Crazy Krampus - Blood on the Clocktower in Minecraft
ฝัง
- เผยแพร่เมื่อ 8 ก.พ. 2025
- There's a Krampus on the loose, and in their power is a marionette, and also a Harpy who is making people crazy! Can our townsfolk break out of the madness before it's too late?
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Osie: / osie
Kirsty: / kirsty
Nilesy: / nilesy
Zoey: / zoey
Pyrion: / pyrionflax
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Gameplay Overview:
Blood on the Clocktower is a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller.
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15:56
Current claimed Empath count: 3
Actual Empath count: 0
At least one of them had good reason to believe they were an Empath lol.
Ravs saying that Nilesy was clearly lying, even though he wasn't, and yet he was, is hilarious. He's completely wrong, yet also actually right.
Nilesy wasn’t even lying, he legitimately thought he was the empath until the very end. Ravs got a lucky pepega guess based off of only Zoey’s information whom he was suspicious of since the beginning😂
@@thechoseone456 to be fair, nilesey knew he was probably bad, as evidenced by him asked kirsty multiple times lol. Even trying to pull the classic, "trust me I'm not a marionette I asked them and they wouldn't tell me I was." *wink wink nudge nudge* charade after.
I like how Ben got 4 names that are confirmed to be not a Minion and decides to share this information with two people that are not on a list, which statistically more likely to include a minion.
Well he didn't actually get that list. He was told there was a minion nomination, since Nilesy was one. He was lying, I assume to lead toward a Duncan accusation later?
I think he forgot to mention that he had lied about that later on. Though it was mostly irrelevant, it might have been part of what was confusing Zoey about the noble set.
@@orangesilver8 I had to rewatch that part after Ben got his info. Ben was told that there was NO minion nomination, because neither Pyrion nor Nilesy made nominations that day.
boop boopboopboop boop boop boopboop boopboop boop
Really he should've shared that info with everyone when he was telling them all about him being harpy mad the previous day, would've helped get everyone on the same page sooner...
The triple empath claim on the first day... between two goods and an unknowing marionette. That's beautiful.
Also, the seamstress check on the two players counterclaiming each other... in a noble ping, no less.
3 people claiming empath, and all of them thinking that they were good, was amazing.
Fuck, I wish I hadn't looked at the comments as the video started! XD
@@therogueadmiral that's a dangerous game with BOTC lol
and none of them were an empath
53:50 - Everyone is closing in on the truth, smart deductions are being made, the evils are trying so hard to deflect... And Lewis is there, just doing the Club Penguin dance... Truly sums up the Yogscast in one singular moment.
Zoey immeditaly going in on "You're my marionette." to the ACTUAL MARIONETTE!!!
AMAZING.
Zoey being so confident about who was evil yet being pocketed by the evil team the entire time until the last moments. It is the very common trick of establishing trust too early and believing the first group you speak to, even if the other groups have more concrete information.
ZOEY = BIG L
TRUE it WAS a fat L. She’s not a goddess and can fail, contrary to the rabid fanbase.
@@skarloeythomas5172 her day 2 explanation to duncan was great
I have fallen for this and it felt so bad lol
Lewis delivering the line "over the town, over the smokestacks, over the city" gave me the warmest pang of nostalgia ever ♥
To be honest I was surprised that he remembers Little Inferno after all this time.
My eyes actually fucking watered a little, what a callback
I think Lewis made a Little Inferno reference when he was giving Osie her first bit of info. The Weather Man would always sign-off with "...Reporting from the Weather Balloon, *over the smoke stacks, over the city,* The Weather Man."
That's so cute
I hold that series very much dear to my heart. A great cozy game with Lewis and Simon chemistry. Their voice acting was also peak.
I'll have to rewatch it again this Christmas. Thank you for the reminder!
I noticed it immediately. Classic Yogscast stuff right there.
I love that Little Inferno reference. what a lovely game!
Lewis will forever be my canon voice for the weather man.
I like how ravs once again solves it really quickly, but never actually explains to everyone why he knows lol
I think he would have a hard time verbalizing it, but he just has that instinct if that makes any sense. Maybe he could have been a detective in anohter life!
The English language has trouble translating thought into communicable meaning in a concise manner.
he had no rational reason to believe nilesy was evil,
@@Bjasileus he did -- zoey's day 1 info.
it was like when tom unraveled everything and was like "shit.. i think i just broke the entire game..."
