7 Overpowered Items That Broke Final Fantasy Games
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- เผยแพร่เมื่อ 14 ต.ค. 2024
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Final Fantasy games have featured hundreds of different items over the years, but some of them have been so powerful they've ended up being near game-breaking.
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FF XIV. Can you play as a paladin and use a two handed sword?
Yall got a sponsor from SQUARE!? Amazing.
"Catnip + Trigger Happy" combo from OG FFX-2. Shredded superbosses.
Yes, but this video is about consumables, not equipables. Otherwise, I agree
What did catnip do again? I forgot, but I watching bosses like angra drop to 0 because of it
@@jaye4157 any DMG becomes 9999. Mixed with trigger happy, that means you do 9999 X 11+ times. It melts even the super bosses. The subsequent releases it does the same but also adds berserk so you can't control your inputs
@@mattsully2238 ok thank you, never personally played X-2 mostly as I either didn't have the system or knowing my desire/impulse to get the ultimate items in a game I wouldn't be able to enjoy it before I burn myself out on it.
LOL. Anytime they say broken item, Catnip is definitely number 1. It got me through the 100 level dungeon with ease and no fear. I easily oversoul every monsters with it too. Shame they nerfed it item and now you have to be skillful when going through the hardest dungeon.
15:13
FFX wasnt the first to break the damage limit, FF8 did, say hello to OG Eden at max boost!
oh and the kamikaze command aswel!
And Pulsar Shockwave
EDIT: And technically Cactuar GF
@@ironsentinel6047 Jumbo Cactuar with his 10.000 needles attack
Kinda feels about time Square actually sponsor some of your content, congrats!
If you only read pet pals vol. 3 the only 2 moves for Rinoa's limit break are angelo cannon and invincible moon, drastically increasing your chances of getting invincible moon.
with her Angel Wing limit break, if you just stocked her with meteor you'd get non-stop meteor lol
@@xenalin1That’s kinda broken. LoL.
Cat Nip in X-2!
9999 damage while in yellow HP + Trigger Happy w/ Gunner Dressphere. They nerfed it in all rereleases.
They nerfed it but it STILL absolutely destroys Trema lol. Now that is broken.
Nerfhappy nazis
Aw so i cant abuse it on xbox?
@MrDoggson
You can still use it, but it's harder
I did a level 40 run of trema and used it as thief riku, it was about 5 minutes of throwing phoenix downs and potions with Yuna and pain, but it worked
Btw sos auto haste trumps the sos slow on it
@@heiral7773 Trema was always a pushover. It’s reaching him the hard part or fighting Paragon and having low health and status condition at the end of the battle.
I remember the coffee biscuit method and made soo much gil from it at one point with that method, I had like 20 million at one point. I wish it could come back.
Pretty sure the coffee biscuit got me the Honest Gillionaire title.
For me it was the coffee biscuit's lesser sibling, tsai tou vounou.
They are not broken, they are lore accurate. Man, Lightbringer is so OP.
Once i got Yuna i never used items in FFX(except to cure zombie)
Final Fantasy Union being sponsored by Square Enix is the biggest milestone I've seen for this channel since I've started watching! I'm so incredibly happy for you guys!!! 🥹🌟
Mixing is definitely a lot of fun in ff5, especially when combined with blue magic.
mix was great in ffx. I'm glad hyper-g got a mention :)
I always end up with at least a few elixirs after I beat any FF being the hoarder I am
Same. I almost never spend items of real value when I need to or should. Lol
One point I'll disagree with you on in Final Fantasy 4 - While the Golden Apple could be exploited, getting the pink tail for the Adamant Armor trade in 5 times in the game will render your party nearly invincible to most physical and magical attacks. Combine that with with cursed ring you can find dropped on Mt. Ordeals by undead, and you'll actually ABSORB certain elemental damage. The quickest way to get the pink tails are to use the Siren item in the Pink Puff room in Lunar B6F dropped by several different "Alert" or "Searcher" like monsters in Tower or Giant of Babil. In the original USA SNES version "Final Fantasy 2" this item was actually dummied out (you could still get it by using cheat codes), but it existed in the original FF4 Hardtype and all other versions of FF4.
