NFS Underground 2 Spectating The AI

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  • เผยแพร่เมื่อ 3 ก.พ. 2025

ความคิดเห็น • 263

  • @hiarus8850
    @hiarus8850 2 ปีที่แล้ว +557

    The rubberbanding in this game really was fucking outrageous
    I decided to play it again recently and Jesus Christ they literally teleport to you

    • @sondernfy
      @sondernfy ปีที่แล้ว +94

      Underground 1 was arguably even crazier. Melissa can fly past you at Mach 4

    • @2Drexxed
      @2Drexxed ปีที่แล้ว +41

      @@sondernfy not even melissa’s race, like race 95 or 103, even race 84 was annoying.

    • @davidk14
      @davidk14 ปีที่แล้ว +1

      @@sondernfy fr

    • @sondernfy
      @sondernfy ปีที่แล้ว +25

      @@2Drexxed If there’s a number I recognize, it’s Kurt’s Killer Ride 😂

    • @2Drexxed
      @2Drexxed ปีที่แล้ว +2

      @@sondernfy yea race 95

  • @NeedForSpeedRTX
    @NeedForSpeedRTX 2 ปีที่แล้ว +502

    the rubberband thing happens more when you are on Hard mode with unlimited FPS.

    • @yod7934
      @yod7934  2 ปีที่แล้ว +118

      the video was made on hard difficulty with catch up, i believe the rubberband can go worse in late game career mode URL races though

    • @imprelude
      @imprelude ปีที่แล้ว +54

      @@yod7934 in url races especially the first ones there is a bugged racing line for ai
      Causing them hit the wall
      I have at least a glitch like that
      Because of the game was from internet

    • @afreshreaction
      @afreshreaction ปีที่แล้ว +3

      skill diff

    • @SockyNoob
      @SockyNoob ปีที่แล้ว +12

      Not the first racing game with glitches caused by uncapped framerates. I always cap to 60.

    • @Noah-Lach
      @Noah-Lach ปีที่แล้ว +7

      As great as the game looks at 144hz, the AI and physics are both broken as hell. Better to limit it to 60, unfortunately.

  • @BayAreaMike99
    @BayAreaMike99 2 ปีที่แล้ว +230

    2:20 how Miata owners expect their cars to handle in the corners😂

    • @tsuol7296
      @tsuol7296 ปีที่แล้ว

      miata players 🤢

    • @neonwattled
      @neonwattled ปีที่แล้ว +14

      @@tsuol7296 i tried using only miata in career mode once. Its so good when its max upgraded. It can handle tight corner easily and has high acceleration speed too. But the top speed sucks

    • @mika012300
      @mika012300 ปีที่แล้ว

      You're not lying

    • @mrotakkured2516
      @mrotakkured2516 ปีที่แล้ว

      @@neonwattled I even like the MX5, but playing with it at maximum performance is not for everyone, it skids very easily, anyone who plays in difficult mode aiming for reputation points needs to adjust the grip and also the transmission to make it reach the last gear with less difficulty.
      I recommend the RX8 without a shadow of a doubt, it is better than the MX5 in practically everything...

    • @dammdaniel9953
      @dammdaniel9953 6 หลายเดือนก่อน

      Miata were always trash both in looks and in performance

  • @divecolosio4988
    @divecolosio4988 2 ปีที่แล้ว +84

    Now i see why the replay always highlight the player's car only

  • @MrGarryGrey
    @MrGarryGrey ปีที่แล้ว +113

    They rubberband when you make mistakes. You shouldn't be punished, when you play game well, but if you crash, it's an opportunity for an AI to get ahead. You're purposefully hitting a wall during a wallride and AI thinks it's time to act.

    • @hilbert8925
      @hilbert8925 ปีที่แล้ว +8

      IT'S SHOW TIME

    • @GewelReal
      @GewelReal ปีที่แล้ว +15

      or it's just AI expects you to slow down for the turns but you didn't, so you're doing 200% the speed they expected, so now they have to get to 200% speed themselves

    • @gabrielv.4358
      @gabrielv.4358 9 หลายเดือนก่อน +2

      This cant be purposfully coded, can it?? Could make sense, but will it? If you crash you can see the AI getting ahead and not going any faster than you are

    • @gabrielcleffi9544
      @gabrielcleffi9544 9 หลายเดือนก่อน +17

      Well, i'm playing right now with a g29. I did a perfect lap full throttle without any crashes or wallride and they rubberbended the same way. Is just impossible to leave the bots behind, they always catch up some time

    • @JogginClown
      @JogginClown 8 หลายเดือนก่อน +1

      okay, that's, a, lot, of, comma, in, your, sentense, there, buddy.

