Clap! Snap! the black crack! Grib, grab! Pinch, nab! And down, down to Goblin town You go, my lad! Clash, crash! Crush, smash! Hammer and tongs! Knocker and gongs! Pound, pound, down underground! Ho, ho! my lad! Swish, smack! Whip crack! Batter and beat! Yammer and bleat! Work, work! Nor dare to shirk, While Goblins quaff, and Goblins laugh, Round and round far underground Below, my lad! I'm sorry, what were we talking about again?
at 37:54, you aren't engaged at 2 fronts as the goblins are nudged out of combat as they didn't counter charge or charge. The warriors could have backed up 3" as long as it got them out of 1" of the giant at the end. Great report, was a fun watch, would watch more for sure!
I have been playing AoS since 2016 but KOW has so much more exciting game play. I have played two 1000 Point games and I love it. Shame it's not that easy to find people to play with.
Grat Battle Report! Sorry to complain, but I saw some odd measurings and odd angles. Like when Grok got accidently pivoted againsta Giant when he should more aim at the Campfire near the Cabin. One of the most important parts in KoW is to measure the right distance and use the right angle. An Arc of Sight Template is great tool to use.
Sweet Christmas this games looks fun. Turns out I have a few boxes of Trollbloods waiting for a new life. Do you think they’d fit (scale wise) properly as Ogres?
Please check the individual rules (no doubling/tripling attacks from or against them, ranged attacks (including magic) are at -1 penalty. The goblin wiz would have lived i think) (page 34)
I really thought that when you shot at the trolls behind the giant the trolls had cover. Minor thing. The Ogre heroes are so good. Way better than anyone else's.
weird question - how do you do movement with fences? can units walk through them with no movement penalty? my groups is always confused what to do with fences, road barriers, low hedges..
Clap! Snap! the black crack!
Grib, grab! Pinch, nab!
And down, down to Goblin town
You go, my lad!
Clash, crash! Crush, smash!
Hammer and tongs! Knocker and gongs!
Pound, pound, down underground!
Ho, ho! my lad!
Swish, smack! Whip crack!
Batter and beat! Yammer and bleat!
Work, work! Nor dare to shirk,
While Goblins quaff, and Goblins laugh,
Round and round far underground
Below, my lad!
I'm sorry, what were we talking about again?
at 37:54, you aren't engaged at 2 fronts as the goblins are nudged out of combat as they didn't counter charge or charge. The warriors could have backed up 3" as long as it got them out of 1" of the giant at the end. Great report, was a fun watch, would watch more for sure!
Great to see you playing KoW again. We just had US Masters with Acon on the horizon.
Man, this sold me on this game. Also, Chaise? Chase? Fellow beardy guy, he should come back, this was a great game to watch.
FerreusVir I’ll be back :)
Its a very good game. And armies are cheap.
The ogers seem pretty stout with the giants!
I have been playing AoS since 2016 but KOW has so much more exciting game play. I have played two 1000 Point games and I love it. Shame it's not that easy to find people to play with.
Sweet was about to start painting more ogres. Now I can watch an paint
3 take always from these 2 Batreps
-Grok is broken
-Goblins suck
-Chase needs new dice
Still looks like a fun game!
Grat Battle Report! Sorry to complain, but I saw some odd measurings and odd angles. Like when Grok got accidently pivoted againsta Giant when he should more aim at the Campfire near the Cabin. One of the most important parts in KoW is to measure the right distance and use the right angle. An Arc of Sight Template is great tool to use.
"Hurgity, stop petting the puppies!"
Sweet Christmas this games looks fun.
Turns out I have a few boxes of Trollbloods waiting for a new life. Do you think they’d fit (scale wise) properly as Ogres?
Definitely!!!
Please check the individual rules (no doubling/tripling attacks from or against them, ranged attacks (including magic) are at -1 penalty. The goblin wiz would have lived i think) (page 34)
What a fun watch! Thanks for posting and keep up the great work...!
I really thought that when you shot at the trolls behind the giant the trolls had cover. Minor thing. The Ogre heroes are so good. Way better than anyone else's.
Awesome content as usual
More! More! MOOOOOORE!
weird question - how do you do movement with fences? can units walk through them with no movement penalty? my groups is always confused what to do with fences, road barriers, low hedges..
Brilliant report and getting me hyped for finishing my painting. Is it just the way it played out but are the giants OP?
Ash, I don't see your wound counters on Deathray Designs. If you add them I will buy some.
What paints did you use for your Ogres flesh? It looks nice.
more k7ngs of war pleade!
Are these the same army lists from the let's Play KoW 3rd Edition?
Slightly different but same armies!
Did you do any reports with Shayne?
We played some Kill Team, up next week :)
Yay!kow!
"Regiment of warriors who are now insignificant". Now thats not very nice.
Is this a reupload?
Swear I've seen this episode before
The Let’s Play featured similar armies