Haven't watched yet, but I'm going to assume that the Holy War item from 8 is on here.
You’d hope. I mean if it isn’t, what is?
2:50 for the content
Tossing into the mix the Primeval Brew from FF11. Granting 9999 HP, 9999 MP, 9999 Attack, 9999 Defense, +999 All Stats, and massive Regen & Refresh effects for 3 minutes.
I would like to bring up "Utsusemi" from FFXI. First I need to say, I haven't played FFXI in like 15 years and the game is still ongoing, so who knows if this is still relevant but back when I played, Ninjas (yes ninjas again) could use Utsusemi to completely negate damage but the item wasn't easy to obtain. Unfortunately with the rampant use real money trade to get items in the game, a lot of pay to win ninjas appeared and these Ninjas started replacing tanks because they could "blink tank".
I remember being a fully leveled Pld/war and I was kicked from my party (without notice) and replaced by a Ninja because the exp grind with a ninja was better because white mages didn't have to use much mp to heal the tank which would result in almost double exp gain per hour. That's when I quit the game. Ninjas being able to spend actual money to blink tank broke the game.
It wasn't that aspect of shadows that broke the game, it was the fact that Utsusemi: Ni could best used with ninja subjob. If your melee DD's were all /nin you could have 6 shadows ready at basically anytime to tank damage, so really healers only had to worry about the tank in endgame content, the DDs could basically take care of themselves. Ninja tanks in exp parties lost their effectiveness later on because they couldn't hold enough hate when DDs start hitting harder. However they end up just being replaced by war/nin tanks because warrior's hit harder than paladin's and have provoke to keep hate, and then shadows from subjob to negate damage.
I thought FF 11 was the one that was an MMORPG and that has long ended?
Aaand in looking it up, holy frickin crap, it IS still going! Well, I'll be damned! 😅. I would've figured that upon the release of 14, 11 would've been sunset. I'm shocked Square Enix is juggling two MMO's.
@@BewareTheLilyOfTheValley Well, it did kind of go into sunset, but then a bunch of the players just didn't give up and move to 14, so it's been carrying on with basically a skeleton crew. It's been over 11 years since the last full expansion, but only about a year and a half since the last major storyline and content update was rolled out. The development team at this point is basically the producer and any unwary FF14 team interns who find themselves caught walking the office hallways alone after dark, which seems to be keeping the cost to run the game low enough to remain profitable.
@@benstevens44 "Any unwary FF14 team interns who find themselves caught walking the office hallways alone after dark." 😂😂😂. I can envision that as a comical anime scene, an intern returning back from the bathroom at night (because Japan seems to think it's acceptable for office workers to still work beyond typical business hours). The intern sees a flash of something silver at the end of the hallway and before they can safely make it back to their cubicle, a member of management grabs their arm, pushing up glasses that obscure their eyes with the other hand (causing another flash) and a wicked smile on their face. They slowly lean in and whisper, "You're on mod duty for FF11 tonight...." and then they fade back into the darkness, an amused laugh following them into the void.
I initially pictured the manager as a man but actually, make it a woman and give her the same kind of villainous laugh that Jessie does in Pokemon. Scarlett in the remake series of FF7 also has the same laugh, I believe.
I played ninja and paladin in 11. It was so cool how NIN accidentally became a tank due to utsusemi. I have fond memories of kiting Kirin and tanking as Ninja.
As soon as I saw this title in my notifications, I thought, “yeah, like every item in ffviii that you could mod into spells.” Then I saw the thumbnail.
Yeah….
Stop trying to bring me back to FF14 I just got my sould back 😂
I've played FFX many times, but never used Rikku very effectively, as you have pointed out. I'm going to use her with her mixed items attacks more often going forward.
Also, did this channel already cover the Ring of the Lucii in XV? I think so but if not...I don't think it gets anymore "broken" than having the ability to one-shot the adamantoise, lol. I still loved using it on everything, though, and watching them get sucked into the dark realm.
In most RPGs, I end up with elixir syndrome simply because I don’t need them a lot of the time. Yeah, sure, it’s one thing to hoard them when you could really use them, but a lot of the time they’re genuinely unnecessary. I’m not going to chug all my elixirs after losing just a bit of HP simply because I’ll have a stockpile of unused elixirs by endgame if I don’t.
