@@Just_SLBGTI know, it's just cool seeing all the nest concepts it had that were never implemented but I am excited for Hello Neighbor 3. It looks promising.
The Neighbor running around the outside to break the window and get in is the coolest way to show how the AI functions. It's a shame they preferred the house over the AI.
1:09 gotta love the stinger that plays here. It's used in the announcement trailer too and I think subtle noises like that would make the presence of the neighbor a lot more ominous.
The animation of the early prototype of the prototype of the pre alpha of alpha 1 of alpha 1.5 of alpha 2 of alpha 3 of alpha 4 of beta 1 of beta 2 of beta 3 of the final game of alpha 1 and alpha 1.5 of the sequel
This is crude, low res, unpolished and it’s so much scarier. I wish the atmosphere of this demo was preserved the entire time but it may not be possible because most of it is just how unclear everything is. There are so many features and sounds and ambiance’s in this video that I wish we did get. Of course, it’s always easy to say we shoulda got this or that when it isn’t what we get just because we’re so curious. The first two alphas were great and close enough to this.
There isn't anything you can't interact with. The neighbor seems to have other things he plans to do, outside of what the protagonist sees. The neighbor seems to not expect that someone would break into his home. The protagonist isn't familiar with the neighbor's house, but the neighbor is. Both parties have opportunities to surprise each other. The game seems to unfold like a short film. This is a really engaging short film. Watching this has changed the way I see game development.
The fact the prototype is way more scary than the final game is odd. I feel like if the final game was something like this it would be way more fun to play.
it’s funny how they made a animation for walking up the stairs and actually moving objects to block doors, but they still didn’t add a moving animation for the neighbor
Some key points I've noticed that makes this scary is... #1- Blocked off He keeps on blocking the player from exiting the house which is reasonable for a person to do and makes the player feel cramped and less freedom. #2- Smarts He's way more smart in thie version as he caught the player off guard by going another entrance and using a unexpected surprise that he would jump through the window and takes advantage thar the player has nowhere to go, except take the box off and it would take time to open the door. #3- The Art of Subtlety Theres some form of subtle horror that when the player is watching him, they get a noise which can startle the player a bit and leave them on edge. #4- The Old Chase Theme TBH the old chase is 10x better than the new one since it adds a layer of dread and feeling like getting caught & chased by a dangerous person.
@@MiraiXDX announcement version was scripted, none of the ai was actually real, it was just a test level sort of like the devgamm presentation animation.
there are so many sounds that were used in the final game like the woman talking in the background,the tv sounds, the chase music, the ambience, the door sounds and a lot of more hello neighbor alpha 1 sounds and music
to be honest in my opinion this version looks very good because its more scarier and has different mechanics like pushing objects and the player actually has hands
I wish they released this, but a more fixed up version, with textures, and proper animations, basically just a more functional version of this one, because I love the look tbh
Let it sink in that the only thing that was carried over from the test animation (other then the binoculars) was the chase music that didn’t even appear for most of the alpha and beta tests
Imagine if they added the grabbing and moving stuff mechanic it would have been a way more polished and better game because what we got was a buggy, glitchy game that looked like it was still being made in the full game release.
@@LTFCSupporter no actually thoose files were added when this early Version was made so some sounds from the early version made it to the later alpha/beta or the Full Game
Everyone says: “This is really scary”, “I would play it!”, but know this: Nikita Kolesnikov made this project back in 2014 trying to make a sketch. It's all scripted and not even translated into English
Imagine, just imagine if TinyBuild followed this aesthetic and mechnics 'till release. The game would be much more successful (i think). Edit (yeah i edited the comment 0 seconds after i wrote it): and also adding more mechanics from the next alpha and beta versions. That would be very cool!!
@@FusionCyborg also funfact the house was supposed to be 4 storys and the player's house would be different but it never happened they had downgraded to 2 floors and the player's house was turned into a suburban instead of a background house
estaria bueno que el juego haya quedado asi como este, con esas funciones tan buenas como la de que el personaje pueda mover los muebles para trancar las puertas, que el vecino te pueda tirar cosas y la animacion realista de que el vecino rompe la ventana para entrar lo cual eso en cualquier otro juego no pasa como que basicamente se queda bugueado tratando de pasar, simplemente si la casa fuera un poco mas grande con mas habitaciones y pisos estaria chido
I would have wanted to played this, and seeing a textured more finished version would be awesome, also I have seen this vid so many times but I finally made a comment lol.
this is actually terrifying compared to what we got in the full game
yeah it's so fucking scary
I think because he’s red and red spoopy
He look like one of those gmod arg
@Movie Sonic The Hedgehog man literally teleports out of thin air
The fact that he blocks the player from escaping is terrifying and especially the break in
Why is a scripted concept animation 10x more terrifying then the actual full game
Because with animation its alot more flexible while gameplay has to code all of it
Eu quero hello neighbor devgamm no android por favor na play store
@@anacamilacosta7444não existe, é só uma animação de teste de 2014, não tem versão jogável
If this was the hello neighbor we ended up with I would be much happier. Of course all the textures and everything too.
