Both carriers, both of them talking to each other too. The carrier near the NM covering him, also asking to cover him and the other carrier responds affirmative. What is going on lol.
Great one. And a battle that isn't over in a few minutes either. Props to K9transfer_1 for keeping his head on a swivel, dodging the enemy sub, the Marblehead and the New Mexico, killing them in short succession and - in a stroke of luck and mastery - avoiding the enemy's CV torpedo planes seconds after. One of the most satisfying maneuvers I've ever seen.
interesting fact about the Konigsberg, the reason the rear turrets are offset is because of the shallow draft of the ship. If they were centred they would interfere with the propeller drive shaft.
12:35 - 13:02 Me: "Yeah, you're gonna get the Marblehead, but that New Mexico is gonna-WHY IS ITS GUNS POINTING THE OTHER WAY!? Dude, you knew K9 was coming on this side with no one else! Sure, there's the carrier, but the cruiser with TORPEDOES is the bigger threat! Why would you-and now you're dead. Now I know why this is considered a throw, that one NM just did it."
Ohhh this one was real gem! That cat&mouse play around the island, killing whats coming up on the way... with a New Mex having its turrents on the wrong side in the end. Marvelous! Thank you! :)
Back in the day, I absolutely loved my Königsberg and also the Omaha, but especially the Königsberg. It was a great destroyer hunter. Haven't played for about 5 years, so whatever I saw probably doesn't have anything to do with today's game. Still, thank you for giving this nice ship some love.
You cant really hunt destroyers in this thing, unless the DD is an idiot. They will always outspot you, and you dont have a radar to force an engagement. Add in the fact that BBs are OP at these tiers, and you are gonna blow up soon after being spotted. All low- to mid tier cruisers are unfortunately shit in this game because WG doesnt know how to balance the game properly. There is unfortunately zero reason to play a T5 cruiser apart from wanting to play cruisers, because all other classes actually serve a purpose. Cruisers dont.
@@SgtMclupus I prefer to lift with my legs... Means when I'm expected to carry, I can at least squat press out an extra battleship or three. Most of the time that's STILL not enough though lmao
thanks Jingle!!! what you said about why aircraft carriers have to die muhahahaa. K9, such an exceptional map awareness, every single move was calculated. turns out when you act smartly you also make your luck.
This was a pretty good example of how to T5 light cruiser, except for the choice of ammunition. He was frustratingly slow to switch shells when it was obvious his current shell was not the ideal one or even when it wasn't doing anything at all. Asides from that, pretty well done. All the major risks were pretty much necessary.
@@Blueboat21 yeah deffo my friend, it’s been a MASSIVE pain but it’s turning out better than I’d hoped, like I’ve done the forward super structure mostly, just painted the secondaries. All I have to do is paint the parts before assembly and gluing, including the camo on the superstructure and hull as doing it when they’re all together will be more pain than anything 😂 still, can’t wait for it to be finished.
Well done, a real risk v reward game, but if I'm picky some poor shell type choices.....i mean HE at a side on Omaha, lol and AP at a sub. But you carried and thats what matters. Excellent tactics. I have sent in a 10kill game in this ship to prove the worth of it for the T5 naysayers, didnt get a run. Its a fun ship and played well can perform with utility and ship setup, you have flown the flag for fellow Konigsberg fans.
as someone who has grinded the Hindenburg line several times, Konigsberg is where i really started to like the line. Konigsberg teaches you kiting, angling, and manuevering. Your so squishy that you need to be smart and you use these strats on the entire line. If you play correctly in Konigsberg you can easily do 70k-120k
Konigsberg is probably my favorite T5 light cruiser - pretty ship, fast, very decent guns and torps (no armor, but what else is new) and as Jingles said very adaptable for escaping ships you should be running away from. (Most Kreigsmarine light cruisers were patterned after the WW1 "scout cruiser" concept: fast enough to roam ahead to find the enemy fleet, and with armament designed to engage as much as possible once you'd found them and were falling back on friendly forces. One of the (few) historically accurate capabilites WoWS reproduces in the game.😎)
I know I am not the best player, would never claim to be, but a couple things: i was training a captain on this match and didnt have a lot of skills, gun feeder being one of them. I knew AP wasnt going to damage the New Mexico but was trying to lure him into torps and also lost track of the marblehead and was expecting him to pop out at any second. As far as the carrier, i should have definitely switched to HE a lot sooner. I was looking at caps and trying to play smart and also trying to dodge CV drops at the same time. I realize i can improve but was proud of the way this one turned out...thanks jingles and condolences
The Konigsberg is one of the ships I liked the most when I was still playing WoWS. Got it when there was that "mission" that gifted the ship to you if you sank 4 enemy ships in a single battle. The ship was hilariously unreliable when released, even HE near-misses could knock out your entire machinery, but it always had good potential for damage, and it rewarded your knowledge of the game... as demonstrated in this battle.
