Ranking All Competitive Pokemon Playstyles by Difficulty

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 244

  • @DkKobaADV
    @DkKobaADV หลายเดือนก่อน +291

    pinkacross this is the 3rd time you've presented competitive pokemon archaetypes to the class

    • @vikr8786
      @vikr8786 หลายเดือนก่อน +75

      And the class loves it

    • @OtpIronIV
      @OtpIronIV หลายเดือนก่อน +27

      At least for me, i could be listening to pinka talking about archetypes all day

    • @davidtoomey4712
      @davidtoomey4712 หลายเดือนก่อน +20

      It's "Professor Pinkacross" 😤

    • @artursr3389
      @artursr3389 หลายเดือนก่อน +12

      @@davidtoomey4712people have no respect nowadays 😔

    • @RocketPropelledMexican
      @RocketPropelledMexican หลายเดือนก่อน +15

      The class needs reminders. There's always someone running BO teams with a clodsire as their ground

  • @InsertFunnyThingHere
    @InsertFunnyThingHere หลายเดือนก่อน +392

    HO is the opposite of stall, and stall is braindead and bad because it beats me, so HO is 9000 IQ and pure skill

    • @pikminman13
      @pikminman13 หลายเดือนก่อน +61

      stall is braindead because stall teams use toxapex and i hate toxapex (and regenerator when its not on respectable mons like mienshao)

    • @LycopokySlimesy
      @LycopokySlimesy หลายเดือนก่อน +13

      lmao, 10/10 comment for a joke comment

    • @Victoria3WorldConquerer
      @Victoria3WorldConquerer หลายเดือนก่อน +19

      @@pikminman13 I'm evil because I use Pex on bulky balance.

    • @enderluckjarmg985
      @enderluckjarmg985 หลายเดือนก่อน +7

      i feel like in gen 9 this goes both ways for stall and ho, in stall u have boots unkillable regen unaware core, and in ho u have mono STAB setup sweeper pressure and imo both are rlly not that fun to play with or against

    • @DR_lean
      @DR_lean หลายเดือนก่อน +2

      @@pikminman13pex is trash in general 9 anyways

  • @KrizzlerYT
    @KrizzlerYT หลายเดือนก่อน +108

    My favorite archetype is the Exhaust Tera Early archetype and forfeiting when I lose my Tera early.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +12

      sick archetype yea

    • @slimegolem
      @slimegolem หลายเดือนก่อน +9

      Premature teraculation?

  • @BiffTheBanana
    @BiffTheBanana หลายเดือนก่อน +120

    Lokix HO is the goat, just run 6 Lokix, see that species clause? That's not gonna stop us because we can't read.

  • @fulltimeslackerii8229
    @fulltimeslackerii8229 หลายเดือนก่อน +113

    Instead of calling it stall, it should be called hyper defense for symmetry sake

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +32

      @@fulltimeslackerii8229 Honestly not a bad idea

    • @m_arto
      @m_arto หลายเดือนก่อน +8

      Would be kinda weird to say "yeah imma play some HD team"

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน +26

      I instead think Hyper Offense and Offense aren't different enough so I suggest we rename HO to shitting bricks

    • @asutora.5363
      @asutora.5363 หลายเดือนก่อน +2

      ​@@InsertFunnyThingHere why not call it a tsar

  • @FireShell8415
    @FireShell8415 หลายเดือนก่อน +79

    Ur not fooling anyone, HO is the hardest playstyle. You know how hard it is to click dd on moon and remember the type chart when I have to attack?!?

  • @wurstkocher842
    @wurstkocher842 หลายเดือนก่อน +54

    you forgot to rate the most important style: slapping pokemon you like on a team and hope that it is something that functions

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +16

      I call that "mixing playstyles"

    • @Humuhumunukunukuapaa
      @Humuhumunukunukuapaa หลายเดือนก่อน +6

      "I dont care if triple dark is the meta, Reuniclus is staying."

    • @MeatbagSlayer
      @MeatbagSlayer หลายเดือนก่อน

      Me, running Emboar (I just wanna click Banded Flare Blitz):

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน

      ​@@HumuhumunukunukuapaaTera fairy reuni goes hard

    • @C00LB0B77
      @C00LB0B77 14 วันที่ผ่านมา

      Fortunately for me, I like gliscor!

  • @enderchau954
    @enderchau954 หลายเดือนก่อน +94

    Obviously avalugg stall is the hardest peak style

    • @gezuo_o
      @gezuo_o หลายเดือนก่อน +10

      easiest* have u ever fought an avalugg on the ladder? im surprised it hasnt been banned yet

    • @Gravity_Ws_only
      @Gravity_Ws_only หลายเดือนก่อน +3

      You obviously not seen lugg offence put that man behind screens and it’s weaps

  • @bananaspice1967
    @bananaspice1967 หลายเดือนก่อน +27

    When nobody got me, I know balance got me. We love balance in this house.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +5

      We do love balance

    • @TrulyAtrocious
      @TrulyAtrocious หลายเดือนก่อน +1

      @@bananaspice1967 ogerpon doesn't

  • @immagns
    @immagns หลายเดือนก่อน +15

    hyper stall offence is the hardest achetype, that specs blissey sweep comes HARD

  • @Swagachu125
    @Swagachu125 หลายเดือนก่อน +31

    Clawitzer offense is the hardest play style

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +3

      If ur using a Clawtizer, yea that's pretty tough

  • @Duckular
    @Duckular หลายเดือนก่อน +37

    YESSIR WE GOT HIM ON THAT WATER SPIDER PACK 🔥💯

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +6

      @@Duckular You were right... It's very good!