If you ever play Wild ARMs 3, you'll never trust when the game will end again. Something like 10 or so final boss forms
I love how Chemists are so broken that even just allowing abilities to increase item potency ends up being broken like the double potion healing for the first half of FF13
Mix itself is incredibly broken. I remember reading a FF 5 guide on how a solo Chemist can take on Omega and Shinryu with Mix alone. Dragon Fang is the most overpowered item because combining it can give you double HP, or being immune to Encircle, or Protect, Shell, Reflect and Regen all at once
Not exactly "game breaking" but the Black Hood in FF XV or the Ring of Timely Evasion in FF XVI pretty much turned the game into easy mode. The only way to get the Black Hood is by doing Pitioss Ruins and by that point, you've had to finish XV once to even get the flying Regalia to get to the dungeon. So, the best use for the hood at that point are the secret dungeons.
But XVI allows for equipping three rings at the beginning, one to auto-dodge, one to auto-attack and a third to slow down time right before hits to give time to get out of the way. I personally didn't like this last one so I never used it and I tried auto-attacking, but there were times where it kicked in at inconvenient moments, so I took it off. But the evasion...the evasion pretty much made most of the game a breeze. Excluding my deaths to the moments where Clive is Ifrit (the cinematic moments were my least favorite parts of the game, shockingly), I barely died until I stumbled upon the mission hunt for Pandemonium at the start of Waloed. And that's at the end of the game, so I made it through with very few deaths.
While I know this addition definitely split people, after the hell it took to get the similar item in XV, I personally appreciated having a way to get through the game and enjoy the story easier. I briefly tried playing without the ring and just found manual dodging very tedious (granted, I picked a terrible enemy to take it off. The ninja-like guardian of Benedicta who zips all over the place AND I was on hard mode. Still, I choose to put it back on afterwards).
I would say the w item materia in ff7 aura item in ff8b
The Primeval Brew in FFXI- it caps your HP, MP, all primary stats, attack and defense, provides a large HP regen, MP refresh and TP regain, and adds a large accuracy, evasion and magic attack.
Primeval Brew is the correct answer and it ain't close
@@tjcondon3954 Well... sort of? I mean, it definitely changed the meta when it first became available, becoming THE strategy for some of the toughest bosses in Abyssea... but being limited to those areas sort of mitigated the impact, particularly since using one made it nearly impossible to engage with the stagger mechanic that you needed in order to earn the most important drops from Abyssea bosses.
Though I guess it says something that the next time it was available, in Escha zones, they had to give the relevant content a special "kills with a brew don't count" rule.
Funny enough, in FF11 there was a shield you could buy for sparks that sold for a high amount of gil to the point it had to be nerfed in gil as it broke 11's economy too.
FF: Healing Helms. When used as an item, they had the same effect as Heal 1. This gave longevity to many parties. Honorable mention to Giant's Gloves, which cast Sabre on the user.
FFII: Hermes' Shoes. Casts Haste VIII. FFII isn't particularly known for many broken things outside the Blood Sword and how terribly spells scale outside of buffs.
FFIII: Bacchus' Cider. Casts Haste in a game where physical attacks scale well.
FFIV: Alarm. Used for hunting Pink Tails/Summons/Stealing and turning the events into less of daunting affairs.
FFV: Magic Lamp. Summon in detrimental sequence until the item fails. Can be recharged. Order is never random, allowing for a large degree of control.
FFVI: Shuriken/Skeans are very good again, ignoring defenses.
FFVII: Dazers. Causes paralysis. Ruby Weapon is not immune to it.
In FFVIII, I don't know that I would say Omega is a complete pushover. I know I have spent 8-9 Holy Wars before during that fight, but his HP was so high i still didn't defeat him before he got me in between Holy Wars. You still have to be tactical about it and stay on your feet.
Mix is probably the most OP thing I've never used. You want me to mix two items, potentially very rare items, and just see what happens? And in some games not even catalog the result? And expect me to manually catalog them in a organized way when my PC and game consoles are on opposite ends of the house?