The impression I'm getting, as someone who's never played BotC (in minecraft or otherwise) is that being the storyteller is *tough*. There's definitely a level of nuance to the decisions you have to make, such as deciding when to bring the hammer down on harpy victims who reveal too much, and *how*, as well as knowing when to be a little more lenient towards newer players who have been harpied, as we've seen him be in the past (rightfully, imo).
I think he did a really good job of it here, and I'm *definitely* not simply just fully convinced of his integrity because he made a reeeeally good 'Little Inferno' reference near the beginning.
It can be a difficult job, yes. It's heavily dependent on the characters on script and in play, which is why it's recommended to start with Trouble Brewing and master that before moving on to more complex scripts. It also kinda goes without saying that if you can you should try and play several games as a player before you take a crack at Storytelling. That said, if you've got a good group of players who will be understanding if you make mistakes and are just there to have an enjoyable time even if the game happens to get a little scuffed, it makes it easier to get in good practice. Nobody starts out as a Storyteller that makes all the right calls at first. As with everything else, practice makes perfect!
Yeah, the storyteller's job is to pretty much keep the game balanced. So in the beginning the evil side will always be outnumbered, so as Lewis said you want to help the evil if you have the chance, however if there is a risk of the game ending too soon or the balance shifts to the town evil having the upper hand, the storyteller will then help the good side.
So Lewis was right not to kill Duncan. Because A) killing Duncan would end the game one way or another that round, and B) Not killing Duncan caused greater confusion.
There are times and roles where the storyteller has complete control over what they get to do so they can keep this balance.
If you want to see more watch No Rolls Barred. The storyteller is usually Ben Burns who is part of the company that made the game. They break everything down really well and explain strategies for both storyteller and players. The games are usually really entertaining too
Storytelling is a lot of nuance in the moment. On TB you might only have to decide poison/drunk info, but on other scripts you've got to give savant info (one true, one false statement), decide madness breaks (like here) or managing silly chains of events which might ask you question you've never considered. Playing definitely gives you more perspective on what your legal falsehoods might cause, but as long as everyone is having fun mistakes can be forgiven
Kirsty is actually so good at this game. Fantastic mechanically and socially. The kill on Nilesy was *chefs kiss*. She would’ve been okay if she kept her harpy alive, though.
She’s cutthroat!
Killing Pyrion was the only smart move left. If she killed Duncan or Ravs, they'd still have their ghost vote and would have solidified their stance further. They needed Zoey and Osie to use their votes on Duncan or Ravs to win and neither would vote against the surviving duo who both pushed against Kirsty if they had yet another reason to believe their big story. Pflax dying changed nothing otherwise, he still had his ghost vote but it was still 2 ghosts against 1. If either Zoey or Osie had decided to withhold their vote in suspicion of Duncan or Ravs, they would have still had a chance, and that wouldn't have happened if Duncan or Ravs died instead. But Duncan and Ravs were just too convincing in the end. It was a great game on both sides, it really could have been Krampus and their two minions or an Imp and his minion. The plays were indeed great in this game.
If Pyrion was alive, things wouldn't have changed. Zoey still thought she was mad, so it wouldn't have made a difference if she actually was.
Kristy is very technically good at the game. She understands the mechanics and makes big brain decisions. But, she has a tell. It's pretty obvious, at least from our perspective. It's probably less obvious for the other players
@@Pyrithe No, if pyrion was alive she really would be harpy mad and Duncan would die because she didn't vote for him, winning evil the game
Great game, think Lewis made the correct decision when Duncan was harpied.
sidenote, Lewis club penguin dancing with Ose while a serious group conversation was going on was so hilarious to me 53:45
Glad I'm not the only one who saw the club penguin dance 🤣 loved that
Poor Osie must of been so bored
Not punishing a Harpy-out reads as forcing it so it helps the bad team clearing Duncan instantly of all suspicion rather than putting it on him
Because the alternative is pretending to be harpied for the sympathy and.... not doing it?
That would be an insanely sus play and would not make you look like a shemer, it would make you look like an idiot, because the chance of you getting executed for the self-harpy is there.
