Don't Make THESE Mistakes When Deploying for Warhammer 40K - 10th Edition Deployment Tips

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 100

  • @alreadyfrank
    @alreadyfrank 9 หลายเดือนก่อน +439

    Wooo deployment, the phase where I know I lost before the game even started

    • @bilbostomper
      @bilbostomper 9 หลายเดือนก่อน +11

      I am so bad at deployment

    • @FortuneFaded2006
      @FortuneFaded2006 9 หลายเดือนก่อน +47

      List building for me. Turns out playing the units you enjoy in a lore friendly way is a recipe for getting repeatedly stomped

    • @utarefson9
      @utarefson9 9 หลายเดือนก่อน +19

      ​@@FortuneFaded2006Don't worry, they've been trying to balance the game for 30 years, they'll get it right eventually

    • @AAhmou
      @AAhmou 9 หลายเดือนก่อน +13

      ​@@utarefson9 It'd be nice if they weren't completely changing the system every 4 years.

    • @codyott1982
      @codyott1982 9 หลายเดือนก่อน +20

      So, I have a tendency to win MOST games (about 80% of fun games, and about 70% against the local competitive meta), enough that people pay me to coach them and I'm trying to start a business for it.
      A brief FREE lesson, so if you want it, keep reading.
      Plan for second turn always. Always deploy behind cover, or at least put your key units out of los. First players first turn should be a nightmare, as they have to poke out from safety but won't have targets/will have minimal targets.
      In my games, first player loses far more often than second.
      Second, deploy all your throw away units FIRST. This way your opponent is more likely to drop key units before you, so you can counter them. Only worry about where he deploys key units, or others that have los.
      You have a 9" bubble they can't deep strike (most of the time, a few units come in closer) so for screening if you keep units 17" away from each other they can't deep strike in-between them.
      And the last part of FREE, don't worry about deploying a unit on your home objective if it's not safe, you can't score on it until second turn anyway, so you just need to move to it in your first turn.
      Bonus tip. Deep strike can be a massive boon, or folly depending on use. New players often use it wrong, hurting their game. Too many units arriving from deep strike/strat res can actually hurt you. Sometimes it's best to start them on the field, move from cover to cover until time to engage. If you aren't good at deep strike, it's not the best idea. If you want to get good at it, start with one unit, don't rapid ingress it, and when you get using it down, add a second, but use rapid ingress on one of them. Once you get two down, you can increase it again, as much as you want, until you hit your limit (half your list).

  • @Grastiars1
    @Grastiars1 9 หลายเดือนก่อน +26

    I lose most my games on the basis of “I just wanna have a nice fun game of Warhammer” and I play a guy with a Tourny Ready army

  • @Crackbone123
    @Crackbone123 9 หลายเดือนก่อน +202

    You know it's a slow warhammer news day when Auspex Tactics is actually doing a video about tactics.

    • @HighMarshalBiggusDickus
      @HighMarshalBiggusDickus 9 หลายเดือนก่อน +2

      He used to do more tactics related vids. Our homie is just chasing that bread.

    • @user-KR386
      @user-KR386 9 หลายเดือนก่อน +14

      It's a good video. I am a new player, so I appreciate this.

    • @frogblasttheventcore69
      @frogblasttheventcore69 7 หลายเดือนก่อน +4

      It's pretty good when it's a slow news day. Makes us focus on painting our existing models instead of collectively fawning on whatever new stuff comes out.

  • @Jaybirderino
    @Jaybirderino 9 หลายเดือนก่อน +73

    Infiltrators + Redeploys - string out your infiltrators to deny the enemy infiltrators, then redeploy them to a better position after all deployment is done!

    • @marcialrodriguez6285
      @marcialrodriguez6285 9 หลายเดือนก่อน +6

      THIS!