    • @HuneeBruh
      @HuneeBruh หลายเดือนก่อน +2

      If only we still had the other water bug mon from gen 7 😔

  • @LycopokySlimesy
    @LycopokySlimesy หลายเดือนก่อน +21

    That mirror stall at the beginning is just painful to see, can tell it lasted long, but overall i like the video

    • @darienwest4748
      @darienwest4748 หลายเดือนก่อน +4

      It didn't last long, he forfeited cause he just wanted background footage.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +21

      @@LycopokySlimesy Correct! I ffd shortly after footage ended, ain't nobody got time for that

  • @telacrap
    @telacrap หลายเดือนก่อน +9

    “Never Z-jaculate early”

  • @blumwashere
    @blumwashere หลายเดือนก่อน +10

    i feel like the best way to describe it is stall is "your plan is to be broken last by all means" while ho is "your plan is to break them first by all means"

  • @robertofratello5203
    @robertofratello5203 หลายเดือนก่อน +3

    It should be noted that this is playing difficulty, not teambuilding difficulty. A video with playstyles ranked from easier to harder to build teams for would be interesting

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +6

      @@robertofratello5203 Yes, that's correct-- building difficulty would be interesting and much harder to reach a conclusion on, I'd say.

  • @n3owon648
    @n3owon648 หลายเดือนก่อน +14

    That gliscor staredown in stall mirror was insane

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +3

      Yea... not a fun 10 minutes of recording

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน

      Isn't that just how every Gliscor mirror goes tho

    • @usernametaken017
      @usernametaken017 หลายเดือนก่อน

      ​@@InsertFunnyThingHerenot if you use metronome

  • @duvox23
    @duvox23 หลายเดือนก่อน +8

    Now that Kyurem is back balance is the hardest archetype in gen 9 ou. Change my mind.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +5

      Doesn't really make balance harder to play, just makes it worse-- which sorta indirectly makes it harder, but not quite the same thing

    • @duvox23
      @duvox23 หลายเดือนก่อน

      @@pinkacross2042 If you can get a team that works around it, sure, but as you said, “Gonna have to pack away all my balance teams for permanent storage if that thing stays”. We’ll just have to wait and see if it gets any better.

  • @xxshadyofficialxx6482
    @xxshadyofficialxx6482 หลายเดือนก่อน +12

    I used to play HO, only playing online for a few months, then I came across your channel and switched to offense, I’ve gotten better but definitely notice when I make a bad read lol

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +2

      Nothing wrong with playing HO-- it will just hinder growth if you only play HO.

    • @usernametaken017
      @usernametaken017 หลายเดือนก่อน

      realising your mistakes is the first step of learning

  • @bm4604
    @bm4604 หลายเดือนก่อน +9

    Aye, we ate well with this one. Thanks professor.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      @@bm4604 You're welcome! :D

  • @theweirdduckduck
    @theweirdduckduck หลายเดือนก่อน +15

    All playstyles are on a spectrum, the closer you go to either extreme (i.e, stall / HO) the more braindead the gameplay gets

    • @zacharyhuhn8366
      @zacharyhuhn8366 หลายเดือนก่อน

      Yeah, HO and stall are so braindead.

  • @Tungdil_01
    @Tungdil_01 หลายเดือนก่อน +4

    As someone who loves archetypes in every game (MTG, Pokemon, Fighting Games, etc.), I'm amazed to see these videos.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +1

      Glad you liked it! :D

  • @williamt8234
    @williamt8234 หลายเดือนก่อน +3

    Thank you for making this video, it is a super useful reference!

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      I'm so glad you found it helpful!

    • @williamt8234
      @williamt8234 หลายเดือนก่อน +2

      @@pinkacross2042 Yeee. FYI I tried to share it with a friend but they were offended by thumbnail (citing the ableism which permeates gaming culture) and decided not to watch any of your videos because of it, which is quite a shame. I can not say I agree with them but I figured you might want to know for viewership stats or whatnot.

  • @kev1502
    @kev1502 หลายเดือนก่อน +34

    Anything spreading the good word that HO is for brainlets gets a like from me

    • @TrulyAtrocious
      @TrulyAtrocious หลายเดือนก่อน +30

      HO being braindead is genuinely sad, because building an HO team that doesn't fold to a hard matchups is genuinely one of the hardest things to do in the builder
      Playing it however

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +11

      True, building good HO teams is very easy but building great HO teams is very hard

    • @Blanktester685
      @Blanktester685 หลายเดือนก่อน

      anyone spreading the good word that no one wants to play 30 minute long matches gets a like from me.

    • @kev1502
      @kev1502 หลายเดือนก่อน +1

      @@Blanktester685 I don’t want to play 30 minute matches either. I just don’t enjoy linear HO where you set up with every mon and attack until it dies.
      I like offense, bulky offense, balance - anything with pivots/backbone and wincons.