First time I’ve noticed you guys were sponsored by Square. Love that… creators sponsoring quality content ❤️
The sources in FF7, (Or you could say Yuffies weapon that made Morph hit hard). You could farm those sources easily, and I remember maxing out clouds stats so he could solo Emerald weapon/Sephiroth and just use melee attacks and limits, and he didnt get hit for much damage at all
Ninja did not debut in FF3! It was the class upgrade for the thief in FF1!
Glad someone else remembers this. Definatly worth the grind as a theif in the early game.
W Item from FF7 is the best broken item you could acquire. It’s not an intended function, but it allows you to super easily duplicate items. What’s better than a megalixir? A stack of 99 of them.
There is a different type of overpowered item that broke FFXIV in a much different way years ago, there was a fish you could catch in La Noscea, I forget which one but I know someone will remember, that actually crashed the server when caught and had to be hotfixed
FF9, Robe of Lords. That thing's busted. When it, alone, can save a level 1 character from a couple hits from endgame bosses
Given how easy it is to break Final Fantasy 8, it's crazy that Holy Wars even exist. There's not a single threatening encounter in that game if you play your cards right.
15:17 technically this is incorrect as the GF eden in FF8 was also capable of breaking the 9999 damage cap
4:40 arguably that's not quite true as they made a return as a wing edge in ff9 and were equally broken there too, there's so many ways to break that game though that it tends to be overlooked in favour of other characters who can spam abilities though.
The lit bolt on ff2 intro but was disposed 😂 you can't find it later
Wont find any FFXVI items in this list. In fact ive noticed XVI isnt in any of these types of list talking about items/weapons/gear because the items/weapons/gear are incredibly insignificant to the gameplay of XVI. Even the eikon abilities are pretty insignificant because none of them really do anything unique except looking different
.... Yay..... More magick ash...
I...actually just wrote my comment about the Ring of Evasiveness, lol! Or, similarly, the black hood in FF 15. Since you have to wait until the end though to get the hood and you need to do the very difficult dungeon of Pitioss Ruins, using it at the end isn't really "breaking" the game.
However, it was those struggles that made me happy to just start with the evasion ring in 16. I used it for all of my playthroughs and rarely died (the majority of my deaths were due to the Eikon battles, which I personally hated as I felt very vulnerable in them without the ring and no items 😅). I appreciated having an optional method to get through the game and enjoy the story since that's the game's strongest asset, in my opinion (well, a little less the story and more of the characters driving the story, I should say).
@@BewareTheLilyOfTheValley journalist mode gamer.
@@TheRogBG Lol! I own the game, I can always go back and play it "tHe ReAl WaY". But I appreciate that Square Enix realized not everyone plays games the same way and added options, especially given how long a Final Fantasy game is. Similarly, with FF7 Rebirth, you can turn the game on easy mode at any time (I would suppose this is any time other than playing on hard since there's an achievement for completing the game like that). I played on normal except for the parts that felt too busted and now afterwards have been patched.
Oh my god, the coffee biscuit exploit.... Thanks to it I got the "Honest Gillionaire" title... Though there waw nothing "honest" about it
Video starts at 3:00
Fr man, thanks
@@justmeok2 I was asking myself, “Is it worth it? Should I even leave this comment?
A small content creators NEEDS advertisements to survive,
and here I am interfering with that.”.
But so long as one single viewer appreciates my effort,
my mind can lay at rest….
Seriously ff14 now I haven't finish heavens ward yet
Final Fantasy 8 was broken in general. From how easy it was to farm exp once you had Quistis' Degenerator blue magic ability, to how easy was to exploit the GF junction system, to being able to obtain Squall's ultimate weapon on the first disk. The game was just too easy. Thankfully it had a great story.
Equipment wise, Adamant Armor was absurd. Basically 15 to all stats and tons of resists.
didnt expect coffee biscuits to be there on the list! haha
I knew exactly what was coming once you mentioned The Ninja.
First time I used the magic lamp in viii it broke the game
Surprised the FF14 item wasn’t the flower pots from 1.0 as they literally broke the game.
