What Happened to ShiftUp's Last Gacha Game: Destiny Child?

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  • เผยแพร่เมื่อ 7 ก.พ. 2025
  • Previous to Nikke, the same developers: Shiftup, was busy developing their first major game: Destiny Child. It would go on to create a standard for the F2P gacha experience, and mark a breakthrough of live2D animation. But then, why did Destiny Child shut down almost 7 years into its launch? Today, let's find out and explore what the history of Shiftup looked like, and what lead to their eventual success with Nikke.
    Music used:
    pastebin.com/M...
    Outro music:
    • Video
    References:
    DC memorial codes post:
    / destiny_child_memorial...
    DC EoS announcement post:
    / destiny_child_final_fa...
    Gameplay Tutorial content:
    • Destiny Child English ...
    Teambuilding content:
    • Video
    Teambuilding content 2:
    • Destiny Child: How to ...
    Gameplay content 2:
    • Video
    Pulls footage:
    • Best Pulls Of My Life!...
    #gacha #nikke #destinychild
    v1.0

ความคิดเห็น • 320

  • @mercy144
    @mercy144 11 หลายเดือนก่อน +747

    destiny child walked so Nikke could run o7

    • @warzone822
      @warzone822 11 หลายเดือนก่อน +92

      So nikke's could bounce

    • @spaceglidinmio2388
      @spaceglidinmio2388 11 หลายเดือนก่อน +10

      o7

    • @jinjinjinrou
      @jinjinjinrou 10 หลายเดือนก่อน +25

      destiny child walked so other live2d based games could run.

    • @YoshimiMilk
      @YoshimiMilk 9 หลายเดือนก่อน +4

      @@warzone822 Fr 🤣

  • @zerillisguren7720
    @zerillisguren7720 11 หลายเดือนก่อน +519

    Just a super generous gacha that gave you a ton of resources and ability to roll for characters. With some amazing art and beautiful characters. IT was a good time playing that game....one of the best.

    • @hyuugo7462
      @hyuugo7462 11 หลายเดือนก่อน +35

      and even though the story started kinda slow, it got good, fast.

    • @zippolighter4903
      @zippolighter4903 11 หลายเดือนก่อน +47

      Yea, I think that was one of the reasons why it shutdown. It was far too generous. I racked up 300k worth of crystals before Shiftup started handing them out en masse

    • @cartoonvideos5
      @cartoonvideos5 11 หลายเดือนก่อน +7

      ​@zippolighter4903 Wow that kinda sucks. Meanwhile Nikke's prices are ridiculous!

    • @zippolighter4903
      @zippolighter4903 11 หลายเดือนก่อน +15

      @@cartoonvideos5 I understand the reasoning, but it makes me less interested in spending money

    • @aaronbryan5095
      @aaronbryan5095 11 หลายเดือนก่อน +23

      ​@@zippolighter4903 now I understand why Nikke isn't super generous lol, gotta get the whalers to whale to keep your game afloat, and whalers will most likely still whale even if the in game things are expensive af.

  • @beachsouls6630
    @beachsouls6630 11 หลายเดือนก่อน +327

    The commander, rapi,anis and neon waking up as their Destiny child counter parts for April fools would be the most appropriate time for a crossover

    • @lrdalucardart
      @lrdalucardart 7 หลายเดือนก่อน +9

      Even thought the idea seems appealing on the clients side, sadly it very unprofitable on the company side.

    • @AttacMage
      @AttacMage 7 หลายเดือนก่อน +9

      ​@@lrdalucardartthere's a reason he said "April's fools"

  • @miirico5398
    @miirico5398 11 หลายเดือนก่อน +275

    The character designs on Destiny Child though. *Chefs Kiss*

    • @neji1199
      @neji1199 11 หลายเดือนก่อน +21

      some of the artists for DC is in nikke now so W
      edit: specially Kim Hyung Tae, he has a very recognizable art style i think he drew rapi and neon

    • @nicolasvenezuelaverde1184
      @nicolasvenezuelaverde1184 9 หลายเดือนก่อน +7

      Kim was paying special attention to them

  • @ZeroChronicles01
    @ZeroChronicles01 15 วันที่ผ่านมา +8

    I'm surprised you didn't cover the music for the game! the soundtrack was honestly amazing and dived into many different styles that I think really suited the game over all.

  • @BladeBloodTear
    @BladeBloodTear 11 หลายเดือนก่อน +185

    To add clarity to the generosity of Destiny Child, the game started iff very greedy and rhe bscklash was so strong that they became nore generous to get any kind of audiance and keep good faith. I do agree that it was too generous, but when it started with the cheapest thing in the cash shop being $40 and low drop rates the generosity makes more sense.

    • @ShatteredGlass916
      @ShatteredGlass916 9 หลายเดือนก่อน +15

      Yikes $40 being the cheapest is just . . . . Yikes 😳😳

  • @Synthes788
    @Synthes788 11 หลายเดือนก่อน +61

    Destiny child had one of the least greedy gacha systems. All but collab characters were on standart banner and limited/event banners guaranteed that the first 5 star you pulled was the featured character. If I remember correctly once a week you could also pull the standart banner with 5 star rate of 6%.

  • @HarderThanHardDifficulty
    @HarderThanHardDifficulty 11 หลายเดือนก่อน +268

    Destiny Child was the GOAT
    It was never a question of _will you get the new Character?_ , but rather _how many copies of them will you get?_
    I still remember when _Childhood's End_ dropped and the story took a complete turn.
    I still go back to my old account from time to time. I am forever heartbroken that we won't get a conclusion to the Main Story.

    • @slaysluts
      @slaysluts 11 หลายเดือนก่อน +4

      The story was so good 😞

    • @easthen
      @easthen 11 หลายเดือนก่อน +2

      How the story stops?