  • @leonardobarbosatelles2779
    @leonardobarbosatelles2779 หลายเดือนก่อน +1

    I once heard a saying that goes like this: the closest parts in a horseshoe are the extremes. I guess this applies to Pokémon seeing as how Stall and HO are so different, yet so easy to play

  • @Etikal
    @Etikal หลายเดือนก่อน +4

    The problem i have with these kind of idealistic rankings is that it doesn't take into acount the pokemon pool and metagame we currently have, sure offense is harder than most other playstyle in theory, but in practice, some offense teams can be very easy to use and other be very hard, most of the time it is a question of match up and who you are facing. I am sure HO is easy to play, however, if you end up playing only HO mirror matchups would that still be relevant? I think this video is incomplete until you have talked about the rankings in term of difficulty to build and in terms of influence on the meta. But cool video nonetheless

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +2

      Yes, I mentioned this at the beginning. This is an idealistic list and doesn't consider specific teams.

  • @matthewsullivan3804
    @matthewsullivan3804 หลายเดือนก่อน +3

    Clicked on this vid cos I was on the thumbnail!

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +2

      @@matthewsullivan3804 Haha glad you found it humorous! I am an HO enjoyer as well

  • @firstwavenegativity6379
    @firstwavenegativity6379 หลายเดือนก่อน +21

    Personally would have switched HO and Stall, especially before you reach the very top of the ladder, it's much easier to win games mindlessly with HO than Stall. Other than that, totally agree with all the placements

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน +17

      I think the skill ceiling on stall is a bit lower than HO but the skill floor is quite a bit higher.

    • @firstwavenegativity6379
      @firstwavenegativity6379 หลายเดือนก่อน +8

      @@InsertFunnyThingHere Yeah, that's a great way of putting it. Whenever I run into stall mid-ladder, I'm happy because it's pretty much a free win, you need to be at least somewhat competent to make it work

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน +8

      @@firstwavenegativity6379 also while it doesn't have much to do with skill it's worth noting that a lot of stall teams seem to be built to counter specific pokemon in the meta, so some guy on midlader pulling up with some random NU weirdo or using some guimmicky set can potentially catch you off guard and leave a massive hole in your team.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +5

      @@InsertFunnyThingHere I would agree, very good assessment-- that's why I clarified I was discussing top level, HO is definitely easier at a mid, low, and perhaps even high level one could argue.

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน +8

      @@pinkacross2042 the thing with stall is once you get the basics right they sorta apply to basically every matchup, while I feel HO probably requires a bit more knowledge on each individual interaction with each pokemon.
      But that's sorta just the vibe I'm getting as a complete low ladder shitter lmfao

  • @BigSleepyJoeCooking
    @BigSleepyJoeCooking หลายเดือนก่อน +8

    Hardest part about playing stall is coming out to your parents

  • @andrewmallary9213
    @andrewmallary9213 หลายเดือนก่อน +1

    thank you for putting me in video 🙏 that’s so cool. i was telling my girl ab it, you’re the best

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +1

      Glad you were happy to be featured!

  •  13 วันที่ผ่านมา

    I mainly play stall and HO ant honestly this is a very well made video, greatly considering the nuances of all playstyles.

  • @NeoFlame17
    @NeoFlame17 หลายเดือนก่อน +9

    i am incredibly upset that you did not cover misty terrain teams in this video. disliked.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +4

      dang how could I forget

  • @heheheiamasupahstarslam5397
    @heheheiamasupahstarslam5397 หลายเดือนก่อน +3

    hyper offense is amazing its got alot of skill but thats more in team building and mindset, not so much actual play and predicts. you need a very future focussed mindset as a HO player. the momentum cannot stop.
    id say dont run HO in singles, go for a doubles format, options up so much more in team building. legit tailwind is so awesome, though note i played in gen 6 so talonflame was certfied destructive force. especially cause leads are so predictable in doubles OU, your opponent always wants sand or trick room up, things like weavile with coverage lowkick just guaranteed a ohko turn one against common leads.
    in singles have some shame and some defensive mons, there is no format better for defensive mons, so play it there as there is no better place to learn those skills and thus in your opponents head.

  • @TrulyAtrocious
    @TrulyAtrocious หลายเดือนก่อน +8

    Fighting stall is fun if you have a good team:
    - Hype as hell reads that change the course of the game completely
    - "mmmry favrotie has swods danc and is funi!!" Any mon with SD can do that. How about a shitmon that slaps on an expert belt and nukes the opponent's entire team with prediction? Click buttons and win, but with skill (and style!)
    - The low speed of stall teams allows for niche mons to be picked and destroy it
    - Fed up with being walled? Forfeit! Stall games can be just as fast as HO games if you can see both team's structures properly
    - Punish your opponent and beat them in 3 moves if they start playing too safely
    - The importance of seeing your outings, midground plays, and using information to your advantage (much more important than reads) activelt makes you a better player every time you play vs. Stall

    • @marcelomelo9977
      @marcelomelo9977 หลายเดือนก่อน

      Then the shitmon is useless against everything who isn't stall

  • @biguzivertt
    @biguzivertt หลายเดือนก่อน +7

    ok but setting up spikes with gloscor and wish stalling with alomamola is so skillful and very interactive gameplay 😂😂🤡

  • @leonardobarbosatelles2779
    @leonardobarbosatelles2779 หลายเดือนก่อน +1

    Basically HO:
    Violence is never the answer, it’s a question. The answer is always yes

  • @minecrafttutorialsandhaxfo1735
    @minecrafttutorialsandhaxfo1735 หลายเดือนก่อน

    Good explinations, nice video! Subscribed

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +1

      Thanks for the sub, glad you enjoyed the video!

