Blender 4.3 New Features Official Overview

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  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 276

  • @BlenderOfficial
    @BlenderOfficial  วันที่ผ่านมา +77

    Join the 2%!
    Announcing Blender Foundation’s 2024 Fundraiser: blender.org/press/blender-foundations-2024-fundraiser/

    • @principedelapaz3593
      @principedelapaz3593 วันที่ผ่านมา +8

      donate to blender guys please let's blender growing up quickly💖💖🐵

    • @proceduralcoffee
      @proceduralcoffee 23 ชั่วโมงที่ผ่านมา

      @@principedelapaz3593 nah. 2%'r is a bad thing.

    • @proceduralcoffee
      @proceduralcoffee 23 ชั่วโมงที่ผ่านมา

      @@claudiosettiart they are like a church.. they need your money monthly.

    • @michaelbendavid777
      @michaelbendavid777 22 ชั่วโมงที่ผ่านมา +2

      @@proceduralcoffee Ugh shut up troll...

    • @maxrinehart4177
      @maxrinehart4177 21 ชั่วโมงที่ผ่านมา +1

      ​@@proceduralcoffee you can donate once too.

  • @Azrael.2
    @Azrael.2 วันที่ผ่านมา +304

    I love not understanding anything but getting excited anyways!

    • @AlfariziChannel
      @AlfariziChannel 23 ชั่วโมงที่ผ่านมา +6

      Same here

    • @rontarrant
      @rontarrant 19 ชั่วโมงที่ผ่านมา +2

      LOL!

    • @Iamumos
      @Iamumos 19 ชั่วโมงที่ผ่านมา +3

      Fr 😂

    • @altexta_
      @altexta_ 15 ชั่วโมงที่ผ่านมา +4

      No worries, even after 2 years of using Blender regularly, seeing lot of videos with quality of life things, my brain still thinks it's more effective to keep using the 0.001% information I learned in the donut tutorial 😂

    • @FundamSrijan
      @FundamSrijan 14 ชั่วโมงที่ผ่านมา +4

      ​@@altexta_ lol
      I will get a computer some day and will use blender . Still I watch tutorials 😂😂😂

  • @BackusCreativeImaging
    @BackusCreativeImaging 19 ชั่วโมงที่ผ่านมา +64

    Blender has 3 releases per year. In 2024 we saw Blender 4.1 with an 11 minute new features video. Blender 4.2 a few months later with EEVEE Next and a 21 minute new features video. Now Blender 4.3 with a 27 minute new features video. I've been donating to Blender for a few years now. Please donote. Most paid software has many times the budget that Blender has yet Blender is very stable / reliable and made with love. Please support Blender by donating and becoming part of the development fund. And I just knew someday that Christopher 3D, the Bob Ross of Blender, would finally make it into a new features video. He's awesome ❤

  • @wigglepixel
    @wigglepixel 22 ชั่วโมงที่ผ่านมา +110

    Besides the great new features in 4.3, which are super welcome; the cooperation between these people to show the new features again is just top notch. Love the effort that you guys put into this. Thanks!

    • @maxrinehart4177
      @maxrinehart4177 21 ชั่วโมงที่ผ่านมา +8

      blender community is top notch 👏

  • @pripdipstick
    @pripdipstick 22 ชั่วโมงที่ผ่านมา +41

    "In short, which I am." This got me. Always love the presentation style of the geometry nodes section, thanks HarryBlends!

  • @galiafvelikiy4615
    @galiafvelikiy4615 วันที่ผ่านมา +30

    This blender node guy just killed the presentation, u r gineous!

  • @3amael
    @3amael วันที่ผ่านมา +43

    I wish I could afford to donate more to support Blender. This is truly an amazing application!

    • @rodolflum3444
      @rodolflum3444 16 ชั่วโมงที่ผ่านมา

      even a 1 euro is accepatable

    • @3amael
      @3amael 10 ชั่วโมงที่ผ่านมา

      @@rodolflum3444 I donated 25 euros... I wish I could donate 100 times that!