    • @HarderThanHardDifficulty
      @HarderThanHardDifficulty 11 หลายเดือนก่อน +23

      @@easthen
      Mitra finds a potential way to revive the Succubus Trio through the help of Rani and Reynard.
      Arhat turns St. Gabriel into an Institute for Exorcists and Demons who seek to coexist.
      The Archfiend Contest rages on.

    • @crazykim
      @crazykim 11 หลายเดือนก่อน +20

      Honestly, I hope the writers would at least write out the rest of the story for those who were invested. Ending a game without a conclusion to the story is shit in of itself. If Nikke does that I'll be furious.

    • @HarderThanHardDifficulty
      @HarderThanHardDifficulty 11 หลายเดือนก่อน +12

      @@crazykim
      The problem is that, there was _too_ many plotlines to close. I'm talking about at least a year or two worth of content.
      Maybe one day, they'll make Destiny Child II....

  • @ranielle9271
    @ranielle9271 11 หลายเดือนก่อน +132

    Every time I remember Destiny Child it hurts... I miss all the characters.

    • @GGiGotHydra
      @GGiGotHydra 11 หลายเดือนก่อน +13

      It's honestly sad when. Gacha Devs have to make sure there is a way to whale. With Nikke being way more balanced in both aspects it achieved a perfect Gacha that doesn't force your hand. Compared to Genshin and their "generosity" along with lack of true endgame over the years. (I understand Genshin is a more focused on the casual)

    • @neji1199
      @neji1199 11 หลายเดือนก่อน +3

      tbh even if it wasn't f2p, or it was the same rates as nikke i'd probably still play, i'm too hooked with the story and characters, and now i'm blue balled for life.

    • @Weltte
      @Weltte 11 หลายเดือนก่อน

      same bro…

    • @metalmask5
      @metalmask5 10 หลายเดือนก่อน +1

      @@GGiGotHydra Yes, but casual stops being casual when you dedicate all your time to it, which is something that happened to many players. Also, it gets pretty repetitive after some time and some quit.

    • @SorarikoMotone
      @SorarikoMotone 10 หลายเดือนก่อน

      thats a problem of certain subset of players, not the game, tho, because genshin doesnt really encourage playing it for hours on end, unlike games like gbf that practically requires grinding, even if you take artifact farm into consideration (because nothing in the game even asks you to grind for it because of how easy the game is, and most hard content giving trial characters to use). most players dont play the way you describe - if they did, then the audience hoyo would try to appeal to would be them and not casuals. @@metalmask5

  • @judgementkazzy7172
    @judgementkazzy7172 11 หลายเดือนก่อน +154

    Man when Nikke goes EOS I hope they do a memorial update for it because I've already grown so attached to the Nikkes even more so than I have for conventional PC and console game characters. I truly would be devastated if I couldn't relive the blabla messages or bond episodes with my favorite girls.

    • @Ms666slayer
      @Ms666slayer 11 หลายเดือนก่อน +33

      Well with the money they have made with Nikke the game can live for years only with that, the game isn't going to be EOS soon, it's going to happen eventually but i hope that it goes EOS when the whole lot and stuff us finished and there's no more to do, other than make other game, maybe the IP becomes big that it can sustain itself without the game like Fate, maybe don't but i know i would enjoy every second of it, and also yeah i hope a memorial update would be cool.

    • @GGiGotHydra
      @GGiGotHydra 11 หลายเดือนก่อน +17

      ​@@Ms666slayerI feel like since the game doesnt need as much maintenance like Genshin in terms of money. So I feel like the game story will be long done. And maybe one day they make a new game in the Nikke universe. (I know there is one new PS5 game from shiftup but i didnt look much into it since I don't has a PS5)

    • @Blue_Spirit7
      @Blue_Spirit7 11 หลายเดือนก่อน +10

      @@GGiGotHydra that play station game that shift up is making (stellar blade) will tell us if shift up is able to do a good 3D rpg game set in the world of Nikke (like Nier Automata type of gameplay)

    • @mathieul4303
      @mathieul4303 11 หลายเดือนก่อน +1

      That’s not good for you bro

    • @NLRensa
      @NLRensa 11 หลายเดือนก่อน +8

      Just hope that the fans are dedicated enough to make a private server like the Dragalia Lost community have.

  • @terrormanxx1575
    @terrormanxx1575 11 หลายเดือนก่อน +57

    Yess i need collab of destiny child x nikke , even cameo would be better .

    • @espion2KX
      @espion2KX 11 หลายเดือนก่อน +2

      It makes the most sense😊

  • @nuetella9764
    @nuetella9764 11 หลายเดือนก่อน +24

    Honestly I am SOOOOOOOOOO thankfull for the existance of Shiftup, I never felt so spoiled by a gacha game before and given their history record and how things are fairing up to, I am full support on their endeavors. Hopefully Stellar Blade can sell well, as they are looking for ways to make a pc version of it

  • @xnalaga
    @xnalaga 11 หลายเดือนก่อน +41

    Man i love Destiny child played it on and off since launch, I'm so sad that we will never get a ending to the story. It started off light and funny but got really dark and interesting near the end. I also remember in the months leading to the EOS they basically made every item in the cash shop free so you could just max out all your characters as they brought back tons of raids so you could try them out with maxed out units.

    • @neji1199
      @neji1199 11 หลายเดือนก่อน +4

      i thought my game was bugged, so i went online and ended up on discord, read the announcement and my heart sank, i have nikke now so its all good.

  • @espada9000
    @espada9000 10 หลายเดือนก่อน +14

    6:36 I can verify that as it is true. However if you get at least one character from a collab, you can go to House of Reincarnation for a chance to get a duplicate amount the other 4 of the 5-star Childs that you selected. Hence is what makes this game THE best F2P friendly gacha game.