  • @arandominternetperson4462
    @arandominternetperson4462 ปีที่แล้ว +141

    One thing that I noticed about UG1 and UG2 is when they are in front of you, you have to TAP them to stop them using this "snapped-on" handling. After they stop using snapped physics, they would use the normal physics we use, and they suck at driving with player physics.

    • @Zonda1996
      @Zonda1996 ปีที่แล้ว +26

      Yeah I noticed that too. Lay a finger on em and they drop the bullshit for 5-10 seconds. Was a huge help on the more notorious races in UG1

    • @h0wmyd3m0nslook
      @h0wmyd3m0nslook ปีที่แล้ว +1

      @@Zonda1996wdym tap? Like click on them or what

    • @Zonda1996
      @Zonda1996 ปีที่แล้ว +20

      @@h0wmyd3m0nslook Hit them with your car while they’re rubber banding past you.

    • @h0wmyd3m0nslook
      @h0wmyd3m0nslook ปีที่แล้ว +25

      @@Zonda1996 Oh. Well good luck doing that when they go at 500 km per hour

    • @Zonda1996
      @Zonda1996 ปีที่แล้ว +10

      @@h0wmyd3m0nslook Oh it’s hard, I think the devs knew that people would catch on so they made them feint one direction and then miraculously move to the other side while sustaining mach 10.
      But if ya keep your mirror on em while they’re coming up and keep out of traffic it’s easier to catch them

  • @Trameiro
    @Trameiro 2 ปีที่แล้ว +235

    the AI rubberband really depends on your speed. I remember using a trainer to have fun in the game, using instant speed I could see flying AI cars and over 1k km/h in the status in the end of the race lol

    • @IamJay02
      @IamJay02 2 ปีที่แล้ว +9

      Good lord what the shit

    • @XBGamerX20
      @XBGamerX20 ปีที่แล้ว +15

      yeah same. those mfs were able to somehow catch up with me even with this speed.

    • @lunaroseus
      @lunaroseus ปีที่แล้ว +11

      If you use the trainer in URL and somehow catch the last AI they'll literally fly

  • @Pluvillion
    @Pluvillion 2 ปีที่แล้ว +207

    I still love some people saying the AI isn't broken and "just drive better". There's no hurt in agreeing that the catch-up system in the game is absolutely borked.

    • @ninjaskillzyt
      @ninjaskillzyt ปีที่แล้ว +6

      0 people have said that

    • @ArbitraryOutcome
      @ArbitraryOutcome ปีที่แล้ว +33

      @@ninjaskillzyt Yeah, in fact rubberband is a huge meme in NFS circles for a reason (besides ProStreet because that game doesn't have it and unfortunately is piss easy). Just look at people still complaining about certain Blacklist racers or the UG1 rubberbanding (Kurt's Killer Ride my beloathed).

    • @PS1212
      @PS1212 ปีที่แล้ว +3

      git gud

    • @sebastiankulche
      @sebastiankulche ปีที่แล้ว +9

      ​@@PS1212That would make it worse.

    • @Astrothunder_
      @Astrothunder_ ปีที่แล้ว +2

      ⁠@404TVfrgit gudest

  • @Vivect
    @Vivect ปีที่แล้ว +22

    As a kid I couldn't beat a game, but today you answered my question why. I didn't knew wallriding was boosting rubberbanding, and I was doing it all the time. Thank you.

  • @Rexperto6454
    @Rexperto6454 2 ปีที่แล้ว +51

    It looks like they keep momentum even when sliding upside down LOL.

    • @yod7934
      @yod7934  2 ปีที่แล้ว +9

      i know it's horribly insane

    • @sebastiankulche
      @sebastiankulche ปีที่แล้ว +4

      They ignore the laws of the physics.

  • @guguigugu
    @guguigugu ปีที่แล้ว +18

    you can see this on the minimap too with their triangles jumping all over the place

    • @yod7934
      @yod7934  ปีที่แล้ว +9

      that's actually one of the main reasons why I made this xd, I was curious why are those triangles doing silly things when I'm far ahead

