Advanced Loop Hero Tips and Tricks - Maze of Memories, Summon Quality, Unlock Suburbs, And More

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  • เผยแพร่เมื่อ 7 มิ.ย. 2024
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    These Loop Hero tips and tricks will help you beat the game more easily.
    Supply items are overpowered and if you want to equip more, start by filling the map with mud huts because they're cheap. Mud huts in crease the supply items limit by one each.
    The Loop Hero maze of memories card actually does do something. This card fills a lot of space which can force a boss to spawn earlier than you normally would reach it.
    Loop Hero Summon Quality for the Necromancer is the best stat. This stat increases the odds of getting the more advanced skeletons rather than the basic skeleton. The skeleton golem is particularly helpful because enemies must kill the skeleton golem before they can attack the player.
    How to unlock the Loop Hero Suburbs card? It's simple, place a gymnasium and upgrade it to level 2 into an academy, that's the Loop hero suburbs unlock trick.
    Loop Hero Magic damage is extremely useful for warriors and rogues. This type of damage is true damage and completely ignores enemy armor. Beware as some enemies do magic damage, meaning they do this same thing back to the hero.
    Loop Hero Arsenals do stack and you can get more than one, but doing so is extremely difficult. Use battlefields to spawn ghosts and you have a very small chance of fighting prime matter enemies which can drop any card, with a 33% chance of dropping a single golden Loop hero card.
    The Loop Hero Astral Orb Resource can be collected from magic and cosmic type enemies. The easiest way to farm them is to only place bookery and the Temporal Beacon.
    The Loop Hero Alchemist Tent is the best building. This unlocks alchemy which let's you decompose resources for hydrogen which you can use to synthesize any material you want.
    The Loop Hero defense stat is a flat damage reduction. 5 defense means 5 less damage received. Sometimes this might not seem to be the case because some enemies do partial or full magic damage, which negates defense.
    The Ancestral Crypt is the best Loop Hero Gold card, giving +3 HP per enemy killed with a soul. To synergize with this card only place vampire mansions, groves, and cemeteries, which will give you the maximum number of soul-filled enemies per tile.
    When placing Loop Hero buildings be sure to place them as far away from the center of town as possible, this will help to prevent the scenario where you can't place certain buildings which need to be next to another specific building.
    Loop Hero healing potions are used automatically. The more you have, the less HP you have to use before the hero uses them. Once you're down to your last few health potions the hero won't use them until he's very close to death. You cannot control this process, it is automatic. You regain 4 health potions per loop.
    Loop Hero Rivers and Forests are very good. Rivers double the effects of nearby buildings, but more importantly, this effect stacks. This allows you to wrap a river around other resources to double or even triple the effects from it.
    That's all. Hopefully these awesome Loop Hero tips help you out. These are some of the best Loop Hero tips and tricks. Some of these advanced Loop Hero tips will help you a lot.
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ความคิดเห็น • 132

  • @Jomber
    @Jomber 3 ปีที่แล้ว +261

    You can actually tell when your hero will drink a potion. Just above the health bar, there's a blue line. Whenever his health goes below that threshold, he will drink a potion.

    • @amateurishauthor2202
      @amateurishauthor2202 3 ปีที่แล้ว +1

      I had that pointed out to me at some point as I never noticed it XD

    • @zebefreod871
      @zebefreod871 3 ปีที่แล้ว +1

      No way, that's so cool!

  • @saedrisrenklir
    @saedrisrenklir 3 ปีที่แล้ว +26

    Summon quality also allows you to spawn skeleton mages over skeleton archers in slots past 4. They don't seem to do more damage, but they do MAGIC damage.

  • @NightChime
    @NightChime 3 ปีที่แล้ว +23

    7:05 I checked the numbers myself and rivers actually help a lot more than this when going above one (orthogonal) adjacency to river(s). A thicket gives +4% attack speed when touching one river tile (instead of +2%), +8% with two touches, +12% with three, and +16% when surrounded on all sides by river. Or, to break the math down into a generalization, the first time a tile touches a river, it gets an additive +100% to its effect, and each additional touch beyond the first adds +200% to the effect, giving a maximum of +700% if surrounded on all four sides.
    Thus I find that, if you've got enough space for it, place your river in a zig-zag (up, left, up, left, etc., as opposed to up, up, right, right, up, up, left, left, etc. - though I do like that when the layout requires a straight-away), doubling back with corners touching at the vertices, to make a whole lot of empty spaces with rivers on all four sides. This will promote the best buffs with the smallest footprint.
    I also find extending the outside corners of the river into roadsides to be effective. It might turn the river into a reed there, and thus be unable to buff a tile, but the outside corners wouldn't be touching tiles anyway, so by extending out one further, you're just giving yourself more room.

