Discover How I Landed My First Animation Job in Hollywood at 26 years old and How You Can Too At Any Age: animatorsjourney.com/animation-webinar-registration/
I really wanted to do animation alongside 3D modelling and 3D sculpting for my entire life, but I never gain the motivation to continue creating movements for a set of different rigged models. I can set some reminders to plan out what and what not to do whenever I am animating, but still I always be plagued by that nervousness and low confidence about me having a low chance of getting a job in the animation industry due to its competitiveness. I am someone who finds it easy to just go to another video and difficult to stay and finish watching the previous one like this video. But I guess that I have to pour all my time to practice animation every day and every week alongside doing other 3D stuff.
Great video Lucas I definitely have struggled with a lot of the things you mention. Just what some of us need to hear as we start the new year and set our goals for animation.
Awesome video. I struggle a lot with just sitting down and starting the work. Sometimes I will get so stressed out with doing the work to the point where I don't even do it. 30 mins a day isn't that long and a nice mindset to have. I will try and go for at least 1 hour a day. I think my 2 major problems were getting too distracted while working and trying setting very difficult goals like doing a short film where I model ,texture ,light ,animate and render everything myself. I want to become a game animator so my goal is to focus just on re learning the fundamentals. Bouncing balls and walk cycles. As well as getting familiar with using Unreal Engine.
Two reasons that make 3D animation difficult early on is not understanding how to plan out a shot or movement and how to “get your wins in”, or to knock out the fundamentals that lay the foundation for your animation. When you have reference and a strong starting point you’re at least half of the way there.
I love Blender but was thinking about switching to Maya and Houdini but even if I consistently learn those, it’s not guaranteed to get the kind of job I want. It’s too damn competitive plus Maya is expensive.
I wanna learn how to model things, give them texture, rendering and animation. Is that too many? As far as I know , many do only one thing for a long time and not waste their time and enery on too many things
It’s possible, but as a hobby over a long time. If you want to work at a studio you need to focus more otherwise you’re going to likely be mediocre at a lot of things and not better than who’s applying to the same jobs but have specialized. That’s who you’re up against when you’re applying for jobs, specialists usually, unless it’s a small studio.
@@AnimatorsJourney Thank you so much. What you just told me it is enlightenment. I am not looking for a career though just to satisfy my hobby and curiosity. I just feel none of them are easy if the aim is to reach a professional level. Too many aspects of any of them.
i knew it would be hard and im fine with that but everyday i find something new i need to learn and practice and im like damn. animation and it principles and everything. okay. but rigging cloath sim. sculpting texturing. everything need its 10 000 hours and its normal for someone to give up. okay you learn everything but you're using softwares we dont use and you dont have 3 years of proffesional experience for this entry level position.
I don't want to work for mega companies animation . I can do it myself and sell it and be independent.. Mega animation companies can't be trusted anymore. learn the business and work in groups freelancer.
Are you neurodivergent?? As someone who has ADHD, I get burnt out after a difficult shot and am unable to focus and do the work for quite a while. Also i find it very difficult to watch and memorise long tutorials, very very long.
same here, also as someone with ADHD I can affirm that experience burnout hits even harder, I can only focus as long as 3 - 5 hours after that I feel extremely burned out and lose all motivation/concentration and want to go watch a movie or play videogames to take my mind off which after I do it's extremely hard to get back to animating after that. Also as someone who loses focus fairly quickly the tutorials also give me a headache as I have to rewatch the same tutorial 2 - 3 times to take something away from it.
Discover How I Landed My First Animation Job in Hollywood at 26 years old and How You Can Too At Any Age: animatorsjourney.com/animation-webinar-registration/
I really wanted to do animation alongside 3D modelling and 3D sculpting for my entire life, but I never gain the motivation to continue creating movements for a set of different rigged models. I can set some reminders to plan out what and what not to do whenever I am animating, but still I always be plagued by that nervousness and low confidence about me having a low chance of getting a job in the animation industry due to its competitiveness. I am someone who finds it easy to just go to another video and difficult to stay and finish watching the previous one like this video. But I guess that I have to pour all my time to practice animation every day and every week alongside doing other 3D stuff.
great vids thanks! can you recommend any forums to get feedback on shots? Cheers from frozen Quebec
Great video Lucas I definitely have struggled with a lot of the things you mention. Just what some of us need to hear as we start the new year and set our goals for animation.
Awesome video. I struggle a lot with just sitting down and starting the work. Sometimes I will get so stressed out with doing the work to the point where I don't even do it. 30 mins a day isn't that long and a nice mindset to have. I will try and go for at least 1 hour a day. I think my 2 major problems were getting too distracted while working and trying setting very difficult goals like doing a short film where I model ,texture ,light ,animate and render everything myself. I want to become a game animator so my goal is to focus just on re learning the fundamentals. Bouncing balls and walk cycles. As well as getting familiar with using Unreal Engine.
Two reasons that make 3D animation difficult early on is not understanding how to plan out a shot or movement and how to “get your wins in”, or to knock out the fundamentals that lay the foundation for your animation. When you have reference and a strong starting point you’re at least half of the way there.
I love Blender but was thinking about switching to Maya and Houdini but even if I consistently learn those, it’s not guaranteed to get the kind of job I want.
It’s too damn competitive plus Maya is expensive.
jack sparrow it.
I wanna learn how to model things, give them texture, rendering and animation. Is that too many? As far as I know , many do only one thing for a long time and not waste their time and enery on too many things
It’s possible, but as a hobby over a long time. If you want to work at a studio you need to focus more otherwise you’re going to likely be mediocre at a lot of things and not better than who’s applying to the same jobs but have specialized. That’s who you’re up against when you’re applying for jobs, specialists usually, unless it’s a small studio.
@@AnimatorsJourney Thank you so much. What you just told me it is enlightenment. I am not looking for a career though just to satisfy my hobby and curiosity. I just feel none of them are easy if the aim is to reach a professional level. Too many aspects of any of them.
i knew it would be hard and im fine with that but everyday i find something new i need to learn and practice and im like damn. animation and it principles and everything. okay. but rigging cloath sim. sculpting texturing. everything need its 10 000 hours and its normal for someone to give up. okay you learn everything but you're using softwares we dont use and you dont have 3 years of proffesional experience for this entry level position.
I don't want to work for mega companies animation . I can do it myself and sell it and be independent.. Mega animation companies can't be trusted anymore. learn the business and work in groups freelancer.
Are there any jobs even left in this industry?
It’s been a rough start for the games industry, but many are still hiring, like the studio I work for.
Are you neurodivergent?? As someone who has ADHD, I get burnt out after a difficult shot and am unable to focus and do the work for quite a while. Also i find it very difficult to watch and memorise long tutorials, very very long.
same here, also as someone with ADHD I can affirm that experience burnout hits even harder, I can only focus as long as 3 - 5 hours after that I feel extremely burned out and lose all motivation/concentration and want to go watch a movie or play videogames to take my mind off which after I do it's extremely hard to get back to animating after that. Also as someone who loses focus fairly quickly the tutorials also give me a headache as I have to rewatch the same tutorial 2 - 3 times to take something away from it.