Sorry guys,I had something to do between June and July and left for a period of time.The translation of the video has been delayed.So after completing the translation of three videos this time, they were released simultaneously.
I disagree with the choice of using Pacifiers in this mission. The story of Uprising is that Futuretech weapons didn't exist before and are a technological shock in the post-war world. They shouldn't be added just like that long before.
Ehh, who cares about uprising and its story? Its just unit taken from there, many mods do same, you dont have complains about grinder in previous missions, i guess? And gigafortresses in final empire missions shall also exist.
Thank you for your continuing development of this mod, @knight vvv and team. Quick question to any map makers, how do enable mod content in RA3 Worldbuilder?
For more difficulty idea - when all Warren and science facility MCV production is gone start 7 minute timer, at the end of which Gille will appear with Zeus.M2 even if laboratory is not captured and still have defences and aim P1 and then P2 bases (lab area-> warren base-> islands-> p1 base-> p2 base)
welp i didnt expect in original campaign that we bully giles a lot of times now he is back in remix and if we almost destroy his base yeah instant karma a big boi zeus will ruin our day clever and worse part if player static decided good idea to attack giles yeah is gg if player static defs is severe weaken during giles attack wave yeah i admit this is more painful than original campaign that we keep bully giles i cant wait for next mission that krukov will be more painful to deal with it once premier start that krukov is traitor and we will be world of pain
Question, could you guys like add a speed of the game option like in other C&c games, like to set the speed the game is going, it would be a small thing to add but it would be a good quality of life improvement, thanks and love the mod
Sorry guys,I had something to do between June and July and left for a period of time.The translation of the video has been delayed.So after completing the translation of three videos this time, they were released simultaneously.
I disagree with the choice of using Pacifiers in this mission. The story of Uprising is that Futuretech weapons didn't exist before and are a technological shock in the post-war world. They shouldn't be added just like that long before.
Ehh, who cares about uprising and its story? Its just unit taken from there, many mods do same, you dont have complains about grinder in previous missions, i guess? And gigafortresses in final empire missions shall also exist.
Twenty eight people before You do
Bark as u like, the fact is. It's more fun this way.
I really love that u guys are making the game more challenging... It makes the feeling of victory way more enjoyable...
I really like the zeus ship!
Thank you for your continuing development of this mod, @knight vvv and team. Quick question to any map makers, how do enable mod content in RA3 Worldbuilder?
Pls add this to the game the fact that u make it so challenging make my brain eager to play so badly 😂
For more difficulty idea - when all Warren and science facility MCV production is gone start 7 minute timer, at the end of which Gille will appear with Zeus.M2 even if laboratory is not captured and still have defences and aim P1 and then P2 bases (lab area-> warren base-> islands-> p1 base-> p2 base)
жду обновленную авиабазу фон эслинга
welp i didnt expect in original campaign that we bully giles a lot of times now he is back in remix and if we almost destroy his base yeah instant karma a big boi zeus will ruin our day clever and worse part if player static decided good idea to attack giles yeah is gg if player static defs is severe weaken during giles attack wave yeah i admit this is more painful than original campaign that we keep bully giles i cant wait for next mission that krukov will be more painful to deal with it once premier start that krukov is traitor and we will be world of pain
Дуже цікаво!
спасибо за ваш труд!
Hi! Love your mod! Is it possible for you make it an option to disable the protocols (that are destructive) and/or the superweapons?
Question, could you guys like add a speed of the game option like in other C&c games, like to set the speed the game is going, it would be a small thing to add but it would be a good quality of life improvement, thanks and love the mod
how can I update the mod to this current version? do I have to reinstall it? or it can be automatically update itself?
Может добавить возможность повреждения Тесла орудии и призмы орудий после достижения определённого лимита усиления?
11:18? th-cam.com/video/9z2qehAacUs/w-d-xo.html
Can you add a new battleship to soviet and super aircraft carrier to allied ??? Thank you 🙏🏻
Excuse me guy plz buff izumi and yuriko increase defense plz She is commando because She was defeated sentry gun soviet I fell sad
О боже мой Мы Должен защитить Лаборатория Ат Альянса голубой но Прибил Один Большой Корабль 😱 10:33