I got SHOVED IN the HATS AGAIN and fought a LUNALIGHT?? | Sub Replays
ฝัง
- เผยแพร่เมื่อ 22 ส.ค. 2024
- AGAIN??
Edited by Phyzyks
Follow me on my Socials:
Twitter:
/ lukevonkarma
Twitch:
/ lukevonkarma
Discord:
/ discord
Want to submit your replays? You'll need to be a TWITCH subscriber first! Then, make sure you link your discord to your twitch. Once linked, head to the discord and head to the Sub-chat channel, there's a form to submit there in the pinned section. Please don't submit a few hours before stream, your replays will not be shown immediately.
#yugioh #MasterDuel #highlights
"If this card declares an attack: Inflict 100 damage to your opponent" just SCREAMS "this was an anime card the writers needed to do a little bit of extra damage in order to end the Duel."
That's the funny thing: it doesn't have that effect in the anime.
or to have a convenient "when I take effect damage, I take no more damage this turn" on a performapal scale effect
Or maybe it is just meant as an insult. You know, the "emooootional damage" kind of insult.
@@TheDoubleA12
Pretty sure it did
Edit: I looked back at it and it looks like I was wrong, it didn't have that effect in the anime, even thought I remember serena doing it in "yes but you still take damage" meme
The monster is not destroyed by battle... BUT!!!
I never would have guessed that the ruling for spell/traps brought out off of Magical Hats would be that they are considered monsters of their archetype. Really neat interaction there.
Magical Hats is why that one Cyberdark card says "effect monsters". In Japanese, Cyberdark monsters are "Cyber Dark" but backrow is "Cyberdark". So when they're brought out by the hats, they're "Cyberdark" normal monsters, but not "Cyber Dark" monsters in Japanese. The effect monster stipulation hacks around the problem without doing something obvious and awkward in just the TCG like saying "cyberdark monster that was not originally a spell/trap"
why wouldn't they be? monsters treated as spells/traps are treated as spells/traps in the archetype, why wouldn't the opposite apply?
I think it’s less of an intentional ruling and more a case of multiple other rulings conspiring together to force the hands of those deciding. At some point, Konami probably realised “oh, we’ve previously ruled that a spell/trap in the monster zone is by default treated as a monster, that trap cards being treated as monsters follow the same procedures as regular monsters when flipped face-down, that the properties of a trap monster are retained after being flipped down by card effect, and that face-down cards can still be identified by their names/typings etc when being used by their owner as a requirement/material/cost - so I guess this janky nonsense sorta HAS to work this way, huh”. I remember seeing this a while ago on Reddit with the runick cards - you can make the usually-near-impossible-to-make runick fusions this way.
....Are you saying þat þere's a more consistent way to summon Mad Eldlich wiþ +2 card advantage? Didn't know þat because i didn't have super poly.
@@johndexterzarate6663i like your thornes sir
Ah, so this is the HAT format I've heard so much about.
Earth Machine is a deck that continues to boggle my brain. Every card in that line has been legal for over a year, and that’s the first time I’ve seen the deck FTK without Ruinforce
Ruinforce makes it easier, so yeah mad respects to this guy who FTK'd someone without it
I need to physically restrain myself from adding magical hats to my Lunalight deck now
dew it
This will affect the lunalights I think
Before anyone asks, yes, my deck could do this instead while also searching every piece needed. Myx found the tech and she already had the Lunalights idea.
Hats off to her!
...no, _don't_ take you hats off, else you can't Super Poly!
Okay, but hear me out. What about fusing two Polymerization into First of the Dragons? 🤔
@@koidayo sounds a bit boring, why not use Tearlaments Sulliek and Tearlaments Heartbeat? Sulliek adds Havnis, Heartbeat gives you Sulliek, AND you get First of the Dragons.
Magical Hats is single-handedly taking the spot of Bishbaalkin.
