Blender Geometry Nodes Tutorial - Mesmerizing Plexus Effect

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  • เผยแพร่เมื่อ 5 ก.ย. 2024

ความคิดเห็น • 56

  • @TiFiDesign
    @TiFiDesign  หลายเดือนก่อน +1

    Heads up, some viewers wondered why Cycles doesn't work to render the lines. Oddly, the orbs had color in Cycles, but the lines didn't. While investigating, I promoted the Orbs from Instances to Mesh using Realize Instances, changed the Orb shader to read the 'color' attribute from Geometry instead of Instancer, and it BROKE in Cycles. Quick web search reveals there is an open bug in Blender that renders colors black in Cycles when the attribute name 'color' is used on vertices. I've updated the Gumroad file, but if you want to fix your own project, the fix is to change everywhere you have 'color' as an attribute name to something else, even 'colour'. Cycles will work after (though you'll probably want to add some Glare in the compositor). Cheers.

  • @techlab9448
    @techlab9448 หลายเดือนก่อน +5

    For all those using Blender 4.2 (or higher) you cant use the "Bloom" effect in the Render Settings. Go to Compositing -> click use nodes -> and set a glare node between the two nodes -> set the menu from streaks to Bloom -> I recommend to set the mix to -0.9 to get the old fancy bloom look.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Thanks a ton for taking the time to share this with us!

  • @user-yp8vq6ug6z
    @user-yp8vq6ug6z 11 วันที่ผ่านมา

    i love ur clear logic and great voice, they makes everything much easier to understand

    • @TiFiDesign
      @TiFiDesign  11 วันที่ผ่านมา

      That’s very kind of you to say. Thank you!

  • @cyborganic
    @cyborganic หลายเดือนก่อน +2

    Such a great tutorial thank you for sharing this. Commenting about your question at the end: I get overwhelmed learning geometry nodes sometimes because I learn so many new nodes all at the same time and even though I can reach the result I don't think I'm really grasping the understanding about what I'm doing. These detailed in depth walk throughs are really helpful!

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      I'm glad this was helpful. And thanks for sharing your experience. I know the feeling-I've definitely followed tutorials in the past and felt overwhelmed. Many show the how but not the why. I'll keep your comment in mind as I make more tutorials for everyone.

  • @giovannifigueira2998
    @giovannifigueira2998 หลายเดือนก่อน +2

    Really good tutorial and explanation, subscribing now.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Thank you very much!

  • @WtfQuenombrepongo
    @WtfQuenombrepongo หลายเดือนก่อน +2

    Really really good tutorial and explanation, i learned a lot about geometric nodes and made my understanding about it a lot better, thank you a lot

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Thank you. Glad to hear it was helpful. With all the videos you could have watched, I genuinely wanted to say thank you for taking the time to watch this one. And especially for taking the time to leave me a comment. I really appreciate it.

  • @I.a.m.123
    @I.a.m.123 หลายเดือนก่อน

    You rock! Love this effect and you explained everything so well. Highly enjoyed learning with you and hope you keep making more tutorials like this!

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Thanks for the great compliment! I’m happy you enjoyed the tutorial!

  • @Dragzity
    @Dragzity หลายเดือนก่อน +2

    such a good and clean tutorial. subscribed😃

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Thanks for the compliment and the sub! Welcome to the community. :)

  • @nicolanarracci
    @nicolanarracci หลายเดือนก่อน +1

    the tutorial is fantastik, the resolution scale is better. thank you (maybe only a little bit more zoom on the nodes, but it's already readable like this, thanks.)

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Thank you, I’m glad it was a better scale. I’ll see what a 1.3 scale would look like as well since this was 1.2.

  • @mord500
    @mord500 หลายเดือนก่อน

    This was fantastic, thank you for sharing. Liked & subscribed.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Thank you very much!

  • @tobenracicot
    @tobenracicot หลายเดือนก่อน +1

    this was great. so helpful

  • @lasagnadevy
    @lasagnadevy หลายเดือนก่อน +2

    thx bro

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Thanks dude, hope it was helpful.

  • @gordonbrinkmann
    @gordonbrinkmann 29 วันที่ผ่านมา

    Since the Noise Texture has been reworked it now has the Normalize option. If you would disable that, the output no longer ranges from 0 to 1 with an average of 0.5, but from -(detail+1) to detail+1 with an average of 0. So you don't need all that math to center it (only scaling maybe if you want to increase or decrease the offset effect).

    • @TiFiDesign
      @TiFiDesign  28 วันที่ผ่านมา +1

      Ah this is brilliant, thank you!

  • @nonprofit7163
    @nonprofit7163 หลายเดือนก่อน +1

    nice man

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Thank you!

  • @queenvictoriahospital
    @queenvictoriahospital 20 วันที่ผ่านมา

    Thanks so much for this excellent tutorial. Is there any way to attach text to each orb? Sorry if this is a dumb question but I'm pretty new to Blender. Thanks!