The cost of those Fuma Shurikens is exactly WHY even in the Pixel remaster the Ninja class is NOT worth it on the Pixel version they still COST 50,000 each and I STILL didn't HAVE 5 + million Gil to buy a FULL 99 of them LV 99 JOB lv 99 Monk/Black Belts in FF3 can do 9999 damage WITHOUT having to spend a fortune of gil in the process.
As for the Gold/Silver apples those are NOT broken AT ALL EVEN on the PIXEL FF4 I NEVER had the Lilith enemies Mt Ordeals drop the HP increase ones AT LV 99 ever same with the MP increase ones IN the final dungeon AT lv 99.
A little bit of a hussle but getting Squalls Lionheart on the first disc and using limitbreaks and You’ll be all set for the rest of the game
-screaming in FF14 fangirl-
Ah, yes I remember being locked in coffee biscuit hell for a while, haha - in MY case because I was fueling other people's requests for the items so I could level CUL faster, ha! Even with market board pricing folks were still making bank, and to a smaller extent so was I.
1/35 soldier item in FF7 if you can find the 35 you can get something special
I would try FF14 but every time I try to do the free trial it says ive already had it and cant play and I have never tried the game ever.
Elixirs used by Seeq Rangers in FFTA2.
FFXIV Coffee Biscuits were only 6000 gil reward? That's barely more than some of the current levequests. That's nowhere near overpowered and you can earn millions more gil via other legitimate methods faster than biscuits.
Pretty sure Ninja debuted in the original Final Fantasy, not III.
Kinda. It was an upgrade to another job, not a stand alone job.
Gau’s Rafflesia rage. Game is broken after that
Oh, I know that, I am the Elixir horder!
I knew holy war and trio of 99 would be there but no catnip?
I'm sure Catnip is an accessory and not an item. I assume they are taking about consumables but I could be wrong.
Ackshually the Ninja debut was in FF1.
ACTUALLY GETTING SPONSORED BY FFXIV??? heck yeah that's how you know you made it i think
FF8: just the ENTIRE Junctioning system as a whole. (spells are consumables in that game so they count!)
It says items bro not spells. And the functioning system is neither of those anyway
Hey!! do you guys know that Final Fantasy Brave Exvius is being discontinued in October 30, 2024???
2nd part of FF8 history when?
It's currently being edited, so hopefully within the next few weeks as it's longer than Part One! ~Darryl
I love this channel
Ok, Let’s go
No Spoon?
Dawntrail was so insanely boring. I couldn’t get past the first 6 hours of the story. Pictomancer was fun, but for someone who plays for story. This thing was so disappointing.
FF15 Potions. Cause. Game.
mindblowing
All of them
Engagement.
Also ff8 holy war
Someone didn't watch the video
@TheRogBG that's my pick for broken items I wasn't saying he miss that
We get it, you're sell-outs. You don't need to keep posting about XIV inside the videos.
Man I wish I could get into Final Fantasy XIV, but the outdated tab targeting and class homogeneity always push me away.
As a ten+ year player I can safely say that classes are not the same and to say they are without playing is a little ridiculous. Role types have similar abilities to prevent one Job from out performing or breaking the game. However, yes the outdated tab targeting needs to be updated and their spaghetti code does not help.
@@heiral7773I respect the experience and will take your word for it, but just for me personally as somebody that got four jobs to level 80, Ninja, Astrologer, Machinist, and Red Mage, I found that they never really got different enough to radically change how I play. For me, the majority of battles were brain dead easy, and the actual difficult boss battles were closer to playing the floor is lava than expressing my unique class skills.
If you say so.
How did you get to 80 while being "pushed away". Sounds like you boosted some jobs and couldn't figure out their rotations to me.
@@FeiFongWangdo enlighten us with the hardest content you completed. What would you consider a “difficult” boss?
Hold up just one second. At 0:34 are you pronouncing the word ether as effur? It's ee-thuh you weirdo
I definitely heard the "th"
I don't care how much it's hyped up. I just view them as skipping 11 and 14.
You can essentially play 14 entirely solo and it has a proper RPG storyline
ew what is this in-video advertisement garbage that my addons aren't skipping? BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO advertisements BOOOOOOOOOOOOOOOOOOOOOOO
Yet another contentless video. Yawn.