7:40 "Here comes the flight that is actually attacking him, and he shoots down none of them" as an aircraft shot down ribbon appears on the screen. Good 'ol Jingles.
Yeah I noticed that too, but unfortunately the ribbon doesn't tell you which plane you shot down. It could be a spotter/fighter from an enemy ship, a fighter from the CAP dropped by the carrier or one of the attacking flight. The only time you ever know what type of plane you dispatched is on the results screen and even that only says whether it was in either a fighter, Dbomber. Rocket or Torp plane classification.
Regarding HE pen on light cruisers... They reworked that system years ago. The gun caliber USED to be divided by the caliber of the gun on those cruisers, but that's no longer the case. Light cruisers get a fixed amount of HE pen depending on the tier of the ship. That's why you find that the Atlanta for example has the same HE pen as any other equal tier light cruiser. However, German light cruisers are an exception to that rule, and they get a lot more pen. That's why the 180mm guns that you find on the Kirov and Donskoi don't have any more HE pen than their lower caliber/same tier counterparts, despite having bigger guns.
Following your yesterday video, i looked what kind of shirt you were talking about. I seen one wich was sporting a sloth riding a llama surrounded by tacos and pizzas. Hilarious and outrageous!!
I recently just had to delete all of my game files for world of warships for whatever reason and apparently i cleared over 250 gigs of data across 2 drives. Not sure what went wrong (I'm sure I was at fault) but I just can't bring myself to download the game again, very thankful for Jingles.
Not much to say today other than GG to K9transfer_1. Well played. As always, treats and scritches to Hjusie and Akizuki, hugs aplenty to all others in your life. 🐈🐈⬛👑✌️🖖
He didn’t have to aim at the superstructure.... serif has 25mm deck. And he had 37mm pen on those HE. So I really don’t understand that. But yeah, people don’t remember what ship has what armor and what pen they have.
I love my Konigsberg so much it isn't funny. I've taken so many death rides on my K'berg that were surprisingly unsuccessful, with the occasional BONG sound of battleship shells somehow bouncing off.
Jingles show he never played a single battle with carriers. Shooting down aircraft is literally matter. But hey, you also can say, shooting out the torpedo tubes permanently after the ship launch it's torpedoes to you doesn't matter. Well it matter in the long term. In the first wave shoot down a few planes "which doesn't matter" mean the next wave has less planes, and less, and at the end, there'll be only the attacking planes, and after that, the carrier has nothing, and literally just sit there and wait minutes to get back a few plane to be able to try to do anything. The "aircraft factory" only help carriers so they still have a spark of hope when they run out of planes, that later in the game MAYBE they able to do something and not just AFK the rest of the game. And it's funny that this happen during a video, where Jingles call someone clever who actually dumb enough to use AP shells on a Submarine instead of HE shells which actually could cause lot more damage, perma-fire and knock out ping torpedoes and half of the submarine modules with each salvo. Edit: The fact that the last 2 ship carrier also not bad news as carriers alone can't do anything. Cmon Jingles I want to see how you play a Carrier!!!!
The days when ships like the Iowa and North Carolina with AA perk builds were floating no fly zones were simply glorious. Aircraft just fell out of the sky like confetti whenever they came within about 6km of me 🥲
I miss it a lot. Nowadays some DDS have stronger AA than multiple BBs close together. The dd having two or three AAA guns and a few 40mm midnrange guns, compared to BBs with many having over 100 AA gunbarrels, but those can't do anything... The Jinan I have found to be quite strong in AA. Shooting down t8-10 planes with ease if using defensive fire and having some buffs to AA. But other than that it's quite unimpressive. Have also had games with 75-100k dmg to planes and only shot down 20-25 of them... You target every single plane at the same time, so you can shoot off 10k health of a squadron and not take down a single fucking airplane
@hawkeye5955 The carrier and AA rework destroyed it. Why they took away abilities to target specific squadrons is beyond me, it's possibly the worst major change they ever made
So it occurred to me after watching the movie Hook for the first time in years...that during the next comic-con event or something he should go as Mr Smee and Rita as Hook...or at least someone as Hook...it would me amazing to see.