  • @gil775
    @gil775 หลายเดือนก่อน +9

    Hey how did you get a picture of me in the thumbnail?

  • @nicholasroberts3202
    @nicholasroberts3202 หลายเดือนก่อน +1

    Great vid, will be recommending on yelp

  • @blazie42069
    @blazie42069 หลายเดือนก่อน +2

    As a balance and bulky offense player it can be tough sometimes

  • @fnnnn5986
    @fnnnn5986 หลายเดือนก่อน +2

    Please rank weather and terrain teams next

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +2

      @@fnnnn5986 weather and terrain teams are usually either Offense or Hyper Offense

  • @EllipticalReasoning
    @EllipticalReasoning หลายเดือนก่อน +1

    I feel like hyper offense and stall should be switched because of the factor at 7:21 - how well the team can handle mistakes. Yes, the individual choices a stall player makes are roughly as easy as an HO player does, but stall is very sensitive to mistakes that cause cascading issues in a way HO doesn't.
    edit: aaaaand he said that thirty seconds later. Whoops.

  • @qedsoku849
    @qedsoku849 หลายเดือนก่อน +1

    The real game of Pokémon is stall mirrors trying to get a pp stall win con before 1000 turns.

    • @pinkacross2042
      @pinkacross2042  16 วันที่ผ่านมา

      They are invigorating... to check every hour and see what turn they're on.

  • @Magikarpador
    @Magikarpador หลายเดือนก่อน +4

    i have to wonder why most hyper offense teams dont rely on an immunity core to be able to get some safe switches and manuever a bit better

    • @jaysongoldsborough9889
      @jaysongoldsborough9889 หลายเดือนก่อน +4

      They dont switch

    • @shenFen-jf2jk
      @shenFen-jf2jk หลายเดือนก่อน +3

      Because HO relies on sacking to safely position its sweepers. It doesn't make sense to switch around and play defensive most of the time.

    • @Ribombastic
      @Ribombastic หลายเดือนก่อน +1

      Switching costs more momentum and leaves you at greater risk of taking a lot of extra damage when your team is full of frail attackers, and I'm not sure you should always depend on any immunities of theirs to consistently bail you out of taking damage on a switch.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +3

      Great response from @shenFen-jf2jk, HO teams prefer to maintain momentum by sacking-- they aren't designed for defensive play so they maneuver by letting pokemon die (usually).

  • @Samuel99939
    @Samuel99939 หลายเดือนก่อน +5

    Stall players in shambles

  • @Th3_pigeon
    @Th3_pigeon หลายเดือนก่อน +2

    This is one of the thumbnails of all the time

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      HO players have thick skin, they'll be fine

  • @sakamad4856
    @sakamad4856 หลายเดือนก่อน +1

    Do you mind giving me a rundown of what type of team the following is?
    Lycanroc-Dusk @ Life Orb
    Ability: Tough Claws
    Tera Type: Flying
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Swords Dance
    - Close Combat
    - Psychic Fangs
    - Accelerock
    Ribombee @ Focus Sash
    Ability: Sweet Veil
    Tera Type: Ghost
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Sticky Web
    - Moonblast
    - Stun Spore
    - Light Screen
    Gholdengo @ Air Balloon
    Ability: Good as Gold
    Tera Type: Fairy
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Thunder Wave
    - Make It Rain
    - Dazzling Gleam
    - Hex
    Dragonite @ Loaded Dice
    Ability: Multiscale
    Tera Type: Fire
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Dragon Dance
    - Encore
    - Scale Shot
    - Fire Punch
    Kingambit @ Black Glasses
    Ability: Supreme Overlord
    Tera Type: Dark
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Swords Dance
    - Kowtow Cleave
    - Sucker Punch
    - Iron Head
    Moltres @ Heavy-Duty Boots
    Ability: Flame Body
    Tera Type: Fire
    EVs: 248 HP / 248 Def / 12 Spe
    Bold Nature
    IVs: 0 Atk
    - Roost
    - Flamethrower
    - Scorching Sands
    - Tailwind

    • @TrulyAtrocious
      @TrulyAtrocious หลายเดือนก่อน +2

      @@sakamad4856 sticky web = HO
      Tailwind = HO
      3 sweepers
      Low pivots
      HO

    • @loupi91940
      @loupi91940 หลายเดือนก่อน

      I would have said offense since Moltres itself + Gambit dhengo & dragonite can take shots. Every game I would at least once or twice, switch to a pokemon that will take a hit or use its immunity.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +1

      HO.

  • @rethardotv5874
    @rethardotv5874 หลายเดือนก่อน +2

    That gliscor mirror is the reason I play random battles

  • @marcelomelo9977
    @marcelomelo9977 หลายเดือนก่อน +3

    Balance nation is in shambles

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      Why lol...?