    • @TiFiDesign
      @TiFiDesign  16 วันที่ผ่านมา +1

      Great question! Take a look at my other video here to see how you can add text at different positions. I think this should help: th-cam.com/video/DQ1FBD6K0IE/w-d-xo.html

    • @queenvictoriahospital
      @queenvictoriahospital 15 วันที่ผ่านมา

      @@TiFiDesign That's brilliant, thank you so much. I just need to work out how to replace the numbers with text from a list, I'll keep you posted. Thanks again!

  • @Cartoonlok420
    @Cartoonlok420 หลายเดือนก่อน +3

    How to Laser impact geometry node

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      This is something I plan on playing with and sharing as well.

  • @julesthomassian9053
    @julesthomassian9053 หลายเดือนก่อน

    thank you for this insane tutorial. Could you explain why it seems to does'nt work in cycle for lines ?

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Hmm I wonder if the radius is too small and the lines are too thin. Have you tried increasing the radius of the Circle Curve?

    • @julesthomassian9053
      @julesthomassian9053 หลายเดือนก่อน

      @@TiFiDesign yes i did it but nothing change. i downloaded your file to compare and same probleme. Is it from main setting in blender?

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      This is really strange. EEVEE works fine, and the orbs work in Cycles. Somehow the lines go black in Cycles. Disabling the Set Material on the orbs, the scene is completely black. I'm still trying to debug (will be a good learning lesson for me). Still scratching my head on this one.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      OK, I cracked it! Check the pinned comment for the fix!

  • @DarkGT
    @DarkGT หลายเดือนก่อน

    Hello sir, thank you making this tutorial. I have a question as a beginner. If I wanted to make the random shape turn into a precisely a cube or a sphere (wireframe alike), what I would need to do? Anyone is free to point me to the correct docs or videos on the topic.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Hmm if you mean how to turn the plexus into an organized shape, that I’m not sure how to do really easily. If you had a cube to begin with you could use a set position node, take a Position input and plug it into a mix vector node, then plug a random value into the other vector input. The slider then would shift between the cube and the random points. That could be a good place to start.

    • @DarkGT
      @DarkGT หลายเดือนก่อน

      @@TiFiDesign Thank you so much for spending time thinking about it. I will give it a go as soon as I can. Thanks again.

  • @Kolibril
    @Kolibril หลายเดือนก่อน

    Repeat Zones are designed to not be multithreaded, so you're geonode setup will quickly get slow when more orbits are added.
    On the Blender Science Discord Server we just discussed faster approaches, which can be e.g. achieved with the "Instance on Points" approach.
    Here's the blender file:
    discord.com/channels/940526858800336936/1104836157516284034/1262548263890845759
    The Blender team has plans to have a 'foreach zone' in the future wich can run in parallel but it isn't there yet.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Thanks for the heads up and taking the time to circle back with your finding. I studied a way to optimize this until it finally clicked and I’m blown away how much faster it is.

  • @karthikditya4297
    @karthikditya4297 หลายเดือนก่อน +1

    Did they add the repeat zone in the latest version coz I haven't heard of that node yet

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      It's pretty neat! Looks like it goes back as far as 4.0.

  • @trymruud2386
    @trymruud2386 หลายเดือนก่อน

    Great tutorial! The fact that you sound like Elon Musk makes this tutorial feel 10x smarter as well

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Thank you! 😊 I’m glad you enjoyed the tutorial.

  • @Kolibril
    @Kolibril หลายเดือนก่อน +1

    Awesome content! Are you on the Blender Science Discord server?
    A few days back, we had a conversation in the #geometry-nodes channel about exactly this idea, and I think you came up with a great solution to it!

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      Heh, that's good timing! No, I'm not on the discord, so the timing was totally coincidental. Be sure to share the video in the channel! I'd be interested to hear how others improve and iterate on it.

  • @guldhaar
    @guldhaar 16 วันที่ผ่านมา

    what Blender are you using? The Equal nodes towards the end is not a node I can find (I'm using 4.1)

    • @TiFiDesign
      @TiFiDesign  16 วันที่ผ่านมา

      Hmm can you find a Compare node? You’ll want to add the Compare node then set it to Equals.

  • @Anor-Londo-17
    @Anor-Londo-17 หลายเดือนก่อน

    Thank you for the guide! But I can't implement the line color in Cycles. It only works in EEVEE. Can you give me some advice?

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน +1

      My first guess is the Curve Circle radius may need to be increased as it may be too thin.

    • @Anor-Londo-17
      @Anor-Londo-17 หลายเดือนก่อน

      @@TiFiDesign Increasing the radius didn't affect anything. The issue lies elsewhere. (4.2)

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      Another viewer is having the same issue. I replied, "This is really strange. EEVEE works fine, and the orbs work in Cycles. Somehow the lines go black in Cycles. Disabling the Set Material on the orbs, the scene is completely black. I'm still trying to debug (will be a good learning lesson for me). Still scratching my head on this one." Will keep you posted.

    • @TiFiDesign
      @TiFiDesign  หลายเดือนก่อน

      OK, I cracked it. Check the pinned comment for the fix!

    • @Anor-Londo-17
      @Anor-Londo-17 หลายเดือนก่อน

      @@TiFiDesign
      TY 4 help! The downloaded file works in Cycles!