I got carried away detailing this industrial area - Detailers Collective Ep03 | Cities Skylines 2
ฝัง
- เผยแพร่เมื่อ 20 ม.ค. 2025
- Building a run-down industrial waterfront in Holmstock, a collaborative city build by The Detailers Collective. The D.C. is a group of detail focused, Cities Skylines 2 creators, and together we are working on Project Holmstock where each creator adds their unique touch to a collaborative city build.
Download @PoplarPonderosa 's Holmstock map here: mods.paradoxpl...
Follow the rest of the collective here:
Picanna: @piccana_
Sunny Scunny: @SunnyScunny
Canadian Moose: @canadianmooseplays
Timeister: @Timeister
Infrastructurist: @Infrastructurist
Project Holmstock Playlist: • The Detailers Collecti...
▶ SUPPORT ME:
Patreon: / fewcandy
Instant Gaming: www.instant-ga...
Merch: my-store-ddd21...
Become a TH-cam Member! (Hit Join on the channel home page).
▶ CITIES PLAYLISTS:
Fewladelphia (Cities 2): • Fewladelphia: Cities S...
Fewnilla County (Cities 1): • Fewnilla County: Vanil...
Solitude (Cities 1): • Solitude: Tropical Mod...
Auridon (Cities 1): • Auridon: Lightly Modde...
▶ SOCIALS:
Discord: / discord
Instagram: / fewcandyuk
Twitter: / fewcandyuk
Twitch: / fewcandy
Reddit: / fewcandyuk
▶ MY PC SPECS:
CPU: AMD Ryzen 7 5800X
Motherboard: ASUS TUF X570-PLUS GAMING
RAM: Corsair Vengeance 64GB DDR4 (3200 MHz)
GPU: NVIDIA GeForce RTX 3080
▶ MUSIC:
Courtesy of Epidemic Sound www.epidemicsound.com
#fewcandy #citiesskylines2 #cityskylines2
The box trick for windows blew my mind. Litterally ! A shame that we can't like the vid more than once !
what an amazing build. No one does industry like you - those decals and props really made this feel real.
Thank you abc!! ❤️
Stunning build Few!! What a great addition to Billy! Top class detailing as always 🙌
Thanks Piccana!
Awesome industrial build! I like how the docks turned out. And thanks for the compliments. ❤ It was a pleasure putting the map together.
It's an amazing map Pop! Thank you!
The abandoned warehouse is your Mona Lisa 😹 turned out so amazing!! Industrial builds by Few are always a treat! Loving the series so far from all the builders - excited to see what you all come up with!
Thank you David!
Fantastic build! Thrilled that someone loves industrial because that is certainly something I struggle with.
The box trick to replicate boarded up windows was so clever! I watch like 5 different Cities youtubers, but you’re my favourite detailer for just how CREATIVE you are!
Ahh thank you so much!
Amazing as always, tbf, those farm assets look like canoe racks. In fact, I initially thought that's what they were.
I love how the stone quary looks so much like a concrete manufacturing building in linköping sweden! Will definitly try to replicate it in my own builds XD
Love the build! The piles came out great, the texture IRL would look quite bland on new piles and in contrast to the roughed up ground, looks impeccable to me! Better than the budget at least!
Haha thanks Sunny!
Oh my.. you absolutely trashed that poor warehouse. Looks lovely ❤
That fits in rather well against the existing industry, even with the slopes!
What a great industrial build! And please keep getting carried away with the detailing, I am all for it :D
Wow, FewC! Just wow! Insane build
Super amazing build! Takes me right back to Auridon days
Your brain amazes me. Such originality!
Of course your first build had to be run down dirty industry, you love to see it! 😁
Had to be 😅
Another stunning FewCandy build - incredible detailing and you have a great ability to keep the intricate sections of the build engaging and interesting
Thank you!
hello FewCandy I hope you had wonderful holliday season! great video again off the charts detailing. love
Thank you! Hope you had a good holiday too!
Happy New Year! I'm looking forward to watching your great designing this year!
Happy new year to you too!
Looks so realistic, as always your detailing is on point!!
FewCandy getting carried away with detailing?!? Surely you jest!
When I looked up at the rock factory? and boat yard detail portion, I legit thought it was a a satellite image of a real place. Excellent as always.
Ahh thank you so much!!
Great to watch greatings maastricht Netherlands
Mot excellent! The abandoned warehouse. Way cool!
Love the buildings and use of decals FC! The "rave spot" especially so. (There _are_ window board assets in vanilla BTW). Have to admit to getting a big twitch with the whole road-through-the-hill bit but then you landscaped it in the end so all calm again LOL.
Oh, for those slipways and rotated pillars: EDT lets you simply copy and paste rotational values as well as positional (and coming soon the ability to paste individual X,Y,Z values)
Thanks for the tips Tigon!
Looks great, as always.
Thanks Michael!
Supreme mood and ambient 'painter'.
This is unreal! You've smashed it here!
Thank you!
I’ve worked in a ton of different types of warehouses before and when I see those two trailers behind the “Wrebomm” warehouse I want to cry at the thought of having to move them 😂
😅
Great build!
The detailing just wow
You work like a painter, perfect!
Thank you!
So beautiful! Is the map available for download? Are you able to upload to Paradox?
Yes the save file is available here: mods.paradoxplaza.com/mods/99025/Any
and the map here: mods.paradoxplaza.com/mods/95697/Any
Looks great!
Its looking like it will be a happy Few year
I watched a second time. Really excellent video !
Haha! Ahh thank you!!
Happy new year FewCandy 🎉🎉🎉🎉🎉
Happy new year!! 🎉
A Few Finishing Touches ™ 15:08
Yo! Epic stuff 🔥
My dog just had puppies!!!! Happy New Year 🎉🎉🎉
Aww congrats!!! Happy new year!
🔥🔥🔥
Are you uploading the save file from this to PDX mods? I'd like to add onto Billy, but with this amazing industrial area there too!
This save file has not been uploaded to PDX but the previous episode by Sunny Scunny was. You'll find it in the description of his video. There will hopefully be more saves uploaded in the future. ❤
Hi the save game is now available here: mods.paradoxplaza.com/mods/99025/Any
❤
❤
omg !!!!!!!!!!!!!!!!!!!!!!!!!
I've been thinking why terrain looks bad in CS2 and I think it's cause you can't see slope. I think in CS1 it used shadows to show the light and dark side of hills which gives depth, and it just isn't in CS2 and makes it really hard to see terrain change. It really bugs me because you've done a truly fantastic job. The queen of trash and industry 😅 ❤
Any modders that can add shadows to terrain?
Shadows cast by terrain is on by default. A lot of people turn it off because of the jagged shadows created by retaining walls.
@PoplarPonderosa oh you could be right, maybe that's it
even when on the shadows only really affect roads with terrain, I agree, the terrain still looks very flat either way!
I downloaded your world it is beautiful
Thank you!
#freemoosescat
next Fewnilla Content?
I think that volume of decals would probably destroy my pc. But that looks epic few. The abandoned warehouse 🤌
Haha thanks Ebow!