  • @achimsinn7782
    @achimsinn7782 3 ปีที่แล้ว +48

    the crypt is especially usefull for necromancers as they don't use armor which means the downside of not getting hp through armor doesn't apply. In my opinion the best calls for using the arsenal is a rogue because they get access the amulets which add that magical shield that recharges after every fight. Those are probably the most usefull from the options you get from the arsenal, but that one is a closer call.

    • @kostekpl9587
      @kostekpl9587 8 หลายเดือนก่อน +1

      Not forget to add that warrior have a hat if arsenal is placed. Is more a defense item of reflecting damage to enemies.

    • @mauer1
      @mauer1 7 หลายเดือนก่อน +1

      the crypt when completly farming souls is just way more powerful than any armor can get. if you go for survival runs it must be the crypt.

    • @bait5257
      @bait5257 23 วันที่ผ่านมา

      Magic shield can recharge mid fight .it has a orange color bar on the player's character in a fight

  • @timdim3333
    @timdim3333 3 ปีที่แล้ว +78

    The Tip with the Thicket is a bit untrue with the Values , when 2 Rivers are close to it you get 8% Attack speed not 6 ( and 12% at 3 Rivers) Summon Quality also increase the chance that a Skeleton Archer (which you only get with 5 minons or more) turns into a Skeleton Mage (which Does Magic Damage duh)

    • @dustingreene5725
      @dustingreene5725 3 ปีที่แล้ว

      I was going to comment about the multiplying of rivers for that, didn't know the necro spawns mages ty.

    • @jonathanborba9280
      @jonathanborba9280 3 ปีที่แล้ว +2

      @@dustingreene5725 As far as I can tell at 50% quality you get a good amount of warriors/tank skeletons but the mages are still very uncommon. need closer to 75% for those to be common.

    • @mindbullet190
      @mindbullet190 3 ปีที่แล้ว

      Your comment about rivers and thickets is still not true. 1 river by a thicket equals 4 attack speed. 2 rivers is double that for 8 speed. 3 is double that for 16 speed. 4 rivers next to a thicket will net you 32 attack speed.

    • @timdim3333
      @timdim3333 3 ปีที่แล้ว +10

      @@mindbullet190 No it doesnt , to make sure i tried it out ingame again if your statement is true but the game doesnt do Math like that ( I assumed the same as you before testing it myself)
      The values still are (2,4,8,12,16)

    • @bmombaerts
      @bmombaerts 3 ปีที่แล้ว +3

      @@jonathanborba9280 It should just be a 50/50, but the thing is, that since archers don't get killed, you don't "reroll" them whenever they die, so it feels like you get more archers cause you get "stuck" with them

  • @lockjawesome
    @lockjawesome 3 ปีที่แล้ว +12

    Yo dude, respect - I've watched a lot of youtube over the last few years. Very few people get straight to the point like you do - I love it. Good audio quality too babe, keep at it!

  • @XShrike0
    @XShrike0 3 ปีที่แล้ว +7

    3:07 Oh that explains how I got a Suburb before unlocking it.

  • @X_caron
    @X_caron 3 ปีที่แล้ว +69

    4:18 how much hydrogene you need to get Alphonse's body back?

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว +12

      LOL

    • @nottelling6598
      @nottelling6598 3 ปีที่แล้ว +2

      When it starts looking like a dog and says your name, your mostly there.

    • @AlienOvan
      @AlienOvan 3 ปีที่แล้ว +5

      Considering that Loop Hero's Alchemy system requires that you break-down an item before you can synthesize it again, if you don't have Alphonse's body as a sample you can't bring it back with Hydrogen. RIP.

