i paid animators on fiverr to make my dream anime

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ส.ค. 2021
  • I woke up one day with the genius idea to launch a new animation IP called Haxware & in the blink of an eye lost $4,000... Now I know why very few people make anime & cartoon shows.. I learned a very valuable lesson.
    I ACTUALLY RELEASED A MANGA: haxware.io
    THROW ME DUCATS ON PATREON: / jabrils
    SUBSCRIBE TO HAXWARE: / @haxware
    I replied to your comments that you posted on this vid: • People Are Mad Because...
    Watch Unfinished Jinzo 2D Animation: • Unfinished Jinzo Carto...
    KentaroPJJ: / kentaropjj
    Davvworlds: / davvworlds
    VIPUKS: sketchfab.com/VIPUKS
    DallienceRNG: / dalliencerng
    spending money on fiverr sometimes can prove to be
    BECOME A MEMBER:
    / @jabrils
    JOIN DISCORD: / discord
    Please follow me on social networks:
    twitter: / jabrils_
    instagram: / jabrils_
    twitch: / jabrilscpu
    REMEMBER TO ALWAYS FEED YOUR CURIOSITY
  • เกม

ความคิดเห็น • 883

  • @Muskar2
    @Muskar2 2 ปีที่แล้ว +826

    What I've always liked about you, Jabrils, is that you're a curious optimist. You're not scared of the sunk-cost fallacy. You learn in your own way. Thanks for sharing your story.

    • @1polyron1
      @1polyron1 2 ปีที่แล้ว +8

      When I see him, I look at myself. He's doing things I wish I had the courage to do. In life you can't be afraid of failure. Before you know it your life has passed you by. It's all about the journey and the people you meet. In my eyes the only time we fail is when we don't try at all.

    • @papabear4070
      @papabear4070 2 ปีที่แล้ว +6

      I don’t wanna see this channel fade away, but I hope your dreams can come true

    • @14232319
      @14232319 2 ปีที่แล้ว +2

      @@1polyron1 You fail 100% of the things you don't try.

    • @mikkey246
      @mikkey246 8 หลายเดือนก่อน

      And he gets to keep the anime

  • @Danidev
    @Danidev 2 ปีที่แล้ว +1516

    Ngl id watch jabrils drama channel bro

    • @abdullahyousef3596
      @abdullahyousef3596 2 ปีที่แล้ว +4

      Me too

    • @abdullahyousef3596
      @abdullahyousef3596 2 ปีที่แล้ว +1

      @lolisbynas oh nooooo, you have started the milk meme, hahaha

    • @skychip7784
      @skychip7784 2 ปีที่แล้ว

      Sure you did

    • @lmaopew
      @lmaopew 2 ปีที่แล้ว +2

      What, you don't know what jabrils drama Channel is?

    • @jfklittle
      @jfklittle 2 ปีที่แล้ว

      Yep same

  • @randyprime
    @randyprime 2 ปีที่แล้ว +303

    This really do be a mouth talking moment

    • @kaitotatsuya
      @kaitotatsuya 2 ปีที่แล้ว

      Hey ..go back to your room.

  • @NeroMai
    @NeroMai 2 ปีที่แล้ว +125

    An an animator, the moment you said "90 minute *episode* " and "Fiverr artist" I nearly passed out. That's an entire feature length film that would take a whole production team at least 2 years to complete.

  • @olgierdvoneverec4135
    @olgierdvoneverec4135 2 ปีที่แล้ว +733

    "How are animations sustainable?"
    They're not, they are always hoping to make it back with merchandise and blu-ray sales. And things like over exploitation and studios closing down are not a rare thing.

    • @maythesciencebewithyou
      @maythesciencebewithyou 2 ปีที่แล้ว +74

      same with western cartoons. It's the merchandise that keeps them afloat. If a cartoon gets cancelled it is often becaues they didn't sell as many toys as they hoped for.

    • @adamofblastworks1517
      @adamofblastworks1517 2 ปีที่แล้ว +18

      @@maythesciencebewithyou yes, cartoons *are* animation.

    • @maythesciencebewithyou
      @maythesciencebewithyou 2 ปีที่แล้ว +17

      @@adamofblastworks1517 I know, when I read the comment I misread it as anime.

    • @badreddinekasmi8919
      @badreddinekasmi8919 2 ปีที่แล้ว +26

      Over exploitation is literally the industry standard if we're talking about Japanese animation

    • @pvic6959
      @pvic6959 2 ปีที่แล้ว +7

      i mean just look at channels like jaiden animations and oddonesout.. they take a TON of time between videos and the reason is animation is a TONN of work. like insane work. people often dont understand that it takes a lot of effort to do animation and then get a reality check when they try to fund one. Even the critical role folks had a "holy shit this is expensive" moment when they tried to hire animations for their series. lucky for them, their kick starter got over $10M lol. but holy crap, animation is a lot of work and costs a lot if youre going to be fair to the people doing the animations. thousands of dollars per minute of animation is the norm (assuming decent animation)

  • @williamosman
    @williamosman 2 ปีที่แล้ว +211

    I TOLD YOU THIS WAS A BAD IDEA

    • @catch.22
      @catch.22 2 ปีที่แล้ว +1

      Yeeaaaaaaaah

    • @_topikk_
      @_topikk_ 2 ปีที่แล้ว +2

      I love that you guys know each other.