    • @3amael
      @3amael 7 ชั่วโมงที่ผ่านมา +1

      @@rodolflum3444 I donated 25 euros before posting that message, I meant I wish I could donate much more and on a more regular basis, but I can't afford that... life is very expensive in communist UK these days.

  • @Abdallah_yusuf
    @Abdallah_yusuf วันที่ผ่านมา +56

    @harryblends animation is always another level

  • @BaronFactotum
    @BaronFactotum 19 ชั่วโมงที่ผ่านมา +12

    Nice to see Christopher3D in this video, he makes great content. Maybe in version 4.4 we can get roughness truncation (view dependent roughness technique) included in the Principled BSDF v2 shader!

  • @Dantti
    @Dantti วันที่ผ่านมา +36

    Grease pencil getting GeoNodes support is super good!

    • @maxrinehart4177
      @maxrinehart4177 21 ชั่วโมงที่ผ่านมา

      GP is the most important thing in blender for me, I have been watching patiently for GP upgrades for YEARS.
      btw, I love your videos. keep them coming.

    • @noc2_art
      @noc2_art 14 ชั่วโมงที่ผ่านมา

      There are vital deprecated features that went undocumented or even mentioned in the docs and release notes like the curve resampling commands (command based resampling and GN based resampling are completely different things) Included in this list is auto-masking of strokes in sculpt mode, which was great to have, now only “mask active layer” remains. Sloppy, rushed release imo…

    • @zachhoy
      @zachhoy 3 ชั่วโมงที่ผ่านมา

      GP 3.0 is crazy

  • @DanielZanSalazar
    @DanielZanSalazar 23 ชั่วโมงที่ผ่านมา +12

    Ultimate Collab of Blender content creators 🔥

  • @meranomusic7084
    @meranomusic7084 21 ชั่วโมงที่ผ่านมา +15

    I still can't believe Blender is a free program! All the other 3D programs charge a big amount of money with subscriptions. Blender is getting better and better every update and has all of these amazing functions in one program! I have guilty conscience for using this program free. I have to donate!! I love you guys! ❤

    • @definitelynotnick2454
      @definitelynotnick2454 17 ชั่วโมงที่ผ่านมา

      I was gonna say it's free but if you want it to continue to exist donate a little.

  • @xanzuls
    @xanzuls วันที่ผ่านมา +11

    Another fantastic update. And great to see/hear familiar faces/voices in an official Blender released video.

  • @jeremybaker5205
    @jeremybaker5205 23 ชั่วโมงที่ผ่านมา +8

    I love this new communal effort for these videos!

  • @Fans.of.Darth.Vaders.Empire
    @Fans.of.Darth.Vaders.Empire 20 ชั่วโมงที่ผ่านมา +6

    Strip snapping in the vse is one of the best additions in this whole update: awesome!

  • @linolafettatnet
    @linolafettatnet 21 ชั่วโมงที่ผ่านมา +4

    This is a massive update, thank you everybody who has made it ever so much better

  • @Intercepto
    @Intercepto 15 ชั่วโมงที่ผ่านมา +1

    Thank you Blender developers and community! Can't wait to see what next year will bring.

  • @JusFinnZalar
    @JusFinnZalar 2 ชั่วโมงที่ผ่านมา +1

    Happy to say I finally have the money to donate to blender regularly. And I made it my goal to donate based on my current projects (gaming) revenue for the far future. Blender has been a game changer for me and my team and with every update you streamline and improve. If anyone can please donate to blender!

  • @nosirve9458
    @nosirve9458 23 ชั่วโมงที่ผ่านมา +2

    so much work!! thank you Blender!
    Also I loved that different people from the blender community talked in the video!

  • @superkaboose1066
    @superkaboose1066 6 ชั่วโมงที่ผ่านมา +1

    So glad Chris3D getting some love, very deserved!