The best call would be to instantly kill duncan so there is one less alive player and the game ends one round earlier. Suspicion on the three survivors be damned. Because you already took away all suspicion on Duncan either way, if he dies or not
55:20
Not punishing a Harpy-out reads as forcing it so it helps the bad team clearing Duncan instantly of all suspicion rather than putting it on him
Because the alternative is pretending to be harpied for the sympathy and.... not doing it?
That would be an insanely sus play and would not make you look like a shemer, it would make you look like an idiot, because the chance of you getting executed for the self-harpy is there.
The best call would be to instantly kill duncan so there is one less alive player and the game ends one round earlier. Suspicion on the three survivors be damned. Because you already took away all suspicion on Duncan either way, if he dies or not.
He absolutely made the right choice, the storyteller should never push the game in a direction that leads one side to win, their job is to balance the game. And if Duncan had gone that would've been game over. It also had the bonus of casting doubt on if Duncan was ever harpy mad to begin with. I just don't think Kirsty capitalized on that doubt enough. (Which I would not have in that situation either, not judging, just commenting as a third party)
48:05
That stare down from Lewis!!! HAHAHA
I bet he just had his head in his hands at that point. He was desperately trying to think "WTF. Is this a big brain play? What do I do?!?"
Seriously, I don't think I appreciated how hard storyteller seems to be until that moment. Most of the time to me the storyteller's role seems to be "Make sure you understand the rules and follow them, make an interesting decision every once in a while but nobody will fault you if you make random ones". But in that moment he had to run the numbers and make a decision without giving away that he even has a decision to think about.
I aboslutely imagined he was muted, clutching his head, yelling in his office "Oh my god Duncan, what are you doing?!"
he really did check out there for a moment.... " i know EXACTLY what im doing!" but really in his head it's "OH SHUT UP! SHUT UP!! SHUT UPPP!!!" lol....
@@Dospe it's simpler in some scripts than others. Trouble Brewing is pretty simple for the storytellers. Once you add in roles like High Priestess, amnesiac, Harpy, atheist, etc., you can get to be making a lot of storyteller decisions pretty quick.
Duncan shouldn't really have been allowed to do that...
IMO if being killed because you out yourself as harpied has no negative effect, you shouldn't be allowed to use your ghost vote.
The whole point of that is to be punished for not following the rules.
I think Lewis played storyteller perfectly here, the last time there was a harpy I think he was a little too lax on players making it obvious they were harpied whereas here he played it right killing Ben, and if he had killed Duncan later it would've won town the game so well done Lewis, a complicated game but navigated well
Yeah but a harpy kill is supposed to count as an execution. Should have ended the day there
I wish downvotes worked
@@akab3648 No, breaking Harpy madness is just "You or they might die". Death is not execution. You can be executed for breaking Cerenovus madness or outing as an Outsider when you're the Mutant, as well as nominating the Virgin.
like boba
No, if Duncan was killed the game would have just ended there because two bad and one good left alive. It would have been unceremoniously ended, and zoey made everyone aware they were harpy mad way more than ben did, so duncan should have died again and the game would be over, but that one being a 1/3 coin flip is more believable
i think pflax played really well for a newbie, fun to see an actual death from breaking harpy madness for once too
41:18 Osie: "I like balloons"
Idk why that got me to laugh so hard, but it was mad funny lol
Comedic timing is an art
osie always has those "off in her own little world" moments, and theyre always just sooo subtle lol...
Ravs coming in clutch and figuring it all out as the humble farmer. None of his own info, piecing everything together from info he got from others.
Also, props to Ben for being dedicated enough to the harpy madness that he just completely fabricated his role for it on night one. He failed the check on day 2 but the first day was a valiant effort.
Also, the poor farmer has never had their ability triggered in either game that role has been in. Sadge.
I am actually kind of annoyed that Ravs was gunning for Nilesy as evil even though there was no proof, especially since Nilesy thought he was good. Saying it was an Imp pass and then Ben dying via Harpy should’ve (I think) shook his assumptions.
@@phoneybaloney9158 exactly, he got very lucky when he just arbitraryly decided ben was good and therefore nilesy was bad, it was annoying.
@@phoneybaloney9158 Ravs... typically hard focuses on someone, I noticed, unless his entire theory falls a part. Though it is a bit funny to myself he knew Nilesy was evil before Nilesy did.
For real
@@phoneybaloney9158 Zoey's day 1 noble info combined with the others' deaths and info made Nilesy the only choice.