  • @yewwowduck
    @yewwowduck 3 ปีที่แล้ว +16

    Summon quality actually lowers your skeleton DPS overall.
    Skeleton appears to do two hits while the Skeleton Warrior attacks more often. Golem is A+ key etc etc for survival at some point, but I've gotten out of DPS soft locks with Sirens by _removing_ all quality.
    Also, if you watch them against Training Dummies, they trigger two counter attacks.
    Also, ghost spawns are 20%, unless the tooltip is wrong. Definitely feels like 10% though.

  • @Artanis69
    @Artanis69 3 ปีที่แล้ว +4

    6:38 - Ooooh, now I get what that little blue notch over the health bar is. It indicates the reamining health for the next potion use! I got confused and thought that it was just a weird indicator about how full the potion is.

  • @Peto111222
    @Peto111222 3 ปีที่แล้ว +4

    Good stuff, down to the point, no 2m time wasting intros

  • @Upright777
    @Upright777 3 ปีที่แล้ว

    thanks man. this was very educational.

  • @MarcoOdW
    @MarcoOdW 3 ปีที่แล้ว +5

    This was the most helpfull vid, i watched. Thanks a lot

  • @elsewhereprince3969
    @elsewhereprince3969 3 ปีที่แล้ว +10

    Very helpful. I’m so close to 100% achievements but I just can’t seem to pull off Broken Geometry.

    • @zebefreod871
      @zebefreod871 3 ปีที่แล้ว

      1. Go to chapter 2 (on chap. 1 prime matters don't have creationism)
      2. Fill the loop with groves
      3. Use river and thickets to increase your attack speed
      4. Use ancestral crypt, you're going to get hundreds of hp x loop
      5. Chrono crystals can be used to increase the amount of enemies and temporal beacon can speed up the day (but the watcher can turn some fights into real messes)
      6. Vampire mansion? If you feel brave enough and want to farm orbs of unity

  • @j.a.velarde5901
    @j.a.velarde5901 3 ปีที่แล้ว

    Thank you!! Very well done.

  • @NebKrahe
    @NebKrahe 2 ปีที่แล้ว

    Good, useful and, most importantly, short stuff

  • @giancarlovalero2672
    @giancarlovalero2672 3 ปีที่แล้ว

    Bro, that alchemist thing is wat i need, thanks alot!

  • @petrocvet
    @petrocvet 3 ปีที่แล้ว +1

    excelent video!

  • @FlowStar83
    @FlowStar83 3 ปีที่แล้ว +3

    Top Video! Did you know, you can use books in Encyclopedia for unlock additional lore?

  • @Straggler8
    @Straggler8 3 ปีที่แล้ว +8

    I never used the golden crypt card and considered it a crap, because I was sure that it just gives you hp back after kill, not increase to maximum hp :(

    • @oatmeal3919
      @oatmeal3919 3 ปีที่แล้ว +1

      Even if it didn't increase max hp, the resurrection charge would still be great for the necromancer since it has no downside for that class.

  • @TaylinSora
    @TaylinSora 3 ปีที่แล้ว +6

    Oh wow, so me getting three in a row and a gold card was a stupidly once in a lifetime happening lol

    • @Volado94
      @Volado94 3 ปีที่แล้ว +1

      Same

  • @Caioetbdf
    @Caioetbdf 3 ปีที่แล้ว

    Tnx, all my questions answeneds in one video

  • @od1401
    @od1401 3 ปีที่แล้ว +2

    Magic damage doesn't do true damage to the mobs spawned by the smith's forge (the only thing it doesn't do true damage to as far as I know) due to their trait of reducing all damage to 1. I think the gargoyles trait of 60% reduction might affect it as well as these are traits not armour that cause the damage reduction

  • @Benbeenbee
    @Benbeenbee 3 ปีที่แล้ว

    Helpful, thanks

  • @urdnotwrex6969
    @urdnotwrex6969 3 ปีที่แล้ว

    1:20 theres also archer if you can make more then 4 skeletons. Archer can be improved to Skeletal Mage which has pure damage.

  • @gheromesilvestre7803
    @gheromesilvestre7803 3 ปีที่แล้ว +1

    I was wondering why I got a maze of memories in the middle of the loop. That Prime ghost also explains how to get that weird steam achievement done. Thanks!