  • @-L1K-
    @-L1K- 10 หลายเดือนก่อน +6

    This was a nice retrospective. I’ve never played it and only know of the art when Kim Hyung-tae was posting it on Twitter back when he started the company.

  • @kitsuneforyst
    @kitsuneforyst 11 หลายเดือนก่อน +9

    Destiny Child was incredibly generous with a interesting story and great art. Also with the summon, there was a separate 10-pull you could do once a day which had the 5-star character rate at 6%. More often than not, interacting with that banner would net you a 5 star character. Destiny Child was also incredibly generous with the 5 star and multi-pull tickets it offered the players as rewards for playing.
    With Destiny Child terminating operations, I'm glad the team were able to move on to other projects within SHIFT UP. You can notice the Destiny Child flair in the recent NIKKE character designs.
    Also, for those interested, several of the developers working on Stellar Blade used to also work with Kim Hung Tae (CEO of SHIFT UP) when he was the Art Director of Blade and Soul. After Kim Hung Tae left to found SHIFT UP, some of the BnS developers joined SHIFT UP. This is why Stellar Blade's art/graphic style and combat resemble BnS quite a bit. I suspect the story of Stellar Blade will also be as good as the early BnS story.

  • @Akiro367
    @Akiro367 11 หลายเดือนก่อน +14

    As a person who played this game for 4 years it hurt to see the eos I played it every day the story was amazing the art was top notch. I nearing the eos I was able to get every costume in the shop from the start of the game to the end I will always remember this game I can go in full detail but I am not going to bore anyone who reads this

    • @BeeLy1011
      @BeeLy1011 11 หลายเดือนก่อน

      Do you know if anyone's uploaded the story episodes on TH-cam? I didn't pay much attention to the story when I played it but I've heard quite a few people praise it recently

  • @KazeMemaryu
    @KazeMemaryu 11 หลายเดือนก่อน +20

    Let me tell you a few things about DESTINY CHILD, as a free player on the KR version for almost 6 years.
    The game had a whale catch, albeit one that was easily overlooked: PVP meta. At some point, every new character became a gamechanging juggernaut of powercreep. Old units would lose relevance super fast, so keeping up with the metagame meant constant reinvestment into new characters. This would become especially important with the ability to get a perfected 6* Lv.60+6 uncapped character into a 7*, with a new 13 step skill grid on top of that to further boost their abilities, which required heavy sacrifices in the form of a more tightly regulated currency and loads of 5/6* characters as sacrifices. That turned maximizing characters into a very selective process of party building for high-end event challenges and PVP. Stuff went out of control. Shift Up also eventually started releasing cash-store exclusive skins, and those were kinda pricey.
    But if you were just a collector, DESTINY CHILD was paradise. Every new character received a special Rate-Up banber where you'd be guaranteed that character within 50 pulls, but the banner would shut down as soon as you get one. Further copies could then be obtained from the "regular" Rate-Up banner, but why bother?
    And I will admit, DESTINY CHILD spoiled me on gacha generosity, but it also taught me to think twice before I'd commit to any other game. Though I am a Genshin slave and a Nikke regular now, DESTINY CHILD will always be that one game I forever cherish. It had a lot of fanservice, but akso a lot of straight-up badasses, and while the ladies were undeniably dominant, the dudes received just as much spice and sexappeal, and I can appreciate that commitment.

    • @Jetsetlemming
      @Jetsetlemming 8 หลายเดือนก่อน +3

      This review is very true. Destiny Child has character designs I've still never seen any other game come close to. Remember the badass old lady on the motorcycle? Hell yes.

    • @KazeMemaryu
      @KazeMemaryu 8 หลายเดือนก่อน +1

      @@Jetsetlemming Kubaba was the sickest granny I've ever seen. A bit disappointing that she later got a younger version.

  • @VoodooGTR3
    @VoodooGTR3 11 หลายเดือนก่อน +4

    Love the video because I never knew of the game till I got into Nikke. But I heard about Destiny Child and was curious about it. But then found out it was EOS/EOL. But this was a great video for context about the history of Shift Up. Because I know my $40+ a month on Nikke content has help pay for Stellar Blade.

  • @mhbarney8499
    @mhbarney8499 11 หลายเดือนก่อน +11

    Destiny Child just showed that devs actually CAN care about there product. They even wanted players to remain there accounts since you can still log in and read the entire Story, watch your units, customize your home screen and play a little minigame that is pokemon mystery dungeon like.
    Its really a shame its gone.

  • @Aura_Jun
    @Aura_Jun 11 หลายเดือนก่อน +11

    Hum... what is more generous about Destiny child is that when you get unlucky with a banner you get some gems back each 10 multi or so and at some point the character itself, meaning you can't miss a character if you play everyday.
    And also a special shop that work like molds system where the characters are in a wishlist.
    -Also what I don't understand is why they did not op for sharing Nikke popularity by collaborating : putting DC characters in Nikke and versa. (exchange Hidlr - Emma, Justice Madfet - Snow White, Maat - Rapunzel as what a character is in the other world).
    -If Destiny Child decided to update to pc version, and add back view in fight, burst wallpaper, remove some useless mechanics (puppets for eg), and more important share the game (active youtube channel, some ads and patner creators) It will be a game lewd and enough popular not unlike Brown Dust 2.
    And it is like Nikke, up to a certain point they could not understand that many people, millions want to play their game.

  • @nancis464
    @nancis464 11 หลายเดือนก่อน +5

    DC was actually the first game i spent money on. The summer events stories were always entertaining and full of care and the community was second to none. I'm thankful for the time that i had with the game and the care the devs put into it.

  • @oneepie
    @oneepie 11 หลายเดือนก่อน +16

    The reason why Destiny Child was so generous was because Shift up got caught by the fair trade commission for manipulating gacha rates and were fined and ordered to pay back every single premium currency bought by the players.