We must combine them before he's imprisoned
7:04 I just want to highlight that if One Day wasn't played here Greed would burn both players for 2500 and on opponent's turn the double Greed would've burned them for 5000 after Present Card and the Morphing Jar could've either attacked over Martha or crashed into Santa Claws
I was wondering why nothing happened when Greed activated. Forgot One Day was used also.
this lunalight clip was recommended to me for 3 days straight on twitch mobile, heck I saw it live dear Twitch, I only want to watch it 20 times more :D
Only a special breed of players are born with the ability to play Earth Machine
Ever since I learned of it, I knew 12:10 would happen eventually. The funniest thing is, like Danny said, you can do this combo with a completely standard EM deck, except for running a 2nd Gustav.
Aren't you also playing hard into Nibiru?
@@xCorvus7x :)
i need to steal that fusionist+tatsunoko tecnology for my agents that was just beautiful, the best part its that in any time of the elf line you could change it for chaos angel, Larsi is a true chef.
Glad you enjoyed it!
I will be fully honest, this list started with me watching some other sub replay friday in which synchro fusionist got searched by cupid pitch, realizing I'm playing cupid pitch in my agent deck to search neptune, and then wondering what would be the funniest combo to do with it.
I'll be honest, in the form you saw in the video it is extremely inconsistent. As you (normally) use up your cupid pitch search for synchro fusionist and your parshath search (normally) for kristya, you pretty much have to open exactly earth + any 2 between venus uranus and neptune and also hope you didn't draw into one of your 7 bricks.
I made this before the Chaos Angel stuff got added to the game. Definetly gonna revisit it with that in mind (although ideally while trying to find a less funny but more consistent combo)
@@LarsisLP i tried it today, just delicious results, even if you can't full combo there is always parshath krystia pass. and superbia can make barone or chaos angel or a second masterflare with earth after first darklord or even big chungus, great tec.
@@desfaroda You sound like you are cooking a way more delicious meal then me my friend
Glad noone noticed that during the agent game I shotgunned the carrot negate way too fast since Kristya summon would have made Urgent Schedule resolve without effect anyways
Oh don't worry, I definitely noticed it
There was some mistake. But the overall strategy is correct.
Evil but correct
yo that agent deck is so sick i need to see the list
by the way, is there a deck list for what you played
@@ReSV1 There is, but it's not good. The list started out as me looking at my usual Agent List, realizing Cupid Pitch can search Synchro Fusionist and then wondering what would be the funniest combo to do with it.
If you wanna try it out yourself:
Monster:
- 3x Mystical Shineball
- 3x Agent of Life - Neptune
- 3x Agent of Mystery - Earth
- 3x Agent of Creation - Venus
- 3x Agent of Entropy - Uranus
- 1x Agent of Destruction - Venus (you can play a second one so Masterflare doesn't have to discard from Hand if you draw it, but that's your choice)
- 1x Majesty Hyperion (Same as above, tho you can summon him from Hand so if you draw him you can just do something else with Moon)
- 1x Synchro Fusionist
- 2x Kristya (in testing it turns out she was the brick I minded the least to draw into since I can just use the parshath search for something else, but you only need one)
- 1x Darklord Superbia
- 1x Darklord Morningstar (you don't need him, but it allows you to trigger first Dark Lord's second effect if you can make use of it)
- Spright Carrot (biggest issue if you get the combo off is usually your opponent opening Raigeki or Evenly Matched to get rid of Kristya, so I like the additional spell/trap negate)
- 3x Ash Blossom (I had some slots left over at this point. Put whatever you want here)
Spells:
- 3x The Sacred Waters in the Sky (this deck is super inconsistent, so this card is prettty much a must)
- 2x The Sanctuary in the Sky (You only need one, but this way Neptune at least gives you a free discard if you draw into it)
- 1x Greater Polymerisation (there is no real need to play greater, it just maes the First Darklord immune to card destruction. You can just play regular Poly, or if you find a funnier fusion to search, go for it. If you have it I'd play Metalfoes Fusion to have a good discard to search in case you opened Greater Polymerisation)
- 1x Pot of Prosperity (Anything for that little bit of consistency. Importantly, if you go for the stupid combo in the video you only have 3 Extra Deck Monsters you don't need)
- 2x Celestial Transformation (This one can occasionally help you start your combo, if you only got access to Earth and Venus but not Neptune. Although as without Neptune access you also are missing Sanctuary in the Sky you probably will have to rethink what you are gonna end on)
- 1x Foolish burial (this one comes up occasionally, if you start with full combo but no access to venus since Neptune can summon her from grave. You can also use it to send Kristya, allowing you to use Parshath for some other card, but it's a card you can easily replace with something more usefull)
- 1x Monster Reborn (can be used to extend your place in funny ways, but again, a spot you can put something else in)
Traps:
- 2x Fallen Sanctuary (it's just neat)
- 1x Divine Punishment (This is your Parshath search, if you already got Kristya)
Extra Deck:
- The First Darklord
- Gigantic Spright
- Tatsunoko
- Cupid Pitch (can get you Synchro Fusionist or Neptune)
- Executioner of the Underworld - Pluto
- Baronne de Fleur
- Masterflare Hyperion
- Protector of the Agents - Moon
- Condemned Darklord
- Celestial knightlord Parshath (in here to grab Kristya, but he can also grab you just about any other thing in the deck)
- Apollousa, Bow of the Goddess
- Spright Elf
- 3 Prosperity targets, I am playing Underworld Goddess, Accesscode and A.S.S.Dragon
If you got them, I'd definetly recommend playing Into the Void and Upstart Goblin for consistency, especially if you wanna go for the supid combo.