    • @guguigugu
      @guguigugu ปีที่แล้ว +5

      @@yod7934 i wondered about that too so thanks for finally solving the mistery

  • @gtrulez
    @gtrulez ปีที่แล้ว +19

    5:02 that sign went for the moon!😂

  • @Muhluri
    @Muhluri ปีที่แล้ว +23

    1:32 the speed reminds me of Ridge Racer

  • @dhruv6339
    @dhruv6339 10 หลายเดือนก่อน +9

    I didn't know nfs u2 is a horror game 1:01

  • @theplayer12312
    @theplayer12312 2 ปีที่แล้ว +166

    I think the reason for the AI rubberbanding massively if you wall ride, is that there's probably code in the game to make the AIs slightly faster when you hit the wall, making the players drive safe and not crash often
    Wallriding is hitting like 10 walls each corner to auto steer the car, and doing so makes the AI go berserk

    • @sussyPapa69
      @sussyPapa69 ปีที่แล้ว +15

      Actually They Made A Script Like Comparing The Current Of Distance And Speed The AI To Other AI Plus With The Player Speed Devided The Current Game Time Since The Start Of The Race + Player Time Elapsed And Compare It To The Game Previous Finish Time Record If You Didn't Get On Time Or You're Elapsed Time Is Less Than The Required Finishing Time Then AI Will Add X Linear Value In Between Value Of Time And Distance And Speed Of You Or AI To AI Basically The AI Is Scripted You Need To Beat The Time To Win Against The AI So Don't Worry About The AI Worry About The Time

    • @dean8147
      @dean8147 ปีที่แล้ว +2

      @@sussyPapa69 a logical approach

    • @SanAntonioJoker
      @SanAntonioJoker ปีที่แล้ว

      ​@@sussyPapa69dude type normal that's bullshit to read. how do you even type like that jesus christ

    • @Carbonific
      @Carbonific ปีที่แล้ว +68

      @@sussyPapa69 Don't capitalise every word. It makes your sentences difficult to read.

    • @guguigugu
      @guguigugu ปีที่แล้ว

      bro this is unreadable@@sussyPapa69

  • @SanAntonioJoker
    @SanAntonioJoker ปีที่แล้ว +10

    LIKE A DOG WITHOUT A BONE

  • @waszqba
    @waszqba ปีที่แล้ว +5

    Gotta love the fact that all the whooshing sounds from passing objects at high speed are just played at random and not attached to actual objects

    • @yod7934
      @yod7934  ปีที่แล้ว +2

      It was meant to be attached to my car, but the frozen camera seems to mess it up lol

  • @KafanskaTV
    @KafanskaTV ปีที่แล้ว +6

    I think the most amazing thing about this ridiculous stuff "behind the scenes" is how you still have a feeling they are driving properly when they are near you.. it's only when you look at the map that you see some super weird stuff happening during normal gameplay.

    • @Yasha_U
      @Yasha_U 2 หลายเดือนก่อน

      definitely so. I remember the mountains had a certain downhill hairpin that you cannot always wallride, thus needing you to properly slow down and drift/turn. i glanced at the map to see how fast I was taking that turn, took like a second, drove again and kept watching the map and saw all three AI just zip past the hairpin.

  • @NCC-0000
    @NCC-0000 ปีที่แล้ว +5

    So, finally we have confirmation that U2 AI is so bad that needs to extreme rubberband into you to catch you? And even so....

  • @bruhSaintJohn
    @bruhSaintJohn 2 ปีที่แล้ว +57

    I guess you gotta feel good about yourself when ai has to cheat hard to have any chance at victory

  • @a0001521
    @a0001521 5 หลายเดือนก่อน +5

    I don't know if it's me hallucinating, but I remembered the AI would suddenly get a massive speed boost on the last lap in any URL races

  • @RoGamer97
    @RoGamer97 2 ปีที่แล้ว +46

    Very interesting! Loved the video! The AI has similar behaviors to Need for Speed Undercover (Wii/PS2). It turns out that there is a crazy bug that makes it affect cops there and causes them to pretty much instant accelerate, fly anf do insane stuff. I believe it uses Undrrground's rubberbanding and has changes to it. I made a video about it too

    • @yod7934
      @yod7934  2 ปีที่แล้ว +9

      watched your video on rubberbanding A.I in ps2 nfs UC, it's one hell of a fuckfest since I haven't see many documentaries or videos about it aside from kuru's gameplay on it

  • @Dimon12321
    @Dimon12321 ปีที่แล้ว +17

    I wish someone would make a custom map with obstacles and zig-zagging to make fun of AI screwing up even with its super speed and perfect handling.

  • @Enrygoesbrrrrr
    @Enrygoesbrrrrr ปีที่แล้ว +40

    Sometimes your car could get faster than those AI, or maybe AI gets stuck in whatever part of the map, if the game already unloads the chunk where the AI is, since it has no collision now, AI would just follow common AI paths(already set by developer to prevent crash or malfunction, especially in circuit).