    • @mikkey246
      @mikkey246 8 หลายเดือนก่อน

      😂

    • @Narutouzamaki653
      @Narutouzamaki653 7 หลายเดือนก่อน

      @@mikkey2466 days ago💀

  • @JesseHughson
    @JesseHughson 2 ปีที่แล้ว +250

    Yep. The whole way through I was thinking "drop the perfectionism and get an ugly prototype going". So many people (myself included) focus so much on small details at the expense of the whole thing never getting started. Glad to see you cut your losses at only $4k and started focusing on what you can move forward with what you've already got. Generate some interest first, then decide how much to invest based on that. You're a great storyteller, and I'm excited to see that in anime form :D

  • @bunnybro5977
    @bunnybro5977 2 ปีที่แล้ว +488

    Can't wait for the next one, "teaching an AI to help me win at high stakes poker so I can fund my projects"

    • @maythesciencebewithyou
      @maythesciencebewithyou 2 ปีที่แล้ว +32

      The one following that one "How I Spent $40,000 on online poker, it was all for nothing"

    • @michaelogunbayo5344
      @michaelogunbayo5344 2 ปีที่แล้ว +6

      Okay but that might be an interesting idea, but isn't poker about trying to bluff and read your opponents with facial expressions or something?

    • @bunnybro5977
      @bunnybro5977 2 ปีที่แล้ว +15

      @@michaelogunbayo5344 partly. At its core it's a game of luck, the way you play it is by balancing probabilities and gauge the way your opponemts might react to the way you're playing. As far as I can tell, that's peanuts for an AI

    • @user-cd4bx6uq1y
      @user-cd4bx6uq1y 2 ปีที่แล้ว +1

      150th, lol

  • @makoopay5250
    @makoopay5250 2 ปีที่แล้ว +149

    as an animator that likes to post his old animations dude making a 15 animations is hard af without a team

    • @OwenPrescott
      @OwenPrescott 2 ปีที่แล้ว +12

      Also modelling aside the sound, animation, story, etc are all a science by themselves. I'm making my own animation series (based on my game) and I've had to be really creative with premade assets, making custom or modifying only essiential parts.
      If Jabrils reads this, since your doing an anime type thing try using a cell shader. Experiment with post processessing because some of your models might look good with well thought out rendering / lighting.

    • @makoopay5250
      @makoopay5250 2 ปีที่แล้ว +7

      @@OwenPrescott i was talking about 2d animation im a 2d animator

    • @jaymhlurbaloyi7813
      @jaymhlurbaloyi7813 2 ปีที่แล้ว

      @@OwenPrescott thats sounds cool , ive been thinking of making animated cut scenes for a game i would make ,but i just started game dev , so coding is still a bch.

    • @light_fos
      @light_fos 2 ปีที่แล้ว +2

      @@makoopay5250 yes but 1 sec is NOT worth 500 dollars thats absurd

    • @makoopay5250
      @makoopay5250 2 ปีที่แล้ว +1

      @@light_fosi agree with that i would say atleast 10 sec for 5 dollars or 15 for 510

  • @KrXYT
    @KrXYT 2 ปีที่แล้ว +305

    jabrils ive been watching you for years . you literally the reason i got into coding , i would hate to see you leave yt:((

    • @potatogod1093
      @potatogod1093 2 ปีที่แล้ว +1

      same

    • @Shrarder0000
      @Shrarder0000 2 ปีที่แล้ว +12

      Same. Go back to machine learning stuff dude!

    • @gurneetsingh7952
      @gurneetsingh7952 2 ปีที่แล้ว +4

      damn now that i think about it, he's partially the reason im into coding lol

  • @Cyranek
    @Cyranek 2 ปีที่แล้ว +33

    looking forward to the drama channel

  • @TuberTugger
    @TuberTugger 2 ปีที่แล้ว +125

    If you're looking to create an IP, you need to write. And then add concept art to that writing. You don't need models and animations. You need to write all the content and story. Then release some or all as a PDF with concept art you've commisioned.
    Much cheaper and is a great first step. Then if you grow a loving fanbase, you can turn those things into more upgraded versions of the IP.
    Think Harry Potter or DragonBall as a manga.
    These IPs didn't start by making anime. You're trying to fly before learning to control your ki my guy.

    • @ghastlyderp2637
      @ghastlyderp2637 2 ปีที่แล้ว +1

      What do you mean by more upgraded versions of the IP?

    • @TuberTugger
      @TuberTugger 2 ปีที่แล้ว +3

      @@ghastlyderp2637 Like an Anima or a movie. These are incredibly expensive and usually the final iterations of an intellectual property. Not the first thing you try to tackle.
      Like how Marvel was a comic before a movie. Or most anima are usually a manga or web comic first.
      I'm not saying there aren't exceptions, but those exceptions have financial backing and are quite risky.

    • @ghastlyderp2637
      @ghastlyderp2637 2 ปีที่แล้ว +1

      @@TuberTugger Oh I see. Thanks for the explanation

    • @emmetallen5685
      @emmetallen5685 2 ปีที่แล้ว +8

      You know, this is incredible plausible first step. Write, get the audience, then expand. Makes total sense that's how most IPs really go big.

    • @coffle1
      @coffle1 2 ปีที่แล้ว +5

      Yeah, as I was watching this I wondered why he just didn’t start with an online light novel instead

  • @kamo808
    @kamo808 2 ปีที่แล้ว +405

    Jabrils, WTF? Your exit plan is literally the easiest thing ever. YOU JUST APPLY FOR A JOB AS A PROGRAMMER. You have a youtube channel with 462K subscribers, you have done a lot of cool and interesting projects. They would pay you so much money to get you on their team. And for the youtube thing all i can say is you definetly have the skills to turn it around. Just think of clickbait ideas, create clickbaity thumbnails and then actually deliver. And try to contact other content creators and ask them for advice.

