Creating a UE5 Lyra Gameplay Ability : Glide

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  • เผยแพร่เมื่อ 28 ก.ค. 2024
  • Tutorial for creating a gliding ability using the gameplay ability system in a Lyra sample project based game.
    Covers:
    - Setting up an ability that activates when holding input and ends when releasing the input
    - No C++ required
    - Adding a launch pad to your level
    - Glide while still being able to aim and shoot
    - Using a root motion ability task to move your player, disable gravity momentarily for them
    - Not gliding when dead/dying
    - Depleting the glide and replenishing when landing on the ground with a gameplay effect
    - Testing in multiplayer, debugging using the world outliner and choosing the right world
    - No C++ required
    Join my Patreon to get video credits and if you'd like to give thanks!
    / nancedevdiaries
    Thanks for watching!
    ---------------
    Timestamps:
    00:00 - Intro
    00:31 - Input setup
    09:43 - Glide Ability
    10:30 - Blocking actions when dead or dying
    14:01 - Allow glide only when falling
    14:33 - Add a launching pad
    16:00 - End ability when we land
    19:21 - Glide ability logic
    31:16 - Depleted gameplay effect
    35:55 - Reset depleted when walking
    38:27 - Testing Multiplayer
    50:49 - Debug why balloon didn't attach to player
    54:04 - Disable Collisions on balloon

ความคิดเห็น • 23

  • @hartmannr76
    @hartmannr76 19 วันที่ผ่านมา

    Really can't express enough how valuable your content has been. Thank you!

    • @nancedevdiaries
      @nancedevdiaries  19 วันที่ผ่านมา

      Thanks for the kind words and support! Love to hear my tutorials are helpful 😀. Cheers!

  • @stephenl8670
    @stephenl8670 6 หลายเดือนก่อน

    Thanks for you videos. One that I've rarely seen is how to add melee attacks to Lyra. Maybe to use Lyra to create a RPG.

  • @Sachinunreal
    @Sachinunreal หลายเดือนก่อน

    Thanks for this nice video tutorial, Can you please make a tutorial on Horse Riding.

  • @3BEEZ
    @3BEEZ 8 หลายเดือนก่อน +3

    Another great tutorial, will be considering using this instead of the BP I wrote.
    On the matter of one of your previous tutorial can you do a part 3 to Possess Car where the player can take damage and die while in the car.
    Thanks in advance

  • @ganjars3115
    @ganjars3115 8 หลายเดือนก่อน

    Good video, thks for sharing

  • @kryogenicgames
    @kryogenicgames 8 หลายเดือนก่อน

    nice tut Nance

  • @SuperMan-nv6iu
    @SuperMan-nv6iu 6 หลายเดือนก่อน

    Nice!!!

  • @geraltrivia2593
    @geraltrivia2593 7 หลายเดือนก่อน

    Thank you for this great tutorial.
    Nance, could you make another simple practical tutorial on SaveGame in Lyra? When a Character carries a large number of GA and Attributes, the serialization and deserialization involved in SaveGame is a headache.

  • @wido1801
    @wido1801 7 หลายเดือนก่อน

    Nice videos!! I have a question, can you do a tutorial to add characters selection in lyra?

    • @nancedevdiaries
      @nancedevdiaries  6 หลายเดือนก่อน

      Thanks! I've seen a video on TH-cam covering that subject, will link when I stumble on it again, cheers

  • @Sachinunreal
    @Sachinunreal หลายเดือนก่อน

    Hello, I followed your video, After adding the Tag "Movement.Mode.Jumping" in GA Glide the Ballon is not showing. Without a tag, it shows. Please help or share a project.

  • @SillyG-cv3im
    @SillyG-cv3im 6 หลายเดือนก่อน

    How to alleviate the lag (the SimulatedProxy glide role is shaking in the air) in multiplayer mode, without changing the parameter in network emulation?

  • @ioano5432
    @ioano5432 7 หลายเดือนก่อน

    Hey Nance, can you show us how to convert Lyra in to true FPS?

  • @darkrabbitx44
    @darkrabbitx44 8 หลายเดือนก่อน

    Hey Nance. Can u show how to edit Lyra ai ? For example they protect an area, randomly walking there then if they detect us or hit by us after that they come after us. Something like that :)
    Thx for the videos theyre so useful cant wait for more.

  • @SillyG-cv3im
    @SillyG-cv3im 7 หลายเดือนก่อน

    Hi and thank you, i wonder how to switch the client window to control the character when you are testing with 3 clients?

    • @nancedevdiaries
      @nancedevdiaries  7 หลายเดือนก่อน

      Hi, you're welcome! I usually just press Shift+F1 to lose focus of the window and see the cursor then click on the window/client I want to control and have focus on. Alternatively you could alt tab between windows.

  • @xTHHxAimiForevr
    @xTHHxAimiForevr 8 หลายเดือนก่อน

    Are you active on any socials or on discord?

    • @nancedevdiaries
      @nancedevdiaries  8 หลายเดือนก่อน +1

      Hi Romance! I am on discord and in the Unreal Source discord channel, I pop in once a blue moon :)

  • @igorzbitnyev849
    @igorzbitnyev849 8 หลายเดือนก่อน

    Hi! Are you interested in participation in smalll freelance task which has potential too dedevevlop in large well funded project?

    • @nancedevdiaries
      @nancedevdiaries  8 หลายเดือนก่อน

      Hi! Thanks, I'm happily employed, wishing you the best success on your project!

  • @champ2935
    @champ2935 8 หลายเดือนก่อน

    Hello would you be interested in working free lance on a game. You clearly have alot of knowledge with Lyra and the game is based off of Lyra. I couldnt find your email so if you are interested please let me know

    • @nancedevdiaries
      @nancedevdiaries  8 หลายเดือนก่อน

      Hello, Thanks for the kind words! I'm happily employed, wishing you the best success on your game!