    • @yod7934
      @yod7934  ปีที่แล้ว +4

      yeah I was meant to explain it this way but my vocabulary just isn't the best hahaha

  • @Philip_李飞
    @Philip_李飞 ปีที่แล้ว +3

    You fulfilled one of my dreams, mate. Thanks for that.

  • @herniagaming
    @herniagaming ปีที่แล้ว +4

    The worst rubber band ive seen on one of these games was video where a guy was holding down first solidly about to finish, then he gets absolutely chopped by a honda civic literally going about 1000kmh it was so fuvking stupid lol

  • @skazty7631
    @skazty7631 2 ปีที่แล้ว +12

    I thought this just would me cool information to know. Turn on ur speedometer and gauge. Then activate the ai mode. When you click it, the little gauge just disappears and notice that when the ai drives it handles really well. The moment that the ai mode crashes into a wall the gauge appears back and the car doesn’t have super grip anymore. However with the actually ai afterwards the gauge will disappear again which will allow them to rubberband again. That gauge being gone is what makes them bounce up and down and glitch and all that rubberbanding and stuff. You more than likely can find more than what I know. I just thought I’ll help.

  • @yaboyastro69420
    @yaboyastro69420 ปีที่แล้ว +1

    THis is so funny to me for some reason! GOLD! Thanks Homie this was neat AF!!

  • @radicaIized
    @radicaIized ปีที่แล้ว +2

    I like to think that the wallriding thing is a secret thing for people who try to win the petty way

  • @Proidysweet
    @Proidysweet ปีที่แล้ว +4

    Feels great being able to complete the game racing against this.

  • @JayMaverick
    @JayMaverick ปีที่แล้ว +2

    I remember this game. When I realized how stupid the rubberbanding is, I stopped playing NFS altogether.

  • @starchild4627
    @starchild4627 2 ปีที่แล้ว +31

    damn i would really love a nfs game where you can rubberband and drive like that yourself, it would be INSANE

    • @ДмитрийТурсунов-т9ю
      @ДмитрийТурсунов-т9ю ปีที่แล้ว +13

      Its already, nfs carbon. Just call draft helper and you rubberband 400+ kmh entering turns

    • @stargazer2312
      @stargazer2312 ปีที่แล้ว +3

      That's just Burnout

    • @MentalParadox
      @MentalParadox ปีที่แล้ว +2

      GTA V with catchup enabled

    • @execthts
      @execthts ปีที่แล้ว

      @@ДмитрийТурсунов-т9ю Then you accidentally get out of the draft in a corner and you'll be sent flying sideways

  • @BayAreaMike99
    @BayAreaMike99 2 ปีที่แล้ว +6

    2:11 back to the future theme starts playing

    • @HeavyMetalRedPanda
      @HeavyMetalRedPanda 28 วันที่ผ่านมา

      "roads? Where we're going we won't need, roads..."

  • @Alien_Toxic123
    @Alien_Toxic123 2 ปีที่แล้ว +27

    To be honest nfs underground has extremely Agressive rubberbanding than underground 2

    • @yod7934
      @yod7934  2 ปีที่แล้ว +5

      have to agree on that, if only there is a tool to watch the AI

    • @colo2104
      @colo2104 ปีที่แล้ว +3

      In my experience Underground 1 rubberband is more frequent but way less aggressive than the one from Underground 2, on UG2 sometimes the opponent's pass you at light speed, it's really fun yo see, I have a recording of it happening to me on a drag race at the very end and I ended up on 2nd place just because of the insane rubberband

    • @Yasha_U
      @Yasha_U 2 หลายเดือนก่อน

      a year late, but I remember this as well.
      back when i was a kid, and got bored of getting floored by Melissa, and I just decided to let her Lap me once.
      she slows down INSANELY. I remember there's a circuit that has a drawbridge and you got to jump that over. she got rubberbanded so bad that she never made the jump.. or at least she fails the jump twice or thrice before teleporting forwards the drawbridge and continue to race at a pedestrian traffic rate until you're like 7 seconds behind her, before returning to normal speed.
      i was facsinated and tried that again in a normal race and.. the AIs did similarly. 'racing' at a leisurely pace and just be side by side with each other until i try to catch up again.
      i also got a feeling that they made a hard limit on rubberbanding even if you turn the 'catch up' option off. you will almost certainly NEVER shake one AI driver for more than 7 seconds off since I recall seeing the time split never reaching above 8 seconds on the second AI driver. the third and last is varied though.