    • @DampeS8N
      @DampeS8N 2 ปีที่แล้ว +92

      This. As a Lead Web Dev, I have seen enough out of Jabril to know he could learn anything my team needed and would bring that passion. This channel is the _ultimate_ resume for basically any dev job. You want to make $100-200,000 a year (depending on location)? No problem.

    • @lucienreyes9
      @lucienreyes9 2 ปีที่แล้ว +7

      This is the way to go

    • @Wirelesstaco
      @Wirelesstaco 2 ปีที่แล้ว +11

      @F G Be able to do the work, then Apply to 20 - 100 jobs a week, get any relevant job that will take you, after a few months use that as leverage to get a better gig.

    • @wastingtime6211
      @wastingtime6211 2 ปีที่แล้ว +29

      Hes probably burnt/ doesnt want to work the grueling lifestyle of a higher tier programmer. They make a lot but youre doing really,hard stuff and sometimes
      It consumes more time,and energy beyond a 8-5 job. Dont blame him

    • @DampeS8N
      @DampeS8N 2 ปีที่แล้ว +6

      @F G Frankly? Unless you have a good excuse (such as that you were providing care to a sick loved one), lie.
      Say you were working on your own startup but after years of false starts and failed arrangements you are now looking for steady work again. Hey, at least you got out of it before it cost you a lot of money, you were lucky.
      Then _have the chops to do whatever job you applied for._ These days you are almost certainly going to be given some kind of code exercise. Githubs and blogs are nice, but what I and anyone else are looking for are two things: that you know your shit and that you can solve novel problems. That second one is why code tests are important, though, so few developers actually can _do_ this that often the people that ask for code tests think it is about testing knowledge, proving you didn't make stuff up, or ephemerals about code style.
      No, the hardest thing to find today are people that _can demonstrate that they can think their way out of a paper bag._
      That's why Jabril's channel is such a valuable asset. He's demonstrated time and again the ability to assimilate new knowledge, complex knowledge, and apply it; all without having to be shown how to do it by someone else directly.

  • @edsanville
    @edsanville 2 ปีที่แล้ว +54

    5 minutes into this video, I said, "Oh no... sunken cost fallacy!" And lo and behold, he mentioned it by name!

  • @HeyMika
    @HeyMika 2 ปีที่แล้ว +58

    So actually you spend 4,000 dollers to show how difficult and expensive making a animated series is. So when other people have the same idea, making a animated series, just send them this video 😄

  • @Jabrils
    @Jabrils  2 ปีที่แล้ว +55

    Yo some of yall asked some real critical questions, & so I replied to some of your comments in a video, check it out! th-cam.com/video/EDJ2p3FWvfM/w-d-xo.html&pp=sAQA

    • @thezyreick4289
      @thezyreick4289 2 ปีที่แล้ว

      What about training a learning algorithm to model a character based on a concept art sheet?
      And yea, I'd say avoid fiverr, nothing good ever comes from it
      Good video though, keep up the great work!

    • @clearcontentment3695
      @clearcontentment3695 2 ปีที่แล้ว

      How would your boy like coffee.

    • @noidedegg6493
      @noidedegg6493 2 ปีที่แล้ว

      god samn man

    • @AlexMeesters
      @AlexMeesters 2 ปีที่แล้ว

      Hey Jabrils, might it also be that the title of the video says too little about the video itself?
      I'm no way an expert at this, but that might also be a culprit in your decreasing viewership.
      These titles are cliche, but they say a lot more about the video, and they might peak interest in a specific element of the video.
      "I tried creating my own 3D anime using Fiverr, and it failed"
      or "I lost thousands creating my anime on fiverr".

    • @Jabrils
      @Jabrils  2 ปีที่แล้ว +1

      @@AlexMeesters yo I aint going to lie, those titles are kinda bangers.

  • @travelOblivion
    @travelOblivion 2 ปีที่แล้ว +42

    Are we not going to talk about the fact that he use Google to search Google

    • @dugtrioramen
      @dugtrioramen 2 ปีที่แล้ว +9

      I see nothing wrong here

    • @hippopotamus86
      @hippopotamus86 2 ปีที่แล้ว +4

      He does this often as a joke.

  • @marcusmanningtv
    @marcusmanningtv 8 หลายเดือนก่อน +3

    This is a good client view of the industry. Most clients have unrealistic expectations of what goes into a good product. Also trying to under cut artist says a lot about the client and what they think about you and your time.

  • @livinghomunculus657
    @livinghomunculus657 2 ปีที่แล้ว +121

    Its sad to see you go, but I am really confused how you thought making a multimillion dollar animated franchise was a realistic youtube exit strategy. I also don't understand why you don't just release normal video games, you work on so many and yet It seems like they never get released, as if they were just made for one youtube video.
    If I was you, I would have just made this Jinzo animated TV show into a video game instead since that is your expertise. I am pretty similar to you in the aspect that I wish I could make tv shows but I am only able to make video games. So that is where I send my creativity. People adapt popular video games into tv shows as well so its not like that shuts off your original dream for the idea. It seems like you already have all these animated models for it so maybe thats still possible, even though they don't match.

    • @sucrose
      @sucrose 2 ปีที่แล้ว +23

      Exactly...I know the dude is smart, but his goals are obviously far too ambitious.

    • @burrybondz225
      @burrybondz225 2 ปีที่แล้ว

      YOU DON’T HAVE THE ANSWERS loool.

    • @livinghomunculus657
      @livinghomunculus657 2 ปีที่แล้ว +5

      @CEO of misogyny Its not a joke if he spent $4000 on it

    • @livinghomunculus657
      @livinghomunculus657 2 ปีที่แล้ว +2

      @CEO of misogyny he worked on it for 1 year and has a dedicated channel called haxware to the project... it was not a joke. And he announced that he is now making a web comic instead, so again it was not a joke. He took it too seriously for a joke and nothing in the video indicates that his plan to create an anime was a joke.

