The Advanced Maze Coding Challenge Made Me Cry

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  • เผยแพร่เมื่อ 20 ก.ย. 2024
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ความคิดเห็น • 14

  • @uslhtdg
    @uslhtdg 18 ชั่วโมงที่ผ่านมา

    I actually dropped out of computer science uni, and one of the projects i've failed was a very complicated maze solver, so this was an interesting watch LOL
    very entertaining, keep it up!

    • @KedrigernGaming
      @KedrigernGaming  18 ชั่วโมงที่ผ่านมา +1

      The maze solvers can be pretty complicated and confusing!
      Thanks very much! I will do my best!

  • @McSmurfy
    @McSmurfy 3 วันที่ผ่านมา +1

    Well, even though the game defeated me, I can still watch you destroying it😅. My dad is now trying to do the leaderboard thing and optimizing his maze code to become faster.

    • @KedrigernGaming
      @KedrigernGaming  3 วันที่ผ่านมา

      Good luck to your dad!! That leaderboard puzzle is so mean.
      In my code there is so much room for optimization still. But I feel the leaderboard puzzle might just break everything anyway. Let's see!

    • @McSmurfy
      @McSmurfy 3 วันที่ผ่านมา

      @@KedrigernGaming 😅True, it always breaks when something is touched, like a Jenga tower.

    • @KedrigernGaming
      @KedrigernGaming  3 วันที่ผ่านมา

      You nailed it! I'd say I'm good at removing Jenga tiles (editing my code) but when I run it, it's as if I threw a bowling ball at it...
      It's actually a good coding analogy overall. Coding is like trying to remove Jenga bricks from a tower only using a bowling ball.

    • @McSmurfy
      @McSmurfy 3 วันที่ผ่านมา

      @KedrigernGaming 😂Using the bowling ball is true, with me, I basically used an excavator.

    • @KedrigernGaming
      @KedrigernGaming  3 วันที่ผ่านมา +1

      I love it 😂

  • @zFake
    @zFake ชั่วโมงที่ผ่านมา

    wait a second I just found Red John's youtube channel

  • @FoxSlyme
    @FoxSlyme 3 วันที่ผ่านมา

    Oh cool, this time TH-cam didn't forget to notify me

  • @MorningNapalm
    @MorningNapalm 2 วันที่ผ่านมา

    Instead of while get_entity_type() != Entities.Hedge, try while get_entity_type() == Entities.Bush, for make_maze.

    • @KedrigernGaming
      @KedrigernGaming  2 วันที่ผ่านมา +1

      Yet another example when the original solution worked, the task got more complicated, original solution no longer worked so I slapped a band-aid on it instead of "rewriting" it altogether.
      You are right, this is much better :)

  • @peeper2070
    @peeper2070 3 วันที่ผ่านมา

    I LOVE YOU! !! 🫶