    • @acyned8079
      @acyned8079 6 หลายเดือนก่อน

      yo wth lmao!

  • @skyMcWeeds
    @skyMcWeeds 11 หลายเดือนก่อน +14

    Destiny Child will never leave my phone it is an absolute gem of a gacha game the waifu designs are on another level.

  • @dnaseb9214
    @dnaseb9214 9 หลายเดือนก่อน +4

    It was magnificent, down to the last minute detail.
    I had a fire bleed team. Great fun. kitsune waifu was amazing.

    • @dnaseb9214
      @dnaseb9214 9 หลายเดือนก่อน

      I hope they do a collab or introduce alternative skins for the 3 main cast

  • @OblivionPrince
    @OblivionPrince 11 หลายเดือนก่อน +12

    Destiny Child was a really fun game while it was live. And the designs are still god tier! And bless the encensored patches too!

    • @laiden25
      @laiden25 9 หลายเดือนก่อน

      Sexiest designs to date, I feel.

  • @nicopootato2330
    @nicopootato2330 8 หลายเดือนก่อน +7

    With the memorial update I am lead to believe that shift up did not want to shut it down, but Tencent do. If Shift up were ready to move on to the next big thing for bigger profits, why even bother allowing the players to access and view the content of a game that has been shut down? It feels like their last ditch effort to preserve something they had passion in.

  • @DIBGaming556YT
    @DIBGaming556YT 3 หลายเดือนก่อน +2

    Destiny Child was closed down because they wanted to put More to his Nikke and project eve a.k.a. stellar blade. I actually played the game from start to finish starting with the Korean server, then jumped over to the JP and global server. I actually did content for all three servers throughout the games entire lifespan. On my original TH-cam channel I’m actually uploading a video tomorrow talking about a new announcement. We just got From another company with shift that is reviving the game or something of the sorts.

  • @Gelo_Tin
    @Gelo_Tin 10 หลายเดือนก่อน +2

    Destiny Child was amazing! The character design, the music, chefs kiss. Even the story sometimes surprises me. It's such a shame it died and I still miss it every now and then

  • @Dominichunter5
    @Dominichunter5 11 หลายเดือนก่อน +5

    I played DC for a bit. I ultimately quit because it just wasn't engaging enough as a game. At higher levels, it was usually hard to justify actually playing manually since the CPU plays near-perfectly. You'd basically be handicapping yourself by inserting room for human error. On top of that, there were MOUNTAINS of daily chores to do, which was also given an auto-mode to go through it all, so the game basically became a 30-minute screensaver on my phone every day. The storyline was okay, but not really enough to keep me invested (like Nikke's does), and events were also very repetitive, so once the novelty of collecting sexy characters wore off, I just uninstalled it and moved on.

  • @crucible1084
    @crucible1084 17 วันที่ผ่านมา +1

    man, this was my first mobile gacha game after fe heroes
    to think my favorite gacha game years later woulda been made by the same company
    I think the game is great, but it's a little bit more niche
    you can tell quite alot it was their first game, and you can really see the companies potential
    destiny child truly walked so that nikke could run
    the gameplay wasn't really for everyone, but everything else about it was really appealing
    so I guess it isn't too surprising it shut down? people tend to like the common rpg game to match with hot girls, destiny child def got the hot girls part, but it's unique gameplay is what prevented it from getting popular. especially being made from SU, a company genuinely known for being quite generous with its playerbase
    but in the end, it's the niche games with smaller communities that hit the hardest when shut down

  • @lemonZzzzs
    @lemonZzzzs 7 หลายเดือนก่อน +3

    Had a surprisingly entertaining story too! I even liked some of the side stories, which is rare...

  • @dferas5535
    @dferas5535 11 หลายเดือนก่อน +7

    Destiny Child player based weren't spoiled, they were treated with respect. Which is more than can be said about most gachas.

  • @kialovet
    @kialovet 11 หลายเดือนก่อน +10

    I sticked with DC from day one in KR server and it's been like that for more 5 years.
    I was literally shook and grieved for days after they gave the announcement.

  • @Acatia2
    @Acatia2 11 หลายเดือนก่อน +2

    I started playing Destiny Child in early 2020 up until September 2021. My biggest gripe with the game was that it became a job to keep up. The main story was progressing at a snail's pace, and most of the game time was spent grinding on like 8 different modes at once, time which would typically just be on auto. By the end, I'd just set the game to play itself for however many rounds it could do and just put the game on my desk while I read a book. Failure to do so meant you'd fall behind on one of the many resource acquisition necessary to progress.
    With that said, I absolutely adored the live 2D, and it is nice to see what Shift Up has learned from Destiny Child when they transfered over to Nikke, it really shows.

  • @GX9900A
    @GX9900A 9 หลายเดือนก่อน +2

    God I miss DC. It was one of the first gachas I had played, and I still have it installed on my phone to this day, dispute it being a deadweight right now... I wish it would get a sequel or a event in nikke to bring back some of those characters to life again...

  • @ray6149
    @ray6149 7 หลายเดือนก่อน +1

    As someone who was actually a long time fan of Destiny child, the gameplay was more of a team building thing, where u had to manage the time the skills were activated only in the late game mode, but it was fun to see how ur progress was rewarded very well. The game was extremely generous and it came to a point where the only thing I had to do was pull for newer meta units. It was actually very interesting to build your team for the difficult raids, where the main thing was managing how to position your teams (man that was kinda hard).

  • @2saisai
    @2saisai 11 หลายเดือนก่อน +4

    It was one of the best gacha games. Interesting story , fun gameplay , Beautiful art and it was very generous. Even alternative costumes could be acquired free by simply playing.