  • @HussainBassam
    @HussainBassam 23 ชั่วโมงที่ผ่านมา +12

    So happy to see Christopher here!! His videos are amazing and a must watch

  • @principedelapaz3593
    @principedelapaz3593 วันที่ผ่านมา +8

    donate to blender guys please let's blender growing up quickly💖💖🐵

  • @zachhoy
    @zachhoy 3 ชั่วโมงที่ผ่านมา

    MASSIVE! Thanks Jonathan and all other contributors for making this update video really fun to watch. Now... to Blender

  • @KaranKumar-ee6rn
    @KaranKumar-ee6rn 19 ชั่วโมงที่ผ่านมา +2

    I love this guy whenever he introduces new blender version it's a steeve moment,😭😁 let's go fellow blender users.

  • @trg1408
    @trg1408 17 ชั่วโมงที่ผ่านมา +2

    The new UI touches are my favorite part of this update!

  • @jesusfreak2017
    @jesusfreak2017 21 ชั่วโมงที่ผ่านมา +1

    This has so many updates I love! The docking ability is also really nice!

  • @raredischotline
    @raredischotline 19 ชั่วโมงที่ผ่านมา +4

    5:44 Underrated 80s movie joke.

  • @ryanisanart
    @ryanisanart 23 ชั่วโมงที่ผ่านมา +2

    being able to play an animation without jumping into the action editor/nla/dope sheet/timeline misdirection game is a great addition

  • @WCCOMPUTERGRAPHICS
    @WCCOMPUTERGRAPHICS ชั่วโมงที่ผ่านมา +1

    Insane, just insane! Congrats guys! Donating!!

  • @Im_Ninooo
    @Im_Ninooo 22 ชั่วโมงที่ผ่านมา +1

    this is one of the best UX updates so far!! thank you so much!

  • @cleverpoly
    @cleverpoly วันที่ผ่านมา +2

    Amazing, very cool to see blender focusing on the small details!

  • @pietropasotti4418
    @pietropasotti4418 13 ชั่วโมงที่ผ่านมา +1

    The amazing @christopher3d in da house. One of my favorites blender TH-camr!!!

  • @Alumx
    @Alumx 10 ชั่วโมงที่ผ่านมา

    we eating good with this update ❤
    splendid work blender team!

  • @jojogape
    @jojogape 2 ชั่วโมงที่ผ่านมา

    26:00 THANK YOU! I work with specific color palettes for my characters, so this is super useful. Now I can just copy the hex color from SAI 2 and paste it there without having the change the tab all the time.

  • @timothycook
    @timothycook 21 ชั่วโมงที่ผ่านมา +1

    Big things with every new release. You guys are machines! Keep up the great work.

  • @JohnnyDavila
    @JohnnyDavila วันที่ผ่านมา +3

    I could listen to Chris talking about blender topics for hours

  • @anpapz
    @anpapz 19 ชั่วโมงที่ผ่านมา +1

    Amazing presentation for an amazing update!

  • @4nnih6
    @4nnih6 22 ชั่วโมงที่ผ่านมา

    Thanks for the update overview! I've been trying to prepare for the 4.3 update since hearing about the greasepencil changes last year and have been keeping an eye on this november update as well. Looking forward to playing with al these new features! Thanks again, what a condensed overview! :)

  • @Power_Absolute
    @Power_Absolute 4 ชั่วโมงที่ผ่านมา +1

    I want to see blender become the Industry Standard one day, so I just started a bronze membership, it's not much but if we all make a move, we can achieve great things together

  • @BoboTheImp
    @BoboTheImp วันที่ผ่านมา +4

    Such an exciting release !

  • @piotao
    @piotao 10 ชั่วโมงที่ผ่านมา

    Amazing presentation and excellent communication. Best is the community effort is growing, KUDOS to all of Blender creators, supporters and users! The BEST EVER software! Thank you!

  • @Poly_0000
    @Poly_0000 20 ชั่วโมงที่ผ่านมา +3

    What a glow up on sculpt mode!!!

  • @cekuhnen
    @cekuhnen 23 ชั่วโมงที่ผ่านมา +1

    The new bevel weight tool is amazing - getting it closer to how fillet edge selections work in CAD apps.