    • @Kritical_Blink
      @Kritical_Blink 9 หลายเดือนก่อน +3

      Idk why I never thought of this! Thank you for the tip

    • @thedeathleaper2009
      @thedeathleaper2009 4 หลายเดือนก่อน

      This screwed me in a game the other day. It’s a great play

  • @reavern
    @reavern 9 หลายเดือนก่อน +16

    Normally I deploy by-the-book… but after I added Land Raiders to my Black Templars army in 10e, sometimes I’ll deploy my Land Raider first and place it up front as an intimidation tactic. This usually causes my opponent to deploy defensively back in their DZ to keep their units out of range of the Land Raider’s “danger zone” for both its weapons and movement/deploy/charge range: 24” to be safe.
    If my opponent does deploy defensively, I’ll deploy the rest of my units as far forward as possible and try to take all the midfield objectives in Turn 1, giving me an early lead with primary points, which tends to lure my opponent out.
    Even if my opponent has heavy-hitters that could statistically destroy a Land Raider in one turn, I’ll risk forward-deploying my Land Raider because odds are good it’ll survive, and fortune favours the bold!
    Only if my opponent has double the firepower to destroy a Land Raider, like 2 tanks (or the equivalent for other factions), will I be more cautious and deploy my LR further back and behind cover.

  • @alexandermoschos7824
    @alexandermoschos7824 9 หลายเดือนก่อน +69

    we need a video about how to set up a table, or different ways you can set them up

    • @FirstLegion123
      @FirstLegion123 9 หลายเดือนก่อน +4

      He has a video about that! Go to playlists: how to play: scroll down to the bottom!

    • @alexandermoschos7824
      @alexandermoschos7824 9 หลายเดือนก่อน +4

      @@FirstLegion123 it was an introductory one, we need one more in depth

  • @QisforQadim
    @QisforQadim 9 หลายเดือนก่อน +18

    Ages and ages ago there was a push for blind deployment. Running a divider between the halves of the map and deploying your troops in secret. Played it a few times that way, much more fun. Also played with simultaneous fire or alternating fire. Those changes removed a lot of the core problems with 40K. Right now way too much of the game is determined entirely by the two dice rolls of who deploys first, and who goes first.

    • @noobpaints6114
      @noobpaints6114 9 หลายเดือนก่อน +5

      Coming from Yugioh, it’s nice to know there’s at least a second dice roll that determines who wins. 😂

    • @CuriousLumenwood
      @CuriousLumenwood 7 หลายเดือนก่อน +3

      It’s so funny to me when people armchair dev.
      The idea of hidden deployment and alternating shooting sounds fun for maybe one or two games but I can immediately see the flaws. There’s a reason companies don’t let random goobers design their games.

    • @hollyd8989
      @hollyd8989 7 หลายเดือนก่อน

      ​@Desm0708 you will be able to describe those flaws then?

    • @aaronabel4756
      @aaronabel4756 4 หลายเดือนก่อน

      Oh you mean like an actual war game?

    • @thedeathleaper2009
      @thedeathleaper2009 4 หลายเดือนก่อน

      I’ve always wondered if alternating activations would work in 40k. Infinity is a game that uses that mechanic and its a very good game but plays much differently

  • @matiasyannuzzi9655
    @matiasyannuzzi9655 9 หลายเดือนก่อน +9

    I find it that hiding some units in Strategic Reserves and bringing them up on your 2nd round within your own deployment zone can be useful occasionally. For example, if you have an Imperial Guard list with 2 Rogal Dorns, some Artillery and a bunch of infantry (along with a few cheap Leman Russ variants), putting all your vehicles out of line of sight can be tricky, and if you go first against a shooty opponent then you have to risk your Rogal Dorns out of hiding or keep them out of sight where they would also contribute nothing to the battle in that round. However, if you put them in Strategic Reserves then you have more room in your DZ to hide the rest of your vehicles, and then you bring them up where you have line of sight to a tasty target. That way they're safe from damage on the first round, and in the second round you can use their ability to save them from the worst attacks.

  • @TOOTHBRUSHDUCK
    @TOOTHBRUSHDUCK 9 หลายเดือนก่อน +39

    I had a game recently where my drukhari opponent was worried about my shooting and charge threat, so clumped up his entire deployment into a corner... that was not only within wraith charge range, but they managed to engage about half his army in melee outright in the corner, and then just held them there all game

    • @elispiller2686
      @elispiller2686 9 หลายเดือนก่อน +1

      What army were you playing?