  • @thf1933
    @thf1933 ปีที่แล้ว +2

    What the first impression of U2 AI you get is that they going faster when they re behind you and slower when ahead. And this just looks rediculous like they are tied with you and you cant rid of them however fast you re going. This actually makes no sence of that performance level after a race which depends on the gap between you and your rivals because you just cant make it.

  • @MenkoDany
    @MenkoDany ปีที่แล้ว +2

    Oh so that's what the AI was doing when I saw them getting jiggy with it on the map

    • @gabrielv.4358
      @gabrielv.4358 9 หลายเดือนก่อน +1

      yep I thought i was crazy or the game glitched (or cheatin? lol

  • @notbambang
    @notbambang ปีที่แล้ว +1

    finally i can see what happen to the AI, in the minimap when they left far behind their icon become crazy fast

  • @НикитаЯсер
    @НикитаЯсер ปีที่แล้ว +12

    1:31 NFS Heat Porsche RSR moment here

  • @Zonda1996
    @Zonda1996 ปีที่แล้ว +8

    Honestly from what I’ve seen the AI just rocket around tight corners no matter where they are relative to you. is pretty funny on that URL race where they magnet to the inside, then fling into the outside wall at mach 10

  • @inferno4653
    @inferno4653 2 หลายเดือนก่อน +1

    2:21 Fujiwara zone on camera be like:

  • @meikelinde1623
    @meikelinde1623 ปีที่แล้ว +3

    In SRS Street racing syndicate there was no rubber banding if i recall correctly. If you took the fastest car to the first race you could out lap the ai.

  • @savagesam205
    @savagesam205 ปีที่แล้ว +6

    Epic video. NFSU2 is still such an absolute blast to play in 2023. Recently got the OG Xbox disc wich works natively in an Xbox 360!

    • @Theweouthereforrealclub-
      @Theweouthereforrealclub- ปีที่แล้ว +4

      Try and find it for pc, I have a laptop from 2015 that can run underground 2 at full specs and it’s not even a gaming laptop. The game looks incredible on pc!

    • @Astrothunder_
      @Astrothunder_ ปีที่แล้ว

      @@Theweouthereforrealclub-I still have the PS2 disc played it about a year ago but I would love to play it on PC where you can actually upscale the game and probably do fun modding stuff!

  • @evo_gen8352
    @evo_gen8352 5 หลายเดือนก่อน

    Yod: "thats some mach 6 stuff"
    NFSU2 AI: "bruh, I aint even boosting yet, chill . . . "

  • @Webberjo
    @Webberjo ปีที่แล้ว +6

    I remember lapping the final boss of this game when I was a kid. You'd think the rubberbanding would prevent that, but I did.

    • @ЮрийСенин-ы1м
      @ЮрийСенин-ы1м 10 หลายเดือนก่อน

      Me too.
      Probably his rubberbanding was broken in some cases

    • @gabrielv.4358
      @gabrielv.4358 9 หลายเดือนก่อน

      @tommystark777 I played in easy and it happened a lot.

  • @PS1212
    @PS1212 ปีที่แล้ว +5

    People with 999 ping be like

  • @gabrielv.4358
    @gabrielv.4358 9 หลายเดือนก่อน +1

    BROOOOOO That is SO AWESOME HADHHSDHAH The MOST INSANE Rubberbanding I ever seen happens if you run the oval ring track thats the highway, with the SUV's, I modded the suv to have 1000+ hp's and after I get away from them, they start to float or some shit like that, I've barely seen it looking back while playing. Awesome to know that it works on replays, sadly you cannot save them... If we could, I CANT IMAGINE HOW MUCH weird stuff would appear on the internet haha

  • @costelo_6297
    @costelo_6297 ปีที่แล้ว

    I like the idea of rubberbanding becoming stronger when the player wallrides themselves.

  • @hyper_channel
    @hyper_channel ปีที่แล้ว +4

    Interesting to actually see it. It was obvious they were doing shady stuff. Apart from mysteriously catching up to you, you could see their arrows un the mini map going like a heat seeking missile. Even with all that I was able to complete both UG1 and 2 on release on whatever is the default difficulty, without patches or anything, great games

  • @garakds9
    @garakds9 ปีที่แล้ว +4

    This is why I have to switch to easy mode by stage 4. I played on hard mode and even if I am slow, they still rubberband insanely, making the game almost unbeatable for me.