Players seem genuinely incapable of playing around Harpy. "Why is no one Harpy mad?" Well because if the harpy'd player is accurately performing their duty TOWN SHOULDN'T KNOW
Can't wait for Nilesy to spend a game pretending to be harpied against a different player every day just to enforce how unreliable that "info" actually is.
Still another fantastic showing of a fantastic game by fantastic people, love this and love y'all
THE BEAUTIFUL LITTLE INFERNO REFERENCE
“The Weatherman”
49:35 The ST absolutely made the right call here. When a good player intentionally breaks madness, they're hoping to use an evil ability to benefit the good team, and that should very rarely be allowed to work in their favor. Evil abilities are not there to help the good team win!
Not what I would have done but that’s part of storytelling a lot of times there’s no objectively correct answer. I think evil wanted both of those kills and then whatever happens is up to them. Neither choice is bad storytelling.
Wouldn’t killing Duncan have ended the game?
@@fleacythesheepgirl Disagree. Killing Duncan would've hard confirmed Kirsty as Krampus.
Regardless of if they killed Duncan or not it was the final day, I do think it was the right call not to kill him.
Edit: Assuming that there is an execution on that day.
@@Emerald__Aceit wasn't the final day, it was the day before.
4:21
Over the smoke stacks, over the city, love that reference so much.
The overlay explaining why Ben is accusing people says it was because of the Cerenovus, when it should be because of the Harpy.
The Harpynovus
It's just a flavour thing
@@thesandwich5321No it isn't, krampus is the only "christmasified" role, cerenovus is a different minion, the harpy makes players pretend another player is evil while the cerenovus makes players pretend to be a particular role
That had me confused for a bit and I thought the harpy was just the christmasfied Cerenovus, but apparently they're 2 completely different roles
Only the demons are christmas'd, but they also have their real name in the box
This game drives me crazy sometimes because they'll latch onto one person's lie or wrong info and ignore EVERYONE ELSES!
And Ben sharing his Town Crier information first with people who it didn't clear is just WHAT!??
Kirsty is so good at making as the demon. She's always making very smart decisions on who to kill
Until she chokes at the end when she’s the bad guy
25:00 This is a very good play by Kirsty. The Lord of Typhon's biggest downside is their seating position in an obvious line of evils. Locking in Nilesy's info will make it look like the Empath is real and keep the sus away from the Demon.
The benefit for lord of typhon is 2 minions. Unfortunately, one was a marionette and there needed to be more communication between Kristy and Pyrion for targeting
I feel like this is the first time Lewis actually punished a person who was harpied when they DEFINITELY should have been punished lol
My only question is do you punish them immediately (confirming Harpy) or wait until the night phase?
@@BadWizardGaming I almost always kill during the day for breaking Harpy madness. On the second or third day, the town will usually know there's a Harpy anyway because the person who was mad on the first day will just say they were mad that day. If the Harpy has done a good job disguising that there is a Harpy in play, then I'll consider doing a night kill, but even then I'd have to feel that the evil team was in a rough spot and the script would have to support that being a way to mislead the town.
@@BadWizardGaming technically you're supposed to punish immediately (if choosing to punish at all) and it ends the night immediately. So there shouldnt have been a vote still.
@@Wandervenn That's Cerenovus that ends the day immediately, because Cere specifically causes them to be executed. Harpy only causes them to die. There can only be one execution per day, but there can be more than one death. Slayer hitting a Recluse is a good example of another daytime death that isn't an execution.
When Ben outright said he was harpied? Or is there another instance I'm only 27 minutes in
"Over the smokestacks, over the city" Lewissss you can't just make me want to cry in blood on the clocktower! Nostalgia hits hard!