Step 1: Watch Game of Throws by Jingles, be thoroughly entertained: Step 2: Start up WOWS for the first time in 4 years. Step 3: End up on wrong end of Game of Throws Episode >_< Step 4: Profit?
At this point, I think carriers have had regenerating bomber wings for longer than they didn't. At this point, I think replacement bombers are inevitable, but maybe we could have them respawn slow enough that killing them actually meant something? Maybe?
The playstyle of this dude confusses the hell out of me... One moment, he's playing like an absolute potato, the other he's pulling some super unicum moves. What a weird player to observe.
I'll grant you the torpedoes, very few ships had reloads for those. Shells on the other hand, most ships had more than enough to fire non stop from the start of the timer till the full 20min game timer. BB's had between 80 and 120 shells per gun and a best rate of fire of 2 shells per minute. Light cruisers carried up to 400 shells per gun, while heavy cruisers might carry 200. (Thus a Des Moines might be the odd ship that ran out - if she could keep _all_ her guns blasing for the full duration). Some of the DD's with really high rates might run out, they are smaller and rarely carried more than 300 shells per gun.
@@neogoterra Absolutely true. Especially for the destroyers and light cruisers with their DP armament where more than half could be shells for AA use. When the game came out, and most of the ships were real designs, limitations on shells would not factor in. Des Moines was in at launch and could probably run out of one type in practice, but it would be a rare game. For that reason I understand the simplification of not having realistic counts of shells. It would and will rarely be a factor, unlike in WoT where it does add to the gameplay.
That was an amazing battle, but he got all 5 of his kills while charging at the enemy. THAT is NOT the textbook way to play light cruisers, and will usually get you killed, as frequently demonstrated on this channel. This would fall into the category of “desperate times call for desperate measures”, “necessity is the mother of invention”, or “if it’s stupid but it works…”
Aa can actually work. In my Duke of York, I shot down somewhere between 40-50 aircraft and most were actual strike aircraft with only my aa as I soloed two enemy carriers (they were tier VI)
@@SupComRaiden2 I think Tier VIII is when they start getting stronger than the scaling aa imo; although, a good player can still stave off an overwhelming force from doing all of their attacks
Me: Oh boy, a Jingles video! I'm sure to enjoy it! Jingles: *starts another aircraft carrier rant* Me: And the enjoyment is gone. *Clicks away to another video to avoid the annoyance*
Well, to be honest about the "days when AA mattered": It sure did, CVs only had limited amounts of planes, but in return they were able to strike with as many planes as they liked. People tend to forget that CVs could cross-torp and one-shot same tier ships easily. Does anybody actually want that back? And yes, its not logical to "reprint" planes...but neither is infinite ammo or torps on ships, is it?
But you could also sneak up to them in a DD and kill them, while they were busy setting up crossfires and dealing with the enemy CV. Now they seem to outrun, outgun and outarmor you while autohealing. Maybe my memorie are just a bit distorted but, it felt like you could pull of more extreme stuff in games with a DD. Probably less radar and such too. It's been a while.
Ngl, the ammo selection at points in the battle was pretty questionable. Also, while i appreciate targeting sections of the ships like the island on the Serov and the turrets on the New Mexico, that was definitely overdone and mostly counterproductive. Still, well played overall
Unpopular opinion, making unlimited airplanes makes sense if there is no limit to shells. You don't see the Harogumo running out of shells in 5min, why should CV's run out of planes?
Awww Fault Line, the one map in the game where i can point to EXACTLY where all your Allies/Enemies are going to die. SERIOUSLY, iv played that map WAY too many times, i know EXACTLY how that map plays out without fail. Point C is god dame DEATH TRAP and yet EVERYONE always goes their! whoever takes that point will KEEP IT, cus your allies will most likely DIE. (but hay, miracles do happen, the enemy will do the same thing, and at times it will even end in a DRAW.) Point A is slightly better since a well placed smoke screen allows for some cheeky cover/shooting angles. But at the same time, you are kinda sticking your neck out to actually capture the point. Point B.....only people with BALLS OF STEEL ever go to that point. I can't actually blame anyone for avoiding that point since it is in the middle of a KILLZONE that is the CENTER of Fault Line.
