it is random. Can that math be programmed to be randomized like an analog circuit could. I just love the unpredictability of my boxes.
I think the math wizards have implemented those occurrences but it somehow still ‘feels’ unrealistic.
I’m being purist here, I know
@@AnalogKitchen As time effects the various hardware circuitry, it tends to change the sound...would be part of my best guess. Sort of how an old violin will sound different than a brand new violin (the wood ages a bit, and the tonality and timbre changes).
Sure, someone can add certain physical modeling code and stuff like that...yet there is always the element of uniqueness somehow. Whether due to the change in hardware over the function of time, or the pseudo-randomness that novel code can provide in software synthesis...something will be present most likely that adds uniqueness. (Straight up "true to the circuitry" emulation is really difficult in terms of hardware to software...and digital synthesis has a ton of specific problems associated with it that analog circuits can bypass.)
Wow!!how you get that Minotaur bass??
Ow yes!
Now yer talking👍
And I talk a lot… 😎