    • @marcelomelo9977
      @marcelomelo9977 หลายเดือนก่อน

      @@pinkacross2042i thought balance would be a little higher, being the thrid worse is kinda sad, i know that it isn't bad but i thought it was better

  • @smitachandra3985
    @smitachandra3985 หลายเดือนก่อน +1

    I am currently around 1600 with this team. Is there something to fix in it?
    Rillaboom @ Choice Band
    Ability: Grassy Surge
    Tera Type: Grass
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Grassy Glide
    - Wood Hammer
    - U-turn
    - Knock Off
    Iron Crown @ Choice Specs
    Ability: Quark Drive
    Tera Type: Steel
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 20 Atk
    - Tachyon Cutter
    - Psyshock
    - Volt Switch
    - Focus Blast
    Dragapult @ Heavy-Duty Boots
    Ability: Infiltrator
    Tera Type: Fairy
    EVs: 52 Atk / 204 SpA / 252 Spe
    Naive Nature
    - Dragon Darts
    - Hex
    - Will-O-Wisp
    - U-turn
    Samurott-Hisui @ Assault Vest
    Ability: Sharpness
    Tera Type: Poison
    EVs: 172 HP / 252 Atk / 84 Spe
    Adamant Nature
    - Ceaseless Edge
    - Razor Shell
    - Sucker Punch
    - Knock Off
    Great Tusk @ Heavy-Duty Boots
    Ability: Protosynthesis
    Tera Type: Steel
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Headlong Rush
    - Ice Spinner
    - Knock Off
    - Rapid Spin
    Gliscor @ Toxic Orb
    Ability: Poison Heal
    Tera Type: Ground
    EVs: 244 HP / 252 Def / 12 SpD
    Impish Nature
    - Earthquake
    - Protect
    - Toxic
    - Stealth Rock

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +1

      Doesn't seem too bad, test on ladder and see what you struggle against

  • @TheWing2dasky
    @TheWing2dasky หลายเดือนก่อน +1

    Ngl I was completely distracted by the amazing double custap team during the intro

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      Glad you were entertained lol

  • @elimayer1237
    @elimayer1237 หลายเดือนก่อน

    I feel like one point about stall, especially using it against less experienced players, is it a team style that waits for them to make a mistake, or overpredict, while you can often make the safe play every time. It takes patience to play, but is very linear and not very punishing at a lower level. At a higher level its different,because good players will repeatedly punish safe plays from the stall player, so its not necessarily easy to master, but easy to play at low/mid ladder. Its a very reactive playstyle that wont punish you for making reads, and only at a higher level will you ever need to make those reads

    • @seisveintiocho-x9e
      @seisveintiocho-x9e หลายเดือนก่อน

      Stall needs to make more good reads because of the low rewards.

  • @miguelmatheus2502
    @miguelmatheus2502 หลายเดือนก่อน +1

    If im not mistaken stall needs a breaker for stall matchups

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +4

      If stall has a breaker, it's not stall-- it's semistall.

  • @Mepeteatu
    @Mepeteatu หลายเดือนก่อน +2

    You forgot galaxy brain level.
    Fake Stall :3

  • @depression1006
    @depression1006 หลายเดือนก่อน

    I came from jims channel and i am glad i did good content different from jims regular ADV

    • @pinkacross2042
      @pinkacross2042  17 วันที่ผ่านมา

      Welcome to the channel! :D

  • @jeffypwnzu
    @jeffypwnzu หลายเดือนก่อน +1

    at low-mid level pokemon id say HO is about 10000x easier to play than stall

  • @invisibilius1978
    @invisibilius1978 หลายเดือนก่อน

    i find it interesting that a lot of the most popular samples and forum teams seem to be bulky offense. anecdotally ive found the most success playing bo and i think that's because if you can pilot a bo team well, you have an extremely wide range of matchups that are favorable to you. my perspective is slightly biased against semistall/balance though because im a very impatient player

    • @pinkacross2042
      @pinkacross2042  16 วันที่ผ่านมา

      Yea I understand, I can play semistall but full stall is awful to play, I can't take the slow pace.

  • @bg-cc6hn
    @bg-cc6hn หลายเดือนก่อน

    Pinkacross, do you consider this archetypes to exist in old gens as well?
    I like to watch Gen IX, but play Gen III and am curious if you think these labels would still apply, or if they would be condensed in older metagames with less overall options in terms of Pokémon, items, abilities, etc

    • @pinkacross2042
      @pinkacross2042  17 วันที่ผ่านมา

      Honestly can't say for sure, but these ratings theoretically should apply across generations. That being said, there's a lot of factors that can change that such as which pokemon are available in the metagame and how they are played

  • @FireShell8415
    @FireShell8415 หลายเดือนก่อน +2

    Pinka, do u think the semi stall team u gave is any good?

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +5

      Heck no that team SUCKS, do NOT use it

    • @FireShell8415
      @FireShell8415 หลายเดือนก่อน +2

      @@pinkacross2042 good to know lol

  • @borzafror
    @borzafror หลายเดือนก่อน +1

    Babe wake up new pinkacross video dropped

  • @knexhawk2
    @knexhawk2 หลายเดือนก่อน +16

    if stall is so easy why couldnt you get a replay of you actually winning with it... just me farming you, with the team i made

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +13

      @@knexhawk2 Because winning would take a lot of time and energy that I don't have

    • @CharaTF2
      @CharaTF2 หลายเดือนก่อน +3

      @@pinkacross2042 lmao thats the sole reason i dont ever run stall my biggest fear is having to play the stall ditto

    • @cctz_1
      @cctz_1 หลายเดือนก่อน +5

      @@pinkacross2042this is exactly what goes thru both players minds when one person has a stall team and i jus cant imagine that in ant other comp game i play 😭

