How To Spawn AI In Forge | Beginner Halo Infinite AI Tutorial

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ต.ค. 2024

ความคิดเห็น • 498

  • @Ducain_Plays
    @Ducain_Plays  11 หลายเดือนก่อน +26

    -> Here is how to create AI Firefight Waves in Forge: th-cam.com/video/QkYbqiWhk74/w-d-xo.html
    Watch me stream Forge HERE: www.twitch.tv/ducain23

    • @_MaZTeR_
      @_MaZTeR_ 11 หลายเดือนก่อน

      Snow. We need more snow. Can't have enough snow.

    • @futurelama5123
      @futurelama5123 11 หลายเดือนก่อน

      wave scripting please

    • @flexdon5188
      @flexdon5188 11 หลายเดือนก่อน

      ​@logangoulet7522that may be similiar to vehicles, might be worth testing the same method

    • @elite6657
      @elite6657 11 หลายเดือนก่อน

      @logangoulet7522 yes they can

    • @Rylan_Jeffrey_
      @Rylan_Jeffrey_ 11 หลายเดือนก่อน

      My move zones won’t stay linked to the spawns for some reason and do t know why

  • @ryatt9365
    @ryatt9365 11 หลายเดือนก่อน +136

    I’m super impressed with how simple they made this. If you want to just have AI on the map and not script waves and all that, it’s as simple as just placing them and working out your nav mesh.
    I had a ton of fun with it before work and I can’t wait to jump back in.

    • @Ghost996
      @Ghost996 11 หลายเดือนก่อน +1

      I have my nav mesh sorted out but the ai won't move around it, do I need to use the move ai thing so they then know that they can move around that nav mesh area?

    • @TheCommssioner
      @TheCommssioner 11 หลายเดือนก่อน +1

      ​@@Ghost996yeah spawn a AI move zone like the video shows at the 6min mark

    • @slvrcobra1337
      @slvrcobra1337 11 หลายเดือนก่อน

      Yeah I really never expected it to be that simple, especially the Phantom spawn part. I wasn't expecting Phantom drops AT ALL, much less them being able to fly to a point you choose and drop off whatever units and vehicles you want. That's insane

    • @Ghost996
      @Ghost996 11 หลายเดือนก่อน +1

      @@TheCommssioner Found out that Ai also move within the boundary that you can set with the generic ai spawner. Got a grunt that can only move around on this bridge backwards and forwards on his own free will

    • @Kai-1138
      @Kai-1138 8 หลายเดือนก่อน

      SIMPLE?! MY AI MOVE ZONE IS INTERSECTING WITH THE NAV MESH, SAME CASE FOR MY SPAWNER, YET THE SPAWNER ISN’T INTERSECTING WITH THE NAV MESH AND MY AI MOVE ZONE IS SOMEHOW UNREACHABLE.

  • @Kai-vo5zq
    @Kai-vo5zq 11 หลายเดือนก่อน +197

    I hope someone creates a tug-of-war type of map with the addition of Forge AI ;-; i’d try and make it but Forge is too daunting for me lol

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +11

      That would be a pretty cool map!

    • @ScottThePisces
      @ScottThePisces 11 หลายเดือนก่อน +19

      Someone do it where each team has a node that is triggered by the action of them teabagging 😂 whichever team teabags the fastest brings the object defined by the node closer to them, maybe the object could be a wall behind the enemy team that pushes them into lava

    • @bobdylan1968
      @bobdylan1968 11 หลายเดือนก่อน +2

      Plug in mouse and keyboard. It's so much better.

    • @otonworldproductions
      @otonworldproductions 11 หลายเดือนก่อน +4

      Trench fighting with a tug of war/ claim more land type game mode

    • @Ghost996
      @Ghost996 11 หลายเดือนก่อน

      Yeah forge is daunting for me too but I'm doing pretty well! Not easy and not great, it's one of those things where you've gotta mess around to understand. Though forge is a little buggy, nothing too bad that'll break the map luckily. I did do a college course to do with games and animation so I'm a little lucky there as what I've learnt goes into forge. But the scripting is real tough, way too advanced for what I was taught

  • @anupamgoswami842
    @anupamgoswami842 11 หลายเดือนก่อน +87

    A persistent war type large map with ai will be excellent. Capturing points with ai battlefield style

    • @Itsweefo
      @Itsweefo 11 หลายเดือนก่อน +10

      That’s exactly what I was thinking

    • @Omegaclank
      @Omegaclank 11 หลายเดือนก่อน +6

      That's exactly what I want to make

    • @smefiregod6566
      @smefiregod6566 11 หลายเดือนก่อน +4

      Imagine a RTS/FPS Hybrid style game, with large map, more AI limit (actual is 32 i think, so move it to like 100), with factions bonus, or even ability to control forunner, rebel from halo wars, or flood@@Omegaclank

    • @urboi6307
      @urboi6307 11 หลายเดือนก่อน +1

      Literally making that right now lol

    • @Omegaclank
      @Omegaclank 11 หลายเดือนก่อน +4

      @@smefiregod6566 so far I have made a version of the map Behemoth with team oriented AI on either side. It's absolutely chaotic with Slayer

  • @warlordkiller9301
    @warlordkiller9301 11 หลายเดือนก่อน +98

    To everyone: if ai is not spawning, hold the button for becoming a spartan longer

    • @thevalleyard3942
      @thevalleyard3942 11 หลายเดือนก่อน +18

      Thank you man, holy shit that was annoying

    • @ApexPheonixYT
      @ApexPheonixYT 11 หลายเดือนก่อน +3

      I dont understand, I selected the Move Zone and the AI spawner the units won't move?

    • @skanky007
      @skanky007 11 หลายเดือนก่อน +4

      ​@@ApexPheonixYT I was playing with it last night. I don't think the move zone matters much, just focus on the spawner. Select it, then go to the object properties menu. Then change the radius of the spawner to be the size of the map. They will spawn in random places across the map, that's how I got it to work, was playing with a bunch of spec ops elites in the crystal caves map, was alot of fun!

    • @ohno5507
      @ohno5507 11 หลายเดือนก่อน +2

      @@ApexPheonixYT Did you actually link the spawner to the move zone? If so, is your spawner inside the move zone? If the spawner is in the move zone, they'll just stay where they spawned until engaged. Once active they'll move around the move zone to fight.

    • @ApexPheonixYT
      @ApexPheonixYT 11 หลายเดือนก่อน +2

      @@ohno5507 I think thats what it was, I thought pressing X meant I was linking them, but when I use A it works correctly, sometimes its still weird, sometimes they just stay still, particularly with the normal spawner, the phantom and drop pod work though

  • @DD-sy7ow
    @DD-sy7ow 11 หลายเดือนก่อน +69

    The search for how to get em to respawn continues

    • @GeeWhiz99
      @GeeWhiz99 10 หลายเดือนก่อน +2

      So does anybody know how to get them to respawn?

    • @BIG_CHEESE_MAKE_ME
      @BIG_CHEESE_MAKE_ME 10 หลายเดือนก่อน

      @@GeeWhiz99ig not😭😭

    • @swervingfish05
      @swervingfish05 9 หลายเดือนก่อน +6

      Im in the middle of making an awesome PVE map where you're at an outpost & you & you're unit lost all communication so you have no choice to hold it out until you or the enemy Zeno's are extinguished. Surrounded by hunters berserkers sniper jackals. I'm still in working on it but the settings is more WW1 with Sand bags as coverage & it's raining & Misty but dark as well 😅

    • @Uhcut
      @Uhcut 8 หลายเดือนก่อน +3

      ​@@swervingfish05lmk if ur on xbox or not bc I'd like to play that map. sounds fun af

    • @swervingfish05
      @swervingfish05 8 หลายเดือนก่อน +1

      @@Uhcut I'm actually on Xbox, but I'm not quite done yet, I got caught up with work the past month or so but it's looking amazing Dark & gritty it's coming out amazing

  • @HemisphereCinema
    @HemisphereCinema 11 หลายเดือนก่อน +57

    you could make some kind of chase scene with those bull brutes xD like imagine hide n seek with them. or a tight hallway for a horror map.

    • @DIGITALGH05T
      @DIGITALGH05T 11 หลายเดือนก่อน +6

      craig meyers, just set player damage to none and watch the brute berseker go nuts lmao

    • @Wally17.
      @Wally17. 11 หลายเดือนก่อน +2

      Halo 3 Minotaur mini-game revitalized in Halo Infinite

    • @entomologistmaximus5097
      @entomologistmaximus5097 11 หลายเดือนก่อน +1

      Making one now based off the brute blood sports, the players have to sneak through the woods and find low ammo guns and eventually find a banished gate where they'll need to hold off waves of enemies, the entire time your hunted down by packs of zerkers and brute patrols

    • @entomologistmaximus5097
      @entomologistmaximus5097 11 หลายเดือนก่อน

      Only issue is I have a horrible time understanding scripting and really need help with it

  • @AGuyFromHazard
    @AGuyFromHazard 11 หลายเดือนก่อน +35

    We need flood ai. That would be epic

    • @wordlesslfiddling
      @wordlesslfiddling 11 หลายเดือนก่อน +5

      And sentinels it's odd they werent included

    • @bearbuilds1
      @bearbuilds1 3 หลายเดือนก่อน

      Fax

  • @JonahOSRS
    @JonahOSRS 11 หลายเดือนก่อน +6

    Can’t wait to see what people make!!! Expecting some classic odst firefight experiences.

  • @majesticblasian651
    @majesticblasian651 11 หลายเดือนก่อน +7

    Thanks for uploading this tutorial. This is an exciting season for Infinite and it's only the beginning.

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      You're welcome!

    • @muscledoggs566
      @muscledoggs566 11 หลายเดือนก่อน

      ​@@Ducain_PlaysSo, I don't have tons of time on my hands. Is there a way to search for maps that have campaign AI built in that you can create custom games in? I just want to jump in for the time that I have.

    • @eetoonamamanakooo
      @eetoonamamanakooo 11 หลายเดือนก่อน

      @@muscledoggs566fight the banished is a firefight-esque map that’s prebuilt, buncha other map showcases as well here on youtube.

  • @Suumac_
    @Suumac_ 11 หลายเดือนก่อน +20

    My favorite Reach forge was an invasion d day on forge world on the beach, imagine banished ai on turrets and guarding the fort as you get peppered charging in and they keep dropping guys, or the reverse , we are firing down at them

  • @l.abuddy23
    @l.abuddy23 11 หลายเดือนก่อน +28

    This is so cool. I can't wait to make stories with these A.I. I remember playing Spore and messing around with Adventure Mode when I was a kid. I am so happy to bring that level of passion into Halo of all games.

    • @ouzbelizovichaoj4805
      @ouzbelizovichaoj4805 11 หลายเดือนก่อน

      Dont waste your time with this shit, use the game call to arms with the halo mods this is 10000x better

  • @GEOFFAMORTON
    @GEOFFAMORTON 11 หลายเดือนก่อน +3

    I don’t have the time to do it but what I’d love to do is a King Of The Hill map with jackal snipers up on top of structure. Player v Player teams vie for the hill down in the kill box and the snipers rain fire on them from up above. Throw in some grunts or hunters adding to the hellfire and you have a really tough King Of The Hill.

  • @KeeganParker-os3bm
    @KeeganParker-os3bm 10 หลายเดือนก่อน

    Thank you this really helped. Ive been waiting for this for so long. I can literally wars.

  • @unboxing_legend7708
    @unboxing_legend7708 11 หลายเดือนก่อน +1

    i would love for people to start exploring the ranks within the banished where the weakest and lowest ranks typically are say the grunts where one is blind another is blind and deaf, they have weak guns and not much in the way of defences. itd be so cool just to see like a small convoy of grunts in peoples builds walking around acting like scavengers and barely surviving on the ring with what they have. the leader of that group would have at least done something to get premoted with a deaf grunt and a deaf and blind grunt within the team or managed to pull some form of victory by doing so XD. the story building is now completely there.

  • @Wuunderboy
    @Wuunderboy 11 หลายเดือนก่อน +5

    I want exactly this in MCC !!
    Where I can put a Halo combat evolved elite, in a Halo 3 forge map and watch it fight Halo 3 brutes etc.

    • @Wuunderboy
      @Wuunderboy 11 หลายเดือนก่อน

      @@ascissordollynamedgwen9409 Nothing that can't be fixed and patched.
      And Nothing that can't be ported to Xbox
      This is 2023 after all 👍🏻

  • @samrose9675
    @samrose9675 11 หลายเดือนก่อน +9

    is there a way to make the AI spawn on a timer yet? i'm still at work since the update came out but i'm wondering if you can make an infinite wave spawning feature

    • @ghostlyswat12
      @ghostlyswat12 11 หลายเดือนก่อน +3

      Use scripts

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @itsyahomiescott3742
    @itsyahomiescott3742 11 หลายเดือนก่อน

    This is awesome, but what I’m even MORE excited about is the fact that this means we could potentially get an update to MCC that adds the campaign A.I. of all the games to their respective Forges! If that happens I’ll genuinely loose my shit!😄😄😄

  • @zacharycalhoun3222
    @zacharycalhoun3222 11 หลายเดือนก่อน +7

    It would be absolutely awesome if you could play as any covenant enemy or the flood or even other UNSC marines, I personally would love to play as a grunt or hunter

    • @scottishlad7497
      @scottishlad7497 8 หลายเดือนก่อน

      Marines are the true brave heroes of halo, a marine game would be lovely

  • @benmcreynolds8581
    @benmcreynolds8581 11 หลายเดือนก่อน +6

    What's crazy is that i keep realizing just how good the AI was in Halo CE. It's one of the things that just blew my mind when it came out and it's crazy how well it still holds up to this day when you go back and play the OG halo again. It's a thing of beauty especially with the tech limitations they were working with. There has been so many "new" games that their AI comes no where close to what OG Halo did. Left 4 dead 2 also had an amazing AI system. I'm glad this Halo is finally getting treated with passion and creativity. I hope these new devs keep this up. I'd love for them to make a eerie DLC with a new creepy campaign built around the return of the flood. There is so much potential there. Especially with making some unique Liminal spaces for the story to play out in. Don't fall into the open world trap. Craft a well made campaign dlc. They could do a lot of this with this new Halo. I hope they tap into the amount of creativity they could utilize if they just focus. The saw how much the open world didn't vibe with most people. So craft creative stuff. It would be easier and nicer than making only open world stuff.

  • @ZetaboxGame
    @ZetaboxGame 11 หลายเดือนก่อน

    I love tutorial videos, and been excited for one like this, however I'm not one for making stuff in forge, and followed this video but nothing happens, even tried on different maps too. This is a thing I been waiting for, for a very long time for Halo

  • @SaucyDangles
    @SaucyDangles 11 หลายเดือนก่อน +3

    So sad that there's no Pelican drop spawner

    • @ryatt9365
      @ryatt9365 11 หลายเดือนก่อน

      They could make that work same as the Phantom so easily. At least for vehicle drops anyway, like in campaign.
      Hopefully it won’t be too many updates away.

  • @keybladegames_real
    @keybladegames_real 10 หลายเดือนก่อน

    I want to make a gamemode where you defend certain points from ai and if they capture it you fall back, getting less defensive positions and weapons like less vehicles but powerful. Like at the final point you only get one scorprion. So on. Just defend a base and got to protect walls and so on

  • @megagamernick9883
    @megagamernick9883 11 หลายเดือนก่อน

    All we need is playable elites and we could do invasion firefight with one side getting marines and maybe swords of Shanghelios and banished on the other with grunts or jackals on the other.

  • @Jdt2004
    @Jdt2004 11 หลายเดือนก่อน

    Cant wait for firefight to be added

  • @SinnedxTV
    @SinnedxTV 11 หลายเดือนก่อน +5

    I need help getting them to respawn after there squad gets wiped, youd think it would a click of a button but i gta use the node graph and im not to familiar with that.

    • @TheGentlemenReacts
      @TheGentlemenReacts 11 หลายเดือนก่อน +3

      I was trying to figure this out earlier and couldn't find it, tutorial on that would be a god send

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +2

      I'll be sure to get a tutorial out on that tomorrow 🙂

    • @ghostlyswat12
      @ghostlyswat12 11 หลายเดือนก่อน

      You have to use scrips

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +2

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @fawkurface46
    @fawkurface46 10 หลายเดือนก่อน

    I wish I woulda got into programming and computers more. there's so many good animes that have a great story, map/world and characters that I would love to makes games for. even if for nothing else but personal gameplay.

  • @justinadler4418
    @justinadler4418 11 หลายเดือนก่อน

    Can’t wait until someone figures out how to make squad based strategy game from this.

  • @cminano982
    @cminano982 11 หลายเดือนก่อน

    I’ve created a way to add assassins creed like stealth into forge maps, walking into tall grass on my map im working on makes it so enemies won’t be able to notice you as much

  • @icarusgaming6269
    @icarusgaming6269 11 หลายเดือนก่อน +4

    I know you can make them friendly. Can you set their allegiances to player teams and augment each team's unit strength?

    • @bombomos
      @bombomos 11 หลายเดือนก่อน +1

      Thid is what I wanna know

    • @hardlyluvd
      @hardlyluvd 11 หลายเดือนก่อน +3

      yes you can set their difficulty and team

    • @MementoTurtle
      @MementoTurtle 11 หลายเดือนก่อน +2

      Yes I played a custom game with two player teams and AI on both sides

  • @EwokHunter27
    @EwokHunter27 11 หลายเดือนก่อน +7

    Would be great if you did a part 2 for this and covered some of the more complex forge AI features like scripting and stuff

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +7

      I will be soon. Some things I need to figure out myself...haha

    • @EwokHunter27
      @EwokHunter27 11 หลายเดือนก่อน +1

      ⁠Cool lol. Do you think there’s any way to change AI’s weapons (For example giving a jackal sniper an S7)

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +2

      @@EwokHunter27 yes you can! When selecting what type of AI (like shown in the videos), if you scroll down one more spot...you can control what weapon they spawn with.
      I'm the video I didn't show changing weapons but the option is there 🙂

    • @EwokHunter27
      @EwokHunter27 11 หลายเดือนก่อน +1

      @@Ducain_PlaysOhhh thanks! 😊 That’ll help a lot with making my forge map this weekend

  • @BaseSteve
    @BaseSteve 10 หลายเดือนก่อน +1

    Elite: blind and deaf
    Also elite: “YOU CANT HIDE FROM ME!”

  • @kokushibo2755
    @kokushibo2755 11 หลายเดือนก่อน +1

    Can you please make a tutorial on how to set up multiple waves for firefight so that certain units spawn if the last enemy of previous wave is killed and stuff like that? That would be really great since I can't find a single tutorial about this.

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @eakamouseg366
    @eakamouseg366 11 หลายเดือนก่อน +1

    Well i know what gonna do now. Thanks to you for helping me understand. Im gonna make halo infinite warzone game modes from halo 5 and make halo infinite DMZ type mode. Kinda like COD Warzone DMZ 2.0 style.

  • @MakeItPerfectlyWrong
    @MakeItPerfectlyWrong 11 หลายเดือนก่อน

    We're SO back Ducain!
    Will you make Splatter fight???

  • @george2p
    @george2p 11 หลายเดือนก่อน +4

    I really want to see someone make a master level or a remake of a level of Doom Eternal.
    Super gore nest would be amazing!

  • @bobthespase3761
    @bobthespase3761 11 หลายเดือนก่อน +2

    Now I’m going to need help with how to set up waves using the node system 😅

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

    • @bobthespase3761
      @bobthespase3761 11 หลายเดือนก่อน

      @@Ducain_Plays yoooo thanks my guy

  • @rickmcconnell5380
    @rickmcconnell5380 11 หลายเดือนก่อน

    Thanks for posting this, your tutorials are extremely helpful!

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      Glad you like them!

  • @typhlo9797
    @typhlo9797 11 หลายเดือนก่อน +1

    Im just waiting for "The Silent cartographer" to be made in this game. Its 100% possible.
    -cutscenes and voicelines.

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      I already know of some people making it :)

  • @LDqingshan
    @LDqingshan 11 หลายเดือนก่อน +3

    Can you create some tutorials to showcase the remaining monster refresh, wave based monster brushing, and script conversion in battle zones? If possible, I would greatly appreciate your teaching!

  • @silasstryder
    @silasstryder 11 หลายเดือนก่อน +1

    Fun custom campaign idea:
    The Tower
    First floors map description "A splinter group from the covenant discovered a forerunner tower on an otherwise desolate planet. The behemoth would've been visible from orbit, but the tower was hidden underground until this group activated it and saw in awe as it rose higher and higher into the sky seemingly never-endingly until one day it finally stopped and the entrance opened. It is said the splinter group is still climbing the tower to this day passionately curious to uncover its secrets at the very top and discover the reason such a structure was ever made. Just to use it against us, you must stop them."
    The first map you have to fight your way into the tower that is as tall as will fit in the map creator, and at very high up made narrow to a point so from the viewpoint of the ground it just appears to be jutting into the sky forever, and as many floors chock full of enemies, vehicles, weapons, and varying level design as it will allow. Then you can make "The Tower (floors 30-40)" Or whatever and have consecutive maps where you start in the tower on the floor just above where you ended on the last map. Someone could in theory make it go on as long as they want since you just start a new map once the forge limit is reached. Enemies get harder, stronger weapons become available, and more complexity is added to the level design as you go higher up, they don't need to be confined office building floors either they could be super tall floors that allow for flying vehicles sometimes even.
    Map descriptions moving forward could slowly reveal piece by piece the purpose of the tower from various objectives completed on the previous maps allowing our spartan to know that. The forger could even write their own lore on the splinter group and how they found the tower to begin with.

  • @ApexPheonixYT
    @ApexPheonixYT 11 หลายเดือนก่อน +1

    Can someone explain to me how he links the AI move zone and the AI spawner? What buttons does he press and in what order?

  • @TGH_gang
    @TGH_gang 9 หลายเดือนก่อน

    broo thank u this deserves a subscribe

  • @elytheodst
    @elytheodst 11 หลายเดือนก่อน +1

    Hey, I’m trying to spawn AIs in a battle cage but it’s saying the node mesh isn’t connected. Any idea how I can fix it?

    • @MementoTurtle
      @MementoTurtle 11 หลายเดือนก่อน

      Regenerate the nav mesh

  • @EliteEaterCRV
    @EliteEaterCRV 11 หลายเดือนก่อน +17

    I used to watch you'r forge videos back in the day and made a small handful of maps back in da day. I am glad that the Halo Community is coming back a bit. I'm in the middle of building a PC and want to make custom weapons in H3 and Reach. Glad to see you are around still 😃

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      Haha awesome!

    • @bobdylan1968
      @bobdylan1968 11 หลายเดือนก่อน +1

      I forgot about this channel. I used to watch it constantly. I knew I recognized that voice.

    • @EliteEaterCRV
      @EliteEaterCRV 11 หลายเดือนก่อน +1

      @@bobdylan1968 yeah, he be old-school

    • @EliteEaterCRV
      @EliteEaterCRV 11 หลายเดือนก่อน +1

      The Modding guys potentially moving more towards H2A and H4 b/c esier to mod, but we ( i at least) still like h3 and Reach. But for example Greenknight has been porting Reach Weapons into H2A

    • @bobdylan1968
      @bobdylan1968 11 หลายเดือนก่อน +1

      @@EliteEaterCRV we are getting old as hell haha.

  • @Ferriv
    @Ferriv 11 หลายเดือนก่อน +2

    The Nav Mesh doesn't appear to work on certain maps. Just in the canvas.

    • @jstudios7203
      @jstudios7203 11 หลายเดือนก่อน

      Yeah I wonder if you can’t spawn AI on dev maps then?

    • @Ferriv
      @Ferriv 11 หลายเดือนก่อน

      @@jstudios7203 You can spawn AI on dev maps, but the Nav Mesh option isn't available.
      I just tried today in Oasis (so far the best I could try) and it worked.
      Now I just need to find a way to make them respawn.

  • @Holy_Cowjin
    @Holy_Cowjin 11 หลายเดือนก่อน +1

    Trying to make a Barney map where instead of a player trying to kill you it’s a group of brutes rushing at you

  • @acrid7624
    @acrid7624 11 หลายเดือนก่อน +1

    I’s there a way to make them spawn indefinitely? The only way I’ve found to do this temporarily, is place 5 spawners with 20 sec of delay apart in groups of 8 but then it eventually stops because there’s only a limit of 100s to the delay option and you can only have 32 Ai at a time.

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @victortrento2613
    @victortrento2613 9 หลายเดือนก่อน

    They should bring the Forge world map to the game it would make for a goof map for them

  • @dredding2000
    @dredding2000 11 หลายเดือนก่อน +1

    Somethings wrong with mine. It just keeps saying failed to spawn units and its not intersecting navmesh but they are connected

    • @elytheodst
      @elytheodst 11 หลายเดือนก่อน

      Same

  • @garryfred881
    @garryfred881 11 หลายเดือนก่อน +1

    How do you get A.I. to respawn after they die? Like during a match like the A.I. Spartans do??

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @PeteNice29
    @PeteNice29 8 หลายเดือนก่อน

    343's plan: Spawn it right where you are.

  • @homebredkalus1420
    @homebredkalus1420 11 หลายเดือนก่อน +2

    How do I make AI respawn upon death? Working on an 8v8 CtF pvpve mode with AI either defending the flags or moving to the middle to fight enemy team AI and players

    • @thealexstrikesback
      @thealexstrikesback 11 หลายเดือนก่อน

      Im looking for an answer to this too

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +3

      You have to use some scripts for that. Will be coming out with a tutorial soon for it 🙂

    • @slvrcobra1337
      @slvrcobra1337 11 หลายเดือนก่อน

      Yeah, all I wanna know is can you make a rudimentary 16-player "co-op" mission and can you do a PVPVE mode

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @SerialDesignationN-0X00
    @SerialDesignationN-0X00 11 หลายเดือนก่อน

    I cannot believe that 343 actually added AI in an actual update to the game.....they saw all the mods with AI and said "why not add that in an official game update"

  • @MakeItPerfectlyWrong
    @MakeItPerfectlyWrong 11 หลายเดือนก่อน +1

    Idea: Speed Halo Splatterfight
    Go against Hammer Brutes until you die

  • @trailervert7465
    @trailervert7465 11 หลายเดือนก่อน +1

    Hey i did the navmesh generation and i get this error "Failed to spawn units, spawner not intersecting navmesh at [cordinates]" I'm using a completely custom flooring and environment, when i put the spawner on the canvas floor they work just fine but not on my custom flooring. I have no clue why, any help?

    • @aakodiak117
      @aakodiak117 11 หลายเดือนก่อน +1

      In the forge menu settings, near the settings for magnets, snap, etc. You can turn on an option to view the nav mesh to help troubleshoot

    • @trailervert7465
      @trailervert7465 11 หลายเดือนก่อน +2

      @@aakodiak117 you just came in clutch, I’ve been looking around but no answers, seeing the navmesh will 100% help thanks

  • @Jorary209
    @Jorary209 11 หลายเดือนก่อน +1

    it'd be cool if someone could make like MOBA like map for like objectives with defensives on both sides and play like league or Smite.

  • @SinnedxTV
    @SinnedxTV 11 หลายเดือนก่อน +1

    This definitely helped me atleast understand the basics of scripting and I was able to do things i never was able too, but something I can’t figure out is how to make a single squad of enemies continuously respawn, some how it affects everything at a global scale, gets a bit buggy but thanks a lot for trying to learn with us lol

  • @BMART1N7
    @BMART1N7 11 หลายเดือนก่อน +1

    I'm gonna have to remake some firefight maps from odst or reach

  • @StageGeek
    @StageGeek 9 หลายเดือนก่อน

    this was great. Thanks. you wouldn't happen to know how to delete/despawn ai? (but not kill) I have a campaign where the player can skip levels by sneaking through them, but i want the ai to despawn when player gets past them. Help would be appreciated.

  • @stefans4562
    @stefans4562 11 หลายเดือนก่อน

    I'd love you to make AI race on one of your race tracks!

  • @mrgamingplaysall
    @mrgamingplaysall 11 หลายเดือนก่อน

    Idk if it’s me or Xbox I can’t EQUIP ANY HELMETS at all no shoulders nothing it was your Xbox connection check I have gold or core or whatever it’s called it expires next year I’m confused

  • @300empvre
    @300empvre 11 หลายเดือนก่อน

    this might be a dumb question, but can you assign ai to your team? like say you wanted ai marines to accompany you, are you able to do that? Or are they just automatically enemies?

  • @toffuti5967
    @toffuti5967 11 หลายเดือนก่อน

    great vid bro!! thats so cool

  • @leerobinson8376
    @leerobinson8376 11 หลายเดือนก่อน +1

    How do i make them respawn after they die?
    Im making a warzone style map PVPVE i have the AI on the map but once they die there dead for the rest of the match i need to make it so individual AI's will respawn a set amount of time after they die

    • @-Zechariot
      @-Zechariot 11 หลายเดือนก่อน

      I figured out how to make them respawn, its just a very basic method

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @austin62halo
    @austin62halo 11 หลายเดือนก่อน +1

    Ducain can you find out the max amount of phantom drop ships that can be dropped? Theoretically, would it be like 32

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      I can definitely do that! I'll probably test things like this on stream today. Might post a "short" if it looks funny...lol

  • @MBIPlays
    @MBIPlays 11 หลายเดือนก่อน

    Anyone else having this problem?
    I told the AI to go down a ramp. They processed to go down. Then the next check point the AI Walks into the next room. But!! Instead they refuse and go back up the ramp and jump off and die by my kill barrier.

  • @jstudios7203
    @jstudios7203 11 หลายเดือนก่อน

    Please help! Whenever I pull up the tools screen it doesn’t give me the “Build Menu” option. Im trying to place AI on a dev map so maybe that’s why it isn’t giving me the option? Im also playing on Xbox Series S so does that have something to do with it?

  • @bladex2056
    @bladex2056 11 หลายเดือนก่อน +7

    ducain keep your eyes out for the first good pve custom game please and share it with us all :). right now its all jank, or pvpve.

  • @watermelon9235
    @watermelon9235 11 หลายเดือนก่อน +1

    Been watching you since 2012 on halo 4 man 😊

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      That is a long time...haha
      I appreciate the continued support!

  • @mindquad668
    @mindquad668 11 หลายเดือนก่อน +1

    My example is trying to add enemies to the spicy sumo bowl map. I'm trying to add some ai enemies and I keep getting the failed navmesh error. I used the build menu like on your tutorial but I'm guessing they can't spawn in on a angled surface?

    • @RazgrizD7
      @RazgrizD7 11 หลายเดือนก่อน

      Try having them spawn above the angled surface?

    • @mindquad668
      @mindquad668 11 หลายเดือนก่อน

      @@RazgrizD7 I tried that too. I did only do the drop ship spawn so next time I think I'll try another method of spawning

  • @zioisaac5176
    @zioisaac5176 3 หลายเดือนก่อน

    Yes, AI in Forge is allowed. A very good update for Halo Infinite. Well, I'll probably do the AI focus of Elites vs. Brutes.

  • @nytehunter327
    @nytehunter327 11 หลายเดือนก่อน +1

    Would love a banished vs unsc Ai mode where one team of player spartan fighting for the banished (without hunters) while the others for the unsc.

    • @MementoTurtle
      @MementoTurtle 11 หลายเดือนก่อน

      I wonder if you can script playable NPCs, or maybe modders will do it

  • @Skoopa92
    @Skoopa92 11 หลายเดือนก่อน

    I havent forged in ages and tonight i might just tinker with it again! im just worried that itll crash a lot since im playing on xbox one

  • @jasmin9173
    @jasmin9173 11 หลายเดือนก่อน

    ! HELP ! mi 120+ hours forge map are unplayable Wend i take more that 2 object AT the time😢 (after this update)

  • @Japhox45
    @Japhox45 11 หลายเดือนก่อน

    Hey question! Any idea how i can add score to my games? I get the on AI killed add personal score. But im trying to make it so basic enemy give 1 score, hunter give 5, and the bosses give 25. Any idea?

  • @kingnexus1523
    @kingnexus1523 11 หลายเดือนก่อน

    Every time I try to link the AI moving zones on Xbox they don’t stay linked. The boxes keep unchecking themselves. How do I remedy this?

  • @thedarkarchitect
    @thedarkarchitect 11 หลายเดือนก่อน +1

    Are you able to make it to where the AI just constantly pursuit the player?

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +2

      Yup I think so with scripts!

  • @pushingbroom
    @pushingbroom 6 หลายเดือนก่อน

    Just saying that linked to it, doesn't show us how or what function you've done to actually link the two objects. You're like, yup and that's now linked. No idea what the F you've done to do it. There's nothing there to say, "linked" or press this to link.

  • @OscarKesh
    @OscarKesh 11 หลายเดือนก่อน

    Anybody have any luck with getting the AI to use the Banshee properly?
    I can get an Elite to start flying in one (they will even dodge attacks if you're in a Banshee), but they'll just drive in a straight line if not disturbed.

  • @thequimbos27
    @thequimbos27 11 หลายเดือนก่อน +1

    How do i get them to respawn? This only spawns them once, confused.

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      That requires a little bit of scripting, but I'll have a tutorial over respawning soon :)

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

  • @Atlantis06785
    @Atlantis06785 4 หลายเดือนก่อน

    Wow, Forge is gotten so much better since Halo 3. Wished Rooster Teeth hadn't gone out of business. This really would have been a great tool to use in Red vs Blue.

  • @goronthedwarf
    @goronthedwarf 11 หลายเดือนก่อน

    What would I do if it fails to create nav mesh is there a way I can do it manually my map is not built in the way a typical map is and there is no way to change that because that is how it is designed. Help

  • @ausa1776
    @ausa1776 11 หลายเดือนก่อน

    Ok seriously though what buttons do you push to link the move zone to the spawner? I can't figure it out plz someone help my stupidity 😂

  • @RetrovexAmbient
    @RetrovexAmbient 11 หลายเดือนก่อน

    sooo whos making duckhunt with a jackal?

  • @huyyuh135
    @huyyuh135 11 หลายเดือนก่อน +1

    Do you have a tutorial on how to create waves of ai? I can’t seem to get the second wave tonspawn

    • @Ducain_Plays
      @Ducain_Plays  11 หลายเดือนก่อน +1

      Here is the tutorial! th-cam.com/video/QkYbqiWhk74/w-d-xo.html

    • @huyyuh135
      @huyyuh135 11 หลายเดือนก่อน

      @@Ducain_Plays you’re the real mvp subbed

  • @ion_force
    @ion_force 11 หลายเดือนก่อน

    Is it impossible to create a nav mesh on dev maps?
    I have created a big structure in the center of a map, and the AI are supposed to go towards it. But nothing happens.
    This makes no sense. I don't have an option to build the nav mesh.

  • @splinky159
    @splinky159 11 หลายเดือนก่อน

    An idea for any forgers 4v4 map each team has a brute chieftain on chieftain death that team wins ( I don’t know how possible this is)

  • @DeadAceStudios
    @DeadAceStudios 11 หลายเดือนก่อน

    I’m having an issue where when I spawn it tells me the enemies failed to spawn due to not intersecting the nav mesh? Not sure how to fix it

  • @WigglerKing
    @WigglerKing 11 หลายเดือนก่อน

    Hear me out, try to make something similar to gambit from destiny. It's a fun gametype on paper, its just the execution is a different story

  • @sofaking1627
    @sofaking1627 11 หลายเดือนก่อน

    Me a year ago "Halo Infinite is dead and I'll never bother to learn forge."
    Me all day "Fuck I gotta learn this forge."

  • @bobdylan1968
    @bobdylan1968 11 หลายเดือนก่อน

    BIG quality of life, use mouse and keyboard even if youre on console. It makes things so much easier.

  • @ianmacintyre797
    @ianmacintyre797 11 หลายเดือนก่อน

    Hi there, is there a way you can also make the player itself have infinite ammo or bottomless clip with any weapon during the forge?

  • @ColoneloftheCorn
    @ColoneloftheCorn 11 หลายเดือนก่อน

    For some reason, I'm stuck on an infnite loading screen for navmesh, and it says that there are outstanding elements left to build, I have no idea what that means

  • @randomfunnymomentsalert4301
    @randomfunnymomentsalert4301 5 หลายเดือนก่อน

    Not so fast this games console games controls are completely trash I hate it the main controls that work for me is in halo reach and they screwed everything up for me 😡

  • @Wimpypumpkin
    @Wimpypumpkin 11 หลายเดือนก่อน

    For the life of me I can not get my ai to move or fight eachother. I've changed teams, gave them both movement zones, did the nav mesh and no luck so far.

  • @gabrielclemons3276
    @gabrielclemons3276 11 หลายเดือนก่อน

    Bug report i am now unable to set teams for objects and spawns i can no longer continue making my gamemode because of this any ideas

  • @Orihutcherson
    @Orihutcherson 11 หลายเดือนก่อน

    My ai won’t link to the move zone, is there a certain button I should be pressing?

  • @L9cust
    @L9cust 11 หลายเดือนก่อน

    hey could you help me out, whenver i try to build a nav mesh the game loses connection to the server and i get sent back to the menu
    even on maps with nothing on them like the new map and aris

  • @DEWtheMCCOY
    @DEWtheMCCOY 11 หลายเดือนก่อน +2

    Thanks so much for this man! It helps get newer people into forge ❤