  • @sirtristan01
    @sirtristan01 7 หลายเดือนก่อน

    Imagine if someone re-coded old games for AI to genuinely drive well within the constraints of the game

  • @2008Dev
    @2008Dev 11 หลายเดือนก่อน

    Seeing ai cornering perfectly like an f1 car is kinda satisfying

  • @shogun470
    @shogun470 ปีที่แล้ว

    The rapid turns make me think of the Knight Bus in Harry Potter and the Prisoner of Azkaban.

  • @cloudedpoints
    @cloudedpoints 2 ปีที่แล้ว +12

    Tbh its so unfair for the player because they get insane amount of grip when they start to rubberband like at 1:32

    • @SorakaOTP462
      @SorakaOTP462 9 หลายเดือนก่อน

      its purpose is to make bad players have a chance to play and good players don't die out of boredom.

  • @triggeredcat120
    @triggeredcat120 ปีที่แล้ว +1

    I’ve been replaying this game and I love these kinds of videos of dissecting a game. Rubber banding is absolutely ridiculous in this game. Even myself playing the game I was rubber banding.😂

  • @DantesGrill
    @DantesGrill ปีที่แล้ว +1

    And I thought they behaved weird on camera...

  • @mestayno
    @mestayno 6 หลายเดือนก่อน

    this game used to make me super mad as a kid. I replayed it as an adult to see exactly why

  • @JudgeVenat
    @JudgeVenat 2 ปีที่แล้ว +3

    They just shift to maximum overdrive

  • @fernando929305
    @fernando929305 10 หลายเดือนก่อน

    I just love this type of AI, it's pure juice of video game feelings.

    • @femboyyandereking
      @femboyyandereking 10 หลายเดือนก่อน +1

      Well I hate it personally. Rubberbanding is a great concept that I find interesting. It's execution though has never once been done right sadly.

  • @hyperturbotechnomike
    @hyperturbotechnomike ปีที่แล้ว

    This video has 2000's vibes. Thanks.

  • @LumenPsycho
    @LumenPsycho ปีที่แล้ว

    And those are the things we race against..
    May as well be car vs aliens.

  • @Housesider
    @Housesider ปีที่แล้ว +1

    Black Box also made Hot Pursuit 2, from 2002, which exhibits some similarly outrageous rubberbanding and behavior as well. One of the most egregious happened to me a few years ago: I was doing an 8 lap endurance series at Palm Springs and despite me being about 50-ish seconds ahead of P2 when I was on lap7, the P2 AI somehow teleported AHEAD OF ME INSTANTLY by about 30 seconds the very instant I crossed a split-time/checkpoint barrier -- not that the AI _traveled so quickly_ that they "teleported" ahead of me, I mean the game flat-out placed their car so far ahead that catching up would've been impossible with the rubberband still activated. I haven't had that happen since, but the AI will sometimes hit walls so hard due to the rubberband that they get catapulted about 50 feet or higher in the air. Their AI code was bonkers lol

    • @yod7934
      @yod7934  ปีที่แล้ว +2

      I'm currently in a playthrough of that game and I can relate this so well lol

  • @maxii59
    @maxii59 2 หลายเดือนก่อน

    I remember passing the game on hard and manual, one of the url races with the black cars were very strange.

    • @maxii59
      @maxii59 2 หลายเดือนก่อน

      I spent the whole game with the Honda Civic

  • @Marcaoemidio12
    @Marcaoemidio12 ปีที่แล้ว +1

    That's why it's difficult, they keep going like a rocket, and it's practically impossible to get 300 reputation, since they go like crazy and never stop overtaking us.

  • @PS1212
    @PS1212 ปีที่แล้ว +7

    Other than during drag races, I enjoy the rubberbanding since no matter how good u get; theyre always pushing you to do better.

  • @mkzhero
    @mkzhero ปีที่แล้ว

    When you use cheats and make the rubber band tighten up even more and snap it gets even more ridiculous. I still remember using a speed trainer as a kid and seeing the terrifying sight of the ai all follow me even faster than i was moving while doing 360's nonstop

  • @Majima_Nowhere
    @Majima_Nowhere หลายเดือนก่อน

    I had a suspicion that the AI cheats more if you touch the wall. I never wallride but I recently noticed even a tiny scrape on the inside of the corner or traffic meant that the AI goes from 6 seconds down to right behind me.
    As a kid playing Underground 1, I could never beat Jose in his damn silver Golf. Now I know why...

  • @JKiefer
    @JKiefer ปีที่แล้ว +2

    4:34 love how the AI in the background even lifts two wheels over that sharp turn, lmao.