    • @C3l3bi1
      @C3l3bi1 หลายเดือนก่อน +2

      because nobody wants to spend 30 hours a game

    • @Snt1_
      @Snt1_ หลายเดือนก่อน +1

      ​@@cctz_1I mean the stall player definitely does have the time and energy

  • @artimist0315
    @artimist0315 หลายเดือนก่อน

    The gliscor clip for stall brought me PTSD from Sword and Shield OU, god thanks they limited the distribution of knock off so this kind of phase is more rare, even if the combo of bulk + status immunity + healing still exists and is annoying

  • @voguefurret
    @voguefurret หลายเดือนก่อน

    I've never considered Bulky Balance to be its own playstyle instead teams fall into a nearby archetype.
    Semi-Stall has offensive Pokémon to finish matches where as Balance uses offense to take pressure away from their defensive core.

    • @pinkacross2042
      @pinkacross2042  17 วันที่ผ่านมา

      Yea Bulky Balance and semistall is kinda the same thing, but the distinction between bulky offense and offense is made, so I figured I'd include it.

  • @rastrisfrustreslosgomez544
    @rastrisfrustreslosgomez544 หลายเดือนก่อน

    Hmmm IMHO the simplest way to explain semistall is that it is very much a stall team but it does have a clear wincon (Classic stall has no wincon, it just attritions you into dust). Imagine a full stall team with sd kingambit randomly thrown into the mix

    • @pinkacross2042
      @pinkacross2042  17 วันที่ผ่านมา

      I don't agree. Semistall isn't differentiated by having a wincon, it's differentiated by having a progress-maker. Kingambit is a wincon, but not a progress maker. An HDB Meowscarada on hstack, on the other hand, is a progress maker.

  • @ichmagbratwurst4999
    @ichmagbratwurst4999 หลายเดือนก่อน +1

    How do HO teams consistently break through unaware mons? You can't boost past them and if your matchup isn' like Kimgambit vs Clefable you often need two crits in a row to kill them.

    • @TheBoss-ih1rf
      @TheBoss-ih1rf หลายเดือนก่อน +2

      Breakers and hazards + knock

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +4

      A lot of pokemon can get past unawares. Ogerpon-W, for example, can do enough to 2-shot every Unaware wall.

  • @Droughtfew23
    @Droughtfew23 หลายเดือนก่อน +1

    So I have a team of a fast offensive Gholdengo and Dragapult, bulky attackers in rillaboom and kingambit, and defensive Pokémon like Gliscor and Zamazenta. With no dedicated lead, what kind of team is this?

    • @waaaaaaah
      @waaaaaaah หลายเดือนก่อน +1

      A team that gets 6-0d by hazard stack (jk LOL) but seriously I'd put that one under offense

    • @Droughtfew23
      @Droughtfew23 หลายเดือนก่อน

      @@waaaaaaah Thanks for the help, I decided to use Cinderace instead of Dragapult, now hazard stacking teams are much more hesitant to do their thing!

  • @rixrobin
    @rixrobin หลายเดือนก่อน

    I would switch stall and HO but besides that the list is good. Maybe it’s because I am middle skill level, but I play HO when I don’t want to think when playing and still win. Maybe that’s because I am thinking of screens HO which is even easier than screenless HO.

  • @CharaTF2
    @CharaTF2 หลายเดือนก่อน +1

    ive genuinely never played stall of ho im more of a balance bulky offense, and standard offense kinda guy, i need to use more standard defensive teams too tbh. oh yeah im a gen7 player btw

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +3

      There is certainly value in using stall and HO, especially if you're in the tournament scene. If your opponent knows you won't bring stall or HO, you become a LOT easier to prepare for.

    • @CharaTF2
      @CharaTF2 7 วันที่ผ่านมา

      @@pinkacross2042 id definitely consider bringing it in a tournament i just have no intention of laddering with either unless its for practicing

  • @CantusTropus
    @CantusTropus หลายเดือนก่อน

    I never really thought about it, but yeah, it makes sense that the playstyles that ignore half the game would be the easiest to play.

  • @Tigmas258
    @Tigmas258 หลายเดือนก่อน

    In general game things not really in Pokémon specificity I’ve always gravitated towards the monkey brained rush down archetypes.

  • @mintx1720
    @mintx1720 หลายเดือนก่อน

    I think bulky offense and offense is more "hard to build" then hard to play. Also most pokemon uncontroversially banned to ubers like flutter mane, lando-I, palafin, etc are all offense mons, meaning these playstyles cannot actually be dominant for a healthy meta.

  • @TommyGunnThompson
    @TommyGunnThompson หลายเดือนก่อน

    Maybe I am just an intermediate level player,
    however, I have played at least 50 matches against an opponent playing stall, clicking the same sequence of moves with the same pokemon. For me, "Braindead" play as well. I have been just as angry against Skarmory as I have Latios.

  • @xanderarmstrong6198
    @xanderarmstrong6198 หลายเดือนก่อน

    I feel like bulky offense is kind of overrated in terms of difficulty.
    In the current metagame all the biggest threats are bulky set-up mons like tusk, dnite and kyurem that really only need one turn to set up and dismantle the enemy's core.
    Mainly because of the offensively oriented metagame due to tera giving free setup turns, in scarlet and violet OU i feel like balance and bulky balance are harder archetypes.