Aside from that, I do think the deck is better if you cut out the synchro Fusionist and Darklord shenanigans and just try to end on Baronne, Apollousa and maybe another negate (spright Carrot, Herald of Mirage Light, the Counter Trap or whatever) more consistently
Luke’s gonna get magical hats banned at this rate
So magical hats is the proper way to fusion summon hugin.
I'm surprised the title isn't something like "I got OTK'd by the CAT IN THE HAT?!"
Am a Lunlight player and I would've NEVER considered that tactic! That is amazing!
Truly some beautiful to witness Earth Machine gameplay.
0:36 oH mAh GaHd!!! I fReAkIn' lOvE DaRk mAgIciAn!!!!
0:59 Super Poly + Magical Hats combo is so absurdly funny....😂😂😂😂😂
6:29 GREED, KONAMI!!! GREED!!!😂😂😂😂😂
8:05 👍👍👍 👏👏👏
11:00 The Agent board....😂😂😂
14:46 Gustav Max turbo....😂😂😂
Heartbreaking: Dark Magician player does not have access to Dark Magician. Loses to Magical Hats.
That agent deck has good protection. In case of Dark Ruler, they can negate with Punishment.
So, the player going second need to draw the mega out, not just out, lul.
There's so much wacky stuff that's gone unexplored in this game. Sure, most of it is just meme magic, but there's nothing wrong with a little dueltaining.
The fun is just getting started ;)
@@MyxMage Saying goes "Who let 'em cook?" But no one ever stopped to think "Who let 'em Myx?"
Nice to have trains come on schedule
Are you feeling Magical now Mr.Hats? 🎩
Has there ever been a real life precedent for this Magical Hats ruling? Has it been done on cardboard?
Well, there isn't a specific ruling for fusing but I would assume that it works well enough knowing two:
1: they are monsters as stated by the effect which also means they are NOT s/t
2: they don't randomly lose their name, so for example a set tearlaments sulliek is a tear monster because it is "tearlaments"
Therefore in this case, they are lunalight monsters. The same way summoning paleozoic traps you can use them as monsters for extra deck summons.
She cat dancing on my magical hats till I super poly
12:10 I legit played this deck at locals, and any vernusylph + gearframe access + level 10 access was the FTK thru 1 interruption
A 3 card combo, sure, but even if you don't find the combo, you're still just playing regular earth machine lol
can i have a decklist?