    • @yewwowduck
      @yewwowduck 3 ปีที่แล้ว

      It's not fun, it's just a grind and based on nothing but luck. You need at least 3 Prime Matter spawns, and at 1/125 chance to get each one, you've got a long running probability requirement to hit of 1/2million to be satisfied across multiple kills.

  • @Qwertype315
    @Qwertype315 3 ปีที่แล้ว

    You will always take the sacrifice perk on necromancer, after which the shield skeleton becomes irrelevant compared to skele level

  • @leviotten
    @leviotten 3 ปีที่แล้ว +7

    I fought a prime ghost and got a gold crypt card. Kinda surprised me when it happened.

  • @oatmeal3919
    @oatmeal3919 3 ปีที่แล้ว +2

    The prime matter actually has a decently high chance of dropping golden cards, it's 33% or 1/3 I believe. I have played the game for less than 30 hours and already got at least one maze of memories, one zero milestone and three arsenals from prime matter over the course of all my runs. As long as you place battlefields whenever you can and fill their range with enemies that have souls (spiders don't have souls for some reason, use stuff like groves and vampires instead) you will be seeing tons of ghosts and some ghosts of ghosts every single loop and you'll eventually get a golden card.

  • @deusvult77
    @deusvult77 9 หลายเดือนก่อน

    Your town looks so nice. Mine looks like shit! I'm going to need to demolish everything and rebuild it all nice-like.

  • @sebastianricks9459
    @sebastianricks9459 3 ปีที่แล้ว +10

    Thickets and river -> zigzag patern ftw :D

  • @od1401
    @od1401 3 ปีที่แล้ว +2

    Also the rivers stack like 2x2 instead of 2+2 from what I can see. Ie the each river multiplies a tile in sequence rather than adding up all the rivers multipliers st once and applying them. A thicket with 2 adjacent rivers will give 8% atk speed. You can test this yourself to see and imo this stacking is what makes rivers amazing.

    • @GygasDistruttore
      @GygasDistruttore 3 ปีที่แล้ว +1

      ... Weird idea: using a River to boost the oasis speed reduction?
      Will check it out later.

    • @od1401
      @od1401 3 ปีที่แล้ว

      @@GygasDistruttore I never thought about that, it would take some weird spiral pattern to make that happen if so though I would've thought. Sick idea though let us know, the oasis effect is one of the best if you're packing 100%+ atk speed to insulate against it as you still get the benefit of the dunes in addition to the oases

    • @Caribbeanmax
      @Caribbeanmax 3 ปีที่แล้ว

      @@GygasDistruttore doesnt work, i tried

  • @mvo2201
    @mvo2201 3 ปีที่แล้ว +1

    i usually start with arsenal and one run i was doing to farm some items i got a zero milestone and i didn't think i had this unlocked at moment, the ghost of the ghost of the ghost can drop card that u haven't unlock yet?

  • @agent-33
    @agent-33 24 วันที่ผ่านมา

    How does pure damage work?
    Does it add up to your attack damage or it does seperate damage?

  • @wisdomain5741
    @wisdomain5741 3 ปีที่แล้ว

    Liked just for the end skeleton classic

  • @Manie230
    @Manie230 3 ปีที่แล้ว +1

    Wait is that rare to get the multiple ghost things? I got one of them the first time I planted two battle fields. And I was sitting there wondering why the fight didn’t end. And saw one ghost after another pop out.

  • @chillnspace777
    @chillnspace777 ปีที่แล้ว

    Is it possible to keep the materials tou find after you go to camp and then back to the expedition

  • @Dynoqwerty
    @Dynoqwerty ปีที่แล้ว

    I got 2 zero milestones, 2 maze of mysteries, and 1 ancestral crypt in my last run putting battlefields everywhere. Doesnt scale well endgame because the ghost enemy that drops the random cards kills you garunteed on 6th hit and they attack super fkn fast on loop 30+ so wouldn’t recommend spamming battlefield, the extra gold cards arent worth it. Got the achieve though which was cool