  • @darindial8908
    @darindial8908 23 ชั่วโมงที่ผ่านมา +1

    Eevee light linking is the absolute best addition. Been waiting for this for ages

  • @Al_KR_t
    @Al_KR_t 19 ชั่วโมงที่ผ่านมา

    Access to current iteration info in Repeat node is amazing, I already used it in a project in Beta version of blender

  • @tetrapixel3028
    @tetrapixel3028 22 ชั่วโมงที่ผ่านมา +1

    WOOOOOOOOHOOOOOOOO!!!! TOUCHDOWN!!! I can finally put various Gizmos on Grease Pencil objects in Geometry Nodes, and animate using them!!! GENIUS!!!🎉🎉🎉

  • @SalasEmsa
    @SalasEmsa 14 ชั่วโมงที่ผ่านมา +1

    Christopher3D present 🗣🗣🗣 huge W

  • @LPetal86
    @LPetal86 15 ชั่วโมงที่ผ่านมา +1

    As someone who is brand-new to Blender but a long-time user of Photoshop, some of these new features make me feel a bit more at home. Grouping layers? Deciding which "objects" cast shadows on other ones? Sounds pretty familiar to me. This stuff is awesome!

    • @simonzhang3D
      @simonzhang3D 12 ชั่วโมงที่ผ่านมา

      Man light linking in cycles was such a huge game changer for me, glad its in eevee as well

  • @fredymateodg
    @fredymateodg วันที่ผ่านมา +2

    Thank you, Blender! 💛

  • @hill271
    @hill271 19 ชั่วโมงที่ผ่านมา +2

    Blender taught me one thing - Together you can do more - have a nice day :) THX

    • @NOLNV1
      @NOLNV1 18 ชั่วโมงที่ผ่านมา

      Yeah it's always a pleasant surprise what all the different developers get done for this program! Very inspiring

  • @pn4960
    @pn4960 8 ชั่วโมงที่ผ่านมา

    Excited to see harryblends !

  • @SoftYoda
    @SoftYoda 3 ชั่วโมงที่ผ่านมา

    Amazing seeing my feature implemented in main ! I love blender !

  • @albanl8979
    @albanl8979 7 ชั่วโมงที่ผ่านมา

    Also now node groups supports having a default width. For people making a lot of node groups as assets in geo node and/or shader nodes this is kinda cool

  • @EuphoniaPooch
    @EuphoniaPooch 13 ชั่วโมงที่ผ่านมา +1

    Stay free, Blender! It's amazing that this exists and continues to improve.

  • @hermano8160
    @hermano8160 2 ชั่วโมงที่ผ่านมา +1

    CHRIS IS FINALLY HERE!!!!

  • @UmairAfzal-x8t
    @UmairAfzal-x8t 7 ชั่วโมงที่ผ่านมา

    SO EXCITED TO EXPLORE MEW FEATURES, THANKS😍😍😍😍😍

  • @ShienlanMiitsues
    @ShienlanMiitsues 23 ชั่วโมงที่ผ่านมา

    Thanks for the video! And loved the Harry Blends segment!

  • @bUildYT
    @bUildYT 20 ชั่วโมงที่ผ่านมา +1

    Omg, yes, finally forward backwards mouse bottoms can be used 😂 yeeesss, waited soo long for this :)

    • @PabloVazquez
      @PabloVazquez 18 ชั่วโมงที่ผ่านมา

      Why nobody asked for this before 😭 It literally was a couple lines to add it projects.blender.org/blender/blender/commit/095aab986b

  • @bleeverdesigns418
    @bleeverdesigns418 5 ชั่วโมงที่ผ่านมา

    love it love it love it!!!! thx so much guys!!
    It's really just a few simulation features for me that are still left to make Blender a true all arounder. Hope you guys will integrate the rbd branch that's currently out there into the main build.

  • @Fucusasd
    @Fucusasd วันที่ผ่านมา +1

    Congrats cgcookie, you made it to the big league

  • @oliverhuynhhh
    @oliverhuynhhh 20 ชั่วโมงที่ผ่านมา +1

    nice! can't wait to try

  • @candrawijaya9936
    @candrawijaya9936 วันที่ผ่านมา +1

    The cycles part definitely my favorite❤

  • @anacletowambembe
    @anacletowambembe 22 ชั่วโมงที่ผ่านมา +1

    Harry Blends is something else🔥

  • @NicCrimson
    @NicCrimson 6 ชั่วโมงที่ผ่านมา +1

    I wish we had a vertical asset shelf.