    • @romulino
      @romulino 2 ปีที่แล้ว +1

      @@Real-IlyassChafik Also he clearly dosen't make a lot of money from youtube anymore, as he is clearly telling in lots of videos, when he says the channel is dying, he means it, and we can see it in the viewcounts. This guy is amazing and do really interesting stuff, it's also very niche stuff with very limited growth in this platform. It definitely was not a joke, Just look at the start of the video, he wouldn't do that for a joke. Making a video about his failed attempt is at least a way to monetize that failure and recoup some of the lost. The weirdest part of it all is that if he had spent those 4k getting courses and software, he would probably be much better off. Even if he still decided to do just a comic.

  • @5hirtandtieler
    @5hirtandtieler 2 ปีที่แล้ว +19

    This is WAY too relatable - in any passion project it’s incredibly hard to stop hyper focusing on the nuanced details!
    Looking forward to seeing how this turns out!

  • @uebr
    @uebr 2 ปีที่แล้ว +50

    animation is no joke fam haha, shit aint easy. Good luck!

  • @jaimerojas6578
    @jaimerojas6578 2 ปีที่แล้ว +9

    Aww sweetie, we all had that dream of creating our own video game or in this case our own anime, but there's a lot involved in this kind of things that we don't see from the outside, which basically translates to insane amounts of money and the work of many experienced and talented people in order to create something kinda decent, might be an expensive lesson but at least you were brave enough to actually try, and that's something to admire.

  • @orio_edible
    @orio_edible 2 ปีที่แล้ว +16

    Please document your creation of this series in some way!
    Independent creation of... anything is hard, gamedev has been given quite a bit of documentation, I wanna see some form of behind the scenes stuff
    Anyhow, I'm so happy for you following your dreams! Good luck out there!

    • @Jabrils
      @Jabrils  2 ปีที่แล้ว +3

      Subscribe to my animation channel!

    • @orio_edible
      @orio_edible 2 ปีที่แล้ว +3

      @@Jabrils yes sir!

  • @KeiNovak
    @KeiNovak 2 ปีที่แล้ว +46

    It's kind of bittersweet to see you stumble through this process because I feel you but, at the same time, it also shows how much of the behind-the-scenes is either misunderstood, underappreciated or just not known, and how you have had to deal with the realities (and mishaps). Still, it's great to see you learn from this... and hopefully others will too.
    And hopefully you'll make it through this to have something cool to show us.
    I mean, it worked for RWBY... right?

  • @abdullahyousef3596
    @abdullahyousef3596 2 ปีที่แล้ว +9

    Please do not leave, you are one of the main reasons I am i to 3d modelling, unity, and even quantum computing.

  • @AntBangBang
    @AntBangBang 2 ปีที่แล้ว +18

    I’m not into anime but I watched the video. I’m not massively into programming either but I’ve watched your content for years. Your videos are always interesting and you have great screen presence. Keep up the good work.

  • @SunnyOst
    @SunnyOst 2 ปีที่แล้ว +26

    6:09 what's exactly the issue here? Just needs some tweaks to the shader? Good anime shaders aren't that easy either.. Andd all from a single super anime shaded picture, right? Not sure what you expected to get lol
    7:09 this one looks pretty similar too lol If you need less cheek and more cheekbone, you should be able to easily adjust it in any other 3d editor. I'm not sure if you even know what you want at this point
    9:32 the middle one literally has the same face as in your main inspiration pic lmao Aand they got they shading down exactly. Is it because he looks like a little boy? Cause he looks like a little boy in the main pic too?? I'm extremely confused. Are those glasses prescription?

    • @shoejaat
      @shoejaat 2 ปีที่แล้ว +12

      Yeahhh seems like jabrils wasn’t through in asking what he wanted and then was disappointed at the results. All this work was pretty good for the price he paid for as well. Not sure if I agree with the premise of the video where it’s just him dumping on artists

    • @randomizednamme
      @randomizednamme 2 ปีที่แล้ว +4

      @@shoejaat especially since he mentioned their names

    • @ghastlyderp2637
      @ghastlyderp2637 2 ปีที่แล้ว +4

      Indeed, gotta come in prepared to not be dissapointed. It may seem like you know a lot about your character because you do, so that info needs to be relayed to the artist too. The artists are starting from scratch.

    • @Cheeseoverlord7th
      @Cheeseoverlord7th 18 วันที่ผ่านมา

      9:32 bro the middle one is literally PERFECT. It looks exactly like what he had originally, I was honestly surprised when he said the first one was the best and that he didn't like how cartoony it was. like WHAT!? sir you literally sent in an anime DBZ looking art to them, got a perfect match in the middle and CHOSE THE CHEAPEST OPTION AND COMPLAINED ABOUT IT!!!???

  • @UnderfundedScientist
    @UnderfundedScientist 2 ปีที่แล้ว +8

    Such an amazing episode, keep up the great work. I'm sorry it has been such a struggle .

  • @katakana1
    @katakana1 2 ปีที่แล้ว +25

    1:24 The god at CSS: *Challenge accepted.*

    • @Maxjoker98
      @Maxjoker98 2 ปีที่แล้ว +1

      Did you know that you can also animate SVG using CSS?

  • @jojojorisjhjosef
    @jojojorisjhjosef 2 ปีที่แล้ว +21

    Sounds like a really fun idea, but I think it's motivated by the wrong goal.

