We need convocation, too many of the other minions are with too low range or mele and with their AI they are horrible. The ice mages do more damage then the arsonists, but they feel horrible because their range is so low
@@BL4QvS As far as I know only there blast effect shot guns but not the initial projectile. Seeing as projectile can not shotgun but AoE from projectiles can.
How do you make sure you target your melee skeletons for pain offering? Even if i hover my cursor on them sometimes 1 of the arsonists gets impaled instead
I don't know why GGG and sticking to their guns with the minions dying when out of range. It's a huge change and they have the mechanic there already to just change a few lines of code to have them reappear when out of range next to you. But it's been pointed out patch after patch by a lot of voices and GGG will not change it thus far. It punishes minion builds because you can't frigging run 90% of maps with a tight layout because minions get stuck. No hallways, no anything other than open maps.
@@NimbZephyr No, lol. The timer is still there. That is NOT a solution. Did you even play PoE1? You'd know that convocation by default when out of range is a thing. GGG solution still is to kill minions and bring them back.
@@jonathansmith4586 Rude, yes I have played POE1 since alpha. I'm aware how it works in POE1. Yes currently in POE2 when you move to far from minions they die and trigger the respawn timer. Gus3143 was making a claim that this was no longer the case. I assumed he was trolling, but asked just incase there was a bug of some sort. I'm not sure what crawled up your butt, you should work on that.
@@gtarman8d im pretty sure ( 90% ) bleed is physical, poison is chaos. and bleed does not happen if you have energy shield, at least thats how i understood it... im dog shit at the game though so i could be wrong haha
Damage (physical) can only cause bleeding if it hits your life and not your ES or mana. Poison can occur but it's extremely rare and can be countered with a poison charm.
@@charlieneet6982 it is in your gameplay options I believe, i am not in front of the pc, however, you for sure will find it. I recommend you also hide the hp reservation from the ball so you can see better how much Hp you have
So...what if you took bloodmage ascendancy? I've been absolutely destroying cruel difficulty...but should I focus more on minion crit chances nodes in my tree?! I respec'd at 46 to this and haven't looked back. Chaos DoT's / Curses was useless in comparison, unfortunately.
@@Nnothingg- I'm 60 now in a3 cruel. if I reroll i'm making a different class and I'll just wait until blood mage is viable lol. I'm sure there's gotta be some sort of benefit to it
@@harklandpaulright now there's not much tools available in the game yet to pull out blood mage minions. The most you can do is probably detonate dead with skeleton brutes running around I guess 😂
@ haha yeahhh I only took it bc I was a chaos / curse build and the tree has an infinite curse duration node…but now that I’ve found that build to be wildly useless, I’m a bit stuck trying to make ends meet here hahah
No only. 2nd ascendancy before the patch - 9arsonists. 3rd ascendancys after the patch - 9 arsonists plus minus 25% life. This patch is basically minus third ascendancy, but worce.
Curious if people are still enjoying playing at "this level" in PoE2? I have an 85, basically exactly the same as this build (with different gear) and I find it very boring. Grinding for "maybe" slightly better upgrades?!?!?! Yeah, no. Grinding for more passive nodes that won't really do anything?!?! Grinding to do the ultra-rare boss encounters?!??! Why? Grinding the higher level trial (Sanctum or Ultimatum), why?!?! They are miserable and boring.
Okay Ghazzy u did good job with build now question where is actual game? is this game or grinding the games and fixing builds with calculator in hideout ? like even the endgame is artificial difficulty , rare monsters arent even rare they just have larger hp and more modifiers on them , bosses artificial from white tier maps to red ones they have the same mechanics that run by AI.
@@JustARandomBlackGuy he told in the video many time about the arsonist incoming nerf. he even simulated the ''spirit cost nerf'' by disabling 2 arsonists.
We need convocation, too many of the other minions are with too low range or mele and with their AI they are horrible. The ice mages do more damage then the arsonists, but they feel horrible because their range is so low
Except they don't, because the arsonist projectiles shotgun when you pick up the minion aoe on the tree, and have more scalability overall
Too much player power with convocation so no
@@daetheice mages shotgun too
@@BL4QvS As far as I know only there blast effect shot guns but not the initial projectile. Seeing as projectile can not shotgun but AoE from projectiles can.
Either convocation or make the minion size 0 so they can walk around easily.
High end is so much Energy shield, wow!
Where are the titan warrior and infernalist version links mentioned around 1:30?
"click on this content for minion stuff and I provide" YOU SURE DO BUD!!
Why don't you use a second set of weapons? You can fit blink and enhanced curses in there
Previous patch few hrs ago fixed Ancient Aegis o/
How do you know for sure?
@@sqwirrelmasterr Before patch when i allocated it i didnt get any ES, today when i allocated it my ES increased by like 150+
Ancient Aegis works for armour at least... I dont really have ES so dunno if it works for that too, but it works for armour
How do you make sure you target your melee skeletons for pain offering?
Even if i hover my cursor on them sometimes 1 of the arsonists gets impaled instead
"You will impale a random minion and you will enjoy it " prolly someone at the GGG office .
You have to be in range of the melee when you hover, it’s shorter range than it seems it should be
I don't know why GGG and sticking to their guns with the minions dying when out of range. It's a huge change and they have the mechanic there already to just change a few lines of code to have them reappear when out of range next to you. But it's been pointed out patch after patch by a lot of voices and GGG will not change it thus far. It punishes minion builds because you can't frigging run 90% of maps with a tight layout because minions get stuck. No hallways, no anything other than open maps.
