Love these videos, im addicted to 7 days ever since the 1.0 release on console but building has never been my strong suit so I’ve been looking for good POI’s to turn into bases. Keep up the great content!
Taylor manor is great too.. big underground and fully enclosed... it's my base atm and hasn't failed me yet.. just make sure to fill in all the dirt holes
I am relatively new to 7 days to die. . . well 300hrs, but not really more than a month in any playthrough as I try to work out skill trees. But as a solo player I prefer smaller easy to manage bases given the amount of coming and going. Small pass & gas station is my current fav. Walled backyard for farm, roof top for dew. Build a small courtyard and link up with fenced region. Upgrade fence region over time to cobble then concrete. Second was one of the smaller bars for same thing.
I still love the rook of the large crack a book store. The one with the burnt car in the front window. It's super solid. There is LOTS of room on the roof for a garden, many dew collectors, and landing pad for the gyrocopter. The little room on the roof has plenty of room for storage and workstations.
i took over the top two floors of higashi all that dirt at the top is plantable now it may be for a later game base but if you have a team you should be good the area is mostly open no need to. and I put up a ladder and made it look like a maintenance ladder ih sides for protection but there are many ways to set this up and plus a gyrocopter is easy to land in an emergency and you can set up more ways up too without even having to put a claim block down. i did it on warrior with sprint for all zeds in the winter by my lonesome so it is doable but my favorite so far has changed from the bunker pass n gass to johnnytown. johnytown all you really need to do is make sure there is no way up from underneath and fortify the garage over the entrance as long as you keep the garage doors closed those babys hold up well
Church with the cemetery and 3 mausoleums. 3 steel gates, cobblestone wall, building is all cobblestone and concrete. Main steel gate opens, and is a lovely choke point. I use a rear and main entrance, rear from roof, build off the floor. I keep using it, course I'll build a horde base by day 14. but dang if it doesn't do a great, ready made base and horde base for day 7. (can flatten out the roof for dew and farms) Couple rows of spikes, railing to shoot thru around the edges. easy peasy. Best of luck to you, survivors! Back in A15 I loved to live in the hotel. I did one horde night and they tore it down, funny and interesting to fall that far back then! lol
@4:21 I used the Fire District 3 from day 5 to day 35 as both crafting base and horde base. Later as just crafting base. Initially I left 1st floor alone, except destroying bottom of the staircase. Set up sleeping room where the beds were, bathrooms were already in place. ;) Kitchen area was remade a bit into kitchen and dining, conference and fitness rooms were made into crafting areas. I used lower roof area for garden and dew collectors (dismantled the ventilation system once I got into iron tools). High roof tower was the entry into horde base - extended it three blocks ouside the wall, made fighting platform and short killing path (10 spaces) with two staircases: one starting outside the wall, one inside. Eventually there were 4 paths for zeds to take up onto the same killing path. Problem was that I could not extend the path because of next building and once the demolishers showed up things got a bit to dangerous for my taste, as in the danger they would blow up near the building was too great, because a lot of the times I could not spot them through all other zeds ... But by that time I build my own horde base outside in winter biome, certified to withstand day 7000 hordes with 64 zeds setting ;) Old horde base set up is great for disposing screamers. 1st floor has been remade into garage. Only problem is that high roof is too short for nice take off in gyrocopter.
The fire station 3 can be viable as a solo player base, just requires a little more work to convert to permanent horde/crafting base, but is one of the better spots for a group of players as well.
I found the smaller fire station a pretty good solo base. That large one was just too much space for soloing in. Felt like a waste and harder to keep a good eye on.
Just figured out I can upgrade the bottom of the grain silos to steel. Best base ever. And I use both my home and horde base as the same. Take out the ladder bottom going up to the silo top. Huge area for all my storage and forge etc. it’s solid concrete and they have to take out 5 of the 6 concrete silos to do anything to my base on top. I played concrete in the gaps between the silos and you can upgrade the bottom ring around the silos to steel. You can also add to it by digging a moat around it as well.
Another good base is the fire department in the towns (I think it's NFD 4). It's great for a smaller project. My husband and I have transformed one into our horde base. I like to call it The Blender (fan traps, anyone?).