You mean, aircraft carriers now have the same magical pixies making planes as make ammunition for other ships? I fail to see the difference. Planes are how carriers do damage, which is REQUIRED of any ship in the game. Before, they were the ONLY class that could be entirely disarmed with ease. Now, the field is level (though carriers STILL do far less damage per strike than anyone else).
Props to the friendly carrier, not only helping him destroy the 3 ships but also using fighters to help him attack the enemy carriers
And being complimentary in chat as well, nice to see a generally toxic-player-free game.
Heheh... Props..
Both carriers, both of them talking to each other too. The carrier near the NM covering him, also asking to cover him and the other carrier responds affirmative. What is going on lol.
@@karlchuckberry There are using that hack known as "teamwork". :)
One of the carriers was also moving to help the NM cap and provide some extra aa
15:42 - "taking one air-dropped torpedo isn't necessarily going to be catastrophic."
* sad Bismarck noises *
i felt a huge shiver down my spine when k9 sailed broadside on in front of that new mex.
A daring, but necessary move.
"No armour best armour" moment.
he was taking his chances, but he was smarter than that, every move was calculated.
i was baffled when he did it and the new mexico’s guns were all pointing the wrong direction… lucky break!
Apparently thats how oyu have to do it nowadays with stupid overpens everywhere unless you are angled and can overmatch and 1 shot cruisers.
6:28 That single view through K9's firing scope could be posted as one of those demotivational posters with the captions "Idiots Are Everywhere"
Actually Jingles, both of the rear turrets can rotate 360. 😊
Yeah I was going to mention that. Great ship... as long as I don't get breathed on.
The sound of a very large gun being cocked echoes through the comments 😂
@@draigaur9543CLICK! 😂
@@draigaur9543 *Ship blows up*
Jingles remembers what it was in the past, 3-4 years ago only 1 turret was rotating 360.
Great one. And a battle that isn't over in a few minutes either. Props to K9transfer_1 for keeping his head on a swivel, dodging the enemy sub, the Marblehead and the New Mexico, killing them in short succession and - in a stroke of luck and mastery - avoiding the enemy's CV torpedo planes seconds after. One of the most satisfying maneuvers I've ever seen.
As a cruiser-main, I very much enjoyed this edition. I hope K9's back made a swift recovery from that carry.
interesting fact about the Konigsberg, the reason the rear turrets are offset is because of the shallow draft of the ship. If they were centred they would interfere with the propeller drive shaft.
Immaculate timing just turned the kettle on 👍
12:35 - 13:02 Me: "Yeah, you're gonna get the Marblehead, but that New Mexico is gonna-WHY IS ITS GUNS POINTING THE OTHER WAY!? Dude, you knew K9 was coming on this side with no one else! Sure, there's the carrier, but the cruiser with TORPEDOES is the bigger threat! Why would you-and now you're dead. Now I know why this is considered a throw, that one NM just did it."
Ohhh this one was real gem! That cat&mouse play around the island, killing whats coming up on the way... with a New Mex having its turrents on the wrong side in the end. Marvelous! Thank you! :)
Heck of a battle that! I reckon this episode should be in the carry harder series rather than game of throws tho.
Agree.
That was a masterful carry and the red team did not really threw this one
@@Legendendear Agree much more a carry than a throw imo. Nice game though.
agree
So many times when I just kinda internally screamed to swithch to HE, but that onslaught of cits on the CV's was sooo satisfying.
Back in the day, I absolutely loved my Königsberg and also the Omaha, but especially the Königsberg. It was a great destroyer hunter.
Haven't played for about 5 years, so whatever I saw probably doesn't have anything to do with today's game.
Still, thank you for giving this nice ship some love.
You cant really hunt destroyers in this thing, unless the DD is an idiot. They will always outspot you, and you dont have a radar to force an engagement. Add in the fact that BBs are OP at these tiers, and you are gonna blow up soon after being spotted. All low- to mid tier cruisers are unfortunately shit in this game because WG doesnt know how to balance the game properly. There is unfortunately zero reason to play a T5 cruiser apart from wanting to play cruisers, because all other classes actually serve a purpose. Cruisers dont.
The "I'mmm helpinnngggg" bit cracked me up XD
These WoWs players must be very strong to be throwing stuff so hard and so often
Upper body strength that is the envy of Olympic shotputters.
