Good video. I am in the process of trying to simplify my character designs for a comic but I tend to make inherently clunky character designs. I love your art style btw, reminds me a bit of og dragon ball :)
I am so glad I found this because everything I said to others think I'm not trying hard enough when I'm just trying to make a simple science fiction comic and what you've said is absolutely true though I do for now prefer doing my comic in black and white and I'm going to try it again even though I lost all my scripts I wrote and thought of were lost do to a flooding at my home. Like your art design which gave me a positive attitude to go for it.
Hello! I am an upcoming beginner digital artist and am very much still struggling with anatomy, dynamic poses and shading/rendering digital art. I just graduated high school in 2023 and I want my main job to be a comic/manga artist and illustrator. I have this amazing idea for my first comic, which I want to be a long running series If you're wondering how long I'm planning to for the comic to be, I'm talking like maybe a couple years at most! I have been drawing my characters as practice to get better at drawing, and as much as I've improved, I still think there's lots more room for improvement before I can officially start making my comic. I was wondering if you have any tips with how to improve your art, or if you could recommend any art programs, courses or classes that could help! If you read all this then thanks! I would really appreciate it!
That's awesome! A few great channels for learning art is proko, phils design corner, modern day james, marco bucci, and jackie droujko. I've learned a lot from these people after I graduated from school.
@@Timooee Thank You! The one I'm most familiar with is Proko, I've seen some of their videos and they are helpful! I will keep practicing and check out these other channels you recommend! Thanks for replying!
I don't really know how actually good the "Teenage Mutant Ninja Turtles" exmaple is because I don't really think they pass the silhouette test, since they're all turtles turtles with ninja masks, and with SOMETIMES different skin colors. Which yeah, maybe differences them but still doesn't make them pass the silhouette test. I remember looking at their first comic in black and white and almost not identifing at all who's who, the only thing that differenced them is their weapons, which I suppose they don't take everywhere with them. Though then there's the "Rise of the Teenage Mutant Ninja Turtles" character design because they DO pass the silhouette test easily, they all have clear different body shapes, they design is not TOO complex, and yes even though they are animated, I believe that the rules you talked about in that video could also apply to animation because well, the animators have to draw the characters EVERY FRAME, which means you also have to draw them A LOT so they're designs have to be simple and recognize-able too. Also, I'm not saying that you should have used "Rise of the Teenage Mutant Ninja Turtles" as an example, just saying maybe you could have found a better example... /nm, /nf, /lh
I 100% agree what you're saying, but the main point I was trying to make was that their overall designs are simple compared to an overwatch character. Like you said, they're "turtles with ninja masks" Not how different their designs are from each other. I should have added a visual illustration to show what I meant, but yeah, maybe there may have been a better example.
@@jinxx2004 "what new comic book artists should avoid" Sounds like a good title for a new video haha 😆But yes I agree with your statement. Probably in one of my future videos, I can further explain what simplicity means. And how to create a simple, but impactful character to your story.
That TMNT book you used for examples......no backgrounds. Hate it. the old books, the originals, amazing settings. No one should try to be Geoff Darrow but all the empty panels makes me sad.
Good video. I am in the process of trying to simplify my character designs for a comic but I tend to make inherently clunky character designs. I love your art style btw, reminds me a bit of og dragon ball :)
It's difficult to simplify! There's so much to add to a character. And thank you, I love og Dragonball.
...clunky can be a style.
I would suggest to be spontaneous, if it corresponds to you... 😏
I am so glad I found this because everything I said to others think I'm not trying hard enough when I'm just trying to make a simple science fiction comic and what you've said is absolutely true though I do for now prefer doing my comic in black and white and I'm going to try it again even though I lost all my scripts I wrote and thought of were lost do to a flooding at my home. Like your art design which gave me a positive attitude to go for it.
Super underrated channel. I hope you keep posting with this format and what evolves from it!
Thanks man!
Best ending of all time
I definitely need this! Can’t wait to read more of the cosmic casuals!
Appreciate the support!
@@Timooee Will Cardona told me to check you out and I’ve been very inspired by your art and story writing. I do wish I can be in your level one day!
Hello! I am an upcoming beginner digital artist and am very much still struggling with anatomy, dynamic poses and shading/rendering digital art.
I just graduated high school in 2023 and I want my main job to be a comic/manga artist and illustrator. I have this amazing idea for my first comic, which I want to be a long running series
If you're wondering how long I'm planning to for the comic to be, I'm talking like maybe a couple years at most!
I have been drawing my characters as practice to get better at drawing, and as much as I've improved, I still think there's lots more room for improvement before I can officially start making my comic.
I was wondering if you have any tips with how to improve your art, or if you could recommend any art programs, courses or classes that could help! If you read all this then thanks! I would really appreciate it!
That's awesome! A few great channels for learning art is proko, phils design corner, modern day james, marco bucci, and jackie droujko. I've learned a lot from these people after I graduated from school.
@@Timooee Thank You! The one I'm most familiar with is Proko, I've seen some of their videos and they are helpful! I will keep practicing and check out these other channels you recommend! Thanks for replying!
What books do you recommend for learning art fundamentals construction and figure drawing
I don't really know how actually good the "Teenage Mutant Ninja Turtles" exmaple is because I don't really think they pass the silhouette test, since they're all turtles turtles with ninja masks, and with SOMETIMES different skin colors. Which yeah, maybe differences them but still doesn't make them pass the silhouette test. I remember looking at their first comic in black and white and almost not identifing at all who's who, the only thing that differenced them is their weapons, which I suppose they don't take everywhere with them. Though then there's the "Rise of the Teenage Mutant Ninja Turtles" character design because they DO pass the silhouette test easily, they all have clear different body shapes, they design is not TOO complex, and yes even though they are animated, I believe that the rules you talked about in that video could also apply to animation because well, the animators have to draw the characters EVERY FRAME, which means you also have to draw them A LOT so they're designs have to be simple and recognize-able too.
Also, I'm not saying that you should have used "Rise of the Teenage Mutant Ninja Turtles" as an example, just saying maybe you could have found a better example... /nm, /nf, /lh
I 100% agree what you're saying, but the main point I was trying to make was that their overall designs are simple compared to an overwatch character. Like you said, they're "turtles with ninja masks" Not how different their designs are from each other. I should have added a visual illustration to show what I meant, but yeah, maybe there may have been a better example.
@@jinxx2004 "what new comic book artists should avoid" Sounds like a good title for a new video haha 😆But yes I agree with your statement. Probably in one of my future videos, I can further explain what simplicity means. And how to create a simple, but impactful character to your story.
That TMNT book you used for examples......no backgrounds. Hate it. the old books, the originals, amazing settings. No one should try to be Geoff Darrow but all the empty panels makes me sad.
😆👏👍
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