  • @highvis_supply
    @highvis_supply 2 ปีที่แล้ว +10

    5min of 3D animation ranges between 30'000 USD to 100'000 USD on average tbh...

  • @BrothersCoffee
    @BrothersCoffee 2 ปีที่แล้ว +2

    I feel like I learned a lot about animation/production from this, thanks for always sharing about projects like this

  • @freznelite
    @freznelite 2 ปีที่แล้ว +6

    Last point is right on. You have very high standards for your productions which most people will not notice at all. What will be noticed is your story!
    Personally I didn't see any problems with your models until you pointed it out specifically. Pain is a great teacher and you don't give up easily.

  • @lmaopew
    @lmaopew 2 ปีที่แล้ว +15

    Jabrils: posting one video every few month
    * Channel is dying*
    Jabril: posts next video 1 ½ months later

  • @uhavemooface
    @uhavemooface 2 ปีที่แล้ว +5

    It takes that much money to get an animation wow. That would probably make me cry after seeing all that work and nothing come of it. I hope you're able to make your animation come to life on screen. The character looks pretty cool. And the name Jenzo is such a cool name to. Keep it up and get that first episode up.

  • @vindiesel682
    @vindiesel682 2 ปีที่แล้ว +10

    HE CAN TALK

  • @razeenag8478
    @razeenag8478 2 ปีที่แล้ว +1

    Your channel shows things as in reality, really for real when you start a work mostly things go messy, you show us how to cope with it, i appreciate it!!

  • @jonathanduran3442
    @jonathanduran3442 2 ปีที่แล้ว +5

    I went through something similar… I realized either I needed to learn to draw, or learn to settle… no one is going to meet your expectations 100%… so I learned to draw and it’s the best thing I ever did because it’s easier for me to get ideas across to other artists

  • @ghastlyderp2637
    @ghastlyderp2637 2 ปีที่แล้ว

    I love how real this channel is. So glad you pulled through eventually, hope to see you grow more

  • @DampeS8N
    @DampeS8N 2 ปีที่แล้ว +26

    Here is your problem:
    1) Your animation looks like what you want
    2) Your animation is high quality
    3) Your animation is cheap
    Pick 2.

    • @williamdowling7718
      @williamdowling7718 2 ปีที่แล้ว +10

      Back in design school I had a professor who pounded this concept into our heads so that we would be prepared to talk/negotiate with clients. "good, fast, cheap. You can only pick 2."
      I still use that phrase now as a software developer because the advice is pretty universal. At least with software it's a it easier to convince people to pay you for it. Virtually everyone fancies themselves an artist of some kind or another. And if they arent currently an artist they "could just learn it if I wanted to." people feel like they could make the art they want, they just don't have the time. So when they want to pay someone for art, they only want to pay for the time, and not the expertise that comes along with it. With software, more people tend to view it as an unobtainable form of magic so they're quicker to accept the higher price tag.
      There are of course exceptions to this, but I've found it to be true in general in my experience.

    • @oliverkalemba8547
      @oliverkalemba8547 2 ปีที่แล้ว

      @@williamdowling7718 "unobtainable form of magic" I love that part

    • @williamdowling7718
      @williamdowling7718 2 ปีที่แล้ว +1

      @@oliverkalemba8547 honestly every time i show someone what i do.. their eyes just glaze over and they almost always say something to the effect of "oh man. i don't know how you do that. i could never do that".
      Programming isn't really that hard. but it seems like it is. Art is the other way around. seems easier for some reason. it's one of the big reasons why i got out of art/graphic design. way too much subjectivity. with software, you have a list of requirements. and if you meet those requirements.. that's it. the client can't say "yea.. it's exactly what i asked for.. but i just don't like it.. could you start again?"

    • @DampeS8N
      @DampeS8N 2 ปีที่แล้ว +1

      @@williamdowling7718 My clients say that all the time. Though, as a web dev, the expectations for my output are kind of half programming half design.

  • @EvanPoliquin
    @EvanPoliquin 2 ปีที่แล้ว +4

    I definitely would've done some research and talked to a 3d producer or something before going balls deep in this.

  • @dkujo
    @dkujo 2 ปีที่แล้ว +5

    I'd love to see devlogs or normal vlogs of a programmer or game dev from you

  • @grantgroenewald2895
    @grantgroenewald2895 2 ปีที่แล้ว +1

    Can't wait to see the progress on this :) absolutely love your passion on these projects! It's honestly very inspiring and I love your work, keep it up

  • @Shubhyduby
    @Shubhyduby 2 ปีที่แล้ว +5

    The video was great! Can't wait for more mate!

  • @burgeryoufoundbehindthegrill
    @burgeryoufoundbehindthegrill 2 ปีที่แล้ว +3

    I clicked the video and thought "man i wish he would just talk normally" and then 10 seconds in, THIS happened! 🤣

  • @2teepeepictures382
    @2teepeepictures382 8 หลายเดือนก่อน +1

    Two years and I still go back to watch this video every once in a while. this is why I don’t try to become a freelance animator. I love animating but that does not look like an environment suited to help my mental health. I just want to tell stories and help other people tell stories.

  • @Khari99
    @Khari99 2 ปีที่แล้ว

    This is probably the most painfully inspiring video I've ever watched. The lols were great. But seriously man, don't give up on your dreams. As someone who has no idea how hard animation is, I've seen you do things that look way harder on this channel. You always manage to figure out how to build incredible projects out of nothing. Keep at it, you got this.

  • @imrlyunoriginal
    @imrlyunoriginal 2 ปีที่แล้ว +77

    I've loved your videos for years now, and I have to say that it's really demoralising for a fan to hear you jumping ship. If you continue like this, doing streams of live games that aren't that fun to watch, and only uploading once every few months to tell us the new and inventive ways your channel is dying, it'll only speed up the process. Please just go back to doing fun videos, fun coding challenges. If you make videos that you enjoy and are proud of, your audience will grow.