@@WalterReimerThe irony of it's the same upper body strength that you need to carry... 😂
Drill Sargent once told me "Private! You can be SMART, or you can be STRONG!"
Sadly, there are a lot of strong players in WoWS.
@@SgtMclupus I prefer to lift with my legs... Means when I'm expected to carry, I can at least squat press out an extra battleship or three. Most of the time that's STILL not enough though lmao
thanks Jingle!!! what you said about why aircraft carriers have to die muhahahaa.
K9, such an exceptional map awareness, every single move was calculated. turns out when you act smartly you also make your luck.
This was a pretty good example of how to T5 light cruiser, except for the choice of ammunition. He was frustratingly slow to switch shells when it was obvious his current shell was not the ideal one or even when it wasn't doing anything at all. Asides from that, pretty well done. All the major risks were pretty much necessary.
Listening to jingles while building a 1:350 scale prince of wales battleship is an evening I’m going to enjoy
Oh man, that sounds Wanderful!!! I might have to break out some of my kits and build something
@@Blueboat21 yeah deffo my friend, it’s been a MASSIVE pain but it’s turning out better than I’d hoped, like I’ve done the forward super structure mostly, just painted the secondaries. All I have to do is paint the parts before assembly and gluing, including the camo on the superstructure and hull as doing it when they’re all together will be more pain than anything 😂 still, can’t wait for it to be finished.
That's a ship I'd love to build! What kit is it?
@@RetchedKat tamiya 1:350 scale prince of wales
Konigsberg got me my first Kraken a few years ago, so it’s nice seeing people doing well in a ship that is really better than it needs to be
Well done, a real risk v reward game, but if I'm picky some poor shell type choices.....i mean HE at a side on Omaha, lol and AP at a sub. But you carried and thats what matters. Excellent tactics. I have sent in a 10kill game in this ship to prove the worth of it for the T5 naysayers, didnt get a run. Its a fun ship and played well can perform with utility and ship setup, you have flown the flag for fellow Konigsberg fans.
as someone who has grinded the Hindenburg line several times, Konigsberg is where i really started to like the line. Konigsberg teaches you kiting, angling, and manuevering. Your so squishy that you need to be smart and you use these strats on the entire line. If you play correctly in Konigsberg you can easily do 70k-120k
Citadels on a carrier? Thats illegal!
Cheers Jingles, thanks for the laughs and so i raise a glass to you, Rita, Eddie and the mighty Boo.
What ever happened to Rita? Also rest easy Eddie and boo😢
GG and thank you for sharing your match with Mr. J.
Thank you Jingles for sharing this awesome gameplay with us. Much love from Oklahoma, USA!❤😂
Konigsberg is probably my favorite T5 light cruiser - pretty ship, fast, very decent guns and torps (no armor, but what else is new) and as Jingles said very adaptable for escaping ships you should be running away from.
(Most Kreigsmarine light cruisers were patterned after the WW1 "scout cruiser" concept: fast enough to roam ahead to find the enemy fleet, and with armament designed to engage as much as possible once you'd found them and were falling back on friendly forces. One of the (few) historically accurate capabilites WoWS reproduces in the game.😎)
I know I am not the best player, would never claim to be, but a couple things: i was training a captain on this match and didnt have a lot of skills, gun feeder being one of them. I knew AP wasnt going to damage the New Mexico but was trying to lure him into torps and also lost track of the marblehead and was expecting him to pop out at any second. As far as the carrier, i should have definitely switched to HE a lot sooner. I was looking at caps and trying to play smart and also trying to dodge CV drops at the same time. I realize i can improve but was proud of the way this one turned out...thanks jingles and condolences
All's well that ends well as they say, and GG and good luck on the next battle!
Overall it was a well-played game and something to be proud of.
Incredible.
The Konigsberg is one of the ships I liked the most when I was still playing WoWS. Got it when there was that "mission" that gifted the ship to you if you sank 4 enemy ships in a single battle.
The ship was hilariously unreliable when released, even HE near-misses could knock out your entire machinery, but it always had good potential for damage, and it rewarded your knowledge of the game... as demonstrated in this battle.
7:40 "Here comes the flight that is actually attacking him, and he shoots down none of them" as an aircraft shot down ribbon appears on the screen. Good 'ol Jingles.
you are aware he is talking abaut the flight of 2 planes that is coming down to fire the rockets not the rest of the squadron.