  • @mNmcookies
    @mNmcookies 4 หลายเดือนก่อน +1

    I didn't even know about Destiny Child until my mom had saved some of the OST on her Spotify

  • @Maikov94
    @Maikov94 11 หลายเดือนก่อน +2

    I played DC since the start and now playing nikke, i loved both games

  • @khrysostamos9385
    @khrysostamos9385 9 หลายเดือนก่อน +2

    Just watched this video because I just learned that Destiny Child closed and the memorial version.
    With your last point past but 11:00 I agree and disagree to some parts. Yes, people’s expectations will be set by what the developers do but to a certain extent but people know that stingy developers are stingy. The examples you brought up Genshin and FGO, why do you think those games are still going despite their low rates and stinginess with the gacha currency? It’s because at the time of their release they were one of a kind and have a huge concurrent player base, you have to remember that people are willing to overlook flaws depending on the circumstances. Genshin players don’t regard devs as saints whenever they add in QoL updates people have always been asking for or whenever they give out a free 10 pull, If they play Genshin then it’s not uncommon to hear someone say “Lmao, Genshin could never.”
    For the Muse Dash example, you can’t just suddenly change an agreement or this case a promise of sorts. You got to give them something to soften the blow like 6 more months of content and when you release the new dlc you add a significant amount of songs, new stages, new characters or variants of existing characters and it’s still the same pass system. But this time, the old pass is all the set of songs released before and they remake the current agreement on the second pass and this time they set an amount of time for the amount of content included. Of course backlash is to be expected but you have to make do with what you did.

  • @v.emiltheii-nd.8094
    @v.emiltheii-nd.8094 11 หลายเดือนก่อน +10

    Destiny Child 2 someday.

  • @kami_kuro_
    @kami_kuro_ 10 หลายเดือนก่อน +1

    Destiny Child will always have a special place in my heart. I started playing it when they announced the Miku collab (so quite early after the release I think) and since then, I logged in every day to do my daily tasks, read the story... At some point I even downloaded the Korean version to see the new Childs before they were added to the global version ! Literally, the first thing I did after waking up and last thing before going to bed was playing DC. All that without spending any real money, and I still had all the characters (except the ones from other collabs I've missed)
    When Nikke was announced, I tried it day 1, stayed for a few months and quit after the first Christmas event, with Anne and Rupee. It wasn't the same, the universe's setting wasn't as appealing to me... However I came back for the NieR event and after DC's EOS. I was looking for a game like Destiny Child, that was quite generous and simple and I knew Nikke was a great candidate.
    Though I miss the Childs, the music, the story of Shift Up's previous gacha, I am happy they were able to find success with their new game and to see the team is as passionate, and my daily routine hasn't changed. Only the game I play has

  • @TPOver9000
    @TPOver9000 11 หลายเดือนก่อน +5

    Of all the gachas i have played Destiny child was the best by a distance.

  • @blade10000
    @blade10000 11 หลายเดือนก่อน +1

    Always enjoy your videos and ive been rather curious of Destiny Child. So I'm eager to waych this.

  • @dkhepra2842
    @dkhepra2842 5 หลายเดือนก่อน

    Checking out the memorial apps from time to time, OST was nostalgic af. Missed WB mode and spending time optimizing team comp. No gacha ever feel the same, been playing Nikke since launch but quit last year since the novelty wears off, it had its moment tho and I still like Nikke very much.

  • @richardcochrun3869
    @richardcochrun3869 3 หลายเดือนก่อน

    I know I'm late to the party, but I haven't played Destiny Child for a good while (over a year apparently) and I just tried to play today. Broke my heart to see it was shut down. 💔 I put so much time and effort into it, it was a good reminder to never waste time on a live service game. Really going to miss this one...😔

  • @MrDudeman96
    @MrDudeman96 11 หลายเดือนก่อน

    I would love to see more gatcha game content like this !! Making it a whole series EOS chronicles

  • @xSkail
    @xSkail 11 หลายเดือนก่อน

    really enjoyed the video
    i am down for these type of videos :D

  • @MultiDaime
    @MultiDaime 2 หลายเดือนก่อน +1

    Destiny Child ONE LOVE! it's a really best-of-the-best story game! I still remember this pain about eos... man, my daughter has one name from this game!

  • @blackjakas3595
    @blackjakas3595 5 หลายเดือนก่อน

    destiny child was and is still the only gacha that could retain my attention, i tried so many gacha over the years, none could get me to log in every day because i wanted to. I am still searching for my next destiny child 5 years later. I even downloaded the kr version when global wasn't out.

  • @espada9000
    @espada9000 10 หลายเดือนก่อน +3

    6:02 The absolute best free-to-play gacha game. There are no others that can compete.

  • @justsomeguy4422
    @justsomeguy4422 10 หลายเดือนก่อน +1

    if they actually marketed DC as much as they did Nikke and actually gave it good gameplay. it wouldve done so much better for how long it lasted. i still feel like DC was overall a better game, it just lacked the gameplay.

  • @DEATHW0LF4
    @DEATHW0LF4 11 หลายเดือนก่อน +2

    I forgot to claim some skins, and awaken some Childs. Still, I really appreciate the Memorial Update.

  • @kayyeet_2.09
    @kayyeet_2.09 11 หลายเดือนก่อน +2

    how did you make a game ending so emotional, bruh

  • @Aug5ome
    @Aug5ome 11 หลายเดือนก่อน

    Destiny child was always a interesting gacha game I came across by far. Without even know that Nikke and destiny child was made by the same company. I was able to tell from their art style that they were the same. Also if you’re into covering gacha games that are end of service or pretty much dead I recommend covering King’s Raid and Brave Frontier.