I wad scared by watching this to be honest.
@@Plushiechronicles1 same
Eu quero hello neighbor devgamm no android por favor na play store
Btw this isn’t actual game play this is a blender animation.
@@Just_SLBGTI know, it's just cool seeing all the nest concepts it had that were never implemented but I am excited for Hello Neighbor 3. It looks promising.
The Neighbor running around the outside to break the window and get in is the coolest way to show how the AI functions.
It's a shame they preferred the house over the AI.
They had that ai break into windows in earlier version but idk about alpha 1 or later
@@feline2024 he also would bust down doors to catch you
@@theoneandonly1337remember the "golden apple" before it became a real thing?
1:09 gotta love the stinger that plays here. It's used in the announcement trailer too and I think subtle noises like that would make the presence of the neighbor a lot more ominous.
Behold the prototype's prototype.
The animation of the early prototype of the prototype of the pre-alpha of the alpha of the beta of the final game
The animation of the early prototype of the prototype of the pre alpha of alpha 1 of alpha 1.5 of alpha 2 of alpha 3 of alpha 4 of beta 1 of beta 2 of beta 3 of the final game of alpha 1 and alpha 1.5 of the sequel
Pre prototype
I got, the prototype of the early prototype
no is not 🚫🚫🚫🚫🚫🚫
Most house looking house in hello neighbor history
I'd say the prototype house is also a worthy contender
Alpha 2 ??
@@Ea457-c5b
Kind
@@Ea457-c5bkinda
This is crude, low res, unpolished and it’s so much scarier. I wish the atmosphere of this demo was preserved the entire time but it may not be possible because most of it is just how unclear everything is.
There are so many features and sounds and ambiance’s in this video that I wish we did get.
Of course, it’s always easy to say we shoulda got this or that when it isn’t what we get just because we’re so curious. The first two alphas were great and close enough to this.
Eu quero hello neighbor devgamm no android por favor na play store
you calling me scary, im a goodlooking neighbor
2:31 is the reason why they should’ve kept a garage on the house
Why did you have a youtube account at 2 years old
@@Boldorx you can't be talking when your spelling is the same.
@@desternamer what
@@Boldorx"why DID you have a youtube account at 2 years old"
its why do you have a youtube account at 2 years old
Woah, the game had such cooler mechanics, looks like a totally different game to what we have now.
@@shewolfcub3 no
i know you have animation where you can move a dresser
I know you had giant hands if only the full version looked like this with no texture and with color I wish
Someone finish this prototype
This isn't a game, this is an animation. They didn't start development of any alpha until some time after this was shown
There isn't anything you can't interact with. The neighbor seems to have other things he plans to do, outside of what the protagonist sees. The neighbor seems to not expect that someone would break into his home. The protagonist isn't familiar with the neighbor's house, but the neighbor is. Both parties have opportunities to surprise each other. The game seems to unfold like a short film. This is a really engaging short film. Watching this has changed the way I see game development.
i wonder if you would allow someone to make a fan game with your idea
@@mrmad5489 Go ahead, I'm not the one who came up with it! I'm just making observations.
That probably would be the only thing my pc could handle lol
@@NeighborModder yeah
If i could play this version i thing my pc would explode but if i put the grapichs in low i would handle it
@@revivesyourgolder3130 you cant make a animations graphics lower
@@revivesyourgolder3130 Jesus christ! Your PC is awful! How do you even run Google/Firefox??
Lol xd
The fact the prototype is way more scary than the final game is odd. I feel like if the final game was something like this it would be way more fun to play.
I’m just imagining how hard it is gonna be to beat the game.
Yeah but its not better its just scary but bad.
U know this is an animation right?
@@barneycalhoun4456 not really but now I know.
@@RealDmrau567 oh k
it’s funny how they made a animation for walking up the stairs and actually moving objects to block doors, but they still didn’t add a moving animation for the neighbor
Yes is so good
It's funny how the environment of the player's house is scarier than that of the neighbor's house
Wait what do you mean?
probably because of the sound effects and that we can't see in it
It was colorless and completely a tester and yet I felt more tense than in the full game smh
Mostly because the kickstarter for the game failed.
So you think the full game is better? Yep, I agree with you, the full game is way better than this teaser.
@@something7836 no hes saying he thinks this version is better im pretty sure!