That was a fighter from the fighter squadron on the left over the island.
Yeah I noticed that too, but unfortunately the ribbon doesn't tell you which plane you shot down. It could be a spotter/fighter from an enemy ship, a fighter from the CAP dropped by the carrier or one of the attacking flight. The only time you ever know what type of plane you dispatched is on the results screen and even that only says whether it was in either a fighter, Dbomber. Rocket or Torp plane classification.
I’ve always loved your world of warships videos but I’m craving more alien’s play through. I’m really invested in that now lol
Always loved the KoneyDog and Nurnburger. Sure fragile but the gun arrangement taught me how to CL lol
As a Cruiser main i enjoyed this a lot. Ty Jingles :)
Regarding HE pen on light cruisers... They reworked that system years ago. The gun caliber USED to be divided by the caliber of the gun on those cruisers, but that's no longer the case. Light cruisers get a fixed amount of HE pen depending on the tier of the ship. That's why you find that the Atlanta for example has the same HE pen as any other equal tier light cruiser. However, German light cruisers are an exception to that rule, and they get a lot more pen.
That's why the 180mm guns that you find on the Kirov and Donskoi don't have any more HE pen than their lower caliber/same tier counterparts, despite having bigger guns.
Königsberg captains that don't take the hint, tend to have a longer career as Königberg captains, usually.
Great comeback and great battle
Following your yesterday video, i looked what kind of shirt you were talking about. I seen one wich was sporting a sloth riding a llama surrounded by tacos and pizzas. Hilarious and outrageous!!
I was just about to take a nap because I was bored and this notification showed up. Jingles, I love you
Ah yes, the Konigsberg, had a blast when I got it back then when the German cruiser line was still fresh.
I recently just had to delete all of my game files for world of warships for whatever reason and apparently i cleared over 250 gigs of data across 2 drives. Not sure what went wrong (I'm sure I was at fault) but I just can't bring myself to download the game again, very thankful for Jingles.
Another videro from Jingles that reassures me that I'm not as crap as I think !!!! 🤓
Entertaining like always.
Not much to say today other than GG to K9transfer_1. Well played.
As always, treats and scritches to Hjusie and Akizuki, hugs aplenty to all others in your life.
🐈🐈⬛👑✌️🖖
outstanding performance and luck having by K9 :)
Really great battle, great job to K9transfer!
Always nice to see someone who knows how to live in a Cruiser.
Well played, while all around you were sinking :P
He didn’t have to aim at the superstructure.... serif has 25mm deck. And he had 37mm pen on those HE. So I really don’t understand that. But yeah, people don’t remember what ship has what armor and what pen they have.
Oh nice, another Warship video!
Time to kick my feet up
The Königsberg ran away away...and then it didn't.
Edge of my seat stuff there, I don't play WoW...
that was actually a pretty good job on his part. I'm surprised really.
I love my Konigsberg so much it isn't funny. I've taken so many death rides on my K'berg that were surprisingly unsuccessful, with the occasional BONG sound of battleship shells somehow bouncing off.
7:41 "... and he shoots down _none_ of them". Plane which was shot down falls into the ocean...
10:26 why he’s not switching to HE here?
Ahhh excellent, just sat for coffee :)
Its 2 am for me and watching jingles
hello fellow restless westerner
@@thiccxanimal well im from the central states, im just watching from the western side cuz I went on vacation
love that ship once i figured out how best to use it
Jingles show he never played a single battle with carriers.
Shooting down aircraft is literally matter.
But hey, you also can say, shooting out the torpedo tubes permanently after the ship launch it's torpedoes to you doesn't matter.
Well it matter in the long term.
In the first wave shoot down a few planes "which doesn't matter" mean the next wave has less planes, and less, and at the end, there'll be only the attacking planes, and after that, the carrier has nothing, and literally just sit there and wait minutes to get back a few plane to be able to try to do anything.
The "aircraft factory" only help carriers so they still have a spark of hope when they run out of planes, that later in the game MAYBE they able to do something and not just AFK the rest of the game.
And it's funny that this happen during a video, where Jingles call someone clever who actually dumb enough to use AP shells on a Submarine instead of HE shells which actually could cause lot more damage, perma-fire and knock out ping torpedoes and half of the submarine modules with each salvo.
Edit: The fact that the last 2 ship carrier also not bad news as carriers alone can't do anything.
