How To Mod For SCS | Step Six | Using a Donor Truck to Make a Mod From Scratch

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  • เผยแพร่เมื่อ 30 ม.ค. 2025

ความคิดเห็น • 11

  • @digitalx8460
    @digitalx8460 2 ปีที่แล้ว

    This is exactly what I needed thank you very much. I did actually ingame the Peterbilt 320 from Haulin the other day but I had the interior model floating above the cabin... I was so close but so far. I used the 389 interior so the camera's were fine (as you mentioned on me Twitter with the solution) I'll get there I just gotta keep at it.

  • @sebpv
    @sebpv 2 ปีที่แล้ว

    Seriously, kudos to you for thoroughly teaching us how to mod!

  • @deqa
    @deqa 2 ปีที่แล้ว

    Wow I didn't know you had a video on this EXACT subject I was looking for. I never found this video!

  • @Tsagka.a
    @Tsagka.a 2 ปีที่แล้ว +1

    Thank u for awesome videos,if u can create tutorial about how to make flares,lighted parts for interior decor and etc will help us a lot!

  • @senurapathirana3036
    @senurapathirana3036 ปีที่แล้ว +2

    I want next part of this brother

  • @b4rtmod
    @b4rtmod 2 ปีที่แล้ว

    Amazing video my friend, in some moment i need to put a truck intop this game too lol, But I`m sure this will help many people!! Thanks for show us your knowledge!!

  • @a.n.t-star8129
    @a.n.t-star8129 4 หลายเดือนก่อน +1

    can u do one for chassis only?

  • @koolhoven6342
    @koolhoven6342 2 ปีที่แล้ว

    Thank you for making these tutorials, theyve been very helpful with getting into modding for these games. Is it possible to have tutorials for these couple of things:
    How to turn a custom model into an accessory (for example a bumper) (not quite sure how you turn a blender model into a part)
    How to make a light accessory (flares, etc)

    • @Halffastgaming
      @Halffastgaming  2 ปีที่แล้ว

      Have you watched this video? th-cam.com/video/z7ONm2fAJhM/w-d-xo.html it may be helpful here. Nothing different about importing a pim/pmd/obj/blend and making it an accessory, only two have a root node and the other two need a root node and the correct export location

  • @detourist5541
    @detourist5541 2 ปีที่แล้ว

    Hey, very nice, huge thanks! :)
    I only didn't completely get the line of thinking regarding the license plate. Could you please once again explain what we're trying to avoid there? What problem could come up?

    • @Halffastgaming
      @Halffastgaming  2 ปีที่แล้ว

      Guess I'll have to watch it back, I don't remember!