*SPOILERS*
I think for sure Lewis not killing Duncan when he broke madness was the best play from the Storyteller's Perspective. If he had died that would immediately have given away that the Harpy was still alive, which would completely debunk the whole "Pyrion is a virgin claim", because there is no way that could still be true because the only way there could still be a Harpy is if Duncan was the Harpy and made himself mad, but if Duncan was the Harpy he would have died when he nominated Pyrion, (plus making yourself harpy mad and killing yourself is a crazy wild play to begin with), and just in general Duncan was the biggest suspect so killing him and having the game not end would make it too difficult for the Evil team, so yeah the best thing Lewis could do to not immediately end the game was to not kill Duncan
The virgin dies when nominated by a townsfolk if the person nominating is an outsider minon or demon they wouldn't die and the virgin would be spent
@@whocaresreallly5886 oh yeahhh nevermind I got that backwards I am a bit of a goofer for that
So there is the possibility then that he could have harpied himself and dying wouldn't have ended the game, though my original claim still stands that not killing Duncan was the better play
@@whocaresreallly5886 nah the virgin kills the person that nominates them if theyre a townsfolk, not the other way around
@@cerjmedia you were half right, but they have to be a townsfolk to get killed, the virgin isn't the one who dies. Regardless not killing duncan was absolutely the correct choice because he was the other prime suspect.
Happy with Lewis' decisions regarding the Harpy madness
I don't think it was a good decision. He chose to leave Duncan alive, which ending with Flax being voted off. If Duncan had been killed, it would only leave the final nominations/execution for the evil game to get through to win.
@@Mustacheoroyou would make a poor storyteller!
You can still vote once when dead@@Mustacheoro
@henningmadsen9510 Ghosts can only vote once. If they managed to bluff there way through the 1 vote instead of 2, they'd have been much more likely to win.
@@Mustacheoro I agree tbh, I understand that it wasn't an easy decision but it almost acted as a clear for Duncan! They also would have been forced to vote the demon that night, instead of thr stall, and confirming Duncan as good wouldve added evidence to ravs hunch. Fun game either way
This is some of the best long form stuff you've done in a while. I've watched every single one that you've released.
Ravs just blowing it all open on 43:51 had me laughing maniacally, please never stop making these!!
It feels like with all this obvious hinting, the harpy ends up giving more info to town half the time :p
Pflax had the funniest moments in this. Especially that last "MY QUEEEEEN" as the virgin.
"Evil person says what?" - Good one Ravs 😅
I really like this series so so much but I will say every time we've seen the Harpy it feels like the rules are bending around it. The acting portion is neat but I worry it's putting a LOT on Lewis/Storyteller it's really powerful and good for the Demon Team but it just has so much vagueness around it. Loving the series as always
There are many ways to use the Harpy Role and it could also be like a double bluff if the Harpy targets an innocent to an evil player
i feel the same way, i think the role is cool but the way it warps the game doesn't feel the best to me. for example this game it was done well but i know previously i feel it's hard to say it's always been "correct", especially because the audience doesn't see everything so we don't know how hard or not they really did play into it. but i feel like it just complicates the decision making and the viewing experience might be better with other evil roles.
all that being said i'm hugely loving the series, one of my most favorite series on youtube right now including this episode as being one of the best
I think it having 3 different outcomes is the hard part . If only killed the infected one if they failed would be good. But it possibly killing both is to strong. Also because it's up to the storyteller.
I think harpy+typhon is just very strong because you basically have 4 people per day acting in the evil team's interests. (NIlesy didn't know he was evil but the only reason they didn't tell him is he was helping them anyways so he still counts)
TBH I think in previous episodes Lewis struggles with having sympathy for the harpy'd victim. This round, I think how Ben handled being harpy'd the first time was what should be expected of them, though faking an entire role definitely wouldnt be necessary lol. Harpy victims should be expected to build a serious case against their target even if the case is total BS. Too many times, and maybe it was just lost to editing, the victim spends the hole day helping others in their investigations, never even mentions their victim, and throws in a very flimsy and left-field "Oh I think its this person!" once accusations start. When Ben went mad the second time in this video he died for doing exactly that.
IMO the most egregious case was that time Boba voted no on her target and wasn't killed for it. She definitely should have died for that.
I think the issue is that we, the audience, knows everything basically, we know all the roles that are in effect and who been assigned what role. We know where everyone is and what they're doing. However the players doesn't know. They're having to fight the Fog of War, so when a Harpy Victim make a claim against their target, they just have to believe they came to that conclusion on their own, and not "They've been harpied!" Or not. We see the rules being bent because we don't have Fog of War, we don't have the issue with lack of information. Meanwhile the players do have Fog of War, so when something doesn't happen, like a Slayer Kill doesn't go off, or Virgin didn't activate, or a Harpy Victim not getting executed, they'll have to figure out what reason it didn't work.