Cmon Jingles I want to see how you play a Carrier!!!!
The days when ships like the Iowa and North Carolina with AA perk builds were floating no fly zones were simply glorious. Aircraft just fell out of the sky like confetti whenever they came within about 6km of me 🥲
I miss it a lot. Nowadays some DDS have stronger AA than multiple BBs close together. The dd having two or three AAA guns and a few 40mm midnrange guns, compared to BBs with many having over 100 AA gunbarrels, but those can't do anything...
The Jinan I have found to be quite strong in AA. Shooting down t8-10 planes with ease if using defensive fire and having some buffs to AA. But other than that it's quite unimpressive. Have also had games with 75-100k dmg to planes and only shot down 20-25 of them... You target every single plane at the same time, so you can shoot off 10k health of a squadron and not take down a single fucking airplane
The CV rework screwed that up real good.
@hawkeye5955 The carrier and AA rework destroyed it. Why they took away abilities to target specific squadrons is beyond me, it's possibly the worst major change they ever made
So it occurred to me after watching the movie Hook for the first time in years...that during the next comic-con event or something he should go as Mr Smee and Rita as Hook...or at least someone as Hook...it would me amazing to see.
I was expecting him to get at least a double strike.
Ah yes, like tier 4 and 5 cruisers in legends, crunchy on the outside, chewy on the inside😂
Step 1: Watch Game of Throws by Jingles, be thoroughly entertained:
Step 2: Start up WOWS for the first time in 4 years.
Step 3: End up on wrong end of Game of Throws Episode >_<
Step 4: Profit?
Step 4: Alt F4
FRESH POT!!!
make ready to engage Gnomelord upload.
Broadside ship shoots HE, BB angled shoots AP hmmmm
At this point, I think carriers have had regenerating bomber wings for longer than they didn't. At this point, I think replacement bombers are inevitable, but maybe we could have them respawn slow enough that killing them actually meant something? Maybe?
"Protected matchmaking" aka sensible and balanced matchmaking.
The playstyle of this dude confusses the hell out of me... One moment, he's playing like an absolute potato, the other he's pulling some super unicum moves. What a weird player to observe.
Always find it funny how people use the argument that you can't deplane a CV but they never mention how ships have infinite shells and torpedoes.
I'll grant you the torpedoes, very few ships had reloads for those. Shells on the other hand, most ships had more than enough to fire non stop from the start of the timer till the full 20min game timer.
BB's had between 80 and 120 shells per gun and a best rate of fire of 2 shells per minute. Light cruisers carried up to 400 shells per gun, while heavy cruisers might carry 200. (Thus a Des Moines might be the odd ship that ran out - if she could keep _all_ her guns blasing for the full duration). Some of the DD's with really high rates might run out, they are smaller and rarely carried more than 300 shells per gun.
@@gamarus0kragh yeah they had plenty of shells but that was normally split between 3 or 4 ammo types for most surface ships
@@neogoterra Absolutely true. Especially for the destroyers and light cruisers with their DP armament where more than half could be shells for AA use. When the game came out, and most of the ships were real designs, limitations on shells would not factor in. Des Moines was in at launch and could probably run out of one type in practice, but it would be a rare game. For that reason I understand the simplification of not having realistic counts of shells. It would and will rarely be a factor, unlike in WoT where it does add to the gameplay.
Jingles you sound good despite it all. BTW Tissue-paper is not all the same!!
The ammunition choice was really poor, other than that nice battle!
That was an amazing battle, but he got all 5 of his kills while charging at the enemy. THAT is NOT the textbook way to play light cruisers, and will usually get you killed, as frequently demonstrated on this channel. This would fall into the category of “desperate times call for desperate measures”, “necessity is the mother of invention”, or “if it’s stupid but it works…”
I'd say it goes under "Well-designed plans don't survive contact with the enemy."
Tier 5 cruisers, as well-armored as a wet paper sack.
Selective RNG, premium ammo as a credit drain and a premium driven matchmaker.
Doesnt shooting down aircraft help stop multiple strikes?
Oh Jingles....as you belittle his AA fire and claim he shoots nothing down....as the ribbon poops up for shooting an Aircraft down...
I claimed he never shot anything down that mattered. Because he never shot anything down that mattered.
@@The_MightyJingles I mean it's a fair point. Also I've just realised I spelt pops as poops...adequate.