@@ayxierl5977 the MD replay list, or the tcg list its based on?
its a 2 card combo off a citadel mill, you just specifically need the searcher vernusylphs for 3 triggers, not needed in this case with the amount of gas i have, specifically the search where i would normally grab regulus got me the 5th 10 for the combo where you would discard gear box to summon back the citadel
@@lazavphenax4541 the replay list would be great. thanks for the epic replay laz
@@ayxierl5977
Monster:
1x Machina Citadel
1x Super Express Bullet Train
1x Heavy Freight Train Derricrane
1x Therion "King" Regulus
1x Machina Fortress
1x Infinitrack Tunneller
1x Infinitrack Brutal Dozer
2x Infinitrack Trencher
1x Flying Pegasus Railroad Stampede
2x Machina Unclaspare
3x Machina Gearframe
1x Vernusylph of the Awakening Forests
1x Ancient Gear Box
3x Vernusylph of the Flourishing Hills
1x Vernusylph of the Thawing Mountains
3x Vernusylph of the Misting Seedlings
3x Ash Blossom & Joyous Spring
3x Infinitrack Harvester
Spell:
2x Heavy Forward
3x Machina Redeployment
2x Called by the Grave
3x Urgent Schedule
Extra:
1x Divine Arsenal AA-ZEUS - Sky Thunder
1x Superdreadnought Rail Cannon Juggernaut Liebe
1x Number 81: Superdreadnought Rail Cannon Super Dora
2x Superdreadnought Rail Cannon Gustav Max
1x Infinitrack Earth Slicer
1x Phantom Fortress Enterblathnir
1x Infinitrack River Stormer
1x Gear Gigant X
1x Platinum Gadget
1x Ancient Gear Ballista
1x Double Headed Anger Knuckle
3x Infinitrack Goliath
Combo is Gearframe and Ducky/Hills, I'll use Ducky in this case but swap their names if you open the other one. First you NS Gearframe search Unclaspare, Unclaspare SS and dump citadel. Xyz summon Gigant, grabbing pegasus. Ducky discard pegasus, search hills, summon back pegasus, pegasus trigger summon back citadel. Pegasus level modulate to 10, first Gustav and trigger. Link them both off for Ancient gear Ballista, ballista effect search box, box trigger grab trencher.
At this point your hand is 2 blank cards, trencher, hills, and box. discard box for hills effect, search awakening(foolish), summon back Gustav(no mats, but fresh).
Awakening discard trencher dump Harvester summon back citadel. Trencher grave effect to summon harvester to field, searching Dozer. Dozer effect tribute ancient gear ballista summon itself, trigger summons tunneler from deck. Xyz for stormer, stormer search Regulus. Regulus effect attach Gearframe and summon itself. Harvester level modulate with Regulus to make both 10, Xyz Gustav with harvester and citadel for second Gustav and trigger. Link off stormer for Goliath, then link summon Goliath and spent Gustav for Anger knuckle, Goliath effect attach to the no mat Gustav and that's the 3rd trigger. then you can send the Gustav on field for Anger's effect to summon back citadel. tunneler effect, shuffle back at least 1 Gustav and 4 other monsters, Xyz Regulus and citadel for 4th Gustav and trigger.
Do NOT let the Mages cook! Ever!
I never would have thought consistency would be an issue for a gameplan that is essentially just open up Super Poly + any form of Trap Track/Trap Trick/Magical Hats/Triple Tac Talents/Triple Tac Thrust and whatever fusion materials of your choosing (which you don't even need to draw since the whole gameplan is Hats + Super Poly)
I always find it funny when people realize that the first darklord can special ANY fairy from hand or grave. It may be really evil, but love it >:)
Anyway, that super poly magical hats interaction never ceases to amaze me lmao
Edit: Also, that Agent Darklord deck looks really cool. If the guy who sent the replay is here can I have a decklist to use referance? Cause it genuinely looks like a lot of fun.
It's literally staple turbo + ss lock.
How does that look fun in any way dog
@@willsoe cause I play despia/brandrd darklords which does similar things. Besides, decks like that don't require ss lock to be good. Won plenty of games without the ss lock on my despia darklord deck.
Is that a "LP gain Mill deck" a duel logs special?
Your content is captivating. Collab and cast more spells together?
Have they used magical hat on runick spell to fusion summon runick monster yet ?
THE VERY FIRST LEGITIMATELY SUMMONED RUNICK MONSTER!!
IT WOULD BE A FIRST IN YUGIOH HISTORY!
Actually yes
@@NeviTheLettyFan by doing that, can they summon it on the main monster zone?
The Deck-Out deck against Exosisters was HYPE
see magical hats oh not you again
:)
Why is Luke’s voice kinda angelic when he sings?