  • @omnymisa
    @omnymisa 19 ชั่วโมงที่ผ่านมา +1

    Tons of good stuff!

  • @Jacobo59295
    @Jacobo59295 19 ชั่วโมงที่ผ่านมา

    I am addicted to blender. Thank you.

  • @YoviK
    @YoviK 21 ชั่วโมงที่ผ่านมา

    Glad to be a Blender supporter! Amazing updates!❤‍🔥

  • @denmarkus1597
    @denmarkus1597 วันที่ผ่านมา +3

    yummy new features

  • @labonnelambda58
    @labonnelambda58 7 ชั่วโมงที่ผ่านมา

    26:39 In UI list, it was better without additional padding around icons (in Color Attributes) but it's better with additional padding around text (in Attributes).

  • @HollowsDarkness
    @HollowsDarkness 13 ชั่วโมงที่ผ่านมา +1

    Now all we need is to have Blender keep my addons going to the next version! I need to reinstall and import every time there's an update.

    • @PabloVazquez
      @PabloVazquez 7 ชั่วโมงที่ผ่านมา

      Does the "Import Preferences" button that shows up in the splash screen the first time you run it not work? I don't understand why users keep mentioning this. Perhaps the UI is not clear, but literally one button brings all your add-ons and preferences from previous versions (basically it just copies over the folder and renames it to 4.3 instead of 4.2)

    • @HollowsDarkness
      @HollowsDarkness 3 ชั่วโมงที่ผ่านมา

      @@PabloVazquez Well if users keep mentioning it, I would say the UI isn't clear then. I never noticed the button before

    • @PabloVazquez
      @PabloVazquez 2 ชั่วโมงที่ผ่านมา

      @@HollowsDarkness It's fairly large even, spans across the entire splash screen developer.blender.org/docs/release_notes/4.2/images/SplashChanges.png

  • @Poly_0000
    @Poly_0000 20 ชั่วโมงที่ผ่านมา

    Great work everyone!

  • @eliederventura
    @eliederventura 23 ชั่วโมงที่ผ่านมา

    Excellent work! Thanks a lot!

  • @jonasblum4603
    @jonasblum4603 4 ชั่วโมงที่ผ่านมา

    great video, very informative!

  • @Tymon0000
    @Tymon0000 22 ชั่วโมงที่ผ่านมา +1

    Great presentation,👏

  • @jaychoirenderender
    @jaychoirenderender 17 ชั่วโมงที่ผ่านมา +1

    Just donated to blender for the first time! It's not much and I wish i could better support these amazing people

  • @RyanKingArt
    @RyanKingArt 5 ชั่วโมงที่ผ่านมา +2

    🥳 🥳

  • @NoTengoIdeaGuey
    @NoTengoIdeaGuey 16 ชั่วโมงที่ผ่านมา +1

    "For developers, periods are no longer automatically appended to tooltips"
    Omg yes

  • @MaxPuliero
    @MaxPuliero 17 ชั่วโมงที่ผ่านมา

    fantastic job!

  • @JamieHamelSmith
    @JamieHamelSmith 20 ชั่วโมงที่ผ่านมา

    Simply fantastic!

  • @aronkvh
    @aronkvh วันที่ผ่านมา +2

    geometry nodes really is a programming environment at this point

  • @Thousand00
    @Thousand00 15 ชั่วโมงที่ผ่านมา

    Forward and backwards go CRAZY~!

  • @Dhieen
    @Dhieen 7 ชั่วโมงที่ผ่านมา

    0:25 FINALLY MULTIPLE BEVELS FUCK YEAH

  • @pineappleshakelmao
    @pineappleshakelmao วันที่ผ่านมา

    Really appreciate the grease pencil changes!

  • @Ozblivion-Official
    @Ozblivion-Official วันที่ผ่านมา

    heck yeah brother! all that stuff! I definitely understand all those words! Awsome!