I prefer to build on the bridges at the beginning. 1: The ascent over the sloping bridge pillars is very easy and if you have blocked 3 of the 4 with a few blocks, it is also easy to defend at start. Usually works with a stick on the 2nd or third blood moon. 2nd: Half of the upper area becomes a roofed dwelling. In order for this to work with simple wood, however, you have to raise a central support column. this can / should later also form the protected ladder ascent. However, a foundation for the column IN the river is absolutely essential (so be patient enough to knock a hole in the metal roadway at one point). 3: The other half of the bridge can later be used as a garden or, alternatively, as a simple drop-down blood moon base. The visibility is really good on the bridge, you are usually close to the merchant and the town and the number of blocks for the basic construction (only one platform with a zombie-proof ladder) is very low. Materials can be found in the immediate vicinity even in the desert (clay, which is rare in the desert, can be found in the riverbed).
I don't get your concept of a crafting base. Do people actually ever build on the 1st floor? In general, any 2 or 3 floor house does great. Its really a matter of how much do you need to remove with a lvl 1 stone axe to secure the 2nd floor and up. 1000 to 1500 hp [2 to 3 blocks is a GREAT choice. Fire Station 3 is great, for mid to late game if you're moving to a new zone or want to tempt fate in a T3 early, though you didn't mention the 2nd floor vending machines which is the reason it is so great.
Can't tell from your UI which are Quest POIs and which (if any) are Remnants. Kind of makes a difference as many servers hate you monopolizing Quest POIs.
Well, that totally depends on what map you’re on. I set up shop in the Fire station. I’m on the pregen8k1 map and there are several on that map. On Navezgane there’s (I think) only 1 and it’s in the bigger town intone wasteland area.
@@garethbrown8947 hey m8, not sure if it works or not but try pressing F1 with a keyboard connected, then type "dm" and press enter. pausing the game should let you select a POI teleporter which u can then use to filter any structure and or teleport to it. you can also just write down the coordinates. If the console does not open after pressing F1 then sadly I don't think it's possible on console versions. lmk if it worked
Following Jawoodle's coffee shop series, I actually find the coffee shops a useful little forward operating bases, at least early on. They are usually located close to the centre of a town so looting runs are easy. The cemeteries are not too shabby and usually located out on the edge of a town so you aren't getting the city hoards. Good walls and gates.
I’ve always loved the various Ranger Stations, but I never use them as I always end up inside a city (I normally just set up on the road in front of my first traders, with a 2-3 dew collectors and forge. I usually just binge missions until i have switch traders two or three times, only then moving into a POI.) I was a huge fan of the small fire station from the last version, that had a small balcony on the front and back. Knock out the stairwell and you have plenty of room on the second floor for your base.
You are 💯 incorrect about the Quick Lube location. You cannot place anything on the roof of that building, you would literally have to destroy the entire roof one block at a time and rebuild it enable to place anything.
I've built a horde base on the top of the quick lube. Yeah, if you don't want things floating you need to clean up the blue roof tiles at 1k hp each, and replace them, but early game, just to get a basic spot that's pretty safe? It's good. And later game, removing the roof would be a good way to pass time at night.
Love this series. You didn't mention that the first 2 can have working vending machines, which is a massive perk. I do like the Fast Lube, although like many POIs the roof is made of half blocks, so it's going to look weird to build on top without replacing them (which is a huge pain).
I'm just full of chaos and don't care if things float lmao. If so build a whole set up on the roof of that fast lube and just have everything floating with out a care in the world.
Love these videos, im addicted to 7 days ever since the 1.0 release on console but building has never been my strong suit so I’ve been looking for good POI’s to turn into bases. Keep up the great content!
Glad you like them!
Taylor manor is great too.. big underground and fully enclosed... it's my base atm and hasn't failed me yet.. just make sure to fill in all the dirt holes
I am relatively new to 7 days to die. . . well 300hrs, but not really more than a month in any playthrough as I try to work out skill trees. But as a solo player I prefer smaller easy to manage bases given the amount of coming and going.
Small pass & gas station is my current fav. Walled backyard for farm, roof top for dew. Build a small courtyard and link up with fenced region. Upgrade fence region over time to cobble then concrete.
Second was one of the smaller bars for same thing.