  • @lunaroseus
    @lunaroseus ปีที่แล้ว +3

    2:55 lmao this made me laugh hard

  • @davidoliva1036
    @davidoliva1036 ปีที่แล้ว

    loved to see the orange triangles spining on the minimap, now i can see what really happens hahahaha

  • @robinefox122
    @robinefox122 ปีที่แล้ว +1

    It seems that ai 2004 is good at using fujirawa zone

  • @Wesker346
    @Wesker346 2 ปีที่แล้ว +1

    It is amazing that people still care about this game

  • @axamesvc
    @axamesvc 9 หลายเดือนก่อน

    Amazing footage. It reminds me on a movie, "The Wraith" bcz these AI cars are moving like UFO's.

  • @boiledelephant
    @boiledelephant ปีที่แล้ว +1

    They look like Scalextric cars 😂

  • @JogginClown
    @JogginClown 8 หลายเดือนก่อน

    I've developped a very curious but effective trick to counter the rubberband.
    There's little to none advantages to go all in for your speed against rubberband, since no matter how fast your ride is, they'll always catch up.
    So instead of working hard, you gotta work smart.
    I purposely go slower (being as fast as a stock car's power) to keep my average speed not too low, but also not too high. Without hiting anything of course so I don't trigger the “ rubberband punishment. “
    For NFS Most Wanted 2005 I use this trick for the hardest AI races and especially most boss fights. And it seems to work surprisingly well!
    Basically just make sure your speed varies between 175 and 200 km/h, no matter how fast you could go. I know it's tempting to go faster.Especially at the start, since i've tested it multiple times. At the start, they'll get a big chunk ahead of you. So much that you'd think that you'll never catch them up. But eventually, they seem to go slower and make very stupid mistakes on purpose, so you can get closer to them again, but still behind them.
    That's where the fun part kicks in: At the final lap (or 75%) of the race, you go all in on the gas and get a huge distance ahead of them, surprising the AI. (Since they still adapted to your average speed of 200-220 km/h most of the race. When the AI start rubberbanding because of your sudden speed increase, it's already too late for them, since you'll be hopefully close to the finish line and winning with a few seconds to spare.
    Tryhard is not the way to go against Rubberbanding AI. You gotta outsmart the system to have an easier time.
    But Underground does have a difficulty system the Most Wanted doesn't. So I don't know if that trick would work, as they're maybe not using the same code.

    • @yod7934
      @yod7934  6 หลายเดือนก่อน

      as for ug1 and ug2, i have my own trick which is to "tap" them. Doing so will temporarily "disable" their rubberband, meaning that they will understeer to the wall when entering a turn. Such trick sadly won't work in mw since they seem to completely change the system

  • @installshieldwizard3017
    @installshieldwizard3017 3 หลายเดือนก่อน

    Just for the record, I play in 60 fps on hard almost without crashing. I had no obvious instances of rubberbanding in my playthrough

  • @TheSkalker
    @TheSkalker ปีที่แล้ว

    1:01 That Rx-8 literally did the "yupiii"

  • @starkiller7278
    @starkiller7278 ปีที่แล้ว +1

    Best thing is turbo mode in Zolika's trainer. But I don't know if it will be added if it's not already in the Underground 2 version.

  • @samppa109s
    @samppa109s ปีที่แล้ว

    Well on my 1999 hp laptop thingy them bots don't go that wild and the ps2 also kinda calm until i use ps3 for it then u can notice a change in the difficulty

  • @wojakthecrusader1410
    @wojakthecrusader1410 5 หลายเดือนก่อน

    Wallriding thing is true, one time i was playing on normal using the 240sx, i notice something strange, the a.i get's aggresive if you drive like that. Pro tip: don't wallride on any difficulty, you will be fine most of the time.

  • @Renopus
    @Renopus ปีที่แล้ว

    1:31 Certified Fujiwara Zone Momento.

  • @MrMUSTACHE
    @MrMUSTACHE ปีที่แล้ว

    Into the knee deep of darkness

  • @SuperRaynet
    @SuperRaynet ปีที่แล้ว

    Well, at least in NFS Unbound Challenging difficult they drive like the player and don't have rubberbanding but they always miss any corner, especially if is an U turn

  • @toemass202
    @toemass202 ปีที่แล้ว +2

    4:29 Goofy ahh recovery 💀

  • @WeebBountyHunter
    @WeebBountyHunter 8 หลายเดือนก่อน

    Same goes with NFS Most Wanted. People say get gud but they don't admit that the AI is absolutely broken and you have to rely on luck and extreme precision to win certain races

  • @Philip_李飞
    @Philip_李飞 ปีที่แล้ว

    I'm always playing NFSU2, and nowadays I try to test myself (no wall ride, no NO², no touching cars, weak engine, etc). The game adapts the race difficulty to match your car (I normally use a Focus or a 240sx the entire game) and it's way more fun than flying a Skyline with nitrous above 300km/h on every straight. But the problem is, for some reason, the last lap of every race (or above the 75% completion for Sprint races) the AI cars suddenly reach speeds they never reached during the race, even with no nitrous, they fly past me even though I'm putting the best laptime lap after lap. I check the race status all the time and the AI's Max Speed is always equivalent to mine, so maybe they're just going through tight corners at 200km/h.