  • @MaxClyde
    @MaxClyde ปีที่แล้ว

    Max HP doesn't increase despite equipping armour with higher max HP? I noticed when equipping armour with (for example) 700+ max hp, my rogue's HP stays at 346. Is this how it's supposed to be?
    The difference in max hp I get from an armour with ~250 max hp is quite similar to that with 700+ max hp

  • @TheVideoViper
    @TheVideoViper ปีที่แล้ว

    "The maze of memories card does not have any secret uses. All it does is this one specific thing that is arguably extremely useful that the card description does not explain that i will now show you" lol

  • @teroril
    @teroril 3 ปีที่แล้ว

    Getting duplicate gold cards from prime matter was patched out a while ago. You can only get duplicate mazes now.

  • @tanatc.7130
    @tanatc.7130 3 ปีที่แล้ว +1

    Aside from alchemy tent, what other buildings I should have before filling the camp out with mud hubs?

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว +1

      The building to unlock the rogue, the one to unlock the necromancer, I think it was graveyard i don't remember. The forest is very nice. Whichever building gives the ancestral crypt is also important but I don't remember which building it is.

    • @TripleB87
      @TripleB87 3 ปีที่แล้ว +1

      Basically build everything else first. But, definitely build the watch towers. All 4. When upgraded, they give crossbowmen in the back row that will attack (afaik) two tiles away from the campfire. This is super handy for getting strong/lots of monsters out in the early loops, as the archers do a ton of damage. I shifted from just dropping spawning cards wherever to trying to get as much stuff as I could around the town (bearing in mind that monsters cap out at 4 per tile, vampire mansion/spent bookery/temporal beacon notwithstanding).

  • @pat1938
    @pat1938 3 ปีที่แล้ว

    finally a video with tips you can actually learn something from, not a video from a dude with 15h played total, telling you to build 3x3 mountains to turn it into a mountain peak lol

  • @cucu_cucumber
    @cucu_cucumber 3 ปีที่แล้ว +2

    Cool video, but I'd argue Max skeletons is the most important stat for necro with the forest+river setup. Doesn't matter what quality they are when they live, attack and die in an instant, healing you in the process.

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว

      Honestly yeah probably, you should always have +2 max skeletons for a total of four skeletons, but after that you need some summon quality or eventually your skeletons will fall off.

    • @awfullufwa
      @awfullufwa 3 ปีที่แล้ว +3

      As with all things, balance is key. I've found matching or exceeding skeleton level to loop level while keeping quality above 50% and donning a gear with +1 max skeletons works well. I usually take the trait which has a chance to summon double skeletons and/or the trait which simply adds +1 to max skeletons while keeping level/quality on gear as a +1 to max skeletons on gear is rarer. Skeletons only heal you on death with the proper trait (Residual Heat). Not guaranteed to get it, even with a block of exp suburbs/towns.

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว

      Yeah just because summon quality is the best or one of the best necromancer stats, it doesn't mean it's the only thing you should get, but you should always strive to have at least 50% summon quality whenever possible. It actually makes the difference between life and death.

    • @cucu_cucumber
      @cucu_cucumber 3 ปีที่แล้ว

      @@VideoGameDataBank Interesting, I just go for 7 skeletons, use bookeries etc to reroll cards and get my attack speed past 500, combined with the split damage from direct hit and heal when skele dies talents (and using the crypt) I find it impossible to die in a run, only ever gain health.

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว +1

      @@cucu_cucumber I've used that too, but from my experience you can go further with 4 skeletons then focusing on skeleton quality and skeleton level. As for attack speed, from my testing it seemed like there's a sweet spot of 225 to 300%, once you go higher than that the necromancer goes too fast and burns all his stamina with auto attacks between skeleton summons which then causes him to spawn skeletons super slow for a few seconds while the stamina recharges. Also the skeletons in the back don't split damage with the necro, only the four on the field do.

  • @marcs-mc
    @marcs-mc 3 ปีที่แล้ว

    I had two arsenal cards in one run i did not know how I got it till now. Crazy odds tho.

  • @XvParagonvX
    @XvParagonvX 3 ปีที่แล้ว

    Quality is definitely not more important than level.
    A nice mix of both is important.
    What's the point in maxing quality if all your skeletons are going to do is lightly pat the enemy. (As evidence in the video)
    But same if all you do is maximize level, higher dps, higher likelihood of getting hit.