I still love the rook of the large crack a book store. The one with the burnt car in the front window. It's super solid. There is LOTS of room on the roof for a garden, many dew collectors, and landing pad for the gyrocopter. The little room on the roof has plenty of room for storage and workstations.
i took over the top two floors of higashi all that dirt at the top is plantable now it may be for a later game base but if you have a team you should be good the area is mostly open no need to. and I put up a ladder and made it look like a maintenance ladder ih sides for protection but there are many ways to set this up and plus a gyrocopter is easy to land in an emergency and you can set up more ways up too without even having to put a claim block down. i did it on warrior with sprint for all zeds in the winter by my lonesome so it is doable but my favorite so far has changed from the bunker pass n gass to johnnytown. johnytown all you really need to do is make sure there is no way up from underneath and fortify the garage over the entrance as long as you keep the garage doors closed those babys hold up well
Thank you for the info
Church with the cemetery and 3 mausoleums. 3 steel gates, cobblestone wall, building is all cobblestone and concrete. Main steel gate opens, and is a lovely choke point. I use a rear and main entrance, rear from roof, build off the floor. I keep using it, course I'll build a horde base by day 14. but dang if it doesn't do a great, ready made base and horde base for day 7. (can flatten out the roof for dew and farms) Couple rows of spikes, railing to shoot thru around the edges. easy peasy. Best of luck to you, survivors! Back in A15 I loved to live in the hotel. I did one horde night and they tore it down, funny and interesting to fall that far back then! lol
Thanks for all your videos! I build on top of storage unit buildings.
I guess im the only person who plays this game like a dwarf. I find a mine or some place under ground.
Would be cool if you pick a couple pois to do a house flipper kind of thing where you show how "you" would fortify and fix
@4:21 I used the Fire District 3 from day 5 to day 35 as both crafting base and horde base. Later as just crafting base.
Initially I left 1st floor alone, except destroying bottom of the staircase. Set up sleeping room where the beds were, bathrooms were already in place. ;)
Kitchen area was remade a bit into kitchen and dining, conference and fitness rooms were made into crafting areas.
I used lower roof area for garden and dew collectors (dismantled the ventilation system once I got into iron tools).
High roof tower was the entry into horde base - extended it three blocks ouside the wall, made fighting platform and short killing path (10 spaces) with two staircases: one starting outside the wall, one inside. Eventually there were 4 paths for zeds to take up onto the same killing path. Problem was that I could not extend the path because of next building and once the demolishers showed up things got a bit to dangerous for my taste, as in the danger they would blow up near the building was too great, because a lot of the times I could not spot them through all other zeds ...
But by that time I build my own horde base outside in winter biome, certified to withstand day 7000 hordes with 64 zeds setting ;)
Old horde base set up is great for disposing screamers.
1st floor has been remade into garage.
Only problem is that high roof is too short for nice take off in gyrocopter.
The fire station 3 can be viable as a solo player base, just requires a little more work to convert to permanent horde/crafting base, but is one of the better spots for a group of players as well.
I found the smaller fire station a pretty good solo base. That large one was just too much space for soloing in. Felt like a waste and harder to keep a good eye on.
Just figured out I can upgrade the bottom of the grain silos to steel. Best base ever. And I use both my home and horde base as the same. Take out the ladder bottom going up to the silo top. Huge area for all my storage and forge etc. it’s solid concrete and they have to take out 5 of the 6 concrete silos to do anything to my base on top. I played concrete in the gaps between the silos and you can upgrade the bottom ring around the silos to steel. You can also add to it by digging a moat around it as well.
I use firestation 3 as my base, and the far roof building is my horde base.
I wish these locations were shown on the map. I like fire station 3 have not found it yet
If you’re on Navezgane, there’s only 1 (I think…) and it’s on the edge of 1 of the towns in the wasteland.
Another good base is the fire department in the towns (I think it's NFD 4). It's great for a smaller project. My husband and I have transformed one into our horde base. I like to call it The Blender (fan traps, anyone?).
I think you should take a look at those wood walls that are around POI's. They do not seem to block zombie sight.
Most blocks do not block zombie sight. Zombies can also hear you.
Bro, im still waiting on you to test out. Can the nomad armor set stop the issues with the healing factor and what items we need to use.
I prefer to build on the bridges at the beginning.
1: The ascent over the sloping bridge pillars is very easy and if you have blocked 3 of the 4 with a few blocks, it is also easy to defend at start. Usually works with a stick on the 2nd or third blood moon.
2nd: Half of the upper area becomes a roofed dwelling. In order for this to work with simple wood, however, you have to raise a central support column. this can / should later also form the protected ladder ascent. However, a foundation for the column IN the river is absolutely essential (so be patient enough to knock a hole in the metal roadway at one point).