  • @Fozz84
    @Fozz84 วันที่ผ่านมา

    Excellent news. I cant wait to learn the new features.

  • @TadeoDOria
    @TadeoDOria 17 ชั่วโมงที่ผ่านมา

    Thanks for all the hard work! One comment tho, an apparent mistake made it in. Linux already had hardware accelerated ray-tracing for as long as all other platforms using Nvidia GPUs with the Optix API. HIP-RT is the new version of AMD's HIP, and enables ray-tracing on their GPUs specifically.

  • @orcanimal
    @orcanimal ชั่วโมงที่ผ่านมา

    I LOVE Blender!!

  • @SoreqArch-ue8lz
    @SoreqArch-ue8lz 6 ชั่วโมงที่ผ่านมา

    The gizmo looks interesting for architects

  • @Lavachezonegun
    @Lavachezonegun 23 ชั่วโมงที่ผ่านมา

    really excited to see grease pencil improve in the future !

  • @jb14_99
    @jb14_99 วันที่ผ่านมา

    Awesome work!

  • @dance_crooner
    @dance_crooner 18 นาทีที่ผ่านมา

    Amazing ❤

  • @st33ldi9ital
    @st33ldi9ital 17 ชั่วโมงที่ผ่านมา

    Awesome!

  • @leapacho
    @leapacho 5 ชั่วโมงที่ผ่านมา +1

    eevee light linking 🙏🙏🙏🙏 thankyoU

  • @hadjstudio
    @hadjstudio 18 ชั่วโมงที่ผ่านมา

    can’t wait for someone to recreate the auto-adaptive ink lines simulation setup they have at Sony for spiderverse using the grease pencil geometry nodes

  • @jendabekCZ
    @jendabekCZ 23 ชั่วโมงที่ผ่านมา +2

    I really miss any improvements of the absolute core of any 3D program - modeling and texturing. How many people use Blender for 2D painting using Grease Pencil (which is receiving big updates in every release) vs 3D modeling (which basically didn't change since Blender 2.x)?
    Same with the program performance - with higher amount of objects even selecting takes seconds, similarly editing high poly meshes is still very slow.
    Then another core feature - Asset Manager is still extremely limited for years already - so it is barely usable for me (no snapping of linked assets, no way to reload it etc.), also UV editor is much slower than in previous releases ... and the list could go on.
    Don't get me wrong, I love Blender and find it incredible especially considering it is free, and I also find the most of the new stuff very useful, but I just can't be hyped about new releases when the program still struggles in the same basic areas like years ago.

    • @simonzhang3D
      @simonzhang3D 12 ชั่วโมงที่ผ่านมา

      what you need for modeling and texturing that is not here?

  • @OskarNendes
    @OskarNendes 7 ชั่วโมงที่ผ่านมา

    Gizmo nodes in stable! \o/

  • @aronseptianto8142
    @aronseptianto8142 5 ชั่วโมงที่ผ่านมา

    idk why but for me the most exciting part is the eyedropper for bone selection lol, i barely name my bones, this lets me keep by bad habit

  • @NonchalantStateOfMind
    @NonchalantStateOfMind 22 ชั่วโมงที่ผ่านมา

    Just got around using Grease Pencil, liking the new updates to it

    • @PabloVazquez
      @PabloVazquez 18 ชั่วโมงที่ผ่านมา

      You're lucky! Coming at the right time. It's a complete rewrite and the foundations for lots to come.

    • @NonchalantStateOfMind
      @NonchalantStateOfMind 16 ชั่วโมงที่ผ่านมา

      @@PabloVazquez That's great to hear!

  • @akyjoe7
    @akyjoe7 7 ชั่วโมงที่ผ่านมา

    I hope in the future roadmap blender adds a lot faster Cpu rendering on cycles. Using cpu for long term is cost effective for most indie studios than keeping upgrading gpus..also they have lot longer life cycle than gpus

  • @USBEN.
    @USBEN. 15 ชั่วโมงที่ผ่านมา

    Blender is lub is life 💜💜