  • @dragonlordhell
    @dragonlordhell 3 ปีที่แล้ว

    Never had 2 arsenal but a got a couples golden cards like ancestral crypt

  • @Eseerrowez
    @Eseerrowez 2 ปีที่แล้ว

    You say the chance of getting the arsenal is really low from the ghost, and then I get it the same day lol

  • @maximilianbusen8636
    @maximilianbusen8636 3 ปีที่แล้ว +2

    Smoool mistake for the rivers...
    The effect doesn't get tripled if 3 rivers are jasoned. It's actually
    2x for one river
    4x for two rivers
    8x for three rivers
    16x for four rivers
    It's extremely broken as a single thicket can get u +32% attack speed if 4 rivers are jasoned

  • @samkaeppel1160
    @samkaeppel1160 10 หลายเดือนก่อน

    I got a crypt when I already had an arsenal pretty early in my game so i thought it was just normal.

  • @khanzorbo
    @khanzorbo 3 ปีที่แล้ว

    How many hours did you put into it?

  • @LumbridgeTeleport
    @LumbridgeTeleport ปีที่แล้ว

    I got the arsenal once but it was useless by the time I got it

  • @draguenplays7614
    @draguenplays7614 3 ปีที่แล้ว +2

    Hey the river actually stacks with itself, so the one forest there surrounded by 3 rivers actually gives 8x bonus instead of 3x cause 2 > 4 > 8 > 16.

  • @StefanSochinsky
    @StefanSochinsky 3 ปีที่แล้ว

    Can you stack multiple battlefields together to increase the odds of getting a prime matter to spawn?

    • @piotrtoborek2442
      @piotrtoborek2442 3 ปีที่แล้ว

      As You increase number of tries, even the lowest probabilty events are sure to occur, so yeah

  • @Naymy
    @Naymy ปีที่แล้ว

    While it is true, magic damage can't be protected against in 99% of cases, there is an item, a Jewelry, called "Silver Mirror". This will reflect Lightning strikes from Storm Towers as well as Magical Damage. 17 or so will make you practically immune to the Chaper 1 Boss (as most if not all his damage comes from magic). This item will also reflect a lot of damage from the other bosses as well, but they deal standard damage as well as magical damage.

    • @miguelaltamirano2538
      @miguelaltamirano2538 ปีที่แล้ว

      If you make mage vampires appear both them and the thomes will now become escalating extra damage to the other 4 enemies, so very good

  • @GBugden
    @GBugden 3 ปีที่แล้ว

    Do you have to be on stage 4 for the temporal/books idea? i still dont seem to be getting any

    • @walterkruse348
      @walterkruse348 3 ปีที่แล้ว

      You just have to get rid of all the charges from the Bookery first before it starts spawning Tome enemies, which takes a while depending on how you have it placed. Try placing your Bookery so it gets triggered when you cross multiple spaces.

  • @BigKevSexyMan
    @BigKevSexyMan 3 ปีที่แล้ว

    Is there a max level(for exp)?

  • @milkporch
    @milkporch 3 ปีที่แล้ว +2

    Do magic damage gives damage to necromancer skelletons?

  • @coxer3719
    @coxer3719 3 ปีที่แล้ว

    A thicket with 3 three rivers gives yo 12% AS, 4+4+4.

  • @andrewdadyan8006
    @andrewdadyan8006 3 ปีที่แล้ว

    Do you know if farmers scythe damage to all buff works on the whole loop or just wheat fields? If it works everywhere, can you show a build of maxed out farmers scythes.

    • @landmine36
      @landmine36 3 ปีที่แล้ว +1

      it works with everything, but wolves at act 4 are immune to attack all damage, so that would be the 1 exception,

    • @Jonjon13Jonjon13
      @Jonjon13Jonjon13 3 ปีที่แล้ว +1

      @@landmine36 bandits also share that trait, since act 3 I think, the ones that spawn every 2 villages.