Like taking this game for example, let's set up an alt scenario. When Duncan came out and said he was Happied, he could've lied about it and that's why he didn't die. Meanwhile Ravs is the Demon and he's been Harpied to target Kirsty or Pyrion. That's something that could've happened. That was something that they at least still needed to account for else they could lose the game. Much like how when Nilesy died to the Demon he could've still been an Minion, it doesn't clear him at all.
Its all a big list of things they need to account for, and a big list to narrow down as time goes on. Much like how in games like Phasmophobia you start off with a list of ghost and no clues, and through poking and prodding around do you find what ghost it is you're looking at. Same is going on here, but instead of clear rules in which the Ghost operates, it's other people, each having different roles and things they want to do and say and don't say, and are all interacting with each other, and so the process of crossing things off that list becomes noticeably difficult.
Absolutely brilliant and appropriate rulings on the Harpy madness! Kirsty was a phenominal demon! Rav's gut instinct in trusting Duncan really won that for the innocent team!
I appreciate that the very first thing Duncan does is insult Pyrion lmao
Kirsty got real unlucky there. Thought Zoey had won it for her for a second
What on Earth is Zoey talking about? She's so confident 😅
Really glad this video came out today. It was super fun getting so much Blood on the Clocktower in last nights Jingle Jam and really interesting seeing a more traditional set up. All of that left me wanting more of the comforting familiarity of the in Mincraft vesion.
Spoilers --
"Oh there's nobody mad today"
"SPEAKING OF WHICH I NOMINATE DUNCAN BECAUSE HE'S EVIL"
Classic ben.
I also think not killing on Duncan was the best option, sow a bit of mistrust on him and at the same time make it seem to the rest of town that the Harpy was already dead.
I'd suggest the custom role "Golden Retriever" for Ben in BOTC, if I hadn't already suggested it for NRB's Sullivan.
Lol Ravs punching Duncan to remind him about the harpy play @ 1:05:02
4:23 The Little Inferno reference! Holy crap I just got taken back to the past so fast my head spun for a second.
Lewis is doing a fantastic job as storyteller, agree with all the harpy decissions
Always look forward to the blood on the clocktower episodes. The game really gives all the Yogscast members a chance to show off their personalities!
This video just reminded me how much I love zoey and her chaotic antics. Also, kirsty telling nilesy he's the marionette in a jokey way day one was hilarious!
The editing and BTS work has made this some of your best work. Yogs are so back baby
Editing, Storytelling, and Playing was fantastic from everyone involved. Glad I restarted my membership for this series alone, hope it continues for as long into 2025 as they all have fun doing it!
Lewis, you're doing great with these. They really get me shouting at my screen sometimes.
This was such a good game, maybe one of the best yet. I think that Pflax and Kirsty did a great job as the demon and harpy.. Also think the harpy decisions were a lot better this time, because it always felt like a hard clear in previous games when people were obviously harpy mad but didnt get punished
I love how Ben, the king of lying about his role and it backfiring, calls people sus when they don't want to tell him their role 😂
Zoey sounds more like the marionette than Nilesy.
Giga brain Ravs, master of stealth
Oh damn, I don't normally want the evil team to win but when everyone started to figure it out I was really hoping Kirsty turn it around for an epic comeback.
Oh god Ben is putting his whole heart into this harpy effect. He does not need to be playing the evil team so hard oh my god.
I think the storyteller decisions on harpy madness were perfect. Much much better than the last game with harpy in it.
First harpy: yeah obviously Ben succeeded.
Second harpy: Ben was indeed making it too obvious he was harpied, and so good deserved some punishment. Duncan was the evil frame so not killing him was correct.
Third harpy: Duncan correctly worked out that him dieing was good for his team, and indeed not killing him made him look sus which did help the evil team way more than his death would have.
Fourth harpy: It lasted about 20 seconds before the harpy died, so no issues there.
Storyteller is the most important role in the game
Yeah I don't know what Ben was thinking when people were saying "no one would be Harpy mad if the harpy is dead." And then Ben goes "SPEAKING OF WHICH I NOMINATE DUNCAN BECAUSE HE'S CLEARLY EVIL!"
The storyteller makes the final decisions and tries to keep it balanced and fair as much as possible
it was a good fair call
Nar massively favoured the good team and gave them the victory, duncan should've been dead multiple times.