  • @alexham28
    @alexham28 หลายเดือนก่อน

    Lets celebrate Kyurem being back!

  • @synthwavesun2450
    @synthwavesun2450 หลายเดือนก่อน

    kinda interesting...I thought, balance would be the hardest (because I always have the most trouble with Balance), but maybe I just can't build good balance teams without using some lame meta pokemon, that I don't like idk
    same could apply to Bulky Offense...

    • @pinkacross2042
      @pinkacross2042  16 วันที่ผ่านมา +1

      Balance is much harder to build, but easier to play (in my opinion) than BO.

  • @Comett778
    @Comett778 หลายเดือนก่อน +2

    I feel like the better your opponent is the harder HO is. Still doesn’t require much skill tho.
    And this is coming from an HO enthusiast.

    • @stealthy9156
      @stealthy9156 หลายเดือนก่อน +2

      It's like that with every archetype

    • @TrulyAtrocious
      @TrulyAtrocious หลายเดือนก่อน +4

      HO is won and lost on the teambuilder

    • @Comett778
      @Comett778 หลายเดือนก่อน +1

      @@stealthy9156 true HO just has it more exaggerated

    • @stealthy9156
      @stealthy9156 หลายเดือนก่อน

      @@Comett778 i don't believe that for a second

  • @jacobmorris6357
    @jacobmorris6357 หลายเดือนก่อน +1

    Gen 9 made me hate both stall and HO. Sure, stall was a oppressive in gen 8 and HO was a flex, but gen 9 made HO way too easy and stall way too one-note

  • @kebab2742
    @kebab2742 หลายเดือนก่อน +1

    Is there one that's considered the best overall?

    • @cise3895
      @cise3895 หลายเดือนก่อน

      He's already done a vid ranking the archetypes; iirc the one that ranked highest was a variant of bulky balance

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +2

      @@kebab2742 I'd say Bulky Offense is the best archetype in the current meta game.

  • @dahonlovely2350
    @dahonlovely2350 หลายเดือนก่อน +1

    Lmao, bro said theres no criticism in the video then you take a look at the thumbnail

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +2

      Ehhh HO players have thick skin

  • @PriapsHoundooms
    @PriapsHoundooms หลายเดือนก่อน

    What's the best team style in draft in your opinion?

    • @butteredsalmonella
      @butteredsalmonella หลายเดือนก่อน

      I don’t think Pinka covers draft leagues. Something like Balance, Bulky Offense and Sun (in this gen anyways) are usually the most consistent. It’s easier to just build a team around your round 1 picks like Valiant, Gouge and Pult and start working from there.

    • @butteredsalmonella
      @butteredsalmonella หลายเดือนก่อน

      A team that can run both Bulky Offense and Hyper Offense (not in the literal same team but in the teambuilder) are probably good ones as well. I once ran Screens Grimmsnarl + Alomomola + Iron Treads + Galarian Weezing alongside Latias, Landorus-I, Tera Sneasler and Baxcalibur. I could just as easily run screens set-up spam with this team as much as I can play a pivoting game around Treads and Mola positioning my Sneasler and Bax. Overall, I went 6-2 with the team. This team was my introduction to SV Draft.

    • @PriapsHoundooms
      @PriapsHoundooms หลายเดือนก่อน

      @@butteredsalmonella thanks for the input fam:)

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      I don't do draft too often but I'd say weather sucks in draft-- try to have a lot of pokemon that are generally solid and can perform many roles, DON'T try to have a theme-team (weather, terrain, etc.)

  • @InsertFunnyThingHere
    @InsertFunnyThingHere หลายเดือนก่อน

    HO is the hardest play style until you realize you don't have to build your own team.
    Also archetypes ranked by building difficulty when

    • @pinkacross2042
      @pinkacross2042  17 วันที่ผ่านมา

      Probably never, building difficulty is sorta hard to say... and depends heavily on the metagame.

  • @jasonmcbride637
    @jasonmcbride637 24 วันที่ผ่านมา

    Saying stall is the highest skill is positively absurd my fellow sweepa. Try playing the game more than 3 minutes

  • @SminkingDoctor
    @SminkingDoctor หลายเดือนก่อน

    Stall is very difficult to play at a high level. No high level stall player plays purely reactively. Admittedly I’m less familiar with stall in newer gens, but the best stall teams are those that can choke out the opponent’s offensive options early on with aggressive play. If you want a playstyle that’s reactive, how about pivot-based bulky offense? I suppose it’s more of a sub-style but there’s nothing “easier” to play than volt-turn

    • @SminkingDoctor
      @SminkingDoctor หลายเดือนก่อน +1

      Also, defensive teams don’t just “guess” what moves an offensive threat has, a lot of it comes from having to think about your opponent’s team composition

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +1

      Every style is very difficult to play at a high level. Stall has a fundamentally simpler way of being played than volt turn and every other style of offense.

    • @SminkingDoctor
      @SminkingDoctor หลายเดือนก่อน

      @@pinkacross2042 Sure, stall is more forgiving of mistakes but you can’t just play entirely reactively, that will get you bowled over. I’m just saying that styles based on switching moves that constantly give you momentum is a better example of a reactive play style

  • @pokegod70419
    @pokegod70419 หลายเดือนก่อน

    do you have any offense teams i (or anyone else) could test with on ladder?