This Agents playes is cooking so hard(it's a lock,but the way there is interesting)
I was fishing for this replay for hours because the way to get there is so inconsistent if you don't open exactly earth + 2 between venus, neptune and uranus, and also don't draw any of your 8 bricks, and also don't get interrupted by your opponent at any point and also your opponent doesn't just leave 3 minutes into your combo ;-;
I do genuinely think that Agent has some great combo potential, looping shineballs again and again is great and none of the cards ever lock you into light/fairys/agents or whatever.
But even my usual list that isn't trying to go for synchro fusionist/kristya/spright shenanigans tends to suffer when interrupted at any points and while you don't need to open a 4 card combo, you do frequently still need at least 2 cards to start your turn (some way to normal summon earth and special summon venus).
I invite people to try their hands at cooking with agents. I believe there is a lot more still to be explored. Another commenter already pointed out that you can easily include the new Chaos Angel stuff in this. Aside from that, there gotta be some stupid FTK you can do with Saturn's Effect
That person in the second game was cooking too hard!😂
I’ve been wanting to play earth machine for years but it takes a special amount of brain power to figure out which cards are the best because there are just too many
As Lunalight player, I never thought of this LOL
1:00 you're genious you're genious you're genious you're genious you're genious !!!!!!!
Earth Machine best deck 🚂
It's time to chu chuuuu your enemy life point
Yes I love the Magikey Hats archetype.
As an exosister player,no words, just pain
We need to tango with magical hands more, I want to know what jank can be accessed
RedMage is soooo infectious
Lunalight is so underrated lol.
If it opens chick tiger it can do some crazy stuff but otherwise it basically can’t do anything, plus any bystial screws the deck. Leo dancer is a crazy monster though
@@SaucyCharmander Serenade Dance is also good in other fusion archetypes like Amazoness, Tearlaments(imagine a Rulkallos with like 8k atk), Dinomorphia, etc. Edit: will experiment with a Lunalight Dinomorphia build as soon as I recraft the URs.
Sadly -mistakes- bystials exist to ruin half of the archetypes.
me when shine ball summon
Watched someone fuse 2 set trap cards and now I smell copper
God I love earth machine
I need to see that fairy deck so bad
The LVK community really do be working overtime to create the best meme replays possible to compensate for the garbage MD memes of reddit.
It's gonna be crazy when Magical Hats of all cards is gonna get limited for these shenanigans
11:35 if only they’d used called by on Kristya
I want to netdeck that fairy turbo deck
They won't print card that summons generic spell/trap as monsters anymore.
Yay Lunalight 💪
Anyone got that earth machine OTK deck? XD
Monster:
1x Machina Citadel
1x Super Express Bullet Train
1x Heavy Freight Train Derricrane
1x Therion "King" Regulus
1x Machina Fortress
1x Infinitrack Tunneller
1x Infinitrack Brutal Dozer
2x Infinitrack Trencher
1x Flying Pegasus Railroad Stampede
2x Machina Unclaspare
3x Machina Gearframe
1x Vernusylph of the Awakening Forests
1x Ancient Gear Box
3x Vernusylph of the Flourishing Hills
1x Vernusylph of the Thawing Mountains
3x Vernusylph of the Misting Seedlings
3x Ash Blossom & Joyous Spring
3x Infinitrack Harvester
Spell:
2x Heavy Forward
3x Machina Redeployment
2x Called by the Grave
3x Urgent Schedule
Extra:
1x Divine Arsenal AA-ZEUS - Sky Thunder
1x Superdreadnought Rail Cannon Juggernaut Liebe
1x Number 81: Superdreadnought Rail Cannon Super Dora
2x Superdreadnought Rail Cannon Gustav Max
1x Infinitrack Earth Slicer
1x Phantom Fortress Enterblathnir
1x Infinitrack River Stormer
1x Gear Gigant X
1x Platinum Gadget
1x Ancient Gear Ballista
1x Double Headed Anger Knuckle
3x Infinitrack Goliath
these video titles are looking like anime titles
the things we would have to do without Bish
Could you please stop posting war crimes? Please
No. More Magical Hats.
This is why new players quit.. some dude out there just doing war crime on daily basis 😂
This will affect the lunalights I think