3: The other half of the bridge can later be used as a garden or, alternatively, as a simple drop-down blood moon base.
The visibility is really good on the bridge, you are usually close to the merchant and the town and the number of blocks for the basic construction (only one platform with a zombie-proof ladder) is very low. Materials can be found in the immediate vicinity even in the desert (clay, which is rare in the desert, can be found in the riverbed).
I don't get your concept of a crafting base. Do people actually ever build on the 1st floor? In general, any 2 or 3 floor house does great. Its really a matter of how much do you need to remove with a lvl 1 stone axe to secure the 2nd floor and up. 1000 to 1500 hp [2 to 3 blocks is a GREAT choice. Fire Station 3 is great, for mid to late game if you're moving to a new zone or want to tempt fate in a T3 early, though you didn't mention the 2nd floor vending machines which is the reason it is so great.
If those vending machines work, do they still work after you set down your bedroom and land claim block?
yes
Yes they work and yes
Why wouldn't you show the location on the map? What good is this?
Not everyone plays on Navezgane
Can't tell from your UI which are Quest POIs and which (if any) are Remnants. Kind of makes a difference as many servers hate you monopolizing Quest POIs.
My favorite base has always been the old ranger station. It's not in the game anymore.
Official 7d2d Real Estate Agent
Fast Lube can easily became an impressive top tier all-in-one base.
do you know where i can find it and on wich map it is ?
Quick Lube looks good but we can't find it on the map or in the debug menu. Any chance it has another name?
It's fast lube
Any chance of a map location on these mate.
Well, that totally depends on what map you’re on.
I set up shop in the Fire station. I’m on the pregen8k1 map and there are several on that map.
On Navezgane there’s (I think) only 1 and it’s in the bigger town intone wasteland area.
@@Henry0870 yeah I should have said in navezgene. I've only just started on ps5 so not used to the maps yet
@@garethbrown8947 hey m8, not sure if it works or not but try pressing F1 with a keyboard connected, then type "dm" and press enter. pausing the game should let you select a POI teleporter which u can then use to filter any structure and or teleport to it. you can also just write down the coordinates. If the console does not open after pressing F1 then sadly I don't think it's possible on console versions. lmk if it worked
Following Jawoodle's coffee shop series, I actually find the coffee shops a useful little forward operating bases, at least early on. They are usually located close to the centre of a town so looting runs are easy.
The cemeteries are not too shabby and usually located out on the edge of a town so you aren't getting the city hoards. Good walls and gates.
Aren't the coffee shops all wood?
@@Firespark81 yes, but they are only a 7x10 footprint, so not costly to upgrade in the early game.
I’ve always loved the various Ranger Stations, but I never use them as I always end up inside a city (I normally just set up on the road in front of my first traders, with a 2-3 dew collectors and forge. I usually just binge missions until i have switch traders two or three times, only then moving into a POI.)
I was a huge fan of the small fire station from the last version, that had a small balcony on the front and back. Knock out the stairwell and you have plenty of room on the second floor for your base.
The best base location is a 9x9 box on stilts 5 blocks high. You can build it in 10 minutes anywhere you want.
You are 💯 incorrect about the Quick Lube location. You cannot place anything on the roof of that building, you would literally have to destroy the entire roof one block at a time and rebuild it enable to place anything.
I suppose you could put a half block stepping stone and build a platform on top.
Yes you can. Stuff will just float lol.
Things can be placed, but they do float. I guess it's all down to whether you can live with that or not.
I've built a horde base on the top of the quick lube. Yeah, if you don't want things floating you need to clean up the blue roof tiles at 1k hp each, and replace them, but early game, just to get a basic spot that's pretty safe? It's good. And later game, removing the roof would be a good way to pass time at night.
able to see them come from a mile away when they usually spawn 2m in front of ur area claim block 😂😂
☕
Comment for algoritm : )
Love this series. You didn't mention that the first 2 can have working vending machines, which is a massive perk. I do like the Fast Lube, although like many POIs the roof is made of half blocks, so it's going to look weird to build on top without replacing them (which is a huge pain).
I'm just full of chaos and don't care if things float lmao. If so build a whole set up on the roof of that fast lube and just have everything floating with out a care in the world.
@@Firespark81 On behalf of my ADHD, how dare you! :D