They do reappear since yesterday, without the timer
@@gus3143 Trolling right? Because I'm running around maps right now and they set the timer off every time.
@@NimbZephyr No, lol. The timer is still there. That is NOT a solution. Did you even play PoE1? You'd know that convocation by default when out of range is a thing. GGG solution still is to kill minions and bring them back.
@@jonathansmith4586 Rude, yes I have played POE1 since alpha. I'm aware how it works in POE1. Yes currently in POE2 when you move to far from minions they die and trigger the respawn timer. Gus3143 was making a claim that this was no longer the case. I assumed he was trolling, but asked just incase there was a bug of some sort.
I'm not sure what crawled up your butt, you should work on that.
since bleed passes ES, how does that work with CI?
I think bleeding is chaos damage isn’t it? Or is it physical?
@@gtarman8d im pretty sure ( 90% ) bleed is physical, poison is chaos. and bleed does not happen if you have energy shield, at least thats how i understood it... im dog shit at the game though so i could be wrong haha
Damage (physical) can only cause bleeding if it hits your life and not your ES or mana.
Poison can occur but it's extremely rare and can be countered with a poison charm.
@@lukederijk4578 poison is chaos, right? then he wont get damage anyway. Or am i wrong?
No, you are both correct and this is why CI makes you immune to both effects..
Ghazzy, how do you deal with getting stunned in map from every mob auto attack?
So with CI I won't be able to take the 25% life reservation nodes for more spirit in the ascendency?
How do you have as much Spirit if only your scepter and body armor has the stats?
which Venom Draught for this build?
I'm finishing the new lvl section
What kind of build do you recommend as a starting point for maps?
little offtopic question - what setting do i have to enable to see the numbers (life/shield/mana/spirit)?
@@charlieneet6982 it is in your gameplay options I believe, i am not in front of the pc, however, you for sure will find it. I recommend you also hide the hp reservation from the ball so you can see better how much Hp you have
Options > interface > enable the ‘show mana/life levels’ radio button
What tool are we using the pastbin with?
hello ghazzy, weird question but how you have these skins ive been looking everywhere and i bought in the shop but i cant use them
From what I read only the newer skins are working on PoE 2 at the moment but they all will be working eventually.
So...what if you took bloodmage ascendancy? I've been absolutely destroying cruel difficulty...but should I focus more on minion crit chances nodes in my tree?! I respec'd at 46 to this and haven't looked back. Chaos DoT's / Curses was useless in comparison, unfortunately.
reroll and go infernalist
@@Nnothingg- I'm 60 now in a3 cruel. if I reroll i'm making a different class and I'll just wait until blood mage is viable lol. I'm sure there's gotta be some sort of benefit to it
@@harklandpaulright now there's not much tools available in the game yet to pull out blood mage minions. The most you can do is probably detonate dead with skeleton brutes running around I guess 😂
@ haha yeahhh I only took it bc I was a chaos / curse build and the tree has an infinite curse duration node…but now that I’ve found that build to be wildly useless, I’m a bit stuck trying to make ends meet here hahah
@@harklandpaul reroll bro, you'll have much better time
is your last build still working?
New Patch: 12 > 9 Arsonist = -25% dmg
big part of the damage is the srs, didnt feel any difference in t15 maps.
I had 18 arsonists and most of them would be stuck in some corner anyway. Haven't felt any difference from yesterday and I did like 10 t16 maps today
Their crit damage was increased by 50%.
@@theMisfit81 so what is the point of skeleton archetype when only thigs that carry u are srs.
No only.
2nd ascendancy before the patch - 9arsonists.
3rd ascendancys after the patch - 9 arsonists plus minus 25% life.
This patch is basically minus third ascendancy, but worce.
MaxRoll???
Pastebin link only includes the infernalist witch builds. (Missing the warrior)
Check the previous video on Titan, it should have it
You didn‘t show the amulet. I guess +2 minion, spirit, res. Which node is allocated?
He did at the very end of the video
Its a nice vid, but the attention to detail for those trying to follow along is lacking.
And i just blew all my gold on scepters, fuuuuuuuck xD
save up... then respecc = profeet
Bruh you paid wayyyy to much for that chest piece lol
500 exalted?!! wtf
Curious if people are still enjoying playing at "this level" in PoE2? I have an 85, basically exactly the same as this build (with different gear) and I find it very boring. Grinding for "maybe" slightly better upgrades?!?!?! Yeah, no. Grinding for more passive nodes that won't really do anything?!?! Grinding to do the ultra-rare boss encounters?!??! Why? Grinding the higher level trial (Sanctum or Ultimatum), why?!?! They are miserable and boring.
Well, i mean thats the endgame for most arpgs. Hunting the last few % :)
Hate to brake it to you, you don't like arpgs...
Okay Ghazzy u did good job with build now question where is actual game? is this game or grinding the games and fixing builds with calculator in hideout ? like even the endgame is artificial difficulty , rare monsters arent even rare they just have larger hp and more modifiers on them , bosses artificial from white tier maps to red ones they have the same mechanics that run by AI.
i kinda wish ididnt start as a witch it hasnt been a great expereince, hopefully better once they add necro in
They already said they aren't adding necro
Ya no necro, minions are already good, and specters will make them better. Game was a joke to go through with srs, not sure what your looking for
annnnnnndddd it's nerfed again 😅
? how
They rise spirit cost of fireball minions ( forgot their name)
@@JustARandomBlackGuy he told in the video many time about the arsonist incoming nerf. he even simulated the ''spirit cost nerf'' by disabling 2 arsonists.
In this video he's using only 6 of them. Getting 9 shouldn't be a problem even after nerf.