    • @LazerO2
      @LazerO2 2 ปีที่แล้ว +16

      Damn you are so right i dont get how he cant see the problem... the reason his channel is dying is mainly because his upload schedule sucks and he puts his focus on useless livestreams

    • @dkujo
      @dkujo 2 ปีที่แล้ว +1

      Videos like that one when you did that game out of arduino or raspberry

    • @Herweins
      @Herweins 2 ปีที่แล้ว +8

      You are so right indeed, stop saying its dying and try sutaining the all thing 450 000 subs is good! Even if you're reaching the ceiling of your audience capacity,450 000 is still good! And you knows why the channel is dying and you are still doing stuff that don't really interest new/old people and no you can't say that you like humiliating yourself by showing how you blew 4000 in the wind in the dumbest and naivest way imaginable. Come on! Stop complaining and show us why we sub to you!

    • @romulino
      @romulino 2 ปีที่แล้ว +5

      ​ @Lazer Tron livestreams monetize much better than videos, so it could be way less effort for much more money, he's not wrong in doing them if they are paying off, and only he can tell if they are paying off or not. If he's still doing it, they probably are, or he just enjoys doing them. Have you ever considered the thought that maybe he burned out or just too tired to keep a tight schedule of videos coming out? He's not a machine.

    • @ElwoodSharit
      @ElwoodSharit 2 ปีที่แล้ว +1

      He's doing what he loves. Let him do it. Dreams change and especially so do people.

  • @hanshima_
    @hanshima_ 2 ปีที่แล้ว

    Man, I love you from crash course Ai. Every single time that someone new reaches me to learn about this topic that is the first playlist that I ask them to watch. I really think that you could make more content like that. For example, the 2 minute paper is a huge AI technical channel, but it doesn't have your charisma or way of teaching. I really think you could explain complex terms in simple ways again.
    Anyway, all the luck of the world in any project you try.

  • @thevotu
    @thevotu 2 ปีที่แล้ว +8

    That was a very expensive lesson of just do it yourself and ask friends for feedback as you wanted some specific fine details on the animation that fit your artistic point of view.Which is very hard for people to nail unless they are a expert/master in their craft.Which also means their $$$$ expensive.

  • @goblinoide
    @goblinoide 2 ปีที่แล้ว +1

    I love your channel, it's one of my favourite programming related channels. I hope you can revive it.

  • @maclaynecredere5103
    @maclaynecredere5103 2 ปีที่แล้ว +1

    Bro I hope you keep goin at these videos I love your content I’m sorry Chanel is remaining stagnant you deserve the love!

  • @BackForwardPunch
    @BackForwardPunch 2 ปีที่แล้ว +11

    I know web development, and I could definitely make an animated movie with html and css

    • @olgierdvoneverec4135
      @olgierdvoneverec4135 2 ปีที่แล้ว +7

      You know you can't just say stuff and hope that we believe you.
      We'll be waiting for that pilot to drop.

    • @BackForwardPunch
      @BackForwardPunch 2 ปีที่แล้ว +2

      @@olgierdvoneverec4135 haha 😅

    • @pranitp.1622
      @pranitp.1622 2 ปีที่แล้ว +1

      As a web dev i can approve of this ✋

  • @christopheralbahou8081
    @christopheralbahou8081 2 ปีที่แล้ว

    Bruh i've been here since the forest maze AI and staggared , and kept coming to see ur vids. Keep up the good work!

  • @jimmylewis7896
    @jimmylewis7896 2 ปีที่แล้ว +1

    Hey jabril, you are one of my favorite youtubers. Possibly post about your animation experiences with a similar video format as the "Coding Adventures" videos that another favorite TH-cam of mine makes

  • @lawrencetyrpa
    @lawrencetyrpa 2 ปีที่แล้ว +3

    That Golden Eye 007 music though! 😮 Thanks for all your effort, time and money you've put into creating this video. It can be really informative and helpful for many people. 👍

    • @dimapolkjui
      @dimapolkjui ปีที่แล้ว

      gran turismo 4 music too

  • @JoshuaBoyWonder
    @JoshuaBoyWonder 2 ปีที่แล้ว +1

    Your a inspiration bro dnt give in yet ! U do amazing work that is appreciated thank you for teaching us as u learn

  • @smithwillnot
    @smithwillnot 2 ปีที่แล้ว +16

    Me as an animator: "You guys are getting paid?"

  • @yelowpunk
    @yelowpunk 2 ปีที่แล้ว

    I love how the orig model is a rich dark shade and all the redone models border on slightly tan. But I love more how classy you were to sidestep it.

  • @oscaralvarez714
    @oscaralvarez714 2 ปีที่แล้ว +2

    I really really really feel that he is undervaluing 2D and 3D artists and how hard they actually work. He does not have the money to be so picky, yet he comes off by blaming the artists for not making what he wants.

    • @willguggn2
      @willguggn2 2 ปีที่แล้ว

      Nah … blaming himself for not knowing better. Jabrils keeps mentioning the huge budget gap to actual anime series over and over.

  • @beerbub2641
    @beerbub2641 2 ปีที่แล้ว +7

    maybe its worth concidering going for something like a comic or rpg-style game? One is basically(while still no easy task) 50 times less work and will be able to translate your story with cool composition. And the other would be a gameformat where you can focus more on the content then the animation and whatnot (and of course you are already familiar with gamemaking)
    And IF those would take of and the demand arises, you could kickstart and *try* to finance this animation. Itll just be to expensive otherwise

  • @jarrodsu9938
    @jarrodsu9938 2 ปีที่แล้ว +2

    It'll be hard work but I don't think you started this with 'easy' in mind. I'm happy to see you're doing something you're passionate about, so good luck!