  • @drunkenrampage1588
    @drunkenrampage1588 11 วันที่ผ่านมา

    That intro song sounds like it’s from F-Zero.

  • @_Uzum_
    @_Uzum_ ปีที่แล้ว +1

    the ai does get a bit quirky at night

  • @GTgaming98
    @GTgaming98 ปีที่แล้ว +1

    Some of the times the Ai can abuse the rubber banding for example if your in stage 5 doing the airport URLs the Ai is in front and they will sometimes rubber band like crazy

    • @XBGamerX20
      @XBGamerX20 ปีที่แล้ว +1

      yeah exactly. pretty much its unbeatable if you don't have a corolla. its the only car that accelerates and steers well.

    • @khachaturarutyunyan9898
      @khachaturarutyunyan9898 ปีที่แล้ว

      ​@@XBGamerX20yes, I was reaching them only on Corolla

  • @dlbutters7164
    @dlbutters7164 ปีที่แล้ว

    I bet it's even crazier in NFS Most Wanted (2005), at some point, i actually had some struggles when i was using a Porsche Carrera GT while the AI had some random cars...

    • @yod7934
      @yod7934  ปีที่แล้ว

      If only that game has replay mode

  • @StreetDrilla
    @StreetDrilla ปีที่แล้ว +2

    NAHH ☠☠☠
    aint no way i'm doing my first playthrough rn on hard difficulty

  • @rigo1124
    @rigo1124 10 หลายเดือนก่อน

    *Ai is losing*
    “omae wa mou shindeiru”

  • @davidgovender
    @davidgovender 2 หลายเดือนก่อน +1

    1:31 Ridge Racer be like

  • @_amrbadr_
    @_amrbadr_ ปีที่แล้ว

    i literally be doing insanely hard turns and those turns NEED you to SLOW THE FUCK DOWN and those motherfuckers make those turns without even braking and then draft me and completely demolish me, the AI in this game is insane, they literally defy the laws of physics.

  • @KanadGodse
    @KanadGodse ปีที่แล้ว

    I have seen cops in NFS World destroy everything when I was just parked there. That may be the reason why in a later update they removed the ability to start pursuits like in MW (2005) by getting spotted by a cop in free roam. Their AI is pretty stupid.

  • @antimagetop1
    @antimagetop1 ปีที่แล้ว +2

    nfsu1 has difference to trigger rubber band. Each circuit has determine spots when ai gets insane acceleration doesn't matter what speed you have.
    for examples xd
    Atlantica - th-cam.com/video/5lkPb4FvICs/w-d-xo.html
    Port Royal - th-cam.com/video/ZtcnAcIFhtE/w-d-xo.html

    • @yod7934
      @yod7934  ปีที่แล้ว

      Interesting, gotta dig more info on this

    • @IllaKilla_13
      @IllaKilla_13 ปีที่แล้ว

      nfshp2 on the ps2 does this too

  • @AubyIsReal
    @AubyIsReal หลายเดือนก่อน

    Rubberbanding AI in Initial D
    I wonder how it will be like 🤔

  • @Fatallica
    @Fatallica ปีที่แล้ว

    Even before i knew what rubberbanding was and why the AI would magically catch up to me i knew something was quite wrong with them lol. Now that i understand what the devs were doing its baffling to me they would make the majority of the game based on the reputation system if the AI was just gonna slingshot themselves everywhere instead of making them actually drive well

  • @McMallister
    @McMallister ปีที่แล้ว

    Somehow, I could swear the video was about watching the AI you programmed, playing the game. Oh God... It's almost 3am btw.

  • @Bimmer-Fonz
    @Bimmer-Fonz ปีที่แล้ว +2

    So this is why anyone who grew up playing nfs underground will smoke anyone today in a racing game who hasnt. We had to deal w this ungodly sht 😂

  • @JogginClown
    @JogginClown 8 หลายเดือนก่อน

    1:01 That's not weird. It's just their hydrolics going off.😂