    • @landmine36
      @landmine36 3 ปีที่แล้ว

      @@Jonjon13Jonjon13 yeah, but if you're farming materials, or going for as high of a loop as possible, you really shouldn't have any villages, wolves are also double worse, because not only do they not take split damage, they also only take up to 30% of their HP per hit, so minimum, you have to hit each wolf 4 times, and if you have 4 in a battle, that's 16 attacks, or 4 stamina bars, since each attack uses 25 stamina, and you only have 100.

    • @jonathanborba9280
      @jonathanborba9280 3 ปีที่แล้ว

      @@landmine36 Stamina regenerates slowly over time, and you get a chunk back for taking damage so thats not entirely true. Evading also takes stamina so you need to balance your attack speed and evade. It's MUCH better to have less evade/attack speed, then it is to run out of stamina.

    • @landmine36
      @landmine36 3 ปีที่แล้ว

      @@jonathanborba9280 that doesn't change anything, because you still minimally have to attack 12 times, to kill 4 wolves, and that's assuming you don't miss, even if stamina wasn't a factor at all, you would still be better off fighting anything that doesn't have protection from damage all, or 30% damage at most per hit, much less having both of these traits. and you can't dodge if you have a magic shield (rogue) until it's depleted, but by the time you're late enough in loops for that to matter, you're probably going to have 300%+ attack speed, running out of stamina before each enemy attacks, especially if you have your own wolf

  • @zera4ever
    @zera4ever 3 ปีที่แล้ว

    I just got a golden card (maze of memories) from ghost of a ghost of a ghost

  • @AndreaGiuseppeCastriotta
    @AndreaGiuseppeCastriotta 3 ปีที่แล้ว +1

    Does magic damage on Necro actually increases skeleton damage?

    • @jonathanborba9280
      @jonathanborba9280 3 ปีที่แล้ว

      Skeletons only scale off of skeleton level as far as I'm aware. Quality just increase the chance for the skeleton warrior/tank/mages to spawn.

    • @AndreaGiuseppeCastriotta
      @AndreaGiuseppeCastriotta 3 ปีที่แล้ว

      @@jonathanborba9280 Yup regarding quality I knew. Also going beyond 100% on that gives no benefit whatsoever
      Anyway thanks a lot, I assumed that magic damage just increased the "book bash" move for the Necro, a bit of a shame (even if a "meele Necro" run could be fun)

  • @aaronbeedle941
    @aaronbeedle941 3 ปีที่แล้ว +1

    since it doesn't say 'max' HP on the ancestral crypt I thought it was just healing and basically never use it.... It's a cool game but some of the rule writing and instructions are sub-par.

  • @youngmedusa34
    @youngmedusa34 3 ปีที่แล้ว

    Don't you tell me I'll never see a prime matter...i will make it so

  • @xenxander
    @xenxander ปีที่แล้ว

    Magic damage was reworded to be 'real damage'.
    Rivers are only worth it, (very fun card but hear me out), if you can double up the effect on both sides of the river, or you're trying to get special zones like river + desert + forest combos.
    Rivers don't benefit from the doubling effect if you can't use both sides. Think about it, mathematically.
    If it takes a slot to double another slot, you might as well have merely placed two of the thing down you want to double. So you have to optimize rivers by ensuring you can place on both sides of them, else you're honestly wasting a space on the board.

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 3 ปีที่แล้ว

    SEond gold card no longer can be the same.

  • @NyxSunspot
    @NyxSunspot 3 ปีที่แล้ว

    I
    A. Had NO fucking clue the game got this involved o.o
    &
    B. Fought a Prime Matter on my second loop lmao I thought it was really cool but my friend who has had the game longer than me was like "wtf is that?"

  • @nomakappa2889
    @nomakappa2889 3 ปีที่แล้ว +1

    Did you farm all these resources yourself?

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว +4

      No, I played for 20 hours, beat the game, placed all the buildings, filled the rest of the spaces with mud huts, then looked into using cheats so I could make videos faster.

    • @dustingreene5725
      @dustingreene5725 3 ปีที่แล้ว

      @@VideoGameDataBank You could have edited the .ini file values for the alchemy. Just look for the values you would recognize and reverse a few... or put some at 1 to create and 1000 to dismantle...