I have just realized the Konigsbergs rear turret are offset and i cannot unsee it
8. I’ll take it. Morning gents
Hmm here we are at 11 islts nearly midd day
Good afternoon
OK JINGELS,, Work your magic.. talk me to sleep.. i relax and fall asleep for work
Aa can actually work. In my Duke of York, I shot down somewhere between 40-50 aircraft and most were actual strike aircraft with only my aa as I soloed two enemy carriers (they were tier VI)
Speaking as someone whose ground out two carrier lines, (US and Japanese) aa is far more effective than people think it is.
@@SupComRaiden2 Depending on when you did it. But you're probably right in any case, just hurts to admit.
@@connycontainer9459 Both were done within the last year.
@@SupComRaiden2 CV rework where limited planes got replaced by unlimited planes ? That's a long time ago.
@@SupComRaiden2 I think Tier VIII is when they start getting stronger than the scaling aa imo; although, a good player can still stave off an overwhelming force from doing all of their attacks
I would say a CL player who hasn't learnt to not get shot by BBs would have a very long career getting to the tier 6.
how come we see many replays where the rudder shows one thing, but the ship is doing something completely different?
Me: Oh boy, a Jingles video! I'm sure to enjoy it!
Jingles: *starts another aircraft carrier rant*
Me: And the enjoyment is gone. *Clicks away to another video to avoid the annoyance*
Well, to be honest about the "days when AA mattered": It sure did, CVs only had limited amounts of planes, but in return they were able to strike with as many planes as they liked. People tend to forget that CVs could cross-torp and one-shot same tier ships easily. Does anybody actually want that back? And yes, its not logical to "reprint" planes...but neither is infinite ammo or torps on ships, is it?
But you could also sneak up to them in a DD and kill them, while they were busy setting up crossfires and dealing with the enemy CV. Now they seem to outrun, outgun and outarmor you while autohealing. Maybe my memorie are just a bit distorted but, it felt like you could pull of more extreme stuff in games with a DD. Probably less radar and such too. It's been a while.
Let's Go! 🔥🔥
👍
Ngl, the ammo selection at points in the battle was pretty questionable.
Also, while i appreciate targeting sections of the ships like the island on the Serov and the turrets on the New Mexico, that was definitely overdone and mostly counterproductive.
Still, well played overall
Why was he firing HE at the Omaha?
(I haven’t played this game in years so there may be a good reason that I don’t know)
Too far away for AP to be effective. Plunging fire wouldn't have worked either.
Mid-tier cruisers are/were always fun.
Such a shame four spots filled with unbalanced trash have ruined the experience.
Am I allowed a vacation from the salt mines?
Yes, but only a day. Wargaming about to increase the demand of salt by a significant magnitude with the addition of "minefeilds".
Unpopular opinion, making unlimited airplanes makes sense if there is no limit to shells. You don't see the Harogumo running out of shells in 5min, why should CV's run out of planes?
16 citadel on a carrier???
Is this allowed???
It's amazing how many issues in WoWS and WoT could be solved by getting rid of +2 Matchmaking, but no. That'd make too much bloody sense.
the idiots who constantly cried about carriers gave carries those magical plane factories lol THANKS!!!!
Anyone else annoyed that at the start of the replay it clearly shows half turning and yet the ship goes straight?
Awww Fault Line, the one map in the game where i can point to EXACTLY where all your Allies/Enemies are going to die. SERIOUSLY, iv played that map WAY too many times, i know EXACTLY how that map plays out without fail.
Point C is god dame DEATH TRAP and yet EVERYONE always goes their! whoever takes that point will KEEP IT, cus your allies will most likely DIE. (but hay, miracles do happen, the enemy will do the same thing, and at times it will even end in a DRAW.)
Point A is slightly better since a well placed smoke screen allows for some cheeky cover/shooting angles. But at the same time, you are kinda sticking your neck out to actually capture the point.
Point B.....only people with BALLS OF STEEL ever go to that point. I can't actually blame anyone for avoiding that point since it is in the middle of a KILLZONE that is the CENTER of Fault Line.
Love mid tier battles.
You mean, aircraft carriers now have the same magical pixies making planes as make ammunition for other ships? I fail to see the difference. Planes are how carriers do damage, which is REQUIRED of any ship in the game. Before, they were the ONLY class that could be entirely disarmed with ease. Now, the field is level (though carriers STILL do far less damage per strike than anyone else).
Hello, Mr. Algorithm!