  • @lautarotoloza7583
    @lautarotoloza7583 4 วันที่ผ่านมา

    I came across this vid as i was re listening to the game's ost.
    I mean god damn, the art, the 2.5 d animations at the time were gorgeous and its greatest strength, personally, the MUSIC. ESTi made some real fucking bangers, a few of the tracks you can clearly see the inspiration from Sonic R which is not bad and they do not overuse it at all. My fav soundtrack being the Soul carta one
    Great game, pretty fun and with seriously good style.

  • @TNTXYZX7
    @TNTXYZX7 10 หลายเดือนก่อน +1

    Wow, I had no idea that Destiny Child went into EOS 2 days before my birthday last year. I had such good memories playing I had lot of 6 and 5 stars and the story was fantastic. I remember downloading the tap tap version for no censorship
    Raiding was fun, PvP was a puzzle if figuring out how to build your time to counter other teams.
    Ma'at was super Bust(y)ed with her Rez and Rhea having Anti-heal to reverse healing.
    I was so hyped when Blazblue and DOA had colabs with DC I heard later there was a Guilty Gear collab as well.
    The hot springs was a nice break from the normal content and it was cool that collab characters also got art after the fact it was added.
    Destiny Child was my escape away from FGO, if I didn't get a 5 star I would get 2 or even 3 for free without rolling.
    I remember I stop playing after the the conclusion to to the first major arc of the story always saying I would come back but I never did.
    I only now realize how much I love Destiny Child from my phone wallpaper to mouse pad I actually got last year of Bari and a pin of Davi I wear on my jacket every day
    I'm going to miss it...

  • @avendurree
    @avendurree 7 หลายเดือนก่อน +1

    I really miss the game, it stood out to me at the time, because most mobile gatcha games were either in "fantasy" or "post-apocalyptic" setting, but Destiny Child characters, music and story were unique and entertaining to me. The game actually thought me to not play trashy mobile games that treat you like an NPC slave who grinds 24/7 that one game, to hopefully get a character.
    But getting characters easily wasnt the issue, its the pricing and how they monetized the game that was the issue. While the game was too generous (not as, generious in characters only, most of the skins were almost free as well, we as players knew its too generous btw, we werent delutional), its the fact that its spending options were just straight dumb, like 47$ battlepass(for a MOBILE game) with almost no lower options, even if you want to support the game as a low spender.

  • @daviddamasceno6063
    @daviddamasceno6063 7 หลายเดือนก่อน

    I became aware of Destint Child from their colaboration with Street Fighter collab. Chun Li and Cammy became characters and they were very well drawed and animated. I never got to play the game because back then the idea of ever playing a gatcha game was completely out of the question for me. The fact that Nikke managed to find the perfect balance between generosity and scarcity and it's a very pleasent and rewarding experience is what finally made me get interested in the genre. As some have pointed out, Destiny Child walked so Nikke could run.
    Also I must say that having a memorial mode is a massive giga chad move from Shift Up and knowing that they care this much about their players really makes me more inclined to invest my time in their games.

  • @Siros
    @Siros 10 หลายเดือนก่อน

    Man, I loved playing this game. I remember having to jailbreak my phone so I could swap the KR file for a english community translation. Even managed to snag both artbooks

  • @luigifan2438
    @luigifan2438 6 หลายเดือนก่อน +1

    I miss seeing Tamamo so much 😢

  • @v.emiltheii-nd.8094
    @v.emiltheii-nd.8094 11 หลายเดือนก่อน +6

    I was there before DC went away.

  • @cathanmly4404
    @cathanmly4404 11 หลายเดือนก่อน +4

    @Pseychie_NIKKE you should definitely make a video on Exos Heroes, played it for 2 years and dropped it, came back to it being EOS'd, would like to hear someone's theory/conclusion on it

    • @slaysluts
      @slaysluts 11 หลายเดือนก่อน +1

      Exos Heroes was such a good game then they shitted on it. It sucks 😞

  • @Nostalgic64
    @Nostalgic64 9 หลายเดือนก่อน

    I got curious about Shift up other games since stellar blade is coming out soon and my friend told me that it's the same studio as nikke. I saw destiny child when I went to check out other shift up games and it caught my interest since its also a gacha game. Funny enough it's still on the playstore and your able to download it and I actually let itself full download only to realized you need an account to play the game and later found out the game service ended

  • @mindlessboreden
    @mindlessboreden 10 หลายเดือนก่อน

    I remember playing destiny child and loving how generous they were especially after playing FGO and leaving a terribke taste in my mouth having to spend 200 to get a unit. One of the things i loved is how the standard gave you a free daily single roll and seeing how crazy it is to pull a 5 star from a limited banner was amazing! The thing they really had me stop playing near the end was the constant adding of buttons on the UI, it felt overwhelming to catch up with all of it daily and eventually stopped me from playing. But the art was amazing.

  • @pedroparker2743
    @pedroparker2743 9 หลายเดือนก่อน

    iooooo the music in this video, damn i miss that game so much, i was really into it, for years. Edit: yes it was more generous that nikke, but not that much.

  • @space-mechanic8566
    @space-mechanic8566 4 หลายเดือนก่อน

    I played Destiny Child almost since it came out, until it was closed, and I still have it in the memorial version, in fact I had to download the Korean version because in the global version the (in quotes) final chapters were not there.

  • @TheDRexor
    @TheDRexor 11 หลายเดือนก่อน +2

    Played KOF Allstars alongside DC. Trust me, alot of us had other games because you didn't really need to spend at all in DC.