  • @undergravitydownforce714
    @undergravitydownforce714 3 ปีที่แล้ว

    the skeleton quality stat is mostly useless-

  • @wowdude4377
    @wowdude4377 3 ปีที่แล้ว

    Someone adjusted their game file to make time run faster ;)

    • @dustingreene5725
      @dustingreene5725 3 ปีที่แล้ว +1

      You can also edit to make resources give more hydrogen and cost less netting you a positive balance per item crafted and sold. Did it, regretted it, started over.

  • @randomly-genrated
    @randomly-genrated 3 ปีที่แล้ว

    I got an arsenal and crypt in the same run. Was wondering how the hell I got it.

  • @Calphurnious
    @Calphurnious 3 ปีที่แล้ว +1

    I honestly can't believe people didn't know what summon quality did.

  • @TuberTugger
    @TuberTugger 3 ปีที่แล้ว

    7:20 - 3 rivers isn't x3. It is x6.
    Using forests instead of thickets here for easier math.
    0 rivers nearby = +1%
    1 river nearby = +2%
    2 rivers nearby = +4%
    3 rivers nearby = +6%
    4 rivers nearby = +8%
    And all those are doubled for a thicket so 1 thicket with 3 rivers will give 12% total.

  • @wurst1284
    @wurst1284 3 ปีที่แล้ว

    Crypt sucks.
    No enemy with a soul is trivial enough to spam the loop full of 5 group fights with and dealing with them is slow and miserable.
    Ratwolves even become literally immune to aoe and oneshots so you're just constantly trading hits.

  • @NightChime
    @NightChime 3 ปีที่แล้ว +1

    Assuming your definitions of Magic Damage and Defense are correct, Magic Damage still seems nearly pointless. Unless their defense brings your damage to zero, increasing your damage would always increase their HP loss by the same amount, whether it's magical or not.
    For example, say they have 10 defense. You have the choice of a weapon with 15-20 damage, or 11-16 damage +4 magic damage. In both cases, the enemy will be taking 5-10 damage per hit. If you somehow had a weapon with 5-10 damage +10 magic damage, then sure, you'd always deal 10 damage per hit, but assuming you scale even remotely well with your raw damage, choices like this wouldn't come up.
    I suspect there's more to it, or there at least should be if the devs wanted there to be a more interesting relationship between stats.

    • @Jonjon13Jonjon13
      @Jonjon13Jonjon13 3 ปีที่แล้ว

      there's more than defense though, some enemies recieve reduced damage in certain circumstances, like gargoyles in stone form.
      Haven't tested if it works against their damage reduction or not, but it would mean the difference.

    • @jonathanborba9280
      @jonathanborba9280 3 ปีที่แล้ว

      Some enemies have % based damage reduction, also you can't get just "damage" on accessories slots.

  • @UgyBoogie
    @UgyBoogie 3 ปีที่แล้ว

    These are more like basic/beginner tips to be honest.

  • @mdjv
    @mdjv 3 ปีที่แล้ว

    I rek the game withouy finishing anything in my village i was à little bit disappointed ^^

  • @agauerm
    @agauerm 3 ปีที่แล้ว

    Geez how many hundreds or thousands of hours did you play to gather thousands of even the basic stuff like stone and wood? The game is slow as fuck... I think you are playing this 24/7 lol, can´t even imagine how long it will take to gather the rarer stuff.

    • @ayob3596
      @ayob3596 2 ปีที่แล้ว

      You can edit the files of the game bud. Most likely what he did for the video

    • @agauerm
      @agauerm 2 ปีที่แล้ว +1

      @@ayob3596 yep I discovered that a while after I made this post. Game was fun at the beginning but then quickly turned into a chore, just wanted to see the ending. Wasting hundreds of hours of your life in a loop just to craft some items is a major waste of time with very little reward.

    • @ayob3596
      @ayob3596 2 ปีที่แล้ว

      @@agauerm This is a very valid critique and something I hope they address because the game instantly begins to wear out its welcome with how unnecessarily grindy it is. I feel the developers should have reduced the unnecessary grind. There's nothing wrong with a short game if it's very well done and satisfying.

    • @glenmcl
      @glenmcl ปีที่แล้ว

      76 hours played on Xbox
      Farm books. Convert to whatever you want.
      Anyone who needs to cheat are sad.