Lewis doing the club penguin dance is so funny at 53:52
The hard gaslighting from Pyrion and Nilesy is so triggering being an observer 😅
"over the smokestacks, over the city" the absolute HOLD that little inferno has over the concept of a balloonist lol
I really love lewis' mannerisms twitching in the town square, story teller really had to do some work this time
These games are riveting. Ravs is like fucking sherlock man. Very glad Zoey came around in the end
4:19 "The Weatherman" Little Inferno vibes
My 2 favorite quotes this episode:
"I liked it when it was knob"
"Balloons!" 😂
Zoey being pocketed by the evil team right at the start and sabotaging the town all game made this so much fun. Props to Kirsty & Nilesy for pulling that off so effectively, made it a 4v4.
I absolutely love this series of Blood on the Clocktower. Please please please never stop
Its crazy how they feel the need to have ben be harpied the entire time.
It makes sense. He's really bad at being Harpy'd. He literally said "speaking of which I nominate Duncan." And provided almost no evidence to support it.
@@rileygoddard7181 He did an outstanding job the first round, but then he completely ran out of brain juice in the second round
@@sqentontheslime1967 TBH Im pretty sure he just forgot he was supposed to be sussing Duncan until the Harpy was brought up and was in a panic to make it clear to Lewis he was after him.
@@MuffinOramawell right before he nominated Duncan they were talking about the harpy and whether or not it was still around. I took that to be Ben not so subtly saying that he was still Harpy mad and thus the Harpy was still alive. I think Lewis thought that too and punished Ben for being too obvious.
@@rileygoddard7181 that “speaking of which” was so bad
Zoe thinking she has the game solved on night 1, tsk tsk tsk.
Such a great game! You can really tell they've improved so much since the first game. I was rooting for the evil team to win, but so glad when the good team saw through it in the end
I need to see Lewis play at least once, and Tom to be as Game Master!
P.S. I love this series!
Spoilers!!:
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I commented last episode that Ben is absolute trash at being harpied. I was pleasantly surprised the first round, but he definitely deserved the punishment by Lewis in the second one.
Good GM.
I hope Lewis gets to play once too. Maybe let Tom or something GM for a round.
Zylus did a very good job with the BotC livestream, both as lead and assistant storyteller. Getting him to lead so Lewis can play would work.
I really, really hope we get Lewis in a game some time with Ben Burns, NRB Laurie, NRB Tom, or even Zylus as Storyteller. It's not entirely out-of-the question since these videos have seen a huge surge in TH-cam membership and No Rolls Barred already makes a bunch of revenue from their exclusive monthly BOTC.
is there blood on the clocktower or are you in a mystery quest?
I'm pretty sure Ben was doing a lot more as Harpy last episode that was edited out due to time constraints
@@grahalachl they said as much previously, when boba was a harpy that lewis clarified that they do a lot more convincing than we see on camera. so i'm guessing last episode ben did a good job, and this time lewis decided with the way he timed his words and potentially his lack of earlier sussing duncan that ben made it too obvious what happened
I gotta give it to Kirsty, she was making some high IQ plays actually. I think the demon not knowing who their Harpie minion has targeted makes their job a bit harder, because you can accidently sabotage each other a little. I suppose the counter to that would be to plan in the day who would be harpied next. That said, compare this to the Lunatic rule, where the demon is told who the Lunatic targets and can strategically use it.
I think it’s definitely more necessary for the Lunatic because if the Demon didn’t know the Lunatic’s target choices, statistically most games the Lunatic would know they were the Lunatic by the second day. Harpy and Demon choosing the same target actually sort of synergizes because it makes the accusations from the mad player carry more weight when that player has also been killed by the Demon, which will incline most players to trust them.
Not coordinating happens even with imp/poisoner :D But ofc if you keep talking to the same person alone each day it will raise suspicion...
i'm dying 😂 from Lewis and Osie emoting while duncan and everyone is trying so hard to solve the mystery
Zoey really should have gotten punished for that unconvincing harpy performance on the last day (nvm, I forgot the harpy was dead and that's why nothing happened)
It wouldn't have mattered, anyway, since Zoey was already dead. And if they didn't immediately end the day (skipping the vote) and go the nighttime when Ben died to harpy madness, they couldn't very well change the rules at the end of the game and have Zoey re-die to harpy madness and skip voting to immediately enter nighttime.