  • @Jmerzio
    @Jmerzio 8 หลายเดือนก่อน

    Destinys Child had a really cool system where you could watch people doing 10 rolls, or invite people to watch your own 10 rolls. If you got a double or triple pull everyone watching got diamonds. Im surprised more games havent tried to make pulling a social thing

  • @CLxJames
    @CLxJames 11 หลายเดือนก่อน

    There are plenty of Memorial codes available if you look long enough online, if you are curious to see what’s there

  • @nadinfz5284
    @nadinfz5284 5 หลายเดือนก่อน

    They even give us free merch if we joins certain events, that time i join the valentine event i guess (i don't remember cause it's been a years ago). They want us to submit our artwork via moots and mention our id so later they gonna notice us if they pick our artwork. Later they pick some of artwork and post it on twitter. For all submission that didn't get pick, they give them 1000 crystal (it's equal to 1000 primogems in genshin). That time my artwork is the one they pick, i just so happy. They send code via mail in game. I use that code for their store so i could get one of their merch for free with free shipping. I really grateful that i join that event and get at least one of their merch cause, now destiny child gone forever now 😢 i miss to play it so much, no matter if people say that the gameplay boring cause I love the characters design and the main story. Sadly the story never get proper ending. i wish they give us destiny child 2 😭
    Btw sorry for my bad english :""

  • @lordhelpus
    @lordhelpus 5 หลายเดือนก่อน +2

    I miss Davi 😭

  • @Fishman465
    @Fishman465 11 หลายเดือนก่อน +1

    GuardianE did pull vids and generous it was indeed. To the point of a way to get collab characters after their events ended
    It was ahead of its time as it didn't get much notice unlike NIKKE (2018 was when AL was starting to get notice and the big game was granblue)
    DC used l2d as a normal thing when other saved them for premium skins (AL and GFL)
    IMO DC was the "price" the devs paid for the publisher support (they likely "requested" them to end DC), as if it was purely being unsustainable, it'd bite it sooner. And the fact they bothered to make a memorial thing showed that Shift Up cared about the game on a deeper level.
    If Genshin did QoL, esteem would rise. But not likely to happen as long as it's players whale like they do.

  • @purupurupurin6276
    @purupurupurin6276 9 หลายเดือนก่อน

    A video on monster strike would be so cool! The game is still up in Japan but shut down all of its international servers back in about 2017 after a decline in popularity...

  • @anfhe
    @anfhe 7 หลายเดือนก่อน

    11:18 My first gacha game was FGO and it took me months to get a 5*, then even longer to get one that I actually wanted to use. I only finally got Waver when he was available for exchange ticket last time. I still vaguely remember that time one maintenance update got extended into like 8 hours. Every time I see anybody complaining about gacha rates or maintenance time my first reaction is always annoyance and disbelief, but then I remind myself we all have different experiences and I should be open-minded.

  • @Weltte
    @Weltte 11 หลายเดือนก่อน

    I loved Destiny Child, they were the most generous gacha I’ve played in my years of playing gacha
    Was devastated about the EoS… but at least they had a Memorial update

  • @Keinish79
    @Keinish79 9 หลายเดือนก่อน

    I think I tried the game at some point, but my poor phone could not handle it well, so I stopped playing after a half hour or so.
    Man, that memorial update is great, I wish that was an industry standard.

  • @Xhotic
    @Xhotic 7 หลายเดือนก่อน

    I didnt even realize Shift Up made Nikke and Stellar Blade until you made the connection
    Kinda gives me a bit more trust with them considering they atleast have made other games that were pretty good, same with Browndust 2 and Neowiz w/ Lies of P etc.

  • @ordnanaju
    @ordnanaju 9 หลายเดือนก่อน

    I played it several times through the years, but I stopped about 2 years ago.
    - Focus was entirely on getting and upgrading a perfect party for PvE (Pvp was whaling)
    - The gacha system was quite generous, and that ideal team was obtainable pretty easily
    - Never spent a dime, but I can tell monetization was outrageous, packs were soooo expensive
    - Character design was pure fan service
    - Dailies/weeklies were extremely time consuming. Doing my dailites took me like 3 full hours, even on autoplay
    - Events required a lot of time as well, and they happened often. I wasn't able to complete them, I could only reach the couple last stages with luck
    I wish you played it a bit more to give us more insight, but good video overall. I'm glad I got away from mobile gaming. Also, Rock and stone!

  • @otomon5
    @otomon5 9 หลายเดือนก่อน +1

    Fun Fact: DC was so "generous" because they got caught manipulating rates, and actually got sued for it (so did a bunch of other publishers at the time), they actually had to refund players all their gems at the time, it was insane. But yah I guess we can go with the narrative that Shift Up is the most generous gacha developer ever, total saints indeed. Tbh I only watched this to see if you would do actual research on this, but guess not.

  • @Frootcubes
    @Frootcubes 9 หลายเดือนก่อน

    God I remember when this game came out back when I was in early high school. I used to play it so much and had a few 6 stars. Miss it!

  • @prozacx
    @prozacx 6 หลายเดือนก่อน

    That was my game I've played from release to end, I miss this game sometimes

  • @marv1nperator
    @marv1nperator 5 หลายเดือนก่อน

    also, there was a modding community for the game. mainly to replace some textures.... yes, exactly what you are thinking of!

  • @Mrmoviegoer
    @Mrmoviegoer หลายเดือนก่อน +1

    From what i heard another game company is trying to buy the rights to this game and turn it to a idle game

    • @JeffTdidit
      @JeffTdidit หลายเดือนก่อน +1

      I’m hoping for that majorly ngl😢 this was such a good game

  • @ciniapacifica8211
    @ciniapacifica8211 9 หลายเดือนก่อน

    Man.. I really Miss this game... i have been play this game non stop since it just Release at Jpn.

  • @xSkail
    @xSkail 11 หลายเดือนก่อน +1

    every time you say how generous nikke is i have to think about how it took freaking 95 pulls to get Elegg. Not a single SSR in between
    that game better makes up for it by balancing out the odds of that happening during half anniversary

    • @crazykim
      @crazykim 11 หลายเดือนก่อน

      It is pretty generous, but it stings _bad_ when your luck dips. The pity system just isn't enough to alleviate that feeling in the "near future" of the shit luck. I honestly think they should add another kind of pity on top of it.