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      pokepast.es/1d2fd3ca46e30e09 here you go!

  • @snowmeows3342
    @snowmeows3342 หลายเดือนก่อน

    Obviously Miraidon is the highest skill and most difficult playstyle. Idk why they banned it from OU. Classic stall player take😂

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      Lol Miraidon in OU would be wild

  • @TheTruthSpokenPoof
    @TheTruthSpokenPoof 8 วันที่ผ่านมา

    So being an HO player means I basically suck-? But I'm great with it man :(
    Oh wait, I just realized im both offendse and HO at the same time, then what am i-

  • @Brain_Dead_Luis
    @Brain_Dead_Luis หลายเดือนก่อน

    For me even the easy is difficult

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      rip

    • @Brain_Dead_Luis
      @Brain_Dead_Luis หลายเดือนก่อน

      @@pinkacross2042 Im stuck at 1180 elo and so far never got past it for a decent period of time

  • @tazabstrakt2432
    @tazabstrakt2432 หลายเดือนก่อน +1

    Stall and HO are both brainless and corny. THAT BEING SAID I don’t feel like a douche loading up latest HO. Don’t be a douche. Don’t play stall

  • @beestboy2001
    @beestboy2001 หลายเดือนก่อน +3

    stall is the lamest thing in any game every, how is that fun to absolutely anyone 😭

    • @marcelomelo9977
      @marcelomelo9977 หลายเดือนก่อน +2

      It's not, most people who use stall use because of it's consistency

    • @Crimson67able
      @Crimson67able หลายเดือนก่อน +1

      I know you get farmed by stall players on the ladder lol

    • @Blanktester685
      @Blanktester685 หลายเดือนก่อน

      exactly no one wants to sit around and play out 30 minute long games.

    • @beestboy2001
      @beestboy2001 หลายเดือนก่อน

      @@Crimson67able i literally dont play the game lol idgaf im not sitting there for 30 mins

  • @otty4000
    @otty4000 หลายเดือนก่อน

    I feel like the difficulty is offset by their strength. HO is rarely strong, even though HO has a low skill floor I think its one the of hardest teams to get to say 1800.

  • @batmanbatman3840
    @batmanbatman3840 หลายเดือนก่อน

    A

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      thx for the comment lol

  • @fulltimeslackerii8229
    @fulltimeslackerii8229 หลายเดือนก่อน

    HO is 5000 IQ because you have 0 margin for error unlike regenerator boots spam :^)

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน +7

      @@fulltimeslackerii8229 Disagree with the claim you have 0 margin for error, I suppose you can't screw up as many turns since it produces much shorter games, but I've seen a lot of HO players (myself included) throw away pokemon for no good reason and still win the game-- no other archetype does that so frequently.

    • @InsertFunnyThingHere
      @InsertFunnyThingHere หลายเดือนก่อน +2

      Me after I skillfully throw half the game away and sacrifice 2 pokemon that are vital to the matchups only to win with a shell smash sweep off of a single misplay from the opponent (said misplay was that he missed a move) :

  • @gufishanemometer6450
    @gufishanemometer6450 หลายเดือนก่อน

    I feel like this is a lazy video idea cause theyre all hard at the highest tournament level. The message a casual might get from this is a feeling of entitlement whenever playing against a stall/HO player. Could get toxic and fly in the face of improvement.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      Lazy video? How ignorant. Yes, all styles are hard at a top level. Some, though, take less thought on the part of the user. Why do you think worse players facing better players often bring HO in tournaments? It's not just a big, funny coincidence. I enjoy using HO frequently-- it's a lot of fun. But archetypes have different difficulty levels and understanding this is important. Playing more difficult ones, or only playing easier ones, can hinder improvement big-time.

    • @Snagavitch
      @Snagavitch หลายเดือนก่อน

      Someone’s fav style got called easy huh 😂

  • @seisveintiocho-x9e
    @seisveintiocho-x9e หลายเดือนก่อน

    Stall is the most difficult because it requires long term thinking and consistent good play to take the opponent down without strong attacks. That is why stall is hated, it is too difficult. Mathematics has the same issue. People like easy.
    HO is the easiest because it is just brute forcing your way through a 10 turn battle. It is easy to take the opponent down with that much brute force.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      Shorter does NOT equal easier. Saying stall is hated because it's too difficult is perhaps the worst take I've ever heard.

    • @seisveintiocho-x9e
      @seisveintiocho-x9e 12 วันที่ผ่านมา

      ​@@pinkacross2042 Being the worst take you remember hearing does not say much considering your HO brain probably cannot remember further back than about 5 minutes.

  • @yourdagan
    @yourdagan หลายเดือนก่อน +2

    I think the fact you have a hard time explaining them in a distinguishing manner makes the usage of the categories "Bulky Balance" and "Offense" superfluous.
    There's just 5 real bents on the spectrum: Stall, Semi-Stall, Balance, Bulky Offense, and Hyper Offense. Each can easily be explained in ways with no overlap or redundancy.
    Also, it should be explicitly noted that these rankings apply to Gen 9 OU, and aren't necessarily applicable to every other metagame, due to each's particular options.

    • @pinkacross2042
      @pinkacross2042  หลายเดือนก่อน

      I'd go even further to say there are only 3 real categories-- stall, HO, and in-between. That being said, these are what people generally consider the main archetypes so I separated them in this video.