@@hudzeegaming9930 he said it felt more tense. Not necessarily that it was better because it's not
The lamp is coloured and so is the button and lawn mower and the pictures so is the neighbor
Outrageous how this genuinely feels like the best version of this game. I would play the shit out of this
Watching that ending part made my heart race.
the chase music at the end is iconic
Some key points I've noticed that makes this scary is...
#1- Blocked off
He keeps on blocking the player from exiting the house which is reasonable for a person to do and makes the player feel cramped and less freedom.
#2- Smarts
He's way more smart in thie version as he caught the player off guard by going another entrance and using a unexpected surprise that he would jump through the window and takes advantage thar the player has nowhere to go, except take the box off and it would take time to open the door.
#3- The Art of Subtlety
Theres some form of subtle horror that when the player is watching him, they get a noise which can startle the player a bit and leave them on edge.
#4- The Old Chase Theme
TBH the old chase is 10x better than the new one since it adds a layer of dread and feeling like getting caught & chased by a dangerous person.
So glad we have this in high quality now
Eu quero hello neighbor devgamm no android por favor na play store
The part where the AI closed the garage door on the player is actually really cool
Why is the dev game better than the actual final game like seriously the AI looks so much better here though like the neighbors actually scary now
Look at the description of the video...
It said that it was an ANIMATION of what the game would be like....
So its not real
This isn't a game, this is an animation of how a potential game would play like. The game didn't exist until the pre alpha
@@pizzweak580 you mean the announcement version?
@@MiraiXDX announcement version was scripted, none of the ai was actually real, it was just a test level sort of like the devgamm presentation animation.
Announcement version is actually Scripted and Unscripted.
there are so many sounds that were used in the final game like the woman talking in the background,the tv sounds, the chase music, the ambience, the door sounds and a lot of more hello neighbor alpha 1 sounds and music
It went from cartoony to realistic to cartoony.
yup
To abandoned post apocalyptic-y
When I saw hello neighbor 2 it looked realistic.
if we are talking about actual versions, its realistic to semi-realistic to cartoony
This version is way more scarier
and its more realistic that he wont let you go out of his house if he caught you
he has to hide the evidence
@@mrghsw2274 lmao
This was before the realistic Style of the Prototype
first hello neighbor animation
Yes
You mean “Cartoony Style of the Prototype”
Yeah cause the neighbors actions are like any other neighbors actions especially if they are creepy
1:46 that hand tho
Big af
@Cereal Killer oh no..
@Cereal Killer *this is too much*
when you see a skinwalker
My boy just ruined the whole scary vibe when he pointed that put💀
I wished we could played in this house too, like the prototype.
I already know! I will make this house on the Secret Neighbor Level Editor
Nice
Good luck
to be honest in my opinion this version looks very good because its more scarier and has different mechanics like pushing objects and the player actually has hands
He has hands in the final game
@@Steve_SBI i think hes talking about the alpha 1
wait so this is the house we see in the early hello neighbor art! so that is what the house looks like colored in, interesting!
Why in the world are you here-
@@Jack_Kennedy1987 i can ask you the same question kidtitanicc!1asdasd
@@says101 Fair enough
I wish they released this, but a more fixed up version, with textures, and proper animations, basically just a more functional version of this one, because I love the look tbh
because this is a animation
@@greenlight385how is this animation bcuz the player can play himself
@@Mcgothie it's animated to look like gameplay
Eu quero hello neighbor devgamm no android por favor na play store
The old builds of hello neighbor make me depressed because it looks so interesting fun and scary then what we actually ended up getting
*Dad when you have all F's in school:*
Let it sink in that the only thing that was carried over from the test animation (other then the binoculars) was the chase music that didn’t even appear for most of the alpha and beta tests
The way the chase music intensified when he threw that box tho
This mildly infuriates me that in the chase scene he’s so slow and stops at a corner of a wall.
WE HAVE THE FULL QUALITY VERSION NOW
yes
red neighbor 💀
To help people not get scared, 2:07 the neighbor breaks the window.
I hate spoilers
Holy sh*t!, its more scary than the actual game!
Yeah, the old game was more scarier than now
2:32 is the scariest part
This game with textures would be TERRIFYING! I really wish this is what we got in the final game.
Imagine having those mechanics in the game, it would be better but also scary as hell!
Scarier Than the full game
This is so stressful and scary to watch, knowing that behind the player it’s the neighbor just chasing him
the neighbor is smarter than how he is now wth
its a blender animation concept
I like how the animation looks like a real game
bro was stopping cuz neighbor was too slow cuz he ate too much cookies 💀
Imagine if they added the grabbing and moving stuff mechanic it would have been a way more polished and better game because what we got was a buggy, glitchy game that looked like it was still being made in the full game release.