    • @fabriziocossio3336
      @fabriziocossio3336 11 หลายเดือนก่อน +1

      thats gacha for you, sometimes you lose sometiems you win, but indeed, nikke, compared to the competition, is EXTREMELY generous

  • @pedropinilla
    @pedropinilla 11 หลายเดือนก่อน

    Such precious memories with this wonderful gacha

  • @Don_Gyakon
    @Don_Gyakon 6 หลายเดือนก่อน

    Here's my opinion as a commander (formerly archfiend candidate)
    First of all the Devs really care for their fanbase, I mean it
    Secondly, many DC mechanics were upgraded and taken to Nikke. Personally I like the most those where you can bond with your favorite characters, DC had the spa... Nikke has the counseling session e.g.
    And lastly Nikkes and Childs creation are kinda similar (for the few things what we know about Nikke lore)
    This vid made me feel kinda melancholic and happy cause I miss Destiny Child but now I'm part of a lively and nice community which is the one around Nikke

  • @alph0x101
    @alph0x101 9 หลายเดือนก่อน

    As a player of Fire emblem Heroes I'm used to getting standard banners at 3% and monthly mythic/legendary banners at 8% with rates going higher the more you summon. Isn't generous though because of the powercreep ramping up and making the newest units have a direct counter after a week of being released

  • @lemonade2706
    @lemonade2706 7 หลายเดือนก่อน

    Man, I just loved monster collector games, I remember when I played "Monster Warlord" back in 2011, when Destiny Child dropped I played it even at work every day all day lol
    The brutality on the man dunkin the M. Bison line on Destiny Child fans, I cant anymore...

  • @DTisEmo
    @DTisEmo 8 หลายเดือนก่อน

    I was actually just wondering what was going on in this game, as i havent touched it in a couple of years and i recently picked nikke back up. A terrible day for rain indeed

  • @sixmonkeys4796
    @sixmonkeys4796 11 หลายเดือนก่อน +3

    Here's my question: what if a game is moderately generous on the free stuff, but shifts to a very accessible pricing model? As in, 9usd for 100 pulls during banners, or making the average cost of a fully geared SSR around 15usd instead of 200+?
    Wouldn't the enormous amount of new low spenders make up for the 1 in 10.000 whale and lead to a healthier, more competitive ecosystem? I wouldn't mind dropping 15 bucks on a new decked Valk in Honkai 3rd. I refuse to pay 2usd per pull, tho.

    • @MisakaMisaka10031
      @MisakaMisaka10031 11 หลายเดือนก่อน +1

      Small spenders are not that significiant to successful gatcha games. It's either go whale or stay f2p as audience for spending elite. Inaccessible to majority pricing makes f2p playerbase happy as there are more equal to their progression players. And whales have secured domination as there are no small smart dolphins on their back. Anything inbetween is just a bait to hook next big spenders into spending cycle. Every fresh, recent f2p player is a potential spender so games are usually generous at the beginning after launch or during big events to bring fresh players to start the cycle again.

    • @sixmonkeys4796
      @sixmonkeys4796 11 หลายเดือนก่อน +1

      @@MisakaMisaka10031 that's the status quo, sure, but has this ever been tried?
      I cant find any relevant large scale data of a game that attempted this.

  • @MindIsLikeFullMoonInFall
    @MindIsLikeFullMoonInFall 10 หลายเดือนก่อน +1

    Destiny Child was fun, i like the story, the characters, and the music, but yeah I agree that without Destiny Child, there wouldn't be Nikke. DC did its job and it's better SU focus on Nikke instead. I will always have fond memory for DC.

  • @damonsteine
    @damonsteine 11 หลายเดือนก่อน +1

    While i am looking forward to Nikke x Stellar in the future, i actually want it to come later, after it has done collabs with other brands: more profits for SU, and more players for Nikke from the hype it created by the time they collab

  • @cookeyjarsgamingshenanigan5034
    @cookeyjarsgamingshenanigan5034 8 หลายเดือนก่อน +1

    One of many major criticisms that Destiny Child receieved early on was that it tried WAY TOO HARD on trying to cater to the Japanese playerbase. Which led to them ignoring the initial Korean audience. But, the Japanese players saw this and asked Shift Up for better communication. Later on, the game did gradually get better, bug fixes, QoL and performance issues were being addressed. But, unfortunately...Game shut down on the day they announced further QoL changes which players were excited for.

  • @XANDERcanDRAW
    @XANDERcanDRAW 9 หลายเดือนก่อน

    Destiny Child stepped down to force it's players base (including me) to move in Nikke. (it's the time when Tencent get's involved to Nikke)
    Hoping Nikke will get a reference or a crossover characters from Destiny Child

  • @ShinoHanamisa901
    @ShinoHanamisa901 11 หลายเดือนก่อน +1

    For a game that all about devils,the game is like a angel that grace the earth.
    But I think ShiftUp manage the EoS right and more game company need to follow this similar example.

  • @number0017
    @number0017 11 หลายเดือนก่อน +1

    My biggest issue with Destiny Child......was it's gameplay.
    I heavily dislike First Person RPG. Just seem lazy & cheap. So I just drop the game completely.
    But I do hope Shift Up uses those characters for Nikke in the future.

  • @y.bowcat7782
    @y.bowcat7782 8 หลายเดือนก่อน

    this is the only gatcha i ever truly loved. destiny child never felt like it was baiting me into spending as long as i was willing to play the game, every event was exciting because you knew you could get all the new childs if you put a little grind in, and the encouragement meant it kept a real playerbase. it's a shame that making a game that consistently rewards the player is considered an unviable business strategy in the gatcha space