    • @TOOTHBRUSHDUCK
      @TOOTHBRUSHDUCK 9 หลายเดือนก่อน

      @@elispiller2686Necrons

    • @dfly27485
      @dfly27485 9 หลายเดือนก่อน

      @@elispiller2686probably a good one

  • @TheCODlovr
    @TheCODlovr 9 หลายเดือนก่อน +7

    one thing that has worked for me with world eaters is putting my big punchy units down first. At times it makes the other player put his big punchy units down to counter them. Since i won't have the drops to wait out the others player, i try to bait out his heavy hitters with my own.

  • @DamienJones77
    @DamienJones77 9 หลายเดือนก่อน +8

    hey Auspex, I thought to ask if you could make a video about the stretched toughness in 10th edition? It used to be everyone sorta knew that t8 was analgous to a tank, t7 a light APC and t4 a space marine.
    Some of those have remained the same but I'd be curious to see how you'd break it down and analyse it. Maybe some mathhammer about how many lascannons, heavy bolters or melta shots it would have taken to kill X unit in 9th compared to 10th?
    Either way, your hard work on this channel is mightily appreciated.

  • @codyott1982
    @codyott1982 9 หลายเดือนก่อน +4

    It's so easy to lose a game during deployment. That's one of two parts where you can lose the game before it begins. List building is harder to lose the game in, but deployment is easy to lose in.
    Don't depend on getting first turn. Deploy like you will go second everytime. Keep everything tucked away safe, but capable of poking out to take shots. That way if he does go first he moves into your fire, but if you go first you can hopefully get a few targets in los. Sacrificial units should be the only things in your opponents view when he finishes his first move step. Do not depend on durability to weather the storm.
    Plus, if you go second, rapid ingress gets that much better. Now you can use your rapid ing units in turn 2 instead of turn 3 (can't be brought on turn one, has to be his second move phase end, so if you go first, they aren't gonna do anything until turn 3).

  • @JubsRM
    @JubsRM 9 หลายเดือนก่อน +9

    Gotta love it when a new auspex tactics video comes out just as I'm finishing watching another!

  • @larrypotter2015
    @larrypotter2015 9 หลายเดือนก่อน +9

    I think Auspex may single handedly be teaching me how to play this game lol

  • @shaanreed1680
    @shaanreed1680 9 หลายเดือนก่อน +109

    Deploy into your bed Auspex! Please!

    • @TheMagicalPinata
      @TheMagicalPinata 9 หลายเดือนก่อน +10

      Did you leave something there for him?

    • @joheric8886
      @joheric8886 9 หลายเดือนก่อน

      Almost as old and tired as you are. Try again edgelord ​@@theviewbot

    • @shaanreed1680
      @shaanreed1680 9 หลายเดือนก่อน +1

      You really got me with that one,@@TheMagicalPinata .

  • @Daniel-lh4rm
    @Daniel-lh4rm 4 หลายเดือนก่อน +1

    Me: randomly places models in a big line.
    My opponent: measures distances, doesnt deploy on line, takes time to think where to place models.

  • @graememitchell3529
    @graememitchell3529 9 หลายเดือนก่อน +14

    Most important phase.

  • @TheAdventureMilk
    @TheAdventureMilk 9 หลายเดือนก่อน +3

    As a newcomer to the hobby, this video is MEGA helpful. Thanks!!

  • @EliteDarkAssassin
    @EliteDarkAssassin 9 หลายเดือนก่อน +2

    If they don't have infiltrators, deploy yours last to block key units. If they do have infiltrators deploy yours first for board presence.

  • @Dave_Sheard
    @Dave_Sheard 9 หลายเดือนก่อน +2

    Noob player here, I made the mistake of deploying my ratlings on a midfield objective, thinking they'd be safe out of line of sight. This actually did my opponent a favour as it gave his crusader squad with grimaldus something to charge, giving them free movement. On top of that, after they wiped the squad on the charge they got even more free movement consolidating onto the objective, basically handing them a whole bunch of movement for free that they otherwise wouldn't have had until turn 2. They made the midfield objective in turn 1 as a result and I had to spend the rest of the game scraping them off it.