  • @universecloud7856
    @universecloud7856 2 ปีที่แล้ว +3

    took me almost 7 minutes in to realize you're ACTUALLY talking

  • @Fries2_Crispy
    @Fries2_Crispy 2 ปีที่แล้ว

    I will definitely watch this keep up the good work man👍

  • @YearoftheMosquito
    @YearoftheMosquito 4 หลายเดือนก่อน

    Excellent Video. Highly informative. Thank you.

  • @unbeknownstx12
    @unbeknownstx12 ปีที่แล้ว +2

    ive had a similar road just in the opposite direction i wrote a book , created 200 manga pages and have begun to animate in 2d but i realize the amount of work one can do as a solo person is sooo insane u need a team of people to bring it to life

  • @DanielRamirez-ko2gg
    @DanielRamirez-ko2gg 2 ปีที่แล้ว

    Yooo super sick that you tried! Shows sometimes spend over a year just in the preproduction phase with things like making the style and visuals cohesive a lot goes into these. You might want to try making a webcomic/manga thing first since it would be a good way to get things off the ground. You can also get very skilled artist to do a page from anywhere from 80-150 dollars per page

  • @sircoconut7271
    @sircoconut7271 2 ปีที่แล้ว +4

    Hope you never stop uploading videos, this channel is one of the best from youtube! With that said, maybe you could try crowdfunding? I know many people don't like that but I guess many of your subs would be glad to help. Best luck with your project!

  • @Cunch
    @Cunch 2 ปีที่แล้ว

    Keep at it man! Love your channel

  • @savepointHQ
    @savepointHQ 2 ปีที่แล้ว

    this was such a rollercoaster
    i loved every second of it

  • @Dindonmasker
    @Dindonmasker 2 ปีที่แล้ว +4

    Lmao when i saw the first model i thought it looked perfectly fine for a small animated film. Of course these things cost a lot of money! If you just stuck to low quality models you could have made the first episode in that time and money. I hope this works out. Are you seriously gonna continue that?

  • @avenon87
    @avenon87 2 ปีที่แล้ว

    Would love to see a video about methods or functions or classes you have developed that you have used in multiple cases. Love all your videos. I do programming myself

  • @KrisStruble
    @KrisStruble 2 ปีที่แล้ว +2

    Animation is tough to do on a budget, our imaginations will always outpace our resources. I wish I could of shared an animation pipeline layout with you at the beginning of this to help you spend less or more likely spend the same but get the results you were looking for.

  • @pixelated_jefe
    @pixelated_jefe 2 ปีที่แล้ว +11

    Tbh this is more educational then I thought it would be. Good luck my guy.

  • @brenobarbosa3489
    @brenobarbosa3489 2 ปีที่แล้ว

    Dude I love your channel, not every video I watch everytime because I miss a lot but I think your so cool and funny, also I love the way you speak without moving your mouth and just reacting to the camera, but this was a nice and fun change xD keep up the good work

  • @ary5829
    @ary5829 2 ปีที่แล้ว

    I hate watching you jump headfirst into all this, but I love it at the same time 🥲

  • @not_ever
    @not_ever 2 ปีที่แล้ว +20

    I'm glad you found your way to the inevitable conclusion before bankruptcy. I was watching this video thinking, "But Jabrils has so much talent. Why doesn't he just learn the skills to make his own models animation worthy?". That being said, I don't see how making a new channel solves your TH-cam problem. I subscribed though and I hope you're successful with whatever you do.

  • @MrTrocheyoshi
    @MrTrocheyoshi 2 ปีที่แล้ว

    Hey Jabrils, I've followed you on TH-cam for years! I love your content, and I wonder if you could use more of your game dev & machine learning skills to create a youtube exit plan? I always loved your ML content as a fellow developer! You're definitely one of my favorites 👍. Best of luck in anything you're looking to do now or in the future

  • @t3pi0can83
    @t3pi0can83 2 ปีที่แล้ว +6

    Jabril heres an interesting idea : do a machine learning algorithm that takes storyboards and sends out done frames. Input your storyboard output the stuff from fiverr
    Like ask people for singular frames

    • @livinghomunculus657
      @livinghomunculus657 2 ปีที่แล้ว

      That sounds like it would cost too much money to get enough data (frames) for the machine learning algorithm to actually work.

    • @t3pi0can83
      @t3pi0can83 2 ปีที่แล้ว

      @@livinghomunculus657 I think you would be able to make atleast a semi good lookin one for 4000 dollars

    • @LabGecko
      @LabGecko 2 ปีที่แล้ว +1

      @@livinghomunculus657 Screencap stopped video of animation styles you like for training

  • @londalecarter3482
    @londalecarter3482 2 ปีที่แล้ว

    Thank you!! I've learned from your experience.

  • @mattheww1072
    @mattheww1072 2 ปีที่แล้ว +6

    This is why I'd rather just spend the time to get good at art and learn it myself rather than pay someone $300+ to do it

    • @williamdowling7718
      @williamdowling7718 2 ปีที่แล้ว +3

      How much is your time worth though? If it takes you 20+ hours to learn something, practice it and then produce a mediocre product that looks like it was produced by someone who learned in 20 hours... Is that really better than spending $300?
      Nothing will demonstrate how reasonable $300 is better than learning it yourself and seeing how difficult it is. You pay people to do things that you're not good at so that you can focus on whatever you ARE good at. If you try to do everything, you'll likely never finish. And if you do, it will necessarily be lower quality and/or take much much longer to produce, thus making it much more difficult to recoup your investment (even if the investment was primarily your time).