@@EpyonRules actually if the only players alive are the demon and one other, the evil team wins immediately. No need to go to sleep. As OP realised, it couldn't have happened because Pyrion was dead but that is certainly a valid way to win. Note the Harpy allows the storyteller to kill either or both of the targets so if they were still functioning they would have killed Duncan not Zoey.
@@Aetheraev Which would have ended the game immediately, which the storyteller should not be doing, since they're there to run the game and keep it (somewhat) balanced, not make arbitrary decisions that literally end the game. The storyteller *can* kill either or both, but is not required to do so. If it required that one or both victims die, that would be another matter entirely, but since it is not required and is a decision that the storyteller has to make, the storyteller isn't supposed to be making decisions that are game-ending.
@@EpyonRules the storyteller can definitely make that decision in this case. The player who has been made mad knows the failure condition. If they break madness they run the risk of being killed together with the target (similar to the cerenovus). It would be harsh on new players so I am glad it was not a possibility here but the storyteller can absolutely do that. If the harpy used the power on themselves in order to try to break madness and win the storyteller should not comply but a townsfolk that breaks it can lose it for their team. In this format I would probably make that clear to the townsfolk when they are informed the harpy picked them although you couldn't do that in person.
I really liked the harpy madness this time around, both by the players performing it Lewis' decisions. Fantastic game all around
Pyrion's "MY QUEEN!" is the absolute best part of all this
42:45 At this point, people are still floating the idea where an Imp could've star-passed, but it's mechanically impossible for that to be true based on Ben dying to Harpy madness; if the Demon was an Imp, only one Minion would be in play, meaning the Harpy would've had to catch the star-pass, which clearly didn't happen because the Harpy was still in play at time of nominations!
Ngl... Zoey and Nilsey refusing to believe their info could be wrong when it mattered was frustrating. Even saying that Rav's has given no info and told nobody his role when... he did.
Obviously no hate on them. They're playing the game but damn... I'd be pulling at my hair.
1:08:20 Pyrion wasn't a virgin this round, he was the simp.
Legit excellent calls by Lewis here~ Bens punishment should stop the slow creep of blatent harpie-hinting, while Duncan living was by far the best outcome for the evil team. (Else the only other suspect in the towns eyes for the demon would be..... dead)
Zoey is honestly impressively bad this round
I am honestly shocked that Duncan did manage to get away with not being killed those last few nights. So many tells were pointing at him. Really well played evil team. Even on the last night Duncan could have harpied himself (if he was the harpy) to make Zoey go elsewhere like she ended up doing with Kirsty.
Zoey putting all of her effort into joining the evil side for a 4v4 is insane
"We're clearly the same, we're both dead"
Dead does not mean innocent, Nilesy...
the nostalgia from lewis saying " over the smoke stacks"
Kirsty MVP, closely followed by Ravs. Both excellent IQ plays against eachother.
Yeah it’s one one to each in Christmas videos. Ravs managed to piece the lord of typhon but without Duncan’s seamstress could ravs have won?
the little inferno reference healed me
NEVER.STOP.MAKING.THESE!
So good! Love these please don’t ever stop. I like Lewis as the storyteller but I would love to see him take part in games too!!!
"Over the smoke stacks, over the city..." I'm gonna CRY
I'm sure these games are so much work but I love this series sooo much! ❤❤❤❤
Not Lewis doing the club penguin dance in the twin square lmao
3:53 That was absolutely evil, Lewis. 😂
"Joy and peace for all men... and women". If we enbys get chaos from Santa once again I know who to blame
zoey pissed me off this game, IF ONLY SHE LISTEND TO RAVS OR ANY OF THE GOOD PEEPS SOONER (tho i do undertand the game is probs harder when playing but still ;^;)
These predictions can get insane
It is... interesting how Rav hard focusing on someone saved the day. Considering he knew Nilesy was evil... Before Nilesy did. Though Pyrion also could have still made Zoey Harpy mad with the target being Kirsty or just... picking himself or Kirtsy to make it seem like the Harpy was dead.
Love this stuff. I found it at work, and have been binging it ever since then
Seems like Zoey just had a rough game, she really trusted Nilesy for so long. It felt like it was her first game but I know she's played a lot, you could really feel Rav's frustration at 52:00 lol. Off days happen though, really well done as always! (Also poor Ben basically going silent after getting punish/killed was so sad. I think he felt bad)