0:22 that still exists and you don't even have to go through lots of files
wdym
@@EliteSpectre the people talking in the background
@@Immort4l5 ye that what I meant
@@LTFCSupporter no actually thoose files were added when this early Version was made so some sounds from the early version made it to the later alpha/beta or the Full Game
1:47 The Hand is almost the same size as the chair xd
What a pretty nice lookin chair right there
It’s nightstand
credit to Nikita Kolesnikov, since it's his video......
0:21 That voice...
To be honest, it scares me how this neighbor runs around and stretches out his hands 2:35
the mechanic of moves thing is really impressive
0:12 this is my kingdom come
Imagine dragons 🤨🤨🤨🤨
Woah!!! I wish it was playable, this is cool!
I love how he can only catch up if you look at him
i like how the protagonist's hand is giant compared to the objects of the house
Everyone says: “This is really scary”, “I would play it!”, but know this: Nikita Kolesnikov made this project back in 2014 trying to make a sketch. It's all scripted and not even translated into English
1:26 1:47 2:09 2:20 2:31
the fact that the neighbor in this tries to keep you in the house by using his surroundings is something i wished was in the full game
0:00 I thought I heard the Ai Rundown use this sound at the beginning once the player went into the house
Wow so many more things,dragging blocks,neighbor blocking path, jumping through hights,knowing when to let go of the door, and throwing items
How it ends made my heartbeat high that was even more scarier than any other things in life lol
Imagine, just imagine if TinyBuild followed this aesthetic and mechnics 'till release. The game would be much more successful (i think).
Edit (yeah i edited the comment 0 seconds after i wrote it): and also adding more mechanics from the next alpha and beta versions.
That would be very cool!!
This is the funnier viseo ever
Fun Fact: This is the house seen in the picture that shows the Grave behind the Players House.
which alpha or beta?
@@mrneighbor133 Not in any public version. Picture was seen in A.I. Rundown Video.
@@FusionCyborg also funfact the house was supposed to be 4 storys and the player's house would be different but it never happened they had downgraded to 2 floors and the player's house was turned into a suburban instead of a background house
Or the house was unfinished in this animation
I think that the car beeping is actually very creepy
This is not spooky this is scary
Why the hand of our character reminds me roblox hand
anybody know where to get that soundtrack, or where that music came from in general? really awesome horror
Now this is the definition of scary
My question is how is that dude able to stand while he’s chasing you in right behind you
Back Then I Thought This Was A Game But Now I Realized It's Just An Animation ;(
Dont think this is not official
@@BOX_corporation. What Do You Mean?
The fact that some sound played whenever you got seen by the neighbor is creepy
very good
the hand is thiccc 💀
I wonder what the point of a red cube is.
La animación de bajar las escaleras es simplemente hermosa :''v
This thing>every other hello neighbor
Alpha 1>This thing
OMG THIS FIRST GAMEPLAY TEST!!!!
no, NO! its an animation for the concept OF hello neighbor. NOT A GAME.
@@sirbillybob thats not gameplay this is game with taskes
There is something so uncannily scary about this video
this might be the original idea of the game and i like it
Dam i wanna play this
2:07
Question:How?
i just noticed the houses inside is similar to the very organized thiefs
estaria bueno que el juego haya quedado asi como este, con esas funciones tan buenas como la de que el personaje pueda mover los muebles para trancar las puertas, que el vecino te pueda tirar cosas y la animacion realista de que el vecino rompe la ventana para entrar lo cual eso en cualquier otro juego no pasa como que basicamente se queda bugueado tratando de pasar, simplemente si la casa fuera un poco mas grande con mas habitaciones y pisos estaria chido
Hey nate where did u get this video i want to see the devgamm but cant find it
th-cam.com/video/FLuv7fE_GL4/w-d-xo.html
I would have wanted to played this, and seeing a textured more finished version would be awesome, also I have seen this vid so many times but I finally made a comment lol.
I'm going to make this or in Secret Neighbir or in Minecraft
There a big hand 1:09 1:10 1:11 1:13 and next the same thing 1:46 1:48 1:48
Ngl I started to hyperventilate when the neighbor started chasing the player💀
THAT’S HOW SCARY THIS IS
Why the players hand so big💀
What was the point of getting that “Red Cude”?
That box probably had secrets, and maybe that was the original idea for the game.
im gona be honest this is kinda better then the animation we got
what animation we got
@@NateEMG the alpha trailer? i would have loved to see the neighbor throwing him self though a window
this is what we could've had people..
The chase music is so ducking creepy
I hope someone makes it a game.
I tought you could playt this-_-
Cool!