    • @LabGecko
      @LabGecko 2 ปีที่แล้ว +2

      ​@@williamdowling7718 is right. I've tried. I know how to do loads of things now (several coding languages, modeling, rigging, animating, photocap, etc etc), but the tech changes so fast I can't keep up with them all so I have to relearn parts of whatever I want to do next. I'm at polymath level on several things, but jack-of-all-trades on most. It can be useful, but honestly William's advice is good. Pick what you want to _excel_ at, and _do that !_ Then use that income to pay for what it might be nice to know, but don't have time for.
      Another trick is to put a $$ value on your time. What do you get paid in your regular job, per hour? If it isn't enough, raise it to what you deem reasonable. Then take a look at how long it took you to learn projects in the past, and compare that to what you want to learn next. If you get 3 hours in and start, like Jabrils, to see how much _more_ time it will take than you thought, compare that time, multiplied by your hourly rate, to what people are charging to do it for you.
      Another good trick is just asking people who do that thing you want to do how long it usually takes them to do it. That can also give you an estimate of whether you want to learn it, or pay for it.

  • @yashwanth4395
    @yashwanth4395 2 ปีที่แล้ว

    i reallly hope you do this, i will support you as much as i can

  • @Zoltanintheblue
    @Zoltanintheblue ปีที่แล้ว

    Great video and very informative thanks!

  • @sangowz
    @sangowz 2 ปีที่แล้ว

    Very insightful video! Thanks for making this a learning moment. I would say just keep pursuing your interests without worrying whether your work will be amazing the first time around. Like you mentioned towards the end of the video, just getting something out there is a step in the right direction. Sometimes what people want is to simply watch your journey as a creator instead of just consuming some graphical masterpiece.

  • @connorchapman4223
    @connorchapman4223 2 ปีที่แล้ว

    Yay.
    You talking without your mouth moving always freaked me out.
    I am ready to see anything you make.

  • @Lucky13Enterprise
    @Lucky13Enterprise ปีที่แล้ว

    Wow.. this was an eye opener. Needed to see this.

  • @baconbob3752
    @baconbob3752 2 ปีที่แล้ว

    i would really like some unity or game dev tutorials but the animation stuff also looks interesting. good luck :)

  • @ekids.bassment
    @ekids.bassment 2 ปีที่แล้ว +4

    Interesting, I was researching the same thing last week. I'm a programmer / 3d artist and music producer, so mixing this all together i should be able to make an animation. I was thinking about doing it in Unity. You should have asked me, i have tons of time available and I do stuff to not get bored in life. ;)

  • @NarendraU23
    @NarendraU23 2 ปีที่แล้ว +1

    Studio has people that are established in their field, know what to do, and how to work together. They have animator, in-betweener, concept artist, background artist, special effect expertise, 3D CGI artist, etc. Meanwhile you're doing this basically by yourself + random strangers online, that's the biggest difference. This kind of work needs many hours of communication, between people that know & trust each other, but I think you get that lesson by now. Good luck on your project!

    • @mikkey246
      @mikkey246 8 หลายเดือนก่อน

      Well said, learning from this video too

  • @tylerpreall3780
    @tylerpreall3780 2 ปีที่แล้ว +1

    Remember perfection is the enemy of good! Interesting story on how to break into animation.

  • @N4D3
    @N4D3 ปีที่แล้ว +1

    Bro you are the type of genius I need to team up with. I have a few dope ideas for "Black Anime". You got the right mindset and I wish you the greatest success in your ambitions famm! Don't kill your YT

  • @fishbown.1878
    @fishbown.1878 8 หลายเดือนก่อน

    Brother, the fact that you didn't pick the $50 model sucks. That things consistency is off the hook. Not to mention the artist didn't try and hide the hands behind it's hair, still shaded phenomenally, and has a better concept of depth. I would really like to know which artist this was if you wouldn't mind linking their profile for me! All in all this video is sick though man and I hope you succeed in the future. I'm a new subscriber that found this on a whim btw lol

  • @10pitate
    @10pitate 2 ปีที่แล้ว

    AAAAAAAAAKH I THOUGH YOUR LAST LIPS MOVEMENT IS ON THE SUPERHERO VIDEO

  • @programmerrdai
    @programmerrdai 2 ปีที่แล้ว

    Great Content keep up the good work

  • @je6a478
    @je6a478 2 ปีที่แล้ว

    video felt so stupid but so entertaining. thanks for making it! lol

  • @aimnone
    @aimnone 2 ปีที่แล้ว

    heres hoping your channel stays alive, your always a joy to watch man

  • @kevinfoendoe6987
    @kevinfoendoe6987 2 ปีที่แล้ว

    Jabril this was hella entertaining!! Make weekly videos of you developing a cool poject, im sure that will help your brand.

  • @MarshallCouch
    @MarshallCouch 2 ปีที่แล้ว +2

    I feel like just creating some consistency of characters between games would be enough for some IP branding

  • @bbq1423
    @bbq1423 2 ปีที่แล้ว

    Your AI is getting good. Could barely tell that mouth movement was added in post!

  • @stevencrawford6503
    @stevencrawford6503 2 ปีที่แล้ว

    "The Thief and the Cobbler (1993)" which was created by a single person, was in production for around 30 years and wasn't even fully completed. It was eventually taken over by a studio and re-cut into a barely there move without the animators input. This was done by professional animator Richard Williams. 2D Animation takes time, time costs money, 30 years worth of money for 90ish minutes of work.