  • @ryannelson7719
    @ryannelson7719 9 หลายเดือนก่อน +4

    Loving the tactics videos for us newer players! Thanks mate

  • @GurrockGaming
    @GurrockGaming 4 หลายเดือนก่อน

    As someone who's only been playing 6ish months this video is super helpful. I play friendly games with a small group in the neighborhood and I tend to get mowed down by shooting t1-t2 before I can do anything. (I play Orks, usually fight Black Templars, death guard or Custodes)
    Thought it was my list but this helped me learn my deployment has also been garbo. Time to (hopefully) clean up my game haha

  • @devinknox6328
    @devinknox6328 9 หลายเดือนก่อน

    If I know I have a scout move a near by cover I'd put a bait squad out at the very edge of my deployment zone. Then after my opponent has committed to board presence over there I simply use that to pull them back. It also worked with Phantasm before the nerf, and can work with Prince Yriel's redeployment ability.

  • @user-KR386
    @user-KR386 9 หลายเดือนก่อน +2

    Thanks for this awesome video. I really appreciated this as a new player.

  • @arandomsquidward7761
    @arandomsquidward7761 9 หลายเดือนก่อน +6

    My first match of 40k i learned tau more than any faction rely on good deployment for first turn positioning, let's just say we got another match in and my opponent spent the remaining 30 minutes before the store closed explaining how i could have deployed better.

  • @BuddyBouncer
    @BuddyBouncer 15 ชั่วโมงที่ผ่านมา

    I played my first game last week, and got absolutely demolished. I bought the Tyranid half of Leviathan from a homie, and having only played a couple of Necromunda games so far I'm finally on board witht the maths, now I just need to make some biomass for the Hive

  • @SpookyGhost1227
    @SpookyGhost1227 9 หลายเดือนก่อน

    Just had my first tournament yesterday where this cost me a couple of games, thanks for putting this out!

  • @NoireRequiemXIX
    @NoireRequiemXIX 9 หลายเดือนก่อน +1

    Auspex always does the best video I need just before games come up😭

  • @Jeeves_0
    @Jeeves_0 2 หลายเดือนก่อน

    As a new player deployment has caused me so many headaches. Out of the few games I've played I think I'm yet to have a single one where I havent made one of my units practically useless due to poor deployment.

  • @Smilomaniac
    @Smilomaniac 9 หลายเดือนก่อน +6

    I suggested you do this a few years back in 9th and I'm happy to see you got around to it.
    If I were to do it a little differently, I would've maybe worked with your friend Mordian Glory and taken some bird's eye shots of his table with some concrete examples.

    • @joheric8886
      @joheric8886 9 หลายเดือนก่อน +1

      Bro, nobody cares what you think.

    • @Smilomaniac
      @Smilomaniac 9 หลายเดือนก่อน

      @@joheric8886 Well no one with an IQ below 60, although people with sub 70 will tell me they don't care, despite them taking the time to write out the reply.

    • @Sassafras1777
      @Sassafras1777 9 หลายเดือนก่อน +3

      @@joheric8886bro what? He’s just throwing out some criticism. Isn’t that what the comments are for? Chill out my dude

    • @joheric8886
      @joheric8886 9 หลายเดือนก่อน +1

      @@Smilomaniac you made an attempt, but it was poor. Try again?

    • @joheric8886
      @joheric8886 9 หลายเดือนก่อน

      @@Sassafras1777 that's what I thought.....

  • @g-monk2775
    @g-monk2775 9 หลายเดือนก่อน +1

    Great video. Could you do a tactical defense vs the blink armies, aka Grey knights, or Necrons?

  • @PoYi-fi1zt
    @PoYi-fi1zt 9 หลายเดือนก่อน

    The amount of content you pump out is amazing!

  • @UnalloyedMalenia
    @UnalloyedMalenia 9 หลายเดือนก่อน +4

    Deployment is the most important part of the game. If you deploy badly you'll lose. Simple as that

  • @TheCityofTownsville
    @TheCityofTownsville 9 หลายเดือนก่อน +1

    Perfect! Just what I needed.

  • @rifleman303_9
    @rifleman303_9 8 หลายเดือนก่อน

    Is a bug player who likes the vanguard detachment and uses a bunch of infiltrators. I would not recommend deploying within range of an objective because of the opponent has secondary that involves taking you off of it. You're giving them free points. Better to set up near it where they can't do anything about you scoring primary or secondary on it. Come turn two

  • @noranomics
    @noranomics 9 หลายเดือนก่อน +3

    Wait wait wait I need a plan? Phew this game is hard

    • @Fofostarfighter
      @Fofostarfighter 9 หลายเดือนก่อน +1

      Yeah.. It's pretty complex once you get to higher level stuff. Don't even get me started on the list building!

  • @saarlann
    @saarlann 9 หลายเดือนก่อน

    The 3 inch Deepstrike error will be forever known as Folgers Faulty. 😅😅😅

  • @Knightofday33
    @Knightofday33 9 หลายเดือนก่อน +2

    This is off topic but does anyone know what happened to the towering keyword? And also I can’t find the Titanic keyword description anywhere? Sorry for the off topic question but I appreciate any help finding these rules, thanks.

    • @Jallen1010
      @Jallen1010 9 หลายเดือนก่อน +2

      Towering was changed in the September dataslate, so now it just means the model can "toe into" ruins and be able to see through them rather than have to be wholly within. The old rule was that Towering models could see and be seen through all ruins all the time, that is no longer the case.
      Titanic is a bit more muddled as the rules are scattered over several different sections / updates. My best understanding is that Titanic models can move over enemy models as if they weren't there (except other Titanic models), don't have to test for Desperate Escape, can't use Overwatch, and certain strategems cost more CP for them.
      For future, check through the core rules, dataslate and faction index using the search function in your pdf viewer of choice, I answer 95% of my own queries that way.

    • @Knightofday33
      @Knightofday33 9 หลายเดือนก่อน +1

      @@Jallen1010 thanks

  • @RiffSilverthe1andonly
    @RiffSilverthe1andonly 9 หลายเดือนก่อน

    Uses redeploy ability cause restart button better than being good the first time

  • @rasmussap
    @rasmussap 6 หลายเดือนก่อน

    Great video!

  • @DungeonMagister
    @DungeonMagister 6 หลายเดือนก่อน

    Might try hidden deployment

  • @Lion-D.-Garp
    @Lion-D.-Garp 9 หลายเดือนก่อน

    10th edition is still insulting to me. Maybe I'll start playing 40k again ( after 30 yrs ) with the 11th edition.

  • @utarefson9
    @utarefson9 9 หลายเดือนก่อน +2

    Deployment is often more important than your decisions during battle, one of the aspects i dislike about 40k.
    @AuspexTactics , can you please do a video about the tactics of going first vs going second?

  • @matthew3719
    @matthew3719 9 หลายเดือนก่อน

    Alms for the algorithm god.

  • @lordlynkz
    @lordlynkz 9 หลายเดือนก่อน

    I spend most of my time thinking of deployment...

  • @AndrewS-fe8ng
    @AndrewS-fe8ng 9 หลายเดือนก่อน +1

    The GW system fails on so many levels.

  • @rathernotpick7183
    @rathernotpick7183 9 หลายเดือนก่อน

    Comment for the algorithm.

  • @AncientIrishCelt
    @AncientIrishCelt 9 หลายเดือนก่อน +1

    Comment for the comment God.

    • @joheric8886
      @joheric8886 9 หลายเดือนก่อน

      Finally, someone who isn't crying.

  • @Damnedlegion40k
    @Damnedlegion40k 9 หลายเดือนก่อน

    Add a comment...

  • @NerdLantern
    @NerdLantern 8 หลายเดือนก่อน +1

    I disagree the main issue is game balance.

  • @Fofostarfighter
    @Fofostarfighter 9 หลายเดือนก่อน

    Wot'chu doin' all da way down 'ere eh?

  • @cooljoe500
    @cooljoe500 9 หลายเดือนก่อน +3

    deploying became a joke when they got rid of template weapons.

    • @Akillesursinne
      @Akillesursinne 9 หลายเดือนก่อน +5

      No?

    • @joheric8886
      @joheric8886 9 หลายเดือนก่อน

      Almost as much of a joke as you are. Continue crying, it fuels the warp.

    • @Fofostarfighter
      @Fofostarfighter 9 หลายเดือนก่อน

      What?

    • @cooljoe500
      @cooljoe500 9 หลายเดือนก่อน

      @@Akillesursinne yes, not getting punished for cramming you units together behind a building. looks crap on the table as well.

    • @Akillesursinne
      @Akillesursinne 9 หลายเดือนก่อน

      @@cooljoe500 ... Okay? Well, it seems the game is